[QUOTE="Redfingers"]For a single person to make a single car in Gran Turismo 5, it takes 180 days. For a single car. Some of the developers have cots and sleeping bags so they can take power naps during the day, presumably so they don't have to go home.
Yet this game is releasing in 2008, maybe even late 2008, because Sony is willing to give them all the time they need.
If you were to say "this game stands a chance of being ported," or being cancelled, I would probably laugh out loud. It's a fairly ridiculous statement.
Also, the reason this game will not have full car damage (among other things) is because the developer wants it to be perfect. What does he mean by perfect? When he reworks the entire physics engine and allows for realistic light reflections off of each individual panel on the car, which would each react realistically to collisions. They plan to add this as a downloadable content feature some time after their game releases.
To me, it seems like they're in it for the long haul. That's more of a sign of commitment than spitting out a game in 2007 could ever be.
Additionally, I find it amusing that you think I am betting on a pony at all. Perhaps I simply want to play the videogame that developers are spending most of their lives on.
subrosian
I see after a refreshing night's sleep you're back to your usual antagonistic charm... so, might I point out that Forza 2 is an excellent game, released in 2007, features infinite customizability(180 days per car? Really? Because regular gamers are able to customize their cars to an amazing degree of detail in a matter of hours), and doesn't require the gamer to spend hard earned money to play with something different - and entire portions of the game won't be missing at launch. In any case, two statements. First, 180 days better not be "most of" a developer's life. Six months isn't the majority of anyone's career, let alone their *life* - unless they're hiring infants, I think you have a bit of an *exaggeration* here, don't you?
Second, what difference does it make? GT4 wasn't a realistic driving simulator, even if you bought force feedback steering wheel and pedals, it was not really like driving an actual car - so make it a fun game. The PS3 version, with its rumble free controller, is not going to be this "zomg it's real" driving sim for most people. Yeah, the graphics - great - but honestly, all I see here is a belligerent Sony fan, not someone who simply cares about games.
The only game I actively hype is Too Human, because frankly I like the storyline (which I've seen) and I trust Dyack to make fun gameplay - that' its. I'm not claiming ridiculous things - which claiming GT will be "perfect" or that forcing some poor guy to sleep in a cot for a year will lead to some better game. I have no delusions about what's going on - and when Sony proves all this marketing hype they've been feeding us for two years, I'll buy their system. So far everything that has been hyped - Resistance, Motorstorm, et cetera - has been meerly adequate - nothing astounding has shown up.
When it does, I'll change my tune, but I'd stop the hype train - I don't see anything wrong with asking to see a game and a release date before going "it's the end of the world as we know it, Sony has redefined gaming". They claimed that with the PS2's "emotion engine" and well, that didn't stop GCN, XBOX, and PC from having stellar titles that it didn't.
Frankly, the business arguement is all that matters. There are plenty of great technologies that have not taken off simply because the business sense wasn't there. Was Microsoft as successful company because Bill Gates hired excellent techies - or because he had the sense to hire a business savant like Steve Ballmer? Google is where it is because all of the C.S. docs went over to the MBA programs and said "give me a bag full, we need to make money".
The game Sony is playing right now is marketing - specifically, it's job is spin-control and marketing. The PS3 wasn't supposed to be $600 - that was a motherf****** disaster, and they know it - that's why the price will likely be coming down by $100 ~ $200 by year's end. Samuel L. Jackson should be paid to come out and say that, frankly, because it's so true.
And as I've said - from the busines sperspective, it does not make sense to develop on the Pse yet, the profitability for multi-million dollar PS3 exclusives is not there yet. Given the short shelf life of software, it's not like you can even make a game now and say "well, people will pick it up a year from now when the PS3 takes off.
My personal date for a PS3 "it's a worthwhile buy" is Summer / Fall 2008. I've said this before, and I'm sticking by it. My gut feelings on these issues are rarely , if ever wrong. Anyone picking one up now is eating the inevitable price adjustments, they're eating months with a substandard library (for whatever reason), and they're absorbing the risk that the system doesn't turn around, that it becomes a niche player.
A consumer can afford a risk sometimes that publishers cannot, so we'll see - so far I've been right, the "360/PC first" mentality has helf true since the PS3's launch, and where it turns around might be so long run that it doesn't matter.
You aren't attempting to compare Forza 2's color customization with a fully fleshes out car model that has been meticulously detailed across 180 days, are you? You apparently seem to believe that they are making Forza 2 models in those 180 days. No, that's wrong. You apparently seem to believe that they are making Forza 2 PAINT JOBS overtop preexisting Forza 2 models in those 180 days.
Further, I didn't say they're making 1 car for the game. I assume that across the last 2 years and the upcoming year and a half they will probably make several cars per person unless they plan to sit on their hands after the fact. Additionally, with GTHD, GT1-4 on the backlog I think they've been at it longer than you think.
But, seriously, let's be overly literal because we think it's cute to do so. Someone is spending 180 days on a single car in the game and I think it's worth $600 alone just to "drive" that car around a virtual track. Yeah, I do. I doubt they're getting $600 pay in those 180 days, they're getting multiple times that....a $600 price of entry is just silly for that kind of marvelous quality.
