Yeah, we'll see...
I think pretty much what he's saying, we suck, we can't do it.. it can't be done.
Pandemic Studios back when Mercs 2 was a PS3 only announced title they had this little interview about how they were using the SPU's of the PS3. Look at some of the past Ubisoft ports, they were poor excuses for games on the PS3 - some of their studios seem to be getting their act together however, which is true in GRAW2's case.
http://ps3.qj.net/QJ-Interview-Mercenaries-2-World-in-Flames/pg/49/aid/73531
""QJ: Have you got your engine up and running on the various SPU's? If so, how are you utilizing them?
Brown: The general purpose nature of the SPUs means they are useful in many situations, which is great! Mercenaries 2 is using the SPUs for many things ranging from the calculations for our water simulation to AI processing.""
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