This topic is locked from further discussion.
Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)umm..i dont think so. forza will come right out and tell you that they were a racing simulation, while gt focues on driving simulation. if anything, the gt cars will feel more realistic, while the forza races will be more satisfying.
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
Nedemis
Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
Nedemis
If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.
So racing buffs, which one feels more realistic to you?
PikaPichu
Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.
Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.
[QUOTE="PikaPichu"]If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.
So racing buffs, which one feels more realistic to you?
mazdero
Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.
Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.
Sweet! Thanks for the info! I'm really used to the way the cars control in GT and had a pretty tough time trying to control them in Forza. What kind of RX7 do you own? I was thinking of getting an older FC someday to tinker around with.I think Forza is a lot more realistic, I had a better wheel on the Xbox but it still felt a lot better. Cars feel like they have mass, and overall I like the speed in Forza as well (feels a bit faster, More realistic)
how is feeling faster more realistic? and if you didnt have the dfp (which i'm assuming since you said bad wheel) then thats not such a fair comparison of car feel.I think Forza is a lot more realistic, I had a better wheel on the Xbox but it still felt a lot better. Cars feel like they have mass, and overall I like the speed in Forza as well (feels a bit faster, More realistic)
freshfighter83
Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)have you play forza and gt4??? gt4 was running on the ps2 at 60fps at 1080i and forza was running at 30 fps at stand!!! so i think you know that gt4 is on another level far be on forza and did i say GT4 have like 500 cars more then forza 2 by 200, and that game is coming out for the 360 a next gen!!! lol
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
Nedemis
Well for one thing, they're both boring as hell. I would rather watch an episode of Seinfeld then play either of those crappy games.TheOneMan
Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
Nedemis
[QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
gsx1100
I have never had that problem with the braking in Forza, While I agree GT is more balanced, Forza is still damn good. As for the sense of speed, I have to admit it has been a few weeks since I have played, but I do not remember even considering this as an issue.
niether is very realistic when it comes to actually driving or racing a car, there are many things that you feel while in the car that cannot be duplicated in a video game, but GT is slightly better, but both are still just a game.
I am looking forward to Forza2, and plan on buying it
[QUOTE="mazdero"][QUOTE="PikaPichu"]If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.
So racing buffs, which one feels more realistic to you?
PikaPichu
Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.
Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.
Sweet! Thanks for the info! I'm really used to the way the cars control in GT and had a pretty tough time trying to control them in Forza. What kind of RX7 do you own? I was thinking of getting an older FC someday to tinker around with.np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.
The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.
[QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
gsx1100
THANK YOU!!!!!!!!!!!!!!!!
That was my biggest gripe with Forza, the damn brakes locking up when you don't brake super early. No matter how you try and adjust it, you can not late brake. In case you uys don't know, late braking is very necessary in Racing as sometimes it is the only way you can achieve a pass on a faster car, to out break it going into corner entry.
np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.
The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.
mazdero
The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.[QUOTE="gsx1100"][QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
mazdero
THANK YOU!!!!!!!!!!!!!!!!
That was my biggest gripe with Forza, the damn brakes locking up when you don't brake super early. No matter how you try and adjust it, you can not late brake. In case you uys don't know, late braking is very necessary in Racing as sometimes it is the only way you can achieve a pass on a faster car, to out break it going into corner entry.
Late braking = going off course in Forza. Early braking = the AI cars smashing into you. teh frustration!!The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.[QUOTE="gsx1100"][QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
mazdero
THANK YOU!!!!!!!!!!!!!!!!
That was my biggest gripe with Forza, the damn brakes locking up when you don't brake super early. No matter how you try and adjust it, you can not late brake. In case you uys don't know, late braking is very necessary in Racing as sometimes it is the only way you can achieve a pass on a faster car, to out break it going into corner entry.
Forza's brakes are not broken and I had no trouble with them if I used the manual transmission I found I could control the car better. If you use the auto transmission then of course braking becomes a issue. In gt4 there is no time penalty for using the auto transmission so forza seems weird to gt4 players. If you really want to play a car sim try GTR 2 on pc.LordoverFeindI don't like GTR2's ****of racing. It only allows you to race heavily modified cars right? I prefer games that use stock or SM ****cars like GT and Forza. And what are you talking about with manual/automatic transmissions and time penalties? I've only used manual when I race and didn't realize there was any sort of penalty for using auto. :?
