PS3 Harder to Develop for? Nonsense, says GRAW team!!

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redandblack23

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#1 redandblack23
Member since 2006 • 1328 Posts

LINK

yea ea says the ps3 hardware is more mysterious... people like the GRAW team and activision(got cod4 to run at 60fps) seem to disagree

EDIT:LINK gamespy post a preview for graw 2 proving that its on par with the 360 version

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PBSnipes

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#2 PBSnipes
Member since 2007 • 14621 Posts
Wait, you mean the sameGRAW team that had the 360 version of GRAW 2come out in March? The same one that has yet to release GRAW 2 on the PS3? They said the PS3 isn't any harder to develop for? I don't beleive you.
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Cedmln

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#3 Cedmln
Member since 2006 • 8802 Posts

I don't beleive you.PBSnipes

Sooooo... You didn't read the link?

Anyway. I wouldn't know. I'm not a developer.

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Blackbond

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#4 Blackbond
Member since 2005 • 24516 Posts
Why was it delayed so long then.
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Stonin

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#5 Stonin
Member since 2006 • 3021 Posts
It's true! All other developers are in a big conspiracy against Sony!
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wiistation360

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#7 wiistation360
Member since 2006 • 4209 Posts
thats why cows are still waiting for graw 2 for months?
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darthogre

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#8 darthogre
Member since 2006 • 5082 Posts

Why was it delayed so long then.
Blackbond

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

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G10mgs4

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#9 G10mgs4
Member since 2007 • 1490 Posts

Wait, you mean the sameGRAW team that had the 360 version of GRAW 2come out in March? The same one that has yet to release GRAW 2 on the PS3? They said the PS3 isn't any harder to develop for? I don't beleive you.PBSnipes

yea u do no that the ps3 eversion of the game started later in development, which merans the game wasnt nearly as finished as the 360 version because they started on them at diffrenty tims. why do u think we never got screen shots of the ps3 version back then. u do no that ps3 devs kits came out later, and u do no that ps3 came out after 360, and u do no that this is there first game on the ps3, and this is the secound graw on the 360?

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lusitanogamer

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#10 lusitanogamer
Member since 2006 • 9338 Posts

[QUOTE="Blackbond"]Why was it delayed so long then.
darthogre

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

That pretty much says it all.
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gamergeekgeek

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#12 gamergeekgeek
Member since 2006 • 3395 Posts
isnt "ps3 hard to dev for" cows excuse for multiplats being inferior on ps3? hmm.
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Blackbond

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#13 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
lusitanogamer

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

That pretty much says it all.

Correct me if I'm wrong but aren't those games Time Released on the PS3?

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WuTangG

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#14 WuTangG
Member since 2007 • 2189 Posts
[QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
lusitanogamer

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

That pretty much says it all.

And thats because every developer says the 360 is hard to dev for...

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tango90101

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#16 tango90101
Member since 2006 • 5977 Posts

This is good news actually.

since they're saying the ps3 is not hard to dev for, if ps3 games continue to lag behind the 360 in graphics, it'll be proof the hardware of the ps3 is subpar to that of the 360, imo....

then again, i never had a doubt....

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darthogre

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#17 darthogre
Member since 2006 • 5082 Posts
[QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
R-Dot-Yung

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

Wh are UT3 and Haze "delayed"...

your joking right

No, I'm trying to make you think. If as you say a game being delayed strickly means it was more difficult to develope for, then doesn't that mean Haze and UT3 being delayed till next year for the X360 equate to it being more difficult to make those games on the X360?

The answer is no. To elaborate, it all depends where you are FOCUSING your resources on. In this case X360 had the game worked on FIRST then the PS3 was next. Just like Ubi is working on Haze for PS3 first, then X360 will be next. Epic is using their resources to make the PS3/PC version first and then next year they will focus on the X360. That's exactly what the Epic devs have said so I'm not making it up.

Yes one must get aquainted with the hardware, that is common sense. But the point the developer is trying to make is the PS3 is NO MORE difficult to develope games on then it is on the X360. I too thought Sony has made an impossible console (I've said it before in my posts) because of all the delays. I'm actaully a little relieved after reading the devs comments.

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thirstychainsaw

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#18 thirstychainsaw
Member since 2007 • 3761 Posts

LINK

yea ea says the ps3 hardware is more mysterious... people like the GRAW team and activision(got cod4 to run at 60fps) seem to disagree

redandblack23

Didn't Infinity hire the top PS3 programmers in the world to get it at 60FPS? :|

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killaj2786

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#19 killaj2786
Member since 2006 • 2531 Posts
[QUOTE="R-Dot-Yung"][QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
darthogre

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

Wh are UT3 and Haze "delayed"...

your joking right

No, I'm trying to make you think. If as you say a game being delayed strickly means it was more difficult to develope for, then doesn't that mean Haze and UT3 being delayed till next year for the X360 equate to it being more difficult to make those games on the X360?

