PS4 has "phenomenal" production yields

This topic is locked from further discussion.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#201 clyde46
Member since 2005 • 49061 Posts
[QUOTE="clyde46"][QUOTE="Evo_nine"]Evo_nine
Its a part time job dude.

My bad, I was under the impression you were older.

I'm 22. Not sure how old you expected me to be.
Avatar image for MoneySha
MoneySha

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#202 MoneySha
Member since 2013 • 209 Posts

[QUOTE="MoneySha"]

[QUOTE="kingtito"] Actually it was at the time of release. It was more powerful than the PC versions at the time and was a hell of a lot better than the modified 7800gt the PS3 had.kingtito

 

Yeah... They slightly modified it and gave it it's own name; Got It!!!

Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#203 clyde46
Member since 2005 • 49061 Posts

[QUOTE="kingtito"][QUOTE="MoneySha"]

 

Yeah... They slightly modified it and gave it it's own name; Got It!!!

MoneySha

Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

It was though, it was the first GPU to have Unified Shaders.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#204 ronvalencia
Member since 2008 • 29612 Posts

 

Sony's Jack Tretton says system launch will be company's biggest ever.

 

360x200

 

The PlayStation 4 is set for launch November 15, and Sony has already said its big challenge will be simply producing enough supply to meet consumer demand for the system. Sony Computer Entertainment CEO and president had some good news on that front, appearing on Fox Business' 3 Days in the Valley to promote what he said would be the "biggest launch in history."

"It's everything we can manufacture," Tretton said when asked about preorder numbers. "We want to make sure that consumers have an opportunity to buy one on November 15 and through the holidays so we're holding back some inventory to make sure that people have an opportunity to buy one that come in on launch day. But we can pre-sell every unit we can manufacture, and the good news is production yields have been phenomenal. So this will be by a magnitude of a lot the biggest launch we've ever had."

Tretton said Sony would probably not be updating the public on preorder numbers before launch. Last month, Sony said it had more than 1 million reservations for the system.

"There's so much pent-up demand for it that we could sell every one we create," Tretton said.

 

Source

Allicrombie
Good to hear for Sony and AMD.
Avatar image for Evo_nine
Evo_nine

2224

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#205 Evo_nine
Member since 2012 • 2224 Posts

[QUOTE="Evo_nine"][QUOTE="clyde46"] Its a part time job dude. clyde46
My bad, I was under the impression you were older.

I'm 22. Not sure how old you expected me to be.

Dunno you sound mature for your age, admittedly more than myself. I expect more TLHBO, tears are delicious, butthurt quotes from someone in their early 20's

anyways...

Avatar image for kingtito
kingtito

11775

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#206 kingtito
Member since 2003 • 11775 Posts
[QUOTE="MoneySha"]

[QUOTE="kingtito"][QUOTE="MoneySha"]

 

Yeah... They slightly modified it and gave it it's own name; Got It!!!

Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

1st I never said anything about it being more customized. 2nd I was pointing out that it was indeed more powerful than the PS3s and 3rd Clyde answered any question you of had. 360 GPU >>> PS3 GPU
Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#207 treedoor
Member since 2004 • 7648 Posts

I could careless what you spend your money on, to be honest! 

MoneySha

No you couldn't

The job of cows is to tell people how to spend their money.

I just wish they spent more time playing games like all the other fanboy groups :(

Guess that's what happens when Sony gives them games like Killzone. 6 hour long campaigns, and multiplayer ghost towns. You rent Killzone on friday, and you've already exhausted the content before saturday. After that the cows return back to System Wars to justify their purchases... They don't want to admit they made a mistake.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#208 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="Evo_nine"] My bad, I was under the impression you were older. Evo_nine

I'm 22. Not sure how old you expected me to be.

Dunno you sound mature for your age, admittedly more than myself. I expect more TLHBO, tears are delicious, butthurt quotes from someone in their early 20's

anyways...

I do like to dabble in the odd "butthurt" slinging match :P
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#209 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="kingtito"][QUOTE="MoneySha"]

Yeah... They slightly modified it and gave it it's own name; Got It!!!

MoneySha

Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), shader memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'.

**Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads) feature.

Avatar image for freedomfreak
freedomfreak

52549

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#210 freedomfreak
Member since 2004 • 52549 Posts
[QUOTE="MoneySha"]

[QUOTE="kingtito"] Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?ronvalencia

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'. **Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads)feature.

