Proof that Sony aims at casual gamers and Cows are generally worse at games....

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OlDirtyMiyamoto

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#101 OlDirtyMiyamoto
Member since 2007 • 804 Posts
[QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]


This thread REEKS of intelligence, in no small part thanks to the TC.

 

1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:

duncanvk
You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).

A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.

Sources accurate hitbox can be seen by spraying and praying with a Para.

Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.

Surf maps doesn't exactly help your argument.

Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.

I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).


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OlDirtyMiyamoto

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#102 OlDirtyMiyamoto
Member since 2007 • 804 Posts
My post will probably go unread as it lacks a hundred lines of quoted text, but I hardly see this new feature as a cruch. The TC is just hating for hatngs sake.Private_Vegas
Well, I read the post, but I find nothing I can argue against, so I'll carry on.
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MikeE21286

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#103 MikeE21286
Member since 2003 • 10405 Posts

[QUOTE="MikeE21286"]wow, this thread phails big time :?Bread_or_Decide

I think I'm just going to ignore every person with a WII-TANG avatar.

They all have one thing in common.

 

That's a good self note ;) 

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OlDirtyMiyamoto

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#104 OlDirtyMiyamoto
Member since 2007 • 804 Posts

[QUOTE="MikeE21286"]wow, this thread phails big time :?Bread_or_Decide

I think I'm just going to ignore every person with a WII-TANG avatar.

They all have one thing in common.

 

The avatar ?
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deactivated-5a07ca3443cc2

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#105 deactivated-5a07ca3443cc2
Member since 2004 • 2626 Posts
[QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]


This thread REEKS of intelligence, in no small part thanks to the TC.

 

1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:

OlDirtyMiyamoto
You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).

A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.

Sources accurate hitbox can be seen by spraying and praying with a Para.

Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.

Surf maps doesn't exactly help your argument.

Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.

I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).


I'm sorry for making it seem like that's what I meant. I never intended for it to seem like I though Source was harder, I re read my comment and realize my mistake now. I honestly assumed you were just one of the players that couldn't transition from 1.6 to Source and was attacking it out of spite. In my honest opinion 1.6 is LEAGUES harder than Source but I just find Source to be overall more fun and realistic. I haven't heard much of the Source Pro mod, I'll go check it out.
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OlDirtyMiyamoto

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#106 OlDirtyMiyamoto
Member since 2007 • 804 Posts
[QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]


This thread REEKS of intelligence, in no small part thanks to the TC.

 

1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:

duncanvk
You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).

A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.

Sources accurate hitbox can be seen by spraying and praying with a Para.

Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.

Surf maps doesn't exactly help your argument.

Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.

I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).


I'm sorry for making it seem like that's what I meant. I never intended for it to seem like I though Source was harder, I re read my comment and realize my mistake now. I honestly assumed you were just one of the players that couldn't transition from 1.6 to Source and was attacking it out of spite. In my honest opinion 1.6 is LEAGUES harder than Source but I just find Source to be overall more fun and realistic. I haven't heard much of the Source Pro mod, I'll go check it out.

It's cool.

Source Pro is pretty much Source graphics and physics with 1.6 registry, and 1.5 hitboxes.
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Gila_moBsTeR

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#107 Gila_moBsTeR
Member since 2003 • 598 Posts
Ever play Godhand? Definitely not for the casual player.
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deactivated-5a07ca3443cc2

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#108 deactivated-5a07ca3443cc2
Member since 2004 • 2626 Posts
[QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]


This thread REEKS of intelligence, in no small part thanks to the TC.

 

1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:

OlDirtyMiyamoto
You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).

A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.

Sources accurate hitbox can be seen by spraying and praying with a Para.

Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.

Surf maps doesn't exactly help your argument.

Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.

I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).


I'm sorry for making it seem like that's what I meant. I never intended for it to seem like I though Source was harder, I re read my comment and realize my mistake now. I honestly assumed you were just one of the players that couldn't transition from 1.6 to Source and was attacking it out of spite. In my honest opinion 1.6 is LEAGUES harder than Source but I just find Source to be overall more fun and realistic. I haven't heard much of the Source Pro mod, I'll go check it out.

It's cool.

Source Pro is pretty much Source graphics and physics with 1.6 registry, and 1.5 hitboxes.

That actually sounds really cool. I'm pretty excited now, one of my biggest gripes with 1.6 was the graphics and physics and with Source how it was so easy. It's really nice someone is finally bringing the best of both worlds together. Is it a third party mod or is Valve have the rights to it?
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deactivated-5a07ca3443cc2

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#109 deactivated-5a07ca3443cc2
Member since 2004 • 2626 Posts

Ever play Godhand? Definitely not for the casual player. Gila_moBsTeR
Wasn't that multiplat? :|

 

I may be wrong, I dunno. 