The answer is no. To elaborate, it all depends where you are FOCUSING your resources on. In this case X360 had the game worked on FIRST then the PS3 was next. Just like Ubi is working on Haze for PS3 first, then X360 will be next. Epic is using their resources to make the PS3/PC version first and then next year they will focus on the X360. That's exactly what the Epic devs have said so I'm not making it up.

Yes one must get aquainted with the hardware, that is common sense. But the point the developer is trying to make is the PS3 is NO MORE difficult to develope games on then it is on the X360. I too thought Sony has made an impossible console (I've said it before in my posts) because of all the delays. I'm actaully a little relieved after reading the devs comments.

there's a difference between "time released" and "delayed". UT3 and Haze had been announced as ps3 for this year and 360 for net at the same time(hench time released). GRAW 2 for the ps3 was supposed to be out back in June ...it's august....that's called a delay.....

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sainraja

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#20 sainraja
Member since 2006 • 1956 Posts

thats why cows are still waiting for graw 2 for months?wiistation360

Maybe, they didn't start developing the game for the PS3 until GRAW2 was released for the 360.

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dubvisions

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#21 dubvisions
Member since 2006 • 1815 Posts

Someone should tell them that GRAW 2 isnt out for PS3 yet

PR these days

R-Dot-Yung

Someone should tell this guy that PS3 came out a YEAR later than the 360.

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killaj2786

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#23 killaj2786
Member since 2006 • 2531 Posts

[QUOTE="wiistation360"]thats why cows are still waiting for graw 2 for months?sainraja

Maybe, they didn't start developing the game for the PS3 until GRAW2 was released for the 360.

http://ps3.ign.com/articles/749/749950p1.html

No. They were all announced at the same time, hench development was at the same time....now tell me how all the other versions were released on time while the ps3's verison is still not out yet?

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killaj2786

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#24 killaj2786
Member since 2006 • 2531 Posts
[QUOTE="R-Dot-Yung"]

Someone should tell them that GRAW 2 isnt out for PS3 yet

PR these days

dubvisions

Someone should tell this guy that PS3 came out a YEAR later than the 360.

ur point? with ur logic every mutiplat game ( Def Jam, Madden,Top Spin) should be out net year instead of this one..

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moohan

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#25 moohan
Member since 2006 • 867 Posts
Well if it is true, glad to hear that Ubisoft is finally getting their act together and can continue the quality porting of their games to the PS3 fanbase. The first few ports that they gave the PS3 fans were terrible, but Vegas turned out to be about the same and seems like they have figured out how to get GRAW 2 to stack up as well. Just sucks for PS3 owners that even though it is "easy" to develop for the games are still coming out substantially after their 360 counterparts. Hopefully the cows will lighten up on Ubisoft with this news.
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G10mgs4

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#26 G10mgs4
Member since 2007 • 1490 Posts
[QUOTE="darthogre"][QUOTE="R-Dot-Yung"][QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
R-Dot-Yung

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

Wh are UT3 and Haze "delayed"...

your joking right

No, I'm trying to make you think. If as you say a game being delayed strickly means it was more difficult to develope for, then doesn't that mean Haze and UT3 being delayed till next year for the X360 equate to it being more difficult to make those games on the X360?

The answer is no. To elaborate, it all depends where you are FOCUSING your resources on. In this case X360 had the game worked on FIRST then the PS3 was next. Just like Ubi is working on Haze for PS3 first, then X360 will be next. Epic is using their resources to make the PS3/PC version first and then next year they will focus on the X360. That's exactly what the Epic devs have said so I'm not making it up.

Yes one must get aquainted with the hardware, that is common sense. But the point the developer is trying to make is the PS3 is NO MORE difficult to develope games on then it is on the X360. I too thought Sony has made an impossible console (I've said it before in my posts) because of all the delays. I'm actaully a little relieved after reading the devs comments.

I dont believe that for a second, besides the countless numbers of proof by developer claims, sony developing Playstation Edge, Optimizing the UE3 engine specifically with Epic, Rainbow Six, GRAW 2, DIRT, Dtranglehold, all being delayed...

THEN, EA developers, Konami, countless experianced devs who work with both hardware telling ME, in lectures and powerpoints how much of a pain in the ASS the PS3 is due to its architechture to make crap run smoothly

the bottom line is, the PS3 is harder to dev for, this GRAW 2 dev is...on drugs

UT3 and Haze are on Timed contracts, theres nothing to do with hard developing, or delays in those two games

OH SO YOU HAVE DEVELOPED FOR THE PS3.....WOOOOW. SO I GUESS YOU NO ALLOT

whats your game called

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VoodooHak

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#27 VoodooHak
Member since 2002 • 15989 Posts

LINK

yea ea says the ps3 hardware is more mysterious... people like the GRAW team and activision(got cod4 to run at 60fps) seem to disagree

redandblack23

I hope those guys didn't suffer from whiplash from all that spin.

