PS Wand will be a total knock off of Motion Plus and a failure

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mariokart64fan

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#51 mariokart64fan
Member since 2003 • 20828 Posts

ya and the natal is this gens eye toy , , so face palm , ,

ms copied sony sony copied nintendo

it all goes with territory but none of the 2 will previal against an already strong nintendo

especailly in innovation wars

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Thunderdrone

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#52 Thunderdrone
Member since 2009 • 7154 Posts

The Wii is NOT getting 1:1 controls; I don't know where the Hell you got that from. OrwellJames


Real Hands-on:


"What was surprising was where it mattered the most: In the dueling sword game, while my sword onscreen mapped perfectly to my motions with the remote

Finally, I played table tennis. It destroyed any doubts I had about MotionPlus. Everything was mapped precisely 1:1. If you twisted the remote left or right as you swung the paddle, the ball would respond when you smacked it with topspin or backspin. The physics, while simple, felt completely natural, along with everything else. It was fast, it was accurate, it was a blast. I felt like I was actually playing table tennis, more than I've felt like I was playing any other sport on the Wii." - Gizmodo


"In hands-on testing with Nintendo's E3 build of Wii Sports Resort, we can indeed confirm that the MotionPlus add-on adds a highly significant degree of motion sensing to the Wiimote. In Frisbee and sword fighting simulators, the device finally allowed for the 1:1 motion sensing we've long desired of the Wii." - IGN

http://www.youtube.com/watch?v=VixIFLe4LmY

Next time, think before using the "submit" button

Adding extra gyroscopes is never going to fix the disaster that is the IR control.OrwellJames

Infra red pointing controls are a disaster? LOL

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caligamer

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#53 caligamer
Member since 2008 • 469 Posts

I agree for the most part, but I do like the idea of having 1:1 in both hands. Not that it matters, because it's too late in the PS3's lifespan for the Wand to make a big impact.savebattery

how is it to late in the ps3 lifespan.....dont you know sony has a 10year lifespan just like it did for ps2

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trakem

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#54 trakem
Member since 2002 • 3859 Posts

I stand by my statements about motion sensing for E3 2009. Microsoft is trying to imitate Sony, Sony is trying to imitate Nintendo and Nintendo is trying to fix their broken controller.

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manicfoot

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#55 manicfoot
Member since 2006 • 2670 Posts

The problem lies with idenity. Sure, the PS3 controller COULD be better than Wiimotion+ when its eventually released but who is going to care? Motion control is Wii's identity and its been so popular for such a long time people will look at the PS3's controller and say "Huh.. I don't need that. I have a Wii" and move on. The average consumer won't care about which is technically better. Its very similar to how people buy iPod's. Nothing technically impressive about iPod's at all and yet they're the most popular. Why? IDENTITY.

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hakanakumono

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#56 hakanakumono
Member since 2008 • 27455 Posts

The problem lies with idenity. Sure, the PS3 controller COULD be better than Wiimotion+ when its eventually released but who is going to care? Motion control is Wii's identity and its been so popular for such a long time people will look at the PS3's controller and say "Huh.. I don't need that. I have a Wii" and move on. The average consumer won't care about which is technically better. Its very similar to how people buy iPod's. Nothing technically impressive about iPod's at all and yet they're the most popular. Why? IDENTITY.

manicfoot

This is so true.

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double-r

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#57 double-r
Member since 2004 • 398 Posts

ps wand has less of a chance of failing than natal does. one reason i believe this is because sony makes their own games they will always have support for their product, ms simply doesnt. ms relies on third party and i dont see epic games /valve taking time and resourcesaway from their projects to make a game that only a few people will use. sony will support this even if it loses them money, they can also feed off wii's breadcrumbs where as natal will need games to be built from the ground up.

put it this way if you where a 3rd party dev who is only interested in money wouldnt you go for the consoles that has the most user base (which is a wii and since ps wand is similiar you can throw sony in with nintendo) than something that has very little fan base (natal which is currently at zero sold)

for now the ps wand and wiimote(motion +) is enough, since itis proven to work with many games and with multiple people at the same timeand in different environments. the natal is unproven and can be nothing more than a 3d eyetoy this gen or it can correct all its mistakes and become successful which i doubt. nextgenmay well be different but this gen motion controllers are more than enough and enjoyable.

its too early to say that controllers are not needed. I still think long after natal has been released we willstill see alot of xbox owners still using their controllers to navigate the dashboard, controllers are precise and works well for all games where as natal is probably not atleast demonstrated with that paint demo at e3 (the guy was practically just throwing the paint on compared to sonys where they can actuallywrite words NEATLY).

i suppose you can say its too early to write off natal but i still think it is eyetoy v2 and if devs dont support it, it will end up being eyetoy v2since MS has very little 1st party support and the little they do have is pretty rubbish compared to sony and nintendo.