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OlDirtyMiyamoto

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#110 OlDirtyMiyamoto
Member since 2007 • 804 Posts
[QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]


This thread REEKS of intelligence, in no small part thanks to the TC.

 

1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:

duncanvk
You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).

A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.

Sources accurate hitbox can be seen by spraying and praying with a Para.

Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.

Surf maps doesn't exactly help your argument.

Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.

I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).


I'm sorry for making it seem like that's what I meant. I never intended for it to seem like I though Source was harder, I re read my comment and realize my mistake now. I honestly assumed you were just one of the players that couldn't transition from 1.6 to Source and was attacking it out of spite. In my honest opinion 1.6 is LEAGUES harder than Source but I just find Source to be overall more fun and realistic. I haven't heard much of the Source Pro mod, I'll go check it out.

It's cool.

Source Pro is pretty much Source graphics and physics with 1.6 registry, and 1.5 hitboxes.

That actually sounds really cool. I'm pretty excited now, one of my biggest gripes with 1.6 was the graphics and physics and with Source how it was so easy. It's really nice someone is finally bringing the best of both worlds together. Is it a third party mod or is Valve have the rights to it?

3rd party i think.
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sonicmj1

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#111 sonicmj1
Member since 2003 • 9130 Posts
[QUOTE="Ganon_919"]

[QUOTE="OlDirtyMiyamoto"][QUOTE="shungokustasu"]Play me in a game of Street Fighter 3, and see will you call me a casual again.OlDirtyMiyamoto

Street Fighter is dominated by button mashers and a severe fighter imbalance.

wrong

Right.

Play me in Dragonball Z on the Wii. No button mashing, all skill.

Oh, the contradictions.

Dragonball Z on the Wii is horribly unbalanced in terms of fighters.  

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verbalfilth

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#112 verbalfilth
Member since 2006 • 5043 Posts

I think you'll all find it safe to assume that we all have a game or two which we claim we can destroy eachother in....

Now can we stop that childish dribble about how I can own you in this particular game and how you can own me in another....Gaming is for funnnnnnn.

As for the thread in particular.....I think that Team Ninja have indeed lowered down the difficulty of what veteran Ninja Gaiden players might be used to (simply judging by the videos I've seen...but don't hold my word for it, the final outcome of the game might be as demanding of effort as the original NG/Black) .....but that doesn't in any way indicate that the players who play the game don't have any gaming skills in general.

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OlDirtyMiyamoto

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#113 OlDirtyMiyamoto
Member since 2007 • 804 Posts
Ever play Godhand? Definitely not for the casual player. Gila_moBsTeR


http://kotaku.com/gaming/god-hand/in-defence-of-god-hand-225260.php

It barely sold anything. Further proof that PS2 owners (who don't own other systmes) are generally scared of hard games.
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OlDirtyMiyamoto

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#114 OlDirtyMiyamoto
Member since 2007 • 804 Posts
[QUOTE="OlDirtyMiyamoto"][QUOTE="Ganon_919"]

[QUOTE="OlDirtyMiyamoto"][QUOTE="shungokustasu"]Play me in a game of Street Fighter 3, and see will you call me a casual again.sonicmj1

Street Fighter is dominated by button mashers and a severe fighter imbalance.

wrong

Right.

Play me in Dragonball Z on the Wii. No button mashing, all skill.

Oh, the contradictions.

Dragonball Z on the Wii is horribly unbalanced in terms of fighters.

How so, theres a ton to choose from and each bring something to the table.
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MikeE21286

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#115 MikeE21286
Member since 2003 • 10405 Posts
Wow I would have never thought this thread would inspire such heated and long-winded quotes from people lol.......guess I was wrong there.
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Private_Vegas

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#116 Private_Vegas
Member since 2007 • 2783 Posts
[QUOTE="Bread_or_Decide"]

[QUOTE="MikeE21286"]wow, this thread phails big time :?OlDirtyMiyamoto

I think I'm just going to ignore every person with a WII-TANG avatar.

They all have one thing in common.

 

The avatar ?

AVATAR!..........

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Gila_moBsTeR

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#117 Gila_moBsTeR
Member since 2003 • 598 Posts

[QUOTE="Gila_moBsTeR"]Ever play Godhand? Definitely not for the casual player. duncanvk

Wasn't that multiplat? :|

 

I may be wrong, I dunno. 