"It's wrong to say it's harder to code on the PlayStation 3, it's just something that needs to be learnt"

"It's not harder to develop on the PS3 than it is on the 360, it's just a different console. Developers might says it's harder because it just takes time to understand the technology, we're still early in the lifecycle."

It's pretty much the same thing as saying it's harder.

Semantics. Especially considering GRAW came out on 360 3-4 months from the console's launch.

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wiistation360

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#29 wiistation360
Member since 2006 • 4209 Posts

This is good news actually.

since they're saying the ps3 is not hard to dev for, if ps3 games continue to lag behind the 360 in graphics, it'll be proof the hardware of the ps3 is subpar to that of the 360, imo....

then again, i never had a doubt....

tango90101
:lol: lmao
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GARRYTH

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#30 GARRYTH
Member since 2005 • 6870 Posts
how can the same dev team work on two differant consoles at the same time.
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Riki101

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#31 Riki101
Member since 2004 • 2339 Posts

so its not harder? and the games still better on 360 so cows, whats your excuse to this?

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dracolich666

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#32 dracolich666
Member since 2005 • 4426 Posts

Wheres Graw 2 for PS3?

-UT3 and haze are timed exclusives, and because they wouldnt sell well with bioshock and halo 3 being the great sellers.

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CajunShooter

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#33 CajunShooter
Member since 2006 • 5276 Posts

LINK

yea ea says the ps3 hardware is more mysterious... people like the GRAW team and activision(got cod4 to run at 60fps) seem to disagree

redandblack23

Ninja Gaiden team also came out and said anyone who says the PS3 is hard to develop on and things can't be done are just lazy developers.

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Macolele

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#34 Macolele
Member since 2006 • 534 Posts

Great news! Many developers can push to PS3's fullest capacity. It's just time.

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Prid3r

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#36 Prid3r
Member since 2004 • 8643 Posts

[QUOTE="Blackbond"]Why was it delayed so long then.
darthogre

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

The difference is : Sony paid for UT3 and Haze time exclusivity .

MS is getting free time exclusive because of the PS3 codes :lol:

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Episode_Eve

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#37 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="wiistation360"]thats why cows are still waiting for graw 2 for months?sainraja

Maybe, they didn't start developing the game for the PS3 until GRAW2 was released for the 360.

My thoughts exactly. Development started later for the PS3 version plus they had to get used to the new architecture.

I'm sure that developers won't lie. The PS3 is not "hard" to develope for once programmers learn the infrastructure.But this should be obvious with new technology. Anyone that actually thinks the 360 is a superior console for multiplat games is highly mistaken.

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TREAL_Since

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#38 TREAL_Since
Member since 2005 • 11946 Posts
WOW people. New technology takes time to learn. No one is gonna fully understand the cell architecutre out of the box unless they are trained. Obviously, these are teams that have extensive knowledge regarding the PS3 hardware.
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Javy03

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#39 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Riki101"]

so its not harder? and the games still better on 360 so cows, whats your excuse to this?

R-Dot-Yung

IT IS HARDER, WHY WOULD GRAW 2 BE DELAYED

omg people

Probably to space out all the Tom Clancy releases that happened this summer. FIrst SC DA then Rainbow Six then GRAW 2. They didnt wanna release them all at once and hurt eachothers sales.

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Javy03

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#40 Javy03
Member since 2006 • 6886 Posts
[QUOTE="darthogre"]

[QUOTE="Blackbond"]Why was it delayed so long then.
Prid3r

Well on the same token whey is UT3 or Haze being delayed on the X360 then? Because it's harder to develope for?

It's an intresting article.

The difference is : Sony paid for UT3 and Haze time exclusivity .

MS is getting free time exclusive because of the PS3 codes :lol:

Link??

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killaj2786

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#41 killaj2786
Member since 2006 • 2531 Posts
[QUOTE="R-Dot-Yung"][QUOTE="Riki101"]

so its not harder? and the games still better on 360 so cows, whats your excuse to this?

Javy03

IT IS HARDER, WHY WOULD GRAW 2 BE DELAYED

omg people

Probably to space out all the Tom Clancy releases that happened this summer. FIrst SC DA then Rainbow Six then GRAW 2. They didnt wanna release them all at once and hurt eachothers sales.

That's a pretty dumb reason considering that all three had the 360 version out for 6 months.

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jetthrovegas

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#42 jetthrovegas
Member since 2007 • 1328 Posts
Why the **** should I care about what the GRAW team says?

