This topic is locked from further discussion.
Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.vaderhaterclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way.
[QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.Danthegamingmanclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D
[QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.vaderhaterclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs.
[QUOTE="vaderhater"][QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.swaginatorclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs. I agree, many forumites on various sites believe the reason Sony has not released final specs as it would be an admission that the GPU clock speed was downgraded from 550MHZ to 500MHZ and its 256MB DDR RAM speed was downgraded from 700MHZ to 650MHZ. Bottomline is if final specs aren't released and confirmed thats not a good sign........kinda like pleading the fifth in court.
[QUOTE="vaderhater"][QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.swaginatorclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs. YA I guess that is why.:lol:
[QUOTE="swaginator"][QUOTE="vaderhater"][QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.Danthegamingmanclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs. I agree, many forumites on various sites believe the reason Sony has not released final specs as it would be an admission that the GPU clock speed was downgraded from 550MHZ to 500MHZ and its 256MB DDR RAM speed was downgraded from 700MHZ to 650MHZ. Bottomline is if final specs aren't released and confirmed thats not a good sign........kinda like pleading the fifth in court. We all know if RSX really was as great as they want us too believe they would have been hyping it up more. The fact that they went silent on this matter simply shows things didn't go as expected.
[QUOTE="XenoNinja"]The GPU in a PS3 is the equivalent of a mouse on a wheel.FinalEvilWhat would the Wii's be? Old people ******.
[QUOTE="swaginator"][QUOTE="vaderhater"][QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.Danthegamingmanclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs. I agree, many forumites on various sites believe the reason Sony has not released final specs as it would be an admission that the GPU clock speed was downgraded from 550MHZ to 500MHZ and its 256MB DDR RAM speed was downgraded from 700MHZ to 650MHZ. Bottomline is if final specs aren't released and confirmed thats not a good sign........kinda like pleading the fifth in court. Well they just like to brag up all the other aspects of the PS3 except for where it counts when being a gaming machine! You know...CHECK OUT OUR CELL....CHECKOUT THE BLUERAY!!! GPU WHAT???......Naw you dont need to know that!
lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
emotions
[QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
vaderhater
[QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
emotions
[QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
vaderhater
[QUOTE="vaderhater"][QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
emotions
lol to the topic creater dont listen to these lemming
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
emotions
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
[QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
emotions
[QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
hatecalledlove
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two.[QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
vaderhater
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two. No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
[QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
Nagidar
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two. No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
Yes this kind of got off topic as to why wont Sony release the white papers (specs)Â on this gpu? That would kind of end all debates right there dont you think?[QUOTE="Nagidar"][QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPUÂ 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
vaderhater
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two. No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
Yes this kind of got off topic as to why wont Sony release the white papers (specs) on this gpu? That would kind of end all debates right there dont you think? Agreed, but the fact remains the RSX is based off the G7 architecture, using that, you can pretty much determine the specs, the architecture isn't even arguable.
[QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
Nagidar
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two.No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
I can actually prove that the dpad article is wrong by using the Xenos's spec sheet from ATI.com. The RSX is indeed a little more powerful, but the Xenos is more efficient and of course can do HDR an AA without effecting the GPU's workload.[QUOTE="Nagidar"][QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
-GeordiLaForge-
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two.No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
I can actually prove that the dpad article is wrong by using the Xenos's spec sheet from ATI.com. The RSX is indeed a little more powerful, but the Xenos is more efficient and of course can do HDR an AA without effecting the GPU's workload. Please do, I'm very curiuos about this. You have a link?
[QUOTE="Nagidar"][QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
-GeordiLaForge-
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two.No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
I can actually prove that the dpad article is wrong by using the Xenos's spec sheet from ATI.com. The RSX is indeed a little more powerful, but the Xenos is more efficient and of course can do HDR an AA without effecting the GPU's workload.The dpad article states its 4 ops? I thought It was 2 shader ops which puts it around 48 billion compared to the rsx 68 billion or so. Though we all know that the 360 gpu has a more efficient architect allowing it to get closer to its specs the rsx is able to. Yes you also have the edram and the fact the rsx can't do traditional hdr with aa at the same time. The 360 gpu is better but its because of its architect not its power.
[QUOTE="Nagidar"][QUOTE="vaderhater"][QUOTE="hatecalledlove"][QUOTE="emotions"]lol to the topic creater dont listen to these lemming
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
-GeordiLaForge-
True there pretty much identical. While the 360 can achieve 100% efficiency the ps3 gpu can't because of traditional architecture. This means while the ps3 gpu is slightly more powerful it can't achieve its true power while the 360 gpu can because of the 100 % efficiency.
So if it cant achieve it true power then it is the weaker of the two.No, no, no, hes off by ALOT, the RSX is no where near the power of the Xenos, don't listen to him, but he is right about the architecture, the Xenos runs at almost full potential, while the RSX can't.
Architecture: Xenos > RSX
Power: Xenos > RSX
Its like that.
I can actually prove that the dpad article is wrong by using the Xenos's spec sheet from ATI.com. The RSX is indeed a little more powerful, but the Xenos is more efficient and of course can do HDR an AA without effecting the GPU's workload. Then again unless Sony is more forthcoming with the specs then how can we know for sure? Why does sony not tell?Wasn't it actually 96 ops instead of 48 ops for xenos, which by the way is higher than RSX's ops. Even if xenos was lower there was a good point on how it could outperform RSX because of the architecture efficiency. Just like it outperforming an x1950 because of the unified shaders. Which pretty much puts it between the x1950 and R600.chubz256
 96 apparently is correct, the Xenos has 48 shaders, each shader is made up of 4 ALU's that can each execute a single operation per cycle.
48 shader units * 4(ALU's) ops per cycle = 192 shader ops per clock, 500MHZ *192 shader ops per clock = 96 billion shader ops per second.
[QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
vaderhater
[QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
chubz256
[QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
chubz256
[QUOTE="chubz256"][QUOTE="emotions"][QUOTE="vaderhater"][QUOTE="emotions"]lol to the topic creater dont listen to these lemmingBut why does the RSX need help to begin with??
GPU 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that.."
http://www.beyond3d.com/forum/showthread.php?t=37033&page=3
from the Heavenly sword devs
oh and dont even bother arguing that " Bu bu they work for sony!! " because they worked on heavenly sword for the xbox360 for atleast a year before realising the 360 just didnt have the graphical power like the ps3..hence why they moved production to ps3 ;)
/ thread
Me-Ur-Daddy
[QUOTE="swaginator"][QUOTE="vaderhater"][QUOTE="Danthegamingman"][QUOTE="vaderhater"]Can someone point me to a site or article that gives the breakdown on the PS3 GPU in full detail?? All the specs and stuff.Danthegamingmanclick the link under my gamertag. It goes into great detail about both the PS3 and X360 GPU's. The X360 GPU is better by the way. Ya I know its a really good read! Im just wondering why Sony hasnt released the full specs?........Are they scared?:D Obviously it didn't live up too expectations. So now they just won't release final specs. I agree, many forumites on various sites believe the reason Sony has not released final specs as it would be an admission that the GPU clock speed was downgraded from 550MHZ to 500MHZ and its 256MB DDR RAM speed was downgraded from 700MHZ to 650MHZ. Bottomline is if final specs aren't released and confirmed thats not a good sign........kinda like pleading the fifth in court. First of all. It wasn't downgraded. Where did you get this info from? Im wondering.
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