No, it was only for the ps2
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OlDirtyMiyamoto

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#118 OlDirtyMiyamoto
Member since 2007 • 804 Posts

I think you'll all find it safe to assume that we all have a game or two which we claim we can destroy eachother in....

Now can we stop that childish dribble about how I can own you in this particular game and how you can own me in another....Gaming is for funnnnnnn.

As for the thread in particular.....I think that Team Ninja have indeed lowered down the difficulty of what veteran Ninja Gaiden players might be used to (simply judging by the videos I've seen...but don't hold my word for it, the final outcome of the game might be as demanding of effort as the original NG/Black) .....but that doesn't in any way indicate that the players who play the game don't have any gaming skills in general.

verbalfilth
Oh, I totally agree. Just because the game is easy doesn't mean there is no skillful gamers playing it.

however there had to be a reason for them to tune a tried and tested difficulty which was proven to work.
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sonicmj1

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#119 sonicmj1
Member since 2003 • 9130 Posts
[QUOTE="sonicmj1"][QUOTE="OlDirtyMiyamoto"][QUOTE="Ganon_919"]

[QUOTE="OlDirtyMiyamoto"][QUOTE="shungokustasu"]Play me in a game of Street Fighter 3, and see will you call me a casual again.OlDirtyMiyamoto

Street Fighter is dominated by button mashers and a severe fighter imbalance.

wrong

Right.

Play me in Dragonball Z on the Wii. No button mashing, all skill.

Oh, the contradictions.

Dragonball Z on the Wii is horribly unbalanced in terms of fighters.

How so, theres a ton to choose from and each bring something to the table.

I'm sure.

Play Yamcha or Master Roshi against Kid Buu or SS Goku, and tell me how you do.  

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BrownWalrus

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#120 BrownWalrus
Member since 2005 • 3467 Posts
People come up with really weird stuff these days. Plus, level 1, 52 posts...wonder what i should call you. Oh i know, troll.
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Gila_moBsTeR

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#121 Gila_moBsTeR
Member since 2003 • 598 Posts
[QUOTE="Gila_moBsTeR"]Ever play Godhand? Definitely not for the casual player. OlDirtyMiyamoto


http://kotaku.com/gaming/god-hand/in-defence-of-god-hand-225260.php

It barely sold anything. Further proof that PS2 owners (who don't own other systmes) are generally scared of hard games.

I'm pretty sure it was because no one ever heard of the game. JUst like okami, it wasn't a  hard game at all and it got amazing reviews all over the place but it didn't sell well cause a majority of gamers out there never even heard of it. Same goes for Godhand, I've asked numerous people if they've played it and everyone comes up with the same response, "what's that?"
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OlDirtyMiyamoto

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#122 OlDirtyMiyamoto
Member since 2007 • 804 Posts
People come up with really weird stuff these days. Plus, level 1, 52 posts...wonder what i should call you. Oh i know, troll.BrownWalrus


Eh, it was just something I thought of.
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OlDirtyMiyamoto

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#123 OlDirtyMiyamoto
Member since 2007 • 804 Posts
[QUOTE="OlDirtyMiyamoto"][QUOTE="Gila_moBsTeR"]Ever play Godhand? Definitely not for the casual player. Gila_moBsTeR


http://kotaku.com/gaming/god-hand/in-defence-of-god-hand-225260.php

It barely sold anything. Further proof that PS2 owners (who don't own other systmes) are generally scared of hard games.

I'm pretty sure it was because no one ever heard of the game. JUst like okami, it wasn't a hard game at all and it got amazing reviews all over the place but it didn't sell well cause a majority of gamers out there never even heard of it. Same goes for Godhand, I've asked numerous people if they've played it and everyone comes up with the same response, "what's that?"

Well, for a console with a userbase the ****of PS2 Word of mouth helps a lot for console sales. And cows simply brush the game off becuase it's to hard for them and never tell their friends. It's a shame really, im sure a few cows could handle it.
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vertigo50007

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#124 vertigo50007
Member since 2005 • 460 Posts

[QUOTE="OlDirtyMiyamoto"][QUOTE="majadamus"]:lol: Come online in a Socom game and play against the Cows and me. Show us how bad we are at games. ;) majadamus



Come online on Counter Strike. A REAL FPS that takes REAL skill. And not Source please, I don't play that trash.

...haha, I don't like FPS's that much. And Counterstrike and Socom aren't FPS. They're tactical shooters, n4b.

 

wait...CS is NOT a fps...lol..thats funny, seems like someone hasnt played it, or at least watched a game of it. 

