This looked good...oh well :?
I hope its not true
http://wii.ign.com/articles/796/796612p1.html
Lol, sorry if old. Its only 1 day...
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This looked good...oh well :?
I hope its not true
http://wii.ign.com/articles/796/796612p1.html
Lol, sorry if old. Its only 1 day...
If this is true all I can say is...
ROFLes. Rofles.
This looked good...oh well :?
I hope its not truehttp://wii.ign.com/articles/796/796612p1.html
Lol, sorry if old. Its only 1 day...
Samurai_Xavier
im glad i dont own a wii.tree-branch
Otherwise you might have rumours spread about a console you own :o
I dislike both sides of the problem.
On one hand, a cool-looking game gets cancelled and we never see its potential.
On the other, it could still come out and be a flop, seeing the lukewarm reception at E3.
*sigh*
I dislike both sides of the problem.
On one hand, a cool-looking game gets cancelled and we never see its potential.
On the other, it could still come out and be a flop, seeing the lukewarm reception at E3.
*sigh*
metroidfood
Main problem with it at E3 was that every single fight was against teh same basic robot. If it's improved a lot in that time, we should ahve way more moves to do with the wiimote and a whole load new enemies to fight (considering the E3 demo ends with a rather large walker robot breaking through a wall and the screen fading out before you can fight it). But yeah, if it hasn't improved much in that time, it's kinda.... bad.
How did it look like crap? Hold your toung or say all that is on your mind.SA--X
It wasn't a very promising premise - a soldier-guy smashes robots with a giant hammer. The graphics looked 'meh', combat didn't look very deep (from what we've seen)...it just looked like another linear, generic action-adventure game.
The only thing it seemed to have going for it was semi-destructible environments - it's not like it was likely to be an AAA game.
[QUOTE="SA--X"]How did it look like crap? Hold your toung or say all that is on your mind.Planeforger
It wasn't a very promising premise - a soldier-guy smashes robots with a giant hammer. The graphics looked 'meh', combat didn't look very deep (from what we've seen)...it just looked like another linear, generic action-adventure game.
The only thing it seemed to have going for it was semi-destructible environments - it's not like it was likely to be an AAA game.
Yeah, but more AA or even A games is better than no games at all. I would much rather this game come out and try to be successful than never leave the gate. That is, unless, the developers see that they will not benefit at all from doing so.Please Log In to post.
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