[QUOTE="Netherscourge"]
These are the tested and most accurate TFLOP/GFLOP numbers to date (PS4 and XB1 are tested against AMD equivalent PC GPUs, since nobody has gotten ahold of the actual console GPUs yet):
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PS4 = 1.85 TFLOPS MAX
Xbox One = 1.3 TFLOPS MAX (with recent clock upgrade)
PS3 = .40 TFLOPS MAX
Xbox 360 = 0.25 TFLOPS MAX
XBOX = 21.6 GFLOPS
PS2 = 6.2 GFLOPS
Wii = 2.9 GFLOPS
Dreamcast = 1.4 GFLOPS
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Wickerman777
Still don't believe the PS3 is 400 gflops. Maybe in theoreticals, but not in real world performance. And wow, those Xb1 vs PS2 numbers are hard to believe. Xb1 was probably twice as powerful as PS2 but not 4X. This sort of thing is why comparing different architectures is diffiult. The nice thing about the upcoming consoles is that the architectures are similar and you can compare them in a more apples to apples way.
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Developers designed most multiplats for the Xbox 360 at 21.6 GFLOPS MAX and ported 99% of those games over to the PS3 at around the same level, ignoring the extra Cell CPUs just to save money and development time. The result of that lack of mutlithreading + less RAM meant 360 games looked and ran better. Only Sony's 1st party developers bothered going all-out with the hardware.
- Xbox 360 has 278.4 GB/s of memory system bandwidth. The PS3 has 48 GB/s of total memory system bandwidth. So naturally, if you ignore the extra Cell CPUs picking up the slack, you will have inferior performance. But that's just lazy developing and bad SDKs.
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This time around, both machines are 8-core Jaguars, both machines have CLOSE to the same TFLOP levels and both machines are X86-64 architecture. The games should look and run identical, even if lazy developers go with the "slower" Xbox One specs, which aren't that much slower to begin with.
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Xbox One's advantage = Direct X 11.2
PS4's Advantage = Low Level access to more powerful hardware API.
Both systems will crank out some awesome graphics, just in different ways.
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1st party lifetime exclusives should be pretty freaking amazing for each console and multiplate should run almost identically in ever way.
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Bascially, you just pick whichever system has the exclusives you prefer. WIN-WIN all around.
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