PS4 Pro fails to run Final Fantasy 12 remake in 4K

  • 104 results
  • 1
  • 2
  • 3
Avatar image for BlackShirt20
BlackShirt20

2631

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 BlackShirt20
Member since 2005 • 2631 Posts

Thoughts?

Avatar image for drlostrib
DrLostRib

5931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#2 DrLostRib
Member since 2017 • 5931 Posts

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

Avatar image for valgaav_219
Valgaav_219

3132

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

#3 Valgaav_219
Member since 2017 • 3132 Posts

Damn you must be really bored. This is your second try after having the first thread locked lol

Avatar image for LegatoSkyheart
LegatoSkyheart

29733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 1

#4 LegatoSkyheart
Member since 2009 • 29733 Posts

@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You think that's because Disney has standards?

Avatar image for BlackShirt20
BlackShirt20

2631

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 BlackShirt20
Member since 2005 • 2631 Posts

@valgaav_219: only stating a fact. its not SE fault. PS4 Pro just doesn't have the juice.

Avatar image for valgaav_219
Valgaav_219

3132

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

#6 Valgaav_219
Member since 2017 • 3132 Posts

@BlackShirt20: You sound silly. It's up to the developers. 1080p is just fine for a PS2 game that came out in 2005. The Witcher 3, Uncharted 4, and Horizon Zero Dawn say hi, though lol

Avatar image for Basinboy
Basinboy

14559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#7 Basinboy
Member since 2003 • 14559 Posts

How unfortunate

Avatar image for Flubbbs
Flubbbs

4968

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Flubbbs
Member since 2010 • 4968 Posts

Thats on Virtuos Games and Square Enix

Avatar image for moosewayne
MooseWayne

361

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 MooseWayne
Member since 2017 • 361 Posts

If it's obvious it's a dev issue let's give whatever system a pass.

Avatar image for omegamaster
omegaMaster

3595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 omegaMaster
Member since 2017 • 3595 Posts

Justifies one of my reasons I cancelled my pre-order for this game. Going to wait for a few months for the price drop, ain't paying £30.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#11 Epak_
Member since 2004 • 11911 Posts

Pro can't play a PS2 game in 4K, suuuuuuure.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#12 Wasdie  Moderator
Member since 2003 • 53622 Posts

Just from reading the headline my first impression is "sounds like a crap port".

@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

Yup. Just what I thought.

Avatar image for Zero_epyon
Zero_epyon

20499

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#13 Zero_epyon
Member since 2004 • 20499 Posts

@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

Avatar image for deactivated-5c0b07b32bf03
deactivated-5c0b07b32bf03

6005

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 deactivated-5c0b07b32bf03
Member since 2014 • 6005 Posts

Lazy dev. Nothing to see here, folks.

Avatar image for deactivated-60bf765068a74
deactivated-60bf765068a74

9558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

Dev was lazy this thing could run in 4k imo on the pro

Avatar image for BlackShirt20
BlackShirt20

2631

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 BlackShirt20
Member since 2005 • 2631 Posts

@ProtossRushX: But it doesn't. And upping the resolution to 1440p (2K) is not hard and it would not take much to increase the resolution to reach native 4K. But they didn't. Because optimizing the game to get it to run stable in native 4k is the difficult part. Mainly because it wasn't capable of running 4K without really optimizing the settings to get it to run smoothly.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 ronvalencia
Member since 2008 • 29612 Posts

@BlackShirt20: Brute method is to combine GPU power increase with matching memory bandwidth increase.

Avatar image for walloftruth
WallofTruth

3471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#19 WallofTruth
Member since 2013 • 3471 Posts

@BlackShirt20 said:

@ProtossRushX: But it doesn't. And upping the resolution to 1440p (2K) is not hard and it would not take much to increase the resolution to reach native 4K. But they didn't. Because optimizing the game to get it to run stable in native 4k is the difficult part. Mainly because it wasn't capable of running 4K without really optimizing the settings to get it to run smoothly.

1440p is not 2k lol. You don't know what you're talking about.

Avatar image for lundy86_4
lundy86_4

62031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#20 lundy86_4
Member since 2003 • 62031 Posts

That sucks, but it's obviously an SE issue. Regardless, I only have a 1080p TV/Pro at the moment, so i'm good.

What surprises me is that people expect good SE ports... The PC has some shite that they've released (XIII).

Avatar image for cainetao11
cainetao11

38065

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#21 cainetao11
Member since 2006 • 38065 Posts

Lazy devs, right?

