[QUOTE="Vaasman"]I guess Gears 2 is coming to ps3 then too right?IronBassNow that would be funny.Oh lord now I've said too much, this rumors going to get started as well :P.
*runs to hide copies of PS3 version of Gears 2*
This topic is locked from further discussion.
It's so funny to see people live in denial. I don't care for RPG's but the evidence is right there before your eyes that this game WILL eventually make it to the PS3. What evidence? Bioware has continually stated it's 360 and pc only. The only evidence is a code that is found in all UE3.5 games, including Gears 2. I guess Gears 2 is coming to ps3 then too right? Just like Rockstar did? And can you please provide a link of the code found in Gears 2?[QUOTE="tok1879"][QUOTE="dreman999"] At the time ME1 was made, the unreal engine was pc based only with alot of trouble working on the ps3. The new updated unreal engine 3 was rework for file commands for all systems as bases. What that means is that Geow2 has ps3 coding in it and can be brought to the ps3 with no problems, though it's no going to happen anytime soonVaasman
Not only is the code on pc version but also 360 version: http://www.playstationuniversity.com/ps3-code-featured-in-xbox-360-version-of-mass-effect-2-2326/
"BioSFScreenTip.Default_Title=4;
BioSFScreenTip.Default_Body=4;
BioSFScreenTip.PC_Title=4;
BioSFScreenTip.PC_Body=4;
BioSFScreenTip.PS3_Title=4;
BioSFScreenTip.PS3_Body=4;[Engine.StreamingMovies]
RenderPriorityPS3=1001EditPackages=OnlineSubsystemLive
EditPackages=OnlineSubsystemPC
EditPackages=OnlineSubsystemPS3[WwiseToUE3PlatformMap]
Windows=1
PS3=8
Xbox360=4m_srSpendTalentPointsMessageXBox=348754
m_srParagonRenegadeMessageXBox=348755
m_srSpendTalentPointsMessagePC=348753
m_srParagonRenegadeMessagePC=348755
m_srSpendTalentPointsMessagePS3=348755
m_srParagonRenegadeMessagePS3=153007"It's also not UE3 engine code either because Paragons and Renegades are distinctions made for characters in Mass Effect. The evidence is mounting. Timed exclusive indeed and to those that did believe me when I said so earlier, enjoy your crow
It's so funny to see people live in denial. I don't care for RPG's but the evidence is right there before your eyes that this game WILL eventually make it to the PS3. What evidence? Bioware has continually stated it's 360 and pc only. The only evidence is a code that is found in all UE3.5 games, including Gears 2. I guess Gears 2 is coming to ps3 then too right?[QUOTE="tok1879"][QUOTE="dreman999"] At the time ME1 was made, the unreal engine was pc based only with alot of trouble working on the ps3. The new updated unreal engine 3 was rework for file commands for all systems as bases. What that means is that Geow2 has ps3 coding in it and can be brought to the ps3 with no problems, though it's no going to happen anytime soonVaasman
Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:
Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:sayonara89I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be.
What evidence? Bioware has continually stated it's 360 and pc only. The only evidence is a code that is found in all UE3.5 games, including Gears 2. I guess Gears 2 is coming to ps3 then too right?[QUOTE="Vaasman"]
[QUOTE="tok1879"] It's so funny to see people live in denial. I don't care for RPG's but the evidence is right there before your eyes that this game WILL eventually make it to the PS3. sayonara89
Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:
Lems are in denial. It's inevitable, they didn't want to believe us and now they will do damage control again. No matter how many times this has happened. They refuse to believe it will happen again.this was taken from the bioware forums from Chris Priestly once again : The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well. Mass Effect is for the PC and Xbox 360. LOCKDOWN!the-obiwan
exactly. i can't believe people still bring this up after ME1. obviously people that know nothing about UE and how you code for it.. a lot of this is just replicated for other systems.. it is how it works.
heck, i bet if you check out some PC UE mods you'll see PS3 references...
[QUOTE="sayonara89"]Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:IronBassI'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be. If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file.
If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file. jyoung312Eh... I know ME quite well. >_> I meant that we have no idea what and how are things coded.
[QUOTE="IronBass"][QUOTE="sayonara89"]Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:jyoung312I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be. If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file. if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case.
[QUOTE="IronBass"][QUOTE="sayonara89"]Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:jyoung312I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be. If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file.
A link has been passed within this thread that already renders this thread void, from someone within Bioware's team. Pay attention o_O
If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file.[QUOTE="jyoung312"][QUOTE="IronBass"] I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be.visionary
A link has been passed within this thread that already renders this thread void, from someone within Bioware's team. Pay attention o_O
Clearly the Bioware dude has no idea what he's talking about. Its coming out for the PS3 next year...........................