****ing John Carmack says that it IS hard to develop for.
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johnusabeis

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#43 johnusabeis
Member since 2004 • 2369 Posts
[QUOTE="Riki101"]

so its not harder? and the games still better on 360 so cows, whats your excuse to this?

R-Dot-Yung

IT IS HARDER, WHY WOULD GRAW 2 BE DELAYED

omg people

thats not what the article is saying.
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Teuf_

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#44 Teuf_
Member since 2004 • 30805 Posts
Nothing they're saying should be that surprising. They're saying that if you write an actual next-gen, multi-threaded engine, you shouldn't have a problem on the PS3 or the 360. Multicore is here to stay, and programmers have to get used to it. Whining about how its more difficult than the single-core PC days of yore isn't going to change anything.
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jetthrovegas

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#45 jetthrovegas
Member since 2007 • 1328 Posts

Nothing they're saying should be that surprising. They're saying that if you write an actual next-gen, multi-threaded engine, you shouldn't have a problem on the PS3 or the 360. Multicore is here to stay, and programmers have to get used to it. Whining about how its more difficult than the single-core PC days of yore isn't going to change anything.Teufelhuhn

John Carmack disagrees. Multicore is not the only thing that is hurthing the PS3. It also has RAM problems.

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Javy03

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#46 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="R-Dot-Yung"][QUOTE="Riki101"]

so its not harder? and the games still better on 360 so cows, whats your excuse to this?

killaj2786

IT IS HARDER, WHY WOULD GRAW 2 BE DELAYED

omg people

Probably to space out all the Tom Clancy releases that happened this summer. FIrst SC DA then Rainbow Six then GRAW 2. They didnt wanna release them all at once and hurt eachothers sales.

That's a pretty dumb reason considering that all three had the 360 version out for 6 months.

But not back to back like they were scheduled for the PS3 originally. I remember when Gamestop had SP:DA, Rainbow Six, and GRAW for March.

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Teuf_

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#47 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]Nothing they're saying should be that surprising. They're saying that if you write an actual next-gen, multi-threaded engine, you shouldn't have a problem on the PS3 or the 360. Multicore is here to stay, and programmers have to get used to it. Whining about how its more difficult than the single-core PC days of yore isn't going to change anything.jetthrovegas

John Carmack disagrees. Multicore is not the only thing that is hurthing the PS3. It also has RAM problems.



John Carmack disagrees with what? Memory is an issue thats orthagonal to engine design. Having an extra 32 MB of memory taken up by your OS isn't going to make or break your game. You might have to cut down some texture resolutions or shadow map sizes, but doesn't make a console innately more difficult to develop for.

And also multicore doesn't "hurt" the PS3 anymore than it hurts the 360.
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jetthrovegas

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#48 jetthrovegas
Member since 2007 • 1328 Posts
[QUOTE="jetthrovegas"]

[QUOTE="Teufelhuhn"]Nothing they're saying should be that surprising. They're saying that if you write an actual next-gen, multi-threaded engine, you shouldn't have a problem on the PS3 or the 360. Multicore is here to stay, and programmers have to get used to it. Whining about how its more difficult than the single-core PC days of yore isn't going to change anything.Teufelhuhn

John Carmack disagrees. Multicore is not the only thing that is hurthing the PS3. It also has RAM problems.



John Carmack disagrees with what? Memory is an issue thats orthagonal to engine design. Having an extra 32 MB of memory taken up by your OS isn't going to make or break your game. You might have to cut down some texture resolutions or shadow map sizes, but doesn't make a console innately more difficult to develop for.

And also multicore doesn't "hurt" the PS3 anymore than it hurts the 360.

When working on multiple plats simultaneously (like withid Tech 5 or Quakewars), it is a royal pain in the ass to have to slow down dev time and change the base textures and shadowing to accomodate the platform with the weakest RAM.

Carmack said that the PS3 version of Quakewars was 7 months behind the others because of this. Seven ****ing months.

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Runningflame570

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#49 Runningflame570
Member since 2005 • 10388 Posts

The difference is : Sony paid for UT3 and Haze time exclusivity .

MS is getting free time exclusive because of the PS3 codes :lol:

Prid3r

Have any proof of that? UT3 has been delayed by my understanding from limitations due to DVD-9 (really more like 6.8 on 360) and Microsofts stubborness with regards to mods.

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iwo4life

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#50 iwo4life
Member since 2004 • 1155 Posts

Why was it delayed so long then.
Blackbond

It wasn't delayed. Work started on it well after the 360 version. Just like oblivion and R6 Vegas and every other multiplatform game.

Here is a hint. The 360 came out a year ahead of the PS3. You could also try reading the article instead of being a fanboy or did the flashing lights on the front of your console brainwash you.