Poll Quantum Break, what is less ideal situation here, Xbox One or Windows Store UWP? (34 votes)
The PC settings just got released for Quantum Break and it got me thinking, it got me thinking about this a bit with Gears of War: Ultimate Edition as well...
What's a worse situation here? Obviously the Xbox One version will be at a lower resolution, lower settings and lower frame rate, but how does that compare to UWP with no exclusive fullscreen, locked vsync, no overlays and no SLI or Crossfire support in terms of desirability?
As a PC gamer and console gamer my take on this is a bit more evaluated you could say, with the console version the above things are tentatively normal and expected more or less even if they're less than desirable. With the PC version though those problems are more of a rarity for the platform and as such I feel hold a bigger detriment/stigma to the game in relation to the PC platform.
Given the context of each platform, what's expected from them and the general experience you get respectively, what is the less ideal situation here?
Log in to comment