I understand how someone could feel a remote degree of dissatisfaction that the game will be incomplete at its 2008 launch, still, knowing that a tremendous amount of hard wark from crazy bushido Japanese businessmen warms my heart. Knowing that they continue the hard work, pursuing a physics system that destroys Forza's both in terms of realism and meticulous detail that may or may not ever be completed, warms my heart further. Forza's car damage is nothing to be proud of: GT5 won't be emulating it, and that's enough of a verification for me.
And last time I checked, we were talking about graphics. If we were talking about what some guy could make in 2 hours in his game room we wouldn't even be having this discussion. Let me refresh your memory: we are talking about the Cell processor, which cost billions of dollars and probably hundreds of man-hours, research, and labor to produce, and games that take years to produce and continue ongoing development well after release. That's shocking to me. It's literally shocking to me. Not because I like Gran Turismo, GT4 is noticably absent from my game library, but because it's just so bizarre, like from another world, with some alternative code of ethics, at work.
That versus the Windows Live initiative. Blech. Tell me again why I should be interested in Microsoft's business practices, their shady (not to mention shoddy) hardware and buggy software. Still, how irrelevant could this possibly be to the discussion. We're not talking about Microsoft, we're not talking about Forza, we're not talking about my box, your box, the Xbox, the crackbox, we're talking about the Cell and the Broadway CPU.
Why you possibly turned this into a "PS3 is going to fail and you're a stupid Sony fanboy" argument is beyond me. I'm not really interested in having this debate, simply because I've had it a million times, in a million different places, and I can feel my life draining out of me as we speak of it, like I'm going to be some internet goblin roaming around spouting acid at enemies who support a different brand name than I do.
Frankly, I don't even like Sony. I kind of like Phil Harrison, and I know he's in a tricky position, and even he's made mistakes, but I'm not licking his junk for him. I'm just attempting to make a valid value asessment. Yes, you get Forza before we get GT5. Does that make it better than GT5? Why would you even try to imply that in this situation? GT5 is worth what it's worth because of the labor, love, and intense fervor at which those men work, not because it "STOMPS TEH FORZA!"
And I actually have a healthy amount of respect for Microsoft, Forza (which I know I'd buy if I had an Xbox 360), and Bioware, and all that. Why are you sitting here giggling to yourself that some man is powernapping under his desk so I can have an amazing racing game to play? I think that's awesome, but maybe that's just me.
And if you want to get into it, the Sixaxis is great. Force feedback didn't contribute a damn thing back in the PS1-PS2 days and I always felt I could do without it. Now I've realized that to be true. Plus, hey, buy a wheel, or one of the new force-feedback controllers when they most assuredly come out before GT5 does. The Sixaxis has produced franchises: Super Rub-a-Dub, Warhawk, and Lair. Force feedback cannot boast the same outcome.
And I'm sorry if I seem belligerent, but imagine if you stood in front of a beehive and just poked it for an hour and a half. It must have been all the blood rushing to my brain last night, sorry if I sounded "irritable" to you.
I'd further like to inform you that I am not impressed by GRAW 2, Oblivion (which I own for the PC, a platform that I prefer...I played Counter Strike this morning and entered a zen state of gaming bliss), Rainbow Six (which I own for the PS3 and honestly wouldn't even compare to Counter Strike for a moment), or Gears of War, let alone Halo.
Let me tell you what I am impressed by: Mass Effect. That game looks great. And I hope you enjoy it. Actually, I take that back. I might hope you'd enjoy if it you hadn't just called me a belligerent Sony fanboy and made fun of Polyphony Digital for, apparently, having too much commitment.
Too Human isn't worth hyping. Crysis is worth hyping, Mass Effect is worth hyping, Ratchet and Clank, Lair, Heavenly Sword are worth hyping. So is Super Mario Galaxy, Super Smash Brawl, etc. That's just IMO of course. I hope Too Human is a great game just like I hope I get proven wrong with every movie I throw in the DVD player when my expectations start low. But apparently that doesn't work for you, because you wouldn't be happy until your prediction about Sony becoming Dreamcasted and jumping the shark for your ultimate "left out in the rain for 2 generations" revenge comes true.
Plus, my brother and I are PC gamers first, and always have been. Diablo, Space Quest, Fallout, Warcraft....I eat this crap up. My brother bought a PS3, then upgraded his PC so he can play Crysis at max. Tell him he doesn't care about games. Tell me I don't care about games.
Apparently you see something in Gears of War that I don't, apparently you see something in Viva Pinata and Lost Planet that I don't. But, frankly, I see something that you don't in Folklore, Ratchet, Uncharted, Warhawk, God of War, Sigma, and Heavenly Sword. I think all of those games will eat Too Human alive.
Not only that, Bioshock, Mass Effect, and Blue Dragon are all 8 million times more hypeworthy than Too Human. IMO, but whatever. You're allowed to have your opinion. Before you start, yes, I've seen developer interviews, I've looked at this game more extensively than the average person. I don't know a whole lot about the story but I know enough about the game mechanics and the look of the game and the concept (Norse mythology and uber fantasy technology) to get a good idea.
Anyway, none of this matters. Saying that the PS3 will poop out is just absolutely ignorant given all the lovely upcoming first party software that isn't going anywhere.
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