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ForceFreeze

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#58 ForceFreeze
Member since 2008 • 823 Posts

natal is just a ps2 eye toy with voice detection. imprezawrx500

What has Natal got to do with this topic about the PS wand?:|

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KungfuKitten

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#59 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="manicfoot"]

The problem lies with idenity. Sure, the PS3 controller COULD be better than Wiimotion+ when its eventually released but who is going to care? Motion control is Wii's identity and its been so popular for such a long time people will look at the PS3's controller and say "Huh.. I don't need that. I have a Wii" and move on. The average consumer won't care about which is technically better. Its very similar to how people buy iPod's. Nothing technically impressive about iPod's at all and yet they're the most popular. Why? IDENTITY.

hakanakumono

This is so true.

Don't forget that wiimotion has been playable for years and will be playable for at least one more year before ball-on-a-stick arrives. Ball-on-a-stick is a few years late to be considered successful whether or not it is supported in games.
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SakusEnvoy

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#60 SakusEnvoy
Member since 2009 • 4764 Posts

I think we can say with certainty that the PS wand *will* be used. It will more than likely be used in the vast majority of Sony's future casual games, sports games, and eventually even their hardcore exclusive releases. We should expect Sony will bundle it extensively and aggressively in its first and second year. I do not see it becoming a failure, but I don't expect the third-party support to be very strong until the majority of PS3 owners have one. If Sony pushes it properly, they should be able to get Wii Motionplus/PS3 Wand multiplats at the very least, however.

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SicklySunStorm

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#61 SicklySunStorm
Member since 2009 • 2004 Posts

As much as Natal and the Wand are likely to be vast technical improvements over the Wii and WiiM+, they've missed the boat in my opinion.

Problem is, all those people who previously wouldn't have bought a games console who now bought a Wii because it was different - all these same people are the extended audience Natal and the Wand are wanting to grab, and I highly doubt that these people will now fork out for a second games console because it has slightly improved controls/graphics over their Wii. They'll be happy to let their Wii sit there, coming out on special occasions when the family is round.

I welcome both Natal and the Wand with open arms, as new ways to control and play with our games consoles is always welcome, but these should be seen as additional controls, not replacements for the traditional controller.

All in all, I'd say that the reason many are hating on the concept at the moment is because they see how the Wii went in that direction. That was one example, and it was step one - genesis - at that. We should be less afraid of embracing new control techniques and more open minded.... just because Wii got it wrong with about 85% of their games catalogue doesn't mean everyone else will. Remember that magic 15% of the Wii's catalogue that got it right, and remember that the figure will only ever increase for decent games.

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Darth_DuMas

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#62 Darth_DuMas
Member since 2006 • 2687 Posts

Completely agree with TC on this. The only difference I see is that the PS3 will do the same stuff with much better physics.

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UnnDunn

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#63 UnnDunn
Member since 2002 • 3981 Posts

Let's not forget that Natal not only does Motion Recognition, but also Voice Recognition, Object Recognitionand Facial Recognition. So Natal can not only tell what you're doing, it can also tell what you are saying, what you are holdingand who you are. And it can do it with multiple players simultaneously. If Microsoft can get all that to work with the precision and accuracy that gamers demand, then it truly will be a game changer; it will take gaming to places the PS3 and Wii motion controllers simply cannot do.

It's going to take visionary game designers like Peter Molyneux to make it work. It makes me wish Shigeru Miyamoto worked for Microsoft, because I would love to see what he could do with Natal.