[QUOTE="mazdero"]The TC asked for opnions from people who have actually might have raced or cars,and youobviously haven't I drive and have done some racing(mostly bikes)but GT by far gives a closer feel to what driving at speed really is about.. For starters the biggest problem I had with Forza was not being able to brake without the wheles always locking up(without assists)Really annoying...... Other area that Forza fails in miserebly is sense of speed,GT4 on the optherhand propbabaly has the best sesnse of speed in any racing sim out there. So NO if any racer feels like riding on ice its Forza with its broken brakes.[QUOTE="gsx1100"][QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)
IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
LordoverFeind
THANK YOU!!!!!!!!!!!!!!!!
That was my biggest gripe with Forza, the damn brakes locking up when you don't brake super early. No matter how you try and adjust it, you can not late brake. In case you uys don't know, late braking is very necessary in Racing as sometimes it is the only way you can achieve a pass on a faster car, to out break it going into corner entry.
Using an Auto trans in a racing game is dumb. I always use manual. The brakes are just not good.
[QUOTE="mazdero"]np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.
The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.
PikaPichu
I can give you the suspension setup I made for my EVO if you like. I have it running 48 sec in Tsukuba with no nitrous. I hate using the nitrous for anything other than the drag strip.
[QUOTE="PikaPichu"][QUOTE="mazdero"]np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.
The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.
mazdero
I can give you the suspension setup I made for my EVO if you like. I have it running 48 sec in Tsukuba with no nitrous. I hate using the nitrous for anything other than the drag strip.
[QUOTE="mazdero"][QUOTE="PikaPichu"][QUOTE="mazdero"]np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.
The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.
PikaPichu
I can give you the suspension setup I made for my EVO if you like. I have it running 48 sec in Tsukuba with no nitrous. I hate using the nitrous for anything other than the drag strip.
Yeah, you are taking a bad racing line. AWD cars tend to understeer though, not over steer. maybe something in your suspension setup is bad. You can't drive an AWD car like an FR, unless its a Skyline GTR. If you are cutting into the turn too early, try taking a late Apex. Get on the throttle early because you have a lot of Grip coming out of the turn. Also, don't be afraid to tap the parking break if you see the car understeer. That will help cancel some of it out. All your braking should take place before you enter the turn. While in the turn, steering and throttle modulation should get you through it, and you should be full on it before you straighten out in an AWD. If you are already taking a late apex, then scale it down a bit. try going in a bit earlier. Be real smooth, that is key.
Yeah, Real Racing is a ton of $$$$. I wish I had just stuck to games, its so much cheaper lol. But the real thing is so much more satisfying. I see you said you have raced go karts, that is a good start. You can learn control and cornering from that. Its cheaper and less hazardous too lol. Jeremy clarkson is a goof hahaha. That guy cracks me up. He likes to drift a lot. Hes too aggressive going into the turns.
You can't drive an AWD car like an FR, unless its a Skyline GTR.mazderoThankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.
If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.
So racing buffs, which one feels more realistic to you?
PikaPichu
[QUOTE="mazdero"][QUOTE="PikaPichu"]If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.
So racing buffs, which one feels more realistic to you?
PikaPichu
Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.
Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.
Sweet! Thanks for the info! I'm really used to the way the cars control in GT and had a pretty tough time trying to control them in Forza. What kind of RX7 do you own? I was thinking of getting an older FC someday to tinker around with.[QUOTE="mazdero"]You can't drive an AWD car like an FR, unless its a Skyline GTR.ras1983Thankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.
Neither, GTR 2 is where the real simulation is at.2FacedJanusand NetKar PRO and Live for Speed and rFactor and RACE.... damn...pc owns sim racing :)
Neither, GTR 2 is where the real simulation is at.2FacedJanus
[QUOTE="ras1983"][QUOTE="mazdero"]You can't drive an AWD car like an FR, unless its a Skyline GTR.LordoverFeindThankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.
[QUOTE="LordoverFeind"][QUOTE="ras1983"][QUOTE="mazdero"]You can't drive an AWD car like an FR, unless its a Skyline GTR.ras1983Thankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.
Forza is easily the more real of the two.
GT4 does not incorporate the dynamics of lift.  Lift is the reason why cars feel "slippery" at high speeds. Reduced coefficient of friction (or Drag Factor).Â
 I won't even ask what type of natural force propels a car in the opposite direction after an impact with another object as seen in GT4.
smiling emoticon here.Forza is easily the more real of the two.
GT4 does not incorporate the dynamics of lift.  Lift is the reason why cars feel "slippery" at high speeds. Reduced coefficient of friction (or Drag Factor).Â
 I won't even ask what type of natural force propels a car in the opposite direction after an impact with another object as seen in GT4.
tango90101
Please Log In to post.
Log in to comment