Avatar image for princeofshapeir
princeofshapeir

16652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#22 princeofshapeir
Member since 2006 • 16652 Posts

i dont think you wanna see those textures in 4k

Avatar image for drlostrib
DrLostRib

5931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#23 DrLostRib
Member since 2017 • 5931 Posts

@lundy86_4 said:

That sucks, but it's obviously an SE issue. Regardless, I only have a 1080p TV/Pro at the moment, so i'm good.

What surprises me is that people expect good SE ports... The PC has some shite that they've released (XIII).

Ah yes, the game that launched at 720p and would automatically quit if you hit escape

Avatar image for lundy86_4
lundy86_4

62031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 lundy86_4
Member since 2003 • 62031 Posts

@drlostrib said:

Ah yes, the game that launched at 720p and would automatically quit if you hit escape

Shockingly, the game is still a disaster. Huge FPS drops pretty much ruin an already mediocre game.

Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#25 lrdfancypants
Member since 2014 • 3850 Posts

I hope I'm doing this right.

A)Is it because the X1X is weak sauce?

B)Nintendo is doomed?

C)The PS4 is awaiting greatness?

D)All of the above?

Avatar image for mazuiface
mazuiface

1617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#27 mazuiface
Member since 2016 • 1617 Posts

If you want proof of how terrible SW has become, let this thread show you why.

FFXII (The best FF imo) gets a remaster with all of the content from what used to be Japan-only expansions. The game releases to universal positive reception on PS4, but the only thread on SW is about how it isn't in 4K. It makes me wonder if anyone on this forum actually plays and/or cares about video games. This thread is the lowest of the low.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28 ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

VS

Loading Video...

Avatar image for drlostrib
DrLostRib

5931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#29 DrLostRib
Member since 2017 • 5931 Posts

@ronvalencia said:
@Zero_epyon said:
@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

VS

Loading Video...

Do you have a point?

Avatar image for mazuiface
mazuiface

1617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 mazuiface
Member since 2016 • 1617 Posts

@Zero_epyon said:
@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

It will be ignored because ignoring this fits the overarching narrative of SW.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#31  Edited By ronvalencia
Member since 2008 • 29612 Posts

@drlostrib said:
@ronvalencia said:
@Zero_epyon said:
@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

VS

Loading Video...

Do you have a point?

Final Fantasy 12 remaster is more complex than Kingdom Hearts remasters.

IF Final Fantasy 12 Remaster goes overboard with alpha effects, it's memory bandwidth bound gimps PS4 Pro.

Avatar image for davillain
DaVillain

58666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#32 DaVillain  Moderator
Member since 2014 • 58666 Posts

@BlackShirt20: Couldn't careless if it was running 4K or not, FF12 remake isn't nothing to brag about anyways.

Avatar image for freedomfreak
freedomfreak

52551

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 freedomfreak
Member since 2004 • 52551 Posts

Lazy port, but I'm enjoying it.

Avatar image for pyro1245
pyro1245

9525

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#34 pyro1245
Member since 2003 • 9525 Posts

ew 30fps.

I wonder if that is a limitation of the game engine due to poor programming techniques - or if it's possible to patch it in the future.

Avatar image for Kusimeka
Kusimeka

419

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#35 Kusimeka
Member since 2007 • 419 Posts
@BlackShirt20 said:

Thoughts?

It's not a remake, it's a remaster. Sigh, do you people ever learn the meaning of the words you throw around?

Avatar image for deactivated-642321fb121ca
deactivated-642321fb121ca

7142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#36 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

Playing tomorrow.

Avatar image for valgaav_219
Valgaav_219

3132

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

#37 Valgaav_219
Member since 2017 • 3132 Posts

@Kusimeka said:
@BlackShirt20 said:

Thoughts?

It's not a remake, it's a remaster. Sigh, do you people ever learn the meaning of the words you throw around?

Man! Someone gets it. It's not that hard to tell the difference, y'kno lol

Avatar image for drlostrib
DrLostRib

5931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#38 DrLostRib
Member since 2017 • 5931 Posts

@ronvalencia said:
@drlostrib said:
@ronvalencia said:
@Zero_epyon said:
@drlostrib said:

It's a sizeable increase in resolution, but the reality is that Pro users still only get a 1440p output and it's hard to believe that native 4K couldn't have been achieved bearing in mind Square's own excellent work with its Kingdom Hearts remasters, all of which have not only achieved ultra HD resolution on Pro - but run at 60fps as well on both PlayStation 4 systems. The Zodiac Age is a 30fps title on both base PS4 and PS4 Pro.

SE doing a lazy job of porting a FF game wouldn't exactly be unheard of

You'll find this bit of info will go ignored by some.