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Gila_moBsTeR

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#125 Gila_moBsTeR
Member since 2003 • 598 Posts
[QUOTE="Gila_moBsTeR"][QUOTE="OlDirtyMiyamoto"][QUOTE="Gila_moBsTeR"]Ever play Godhand? Definitely not for the casual player. OlDirtyMiyamoto


http://kotaku.com/gaming/god-hand/in-defence-of-god-hand-225260.php

It barely sold anything. Further proof that PS2 owners (who don't own other systmes) are generally scared of hard games.

I'm pretty sure it was because no one ever heard of the game. JUst like okami, it wasn't a hard game at all and it got amazing reviews all over the place but it didn't sell well cause a majority of gamers out there never even heard of it. Same goes for Godhand, I've asked numerous people if they've played it and everyone comes up with the same response, "what's that?"

Well, for a console with a userbase the ****of PS2 Word of mouth helps a lot for console sales. And cows simply brush the game off becuase it's to hard for them and never tell their friends. It's a shame really, im sure a few cows could handle it.

No it wasn't cause everyone heard it was to hard, it's cause nobody heard about it at all. As I stated before look at Okami, an easy game(it was still amazing) with rave reviews but it didn't sell. Was it from the difficulty? Of course not, it was because it never got the exposure it needed to sell. Same goes for godhand, no exposure whatsoever. Word of mouth can only help game sales so much but when it comes down to it, advertising gets the word out. Something okami and godhand sorely lacked.
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#126 majadamus
Member since 2003 • 10292 Posts
[QUOTE="majadamus"]

[QUOTE="OlDirtyMiyamoto"][QUOTE="majadamus"]:lol: Come online in a Socom game and play against the Cows and me. Show us how bad we are at games. ;) vertigo50007



Come online on Counter Strike. A REAL FPS that takes REAL skill. And not Source please, I don't play that trash.

...haha, I don't like FPS's that much. And Counterstrike and Socom aren't FPS. They're tactical shooters, n4b.

 

wait...CS is NOT a fps...lol..thats funny, seems like someone hasnt played it, or at least watched a game of it.

...ya, when the TC was comparing Counterstrike and Socom, I thoguht he was talking about Source. Ya, know, tactical shooters..I like playing those more. 

[QUOTE="Gila_moBsTeR"][QUOTE="OlDirtyMiyamoto"][QUOTE="Gila_moBsTeR"]Ever play Godhand? Definitely not for the casual player. OlDirtyMiyamoto


http://kotaku.com/gaming/god-hand/in-defence-of-god-hand-225260.php

It barely sold anything. Further proof that PS2 owners (who don't own other systmes) are generally scared of hard games.

I'm pretty sure it was because no one ever heard of the game. JUst like okami, it wasn't a hard game at all and it got amazing reviews all over the place but it didn't sell well cause a majority of gamers out there never even heard of it. Same goes for Godhand, I've asked numerous people if they've played it and everyone comes up with the same response, "what's that?"

Well, for a console with a userbase the ****of PS2 Word of mouth helps a lot for console sales. And cows simply brush the game off becuase it's to hard for them and never tell their friends. It's a shame really, im sure a few cows could handle it.

..don't forget about Devil May Cry 3. 

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snipe2004

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#127 snipe2004
Member since 2007 • 1872 Posts

The movie Billy Madison said it best: "Mr. TC what youve just wrote is one of the most insanely idiotic things we have ever read. At no point in your rambling, incoherent letter were you even close to anything that could be considered a rational thought. Everyone here is now dumber for having to read it. We award you no points, and may God have mercy on your soul." lol :D

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DementedDragon

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#128 DementedDragon
Member since 2003 • 5095 Posts

Ninja Gaiden Black had a special 'Ninja Dog' mode on the Xbox FYI.

And why stop there?  How about we say any game developer that put's in an easy mode is giving the gamer a crutch?  And anyone who plays those games do poorly in them.  I guess that would include just about EVERYONE.  You assume too much; I really can't tell if you're being serious to post something so asinine.

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Smakkjoo

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#129 Smakkjoo
Member since 2006 • 1801 Posts

I thought Wii guys only played with party games, 'cause thats all I see in stores...

I think Controller gamers > wiimoter's 

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snipe2004

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#130 snipe2004
Member since 2007 • 1872 Posts

The movie Billy Madison said it best: "Mr. TC what youve just wrote is one of the most insanely idiotic things we have ever read. At no point in your rambling, incoherent letter were you even close to anything that could be considered a rational thought. Everyone here is now dumber for having to read it. We award you no points, and may God have mercy on your soul." lol :D