[QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"][QUOTE="OlDirtyMiyamoto"][QUOTE="duncanvk"]You realize 1.6 has a far more accurate hitbox, less ridiculous spamspots, and better reg than source, right ? Unless you're referring to 1.5 (whcih im sure you're not due to the computer comment).
This thread REEKS of intelligence, in no small part thanks to the TC.Â
1.6 is for people with crap computers that are stuck in the past. What a realistic hit box too scary for you? :roll:
duncanvk
A square inside a cicle is not an "accurate" hit box. A circle, inside a circle, is more realistic. Sure a lot of really noobish people can get into source easier but in the end veterans will always pick them out just as they would in 1.6. Not to mention the improved physics, better surf maps, and over all more balanced gameplay as opposed to earlier versions of the game.
Sources accurate hitbox can be seen by spraying and praying with a Para.
Face it, Source will never make it as far as an e-sport as CS 1.6. And all the maps are the same balance in terms of tournaments as they primarily use the same ones.
Surf maps doesn't exactly help your argument.
Surf maps didn't really have much to do with my argument other than a fun diversion. In terms of Souce not becoming as big as 1.6 I can agree with but a lot of major players are moving other to Source and we'll see what happens in due time. I liked 1.6, don't get me wrong, but Source is way better in many respects especially realism, which I admit hasn't always been a "staple" of the series per se but it is improvement.
I Agree it's more realistic. And the Source Pro mod will go a long ways to making it competitive. But to claim CS:S is harder than 1.6 is ridiculous. Even small aspects like the gaps in the DD's on dust 2 are easier (it's so easy to pick through those things compared to 1.6).
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