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goblaa

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#64 goblaa
Member since 2006 • 19304 Posts

I think we can say with certainty that the PS wand *will* be used. It will more than likely be used in the vast majority of Sony's future casual games, sports games, and eventually even their hardcore exclusive releases. We should expect Sony will bundle it extensively and aggressively in its first and second year. I do not see it becoming a failure, but I don't expect the third-party support to be very strong until the majority of PS3 owners have one. If Sony pushes it properly, they should be able to get Wii Motionplus/PS3 Wand multiplats at the very least, however.

SakusEnvoy

I think we can say with certainty that's a pipe dream to be blunt and honest.

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UnnDunn

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#65 UnnDunn
Member since 2002 • 3981 Posts

As much as Natal and the Wand are likely to be vast technical improvements over the Wii and WiiM+, they've missed the boat in my opinion.

Problem is, all those people who previously wouldn't have bought a games console who now bought a Wii because it was different - all these same people are the extended audience Natal and the Wand are wanting to grab, and I highly doubt that these people will now fork out for a second games console because it has slightly improved controls/graphics over their Wii. They'll be happy to let their Wii sit there, coming out on special occasions when the family is round.

I welcome both Natal and the Wand with open arms, as new ways to control and play with our games consoles is always welcome, but these should be seen as additional controls, not replacements for the traditional controller.

All in all, I'd say that the reason many are hating on the concept at the moment is because they see how the Wii went in that direction. That was one example, and it was step one - genesis - at that. We should be less afraid of embracing new control techniques and more open minded.... just because Wii got it wrong with about 85% of their games catalogue doesn't mean everyone else will. Remember that magic 15% of the Wii's catalogue that got it right, and remember that the figure will only ever increase for decent games.

SicklySunStorm

I think the key for Microsoft will be to integrate Xbox Live with Natal, something they've already said is the goal. Natal will be nearly useless for most "traditional" games. But for the kinds of party games that are widespread on the Wii, Natal would be perfect, and combined with Xbox Live, those party games will progress to the next level.

Take, for example, 1 vs 100. It's already a very fun game to play on Xbox Live Primetime. But with Natal, instead of performing a complicated login procedure, you will just stepinto the scene andthe game will start (and if you leave the scene, the game will automatically set you as "away").Instead of pressing X, A or B to select a multiple-choice answer, you will be able to speak the answer out loud, and Natal will recognize it. Instead of your Avatar making canned movements, it will move as you move. Chris Cashman will be able to interview you (through your Avatar) and it will be as natural as a real life interview, with your avatar moving as you move and saying what you say with your own voice in real-time. How is that not compelling?

The problem for Microsoft will be how to market it. Xbox 360 is still seen as an intimidating "gamer's console" by the public-at-large. Microsoft will have to find a way to address that, or Natal will be a failure. And it's not going to be easy.

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Harry_Balzac

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#66 Harry_Balzac
Member since 2009 • 405 Posts

I'm a PS3 and 360 ONLY owner and I must say that the Sixaxis was a failure for Sony and these will be too. MS and Sony's new controllers are add on's to consoles that were built with high def graphics, sound and gameplay with traditional controllers in mind. As shown with the tacked on feel of Sixaxis, and Sony's eventual admittance by adding rumble to the Sixaxis/DS3, these features when tacked on to a machine that was not built to implecate them from the start.

Maybe I'll be wrong and these things will be a raging success. But at present, all I've seen is video footage of these things being supposedly played by the developers. The difference being that I actually can go and play a Wii, and I have and was unimpressed with the feature and graphics of the machine in general. But people who are sold on the whole motion thingy, either already have a Wii or will get one over the competition because of the price.

Both Sony and MS have to make there money back on development costs of these things, whereas Nintendo have made it back ten fold already, and this makes Wii the more affordable option to future consumers.

Also developers are already suffering due to high development costs of the 2 powerhouse consoles, as if they will take on the cost and extra development time of adding this technology into there games. So that means developers will either dumb down the graphics and other costly development processes to add this limited tech, or they will ignore it altogether... And just like happend with sixaxis, I see the latter as the best alternative for the developers and gamers who share my tastes.

If I wanted to throw my arms around like a twit, I'd buy a Wii...... I'd rather play CODWW2 & Killzone 2 with my DS3, Not spend MORE money on peripherals that are limited and only allow me to play for 1hr (max) sessions due to shoulder burn and such.