If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file.[QUOTE="jyoung312"][QUOTE="IronBass"] I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be.visionary
A link has been passed within this thread that already renders this thread void, from someone within Bioware's team. Pay attention o_O
i posted it more than once but those persons that doesnt wanna read it are just "ignoring it"What evidence? Bioware has continually stated it's 360 and pc only. The only evidence is a code that is found in all UE3.5 games, including Gears 2. I guess Gears 2 is coming to ps3 then too right?[QUOTE="Vaasman"]
[QUOTE="tok1879"] It's so funny to see people live in denial. I don't care for RPG's but the evidence is right there before your eyes that this game WILL eventually make it to the PS3. sayonara89
Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:
Have you ever heard the the term "artifacts"? Why would they go back and reword or delete every single file that didn't affect the game, the size, or anything?If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file. if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case. The dev's comments. Yup, those are usually very truthful. As truthful as the "only on xbox360" written on the GTA4 expansion's box.[QUOTE="jyoung312"][QUOTE="IronBass"] I'm not an expert, but we have no idea what part belongs to the engine or not. Considering how little we know about such things, it could pretty much be.3picuri3
[QUOTE="sayonara89"]
[QUOTE="Vaasman"]What evidence? Bioware has continually stated it's 360 and pc only. The only evidence is a code that is found in all UE3.5 games, including Gears 2. I guess Gears 2 is coming to ps3 then too right?
Vaasman
Yeah you can definietly find code in UE3 that refers to paragon/renegade points :roll:
Have you ever heard the the term "artifacts"? Why would they go back and reword or delete every single file that didn't affect the game, the size, or anything? he obviously doesn't understand how coding with a multi-platform engine works :)i posted it more than once but those persons that doesnt wanna read it are just "ignoring it"the-obiwanWell, in all fairness, if they were planning a PS3 version, they would say it at the moment.
[QUOTE="3picuri3"]if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case. The dev's comments. Yup, those are usually very truthful. As truthful as the "only on xbox360" written on the GTA4 expansion's box. and the fact this happened with ME1, and the fact that this is HOW self-progating code works for UE. but whatever, keep thinking it's coming out for PS3. i personally couldn't care less, just trying to save some people some face and embarassment considering this is has happened and been shot down several times before for UE games.[QUOTE="jyoung312"] If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file. tok1879
[QUOTE="the-obiwan"] i posted it more than once but those persons that doesnt wanna read it are just "ignoring it"IronBassWell, in all fairness, if they were planning a PS3 version, they would say it at the moment. Not if they are under a NDA clause of a timed exclusivity deal.
[QUOTE="3picuri3"]if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case. The dev's comments. Yup, those are usually very truthful. As truthful as the "only on xbox360" written on the GTA4 expansion's box.[QUOTE="jyoung312"] If you knew ME then you'd know that Paragon/renegade refers to something that is unique to the game and therefore wouldn't be in a UE3 engine file. tok1879
I realise the need for having a great series like Mass Effect on the PS3 but this is getting ridiculous. If you won't accept the words of someone from within Bioware then this is nothing short of speculation on your part, with about as much credibility as me stating that the Xbox 360 is guaranteed to receive FFversus simply because it's from a third party developer.
The dev's comments. Yup, those are usually very truthful. As truthful as the "only on xbox360" written on the GTA4 expansion's box.[QUOTE="tok1879"][QUOTE="3picuri3"] if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case.
visionary
I realise the need for having a great series like Mass Effect on the PS3 but this is getting ridiculous. If you won't accept the words of someone from within Bioware then this is nothing short of speculation on your part, with about as much credibility as me stating that the Xbox 360 is guaranteed to receive FFversus simply because it's from a third party developer.
i agree. coming off as a bit desperate. he really should read up on UE multiplatform engine exporting so he can see how things work. maybe he could read up on this happening with ME1 too. then he can move on to the other several UE games this happened with, all of which were shot down apart from BioShock.[QUOTE="tok1879"][QUOTE="3picuri3"] if you knew how to code using UE you'd know it can propogate itself for multiple systems so you don't have to write 4 lines for each 1 line of code. did you even read the dev comments? in fact most multiple platform engines do this - which is why this has surfaced multiple times as 'proof' of development on other consoles even though it rarely ends up being the case.The dev's comments. Yup, those are usually very truthful. As truthful as the "only on xbox360" written on the GTA4 expansion's box. and the fact this happened with ME1, and the fact that this is HOW self-progating code works for UE. but whatever, keep thinking it's coming out for PS3. i personally couldn't care less, just trying to save some people some face and embarassment considering this is has happened and been shot down several times before for UE games. Where was such code found in ME1? I usually follow gaming news and don't remember any such thing. Could you please direct me to a link? I only judge by what i see and experience. Using all of that, logic dictates that this game is DEFINITELY coming to the ps3. I really don't care either way because i have 0 interest in the game, but i think it's hilarious how people try to turn away from evidence.3picuri3
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