[QUOTE="mcdonaldsfdfd"][QUOTE="bsin94"][QUOTE="mcdonaldsfdfd"][QUOTE="TekkenMaster606"][QUOTE="mcdonaldsfdfd"]sega knows ps3 hardware better than 360 and it still runs/look better on 360 lol.
bsin94
Can you prove that with some linkage?
hmmm, RSX is based on 6800 and arcade vf5 uses a geforce 6800 .
plus sega have closer relations to sony than microsoft, that's why fifth phantom saga was announced for ps3 before sega announced any 360 game so that means they been working with cell before 360.
The RSX is based on geforce 7800's... fact is, it is harder to develop for the PS3 then the 360.
sega knows sony's dev tools better than microsoft's and btw. the 7900 gtx is based on 7800 GTX is based on 6800 ultra architecture it's all same architecture just improved over the years more pixel/vertex pipelines added and die shrinks.
Stop saying that Sega knows PS3 dev tools better, cause that can't be proven. In fact, I can say that Sega knows the 360's architecture better then that of the PS3. Due to the fact that it was better on the 360.
sega knows how to program for ps3 than xbox 360, and no ps3 is not harder to develop for, because it has a standard pc like architecture even epicgames said ps3 has pc like architecture and said it was easy., while xbox 360 isnt like pc epicgames never mentioned 360 being easier than ps3. plus i think people use ps3 harder to dev for to make up for ps3 ram limitation flaws.
no, sonic was better on xbox 360 because ps3 has ram limitations cell processor cpu can only access 256 mb ram, this less ram=downgraded graphics and framerates.
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