[QUOTE="HAZE-Unit"]
[QUOTE="civic_misfit"]
this right here is where you're wrong. every multiplat looks better on pc than consoles. i'm not just talking about textures but resolution and anti-aliasing. PC can run twice the resolution as consoles. therefore even though a game like assassin's creed 2 is designed mainly for consoles, it will look better on pc due to higher resolution because the pc has more powerful hardware.
civic_misfit
That is what I said, they don't look THAT much better like PC exclusives does.
If, for example, Assassins Creed 2 was built from the ground up for PCs, I can assure you that the whole game would be different and maybe even more better since PC technology can provide more processing and graphical power, maybe AC2 would be CG graphics wise.
the point is, multiplats will always look better on the more powerful console, even if they are not designed specifically for that console. that is whay i'm trying to prove.
do you really believe multi-console developers are willing to go the extra mile for the PS3 if they are having healthy sales between the two consoles?
if they show more graphical fidelity on the PS3, there are two possiblities.
- 360 version would take a hit on sales after showing a clear difference.
- people wouldn't care for that difference and still would get the 360 version of the game just like console gamers don't care about the PC difference and still buy their games on consoles.
So in the end, developers don't want to waste their resources, money and time for a gamble.Add to that the PS3 is lagging 6M units behind the 360 on the US so it's a lose lose situation for developers, sales of the PS3 games will mostly be behind the 360's.
Log in to comment