Pretty much.
Avatar image for SonySoldier-_-
SonySoldier-_-

1186

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#211 SonySoldier-_-
Member since 2012 • 1186 Posts

TLHBO :)

Avatar image for MlauTheDaft
MlauTheDaft

5189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#212 MlauTheDaft
Member since 2011 • 5189 Posts

[QUOTE="MoneySha"]

[QUOTE="kingtito"] Are you trying to say the PS3 GPU wasn't a modified 7800? You think Sony had a custom built GPU for the PS3 even though the plan was always to use a 2nd cell for graphics?ronvalencia

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), shader memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'.

**Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads) feature.

No offense but how about explaining your points? You know damn well that the vast majority does'nt understand your lingo.

Avatar image for BluRayHiDef
BluRayHiDef

10839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#213 BluRayHiDef
Member since 2009 • 10839 Posts

This is business as usual for Playstation. This gen was an anomaly; the only reason Playstation struggled this gen is because it came out a year later than its primary competition, was more expensive, and more difficult to program for. However, now that SONY has corrected their errors, things are returning to normal, and the Playstation is reclaiming its crown as the King of Consoles. The PS2 users who migrated to the XBOX 360 are coming back home; it's going to be one hell of a party at the Playstation. RIP XBONE.

Avatar image for dreamdude
dreamdude

4627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#215 dreamdude
Member since 2006 • 4627 Posts

Cool beans. Not purchasing one until after Feb, but this is nice news to hear.

Avatar image for Rattlesnake_8
Rattlesnake_8

18452

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#216 Rattlesnake_8
Member since 2004 • 18452 Posts
Thank you SonyAPiranhaAteMyVa
Avatar image for WadeKuun
WadeKuun

161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#217 WadeKuun
Member since 2012 • 161 Posts
[QUOTE="blue_hazy_basic"]lol allicrombie thread I mean holy crap alli made a thread! :o Honestly shocked they only have a million reserved. As long as I get mine I'll be happy :)

Call me crazy but im planning on walking right into a store about a week after they release and just grabbing one off the shelf. I dont expect this to be like the PS3 or 360 at launch. Reason for my wait is because i still dont know what one i want... kinda waiting to get my hands on one first.
Avatar image for ReadingRainbow4
ReadingRainbow4

18733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#218 ReadingRainbow4
Member since 2012 • 18733 Posts

Sony's getting ready to take Microsoft to bed.

Be gentle guys.

Avatar image for wis3boi
wis3boi

32507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#220 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="clyde46"][QUOTE="Evo_nine"] My bad, I was under the impression you were older. Evo_nine

I'm 22. Not sure how old you expected me to be.

Dunno you sound mature for your age, admittedly more than myself. I expect more TLHBO, tears are delicious, butthurt quotes from someone in their early 20's

anyways...

your standards are pretty low
Avatar image for Zaibach
Zaibach

13466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#221 Zaibach
Member since 2007 • 13466 Posts

[QUOTE="ronvalencia"]

[QUOTE="MoneySha"]

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

MlauTheDaft

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), shader memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'.

**Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads) feature.

No offense but how about explaining your points? You know damn well that the vast majority does'nt understand your lingo.

he reckons if if he can criple you with jargon, you wont question whether he's right or not

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#222 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="MoneySha"]

 

No... But don't try and pass off the 360's GPU as some custom-ingrained component either... Just because they embedded 10 MB of eDRAM doesn't make it any more customized than the 7800 GTX

MlauTheDaft

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), shader memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'.

**Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads) feature.

No offense but how about explaining your points? You know damn well that the vast majority does'nt understand your lingo.

They don't have to understand it i.e. Xenos > RSX. PS3 needs CELL's 6 SPUs to patch NVIDIA's RSX,
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#223 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="MlauTheDaft"]

[QUOTE="ronvalencia"]

Against NVIDIA RSX, Xbox 360's GPU has 3DC/3DC+ texture compression (DX10), unified shader (DX10 like), shader memory export (DX 10 like), decoupled math and texture units(minimises the math unit stall during texture fetch) with 64 threads**, better shader branch and 'etc'.

**Swapping a stalled thread during a texture fetch with another thread is a standard feature for DX10 GPUs e.g. GeForce 8800 GTX's GigaThreads (1000s of threads) feature.

Zaibach

No offense but how about explaining your points? You know damn well that the vast majority does'nt understand your lingo.

he reckons if if he can criple you with jargon, you wont question whether he's right or not

Google it.
Avatar image for AdobeArtist
AdobeArtist

25184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#224 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Does Dr. Who work for Sony and they've loaded a shipment of PS4s in the Tardis?  Because, this really doesn't even make a lick of sense.

Shewgenja

+10 for a Doctor Who reference :D