[QUOTE="wawowowoworr"][QUOTE="rahzel54"][QUOTE="wawowowoworr"][QUOTE="rahzel54"][QUOTE="Ninja-Vox"]rahzel, you haven't got a clue what you're talking about. He's simply saying that Oblivion has been optimised to run a certain way on the PS3, because it's architecture is different to the PC and 360. If you READ what's been given to you they say specifically that it only looks better on the PS3 *SLIGHTLY* and the only reason for that is because of added development time - NOTHING TO DO WITH HARDWARE.rahzel54
i dont know what i'm talking about? lol LISTEN to this interview: http://www.gamesradar.com/us/ps3/game/movies/index.jsp?releaseId=20060726163237511007 and READ what i quoted. in the interview above, they ask him when 360 owners can expect the upgrades. Pete Hines says that upgrades is kind of an overstatement and that only a few things can be brought to the other versions. most of the upgrades Oblivion got are exclusive to the ps3 because of the architecture, meaning the hardware... what else would that mean? also, again: Pete Hines: Yeah, quite a few of the optimisations done for this version are specific to the way the PlayStation 3 is designed, in the way it processes information… so those optimisations wouldn't be applicable to the other versions.
please read THAT specific interview and listen to the one on gameradar. even if they had more dev time on the 360, they could only be done on the ps3 as quoted above. also, IF the ps3 version got more dev time, i doubt they had that much more. Pete Hines said they started working on the PS3 version in March 2006 (when the 360/PC versions were released). its pretty much done already and it hasnt even been a year. i doubt Oblivion for the 360 and PC versions took a lot less time than a year. also, the ps3 version is a ported version, and the ps3's hardware is very complex and the dev tools are not very mature yet. so the extra time was probably mostly needed because of this. i doubt they had that much time to optimize for the ps3.those optimisations are done because of ps3's shortcomings like installing 5gb of game onto hdd when you first start game, to shorten loadtimes or to make up for lack of memory etc..playstation 3 is less powerful than xbox 360 check this out
http://www.shacknews.com/extras/2007/020807_petehines_1.x
Shack: Can you offer any insight into how much of that was made possible by the PS3 hardware versus simply the additional development time?
Pete Hines: It was entirely due to extra development time. It's not like the PS3 can do this and the others can't, it's actually something we were considering doing for the other platforms as well. We specifically did it here because we had some time and one of our graphics programmers said he could do it. Things like that are in the PS3 version, but everything else is just things that make the game load faster and run faster, so it runs as well if not better than the PC or 360 version. That was our goal all along. We felt like we were going to take however long it took until the PS3 version looked and played as well as it could.
those aren't the optimizations im talking about... you fail. i'm talking about the visual optimizations. if you would have listened to the interview i posted (near the 13 minute mark) you would know what i'm talking about. and like i said before, he says that most of the optimizations that were done on the ps3 version are exclusive to the ps3, so even if the 360 had more dev time, it wouldn't be possible. to anyone who tries to say the same thing as the person i quoted above, LISTEN TO THE INTERVIEW before commenting... thats now 2 people who have said the same thing.the only visual optimisation is the shader update smart guy, he's talking about other optimisations nothing else graphical is done to the game, ps3 will end up running oblivion worse than 360 lol.
lmao... you obviously have no idea what you're talking about. again, LISTEN to the interview. it runs worse on the ps3? lol is all i have to say... have you read ANYTHING regarding oblivion on ps3?yes, it will run worse on ps3, because dev dev stated ps3 lacks memory compared to xbox 360 and less shader/second output...once 360 recieves shader update game will run faster/look better...it comes out in march.
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