VS

Do you have a point?

Final Fantasy 12 remaster is more complex than Kingdom Hearts remasters.

IF Final Fantasy 12 Remaster goes overboard with alpha effects, it's memory bandwidth bound gimps PS4 Pro.

And you're basing this off what evidence exactly?

Avatar image for howmakewood
Howmakewood

7834

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39  Edited By Howmakewood
Member since 2015 • 7834 Posts

@pyro1245: engine, literally everything in gamelogic tied to framerate, so it would need a remake more or less

Avatar image for kvally
kvally

8445

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 9

#40  Edited By kvally
Member since 2014 • 8445 Posts

In before the "lazy dev" excuses from PS fans.

oops, too late.

another 1440p game? WTF? This old ass game?

Avatar image for valgaav_219
Valgaav_219

3132

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

#41 Valgaav_219
Member since 2017 • 3132 Posts

@kvally: Still a better game than most of the XB1 library. And that's including BC lmao

Avatar image for kvally
kvally

8445

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 9

#42  Edited By kvally
Member since 2014 • 8445 Posts

@valgaav_219 said:

@kvally: Still a better game than most of the XB1 library. And that's including BC lmao

And your opinion is noted alt, LMAO!

Avatar image for pyro1245
pyro1245

9525

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#43 pyro1245
Member since 2003 • 9525 Posts

@howmakewood said:

@pyro1245: engine, literally everything in gamelogic tied to framerate, so it would need a remake more or less

....yeah... I still can't believe people do that. It's not necessary at all. Just have to keep track of time and animation frames. Boom: animations untethered from frame rate.

I guess if you're programming on a console it doesn't matter.... until you re-release it.

Avatar image for hrt_rulz01
hrt_rulz01

22682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 hrt_rulz01
Member since 2006 • 22682 Posts

For all those saying its just lazy dev work, we'll see if we get the same response from you when a game ships in XB1 X that isn't native 4k. Hmmmm, doubt it.

Avatar image for osan0
osan0

18260

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 osan0
Member since 2004 • 18260 Posts

@pyro1245: DF mention that its just the way the game is designed. the game logic is tied to the framerate. it was a very common practice for games back then and even early last gen (dark souls on the PC can have odd issues when the framerate is let loose for example).

fixing it would not be trivial. still its a very solid 30 which is fine for a FF game imho.

Avatar image for howmakewood
Howmakewood

7834

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#46  Edited By Howmakewood
Member since 2015 • 7834 Posts
@pyro1245 said:
@howmakewood said:

@pyro1245: engine, literally everything in gamelogic tied to framerate, so it would need a remake more or less

....yeah... I still can't believe people do that. It's not necessary at all. Just have to keep track of time and animation frames. Boom: animations untethered from frame rate.

I guess if you're programming on a console it doesn't matter.... until you re-release it.

it's easier, that's why :E

Not too rare among Japanese devs who are mostly console centric

Avatar image for pyro1245
pyro1245

9525

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#47 pyro1245
Member since 2003 • 9525 Posts

@osan0 said:

@pyro1245: DF mention that its just the way the game is designed. the game logic is tied to the framerate. it was a very common practice for games back then and even early last gen (dark souls on the PC can have odd issues when the framerate is let loose for example).

fixing it would not be trivial. still its a very solid 30 which is fine for a FF game imho.

Yeah it'll be fine for the most part. It will probably just bug me a little when rotating the camera at first, not a big deal. FFX PC version still hasn't been able to be patched to 60fps either - I know some people were trying.

Avatar image for Xabiss
Xabiss

4749

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 Xabiss
Member since 2012 • 4749 Posts

@kvally said:

In before the "lazy dev" excuses from PS fans.

oops, too late.

another 1040p game? WTF? This old ass game?

So it is okay for Sony fans to blame this on lazy devs, but when a game will not run at 4K on Xbox One X it is not devs being lazy? Fanboys confuse the hell out of me.

Avatar image for hrt_rulz01
hrt_rulz01

22682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 hrt_rulz01
Member since 2006 • 22682 Posts

@Xabiss said:
@kvally said:

In before the "lazy dev" excuses from PS fans.

oops, too late.

another 1040p game? WTF? This old ass game?

So it is okay for Sony fans to blame this on lazy devs, but when a game will not run at 4K on Xbox One X it is not devs being lazy? Fanboys confuse the hell out of me.

Lol, exactly my point. Anyway...

Avatar image for BlackShirt20
BlackShirt20

2631

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#50 BlackShirt20
Member since 2005 • 2631 Posts

@Xabiss: Maybe Sony should have increased their memory bandwidth.