Question about Forza and GT4 for people who have raced before

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Nedemis

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#51 Nedemis
Member since 2002 • 10715 Posts

[QUOTE="PikaPichu"]If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.

So racing buffs, which one feels more realistic to you?
mazdero

Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.

Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.

maybe you should play Forza again because everything you claim the game doesn't do, it does. :| First one I'd like to point out is the rubbish you said about a the rear wheel drive cars in Forza not swinging out when the tires are spinning. Please, play the game before you talk.....
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Nedemis

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#52 Nedemis
Member since 2002 • 10715 Posts
[QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)


IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
dragonsack

1. - have you play forza and gt4??? gt4 was running on the ps2 at 60fps at 1080i and forza was running at 30 fps at stand!!!

yes, I have played both and I've done so quite extensively. I have the intended wheel for both games as well so it's not as if I'm judging my opinion off of using a lame controller for a driving game. Secondly, if you think the fps have anything to do with the actual physics, you need some help. Gran Turismo was able to hit that framerate because the physics engine was in no way as advanced as the one in Forza. Also, a better framerate doesn't make a better game, it only makes it smoother.


2 - so i think you know that gt4 is on another level far be on forza and did i say GT4 have like 500 cars more then forza 2 by 200, and that game is coming out for the 360 a next gen!!! lol

again, since when do numbers in such meanial things mean squat. GT4's car selection was a joke. 46 versions of one make of a car? Where's the depth in that. Where GT gives you pointless cars with very minimal upgrades, Forza gave the option for engine swaps (when possible based off of the make of your car) and a very deep tuning setup. Forza 2 may only have just over 300 cars, but all those cars are cars that I actually care about using. I still won't even use over 2/3 of them anyways.




btw....anyone who's actually ever got a car over 100mph (at least) should know about how a car reacts to your every touch. Forza just seemed to have it down right seeing how I still felt I had control over the car. In GT4, I felt as if my car was more on ice than on a road in terms of the way it seemed to handle over all. The only thing that actually made me realize I wasn't on ice was the fact that the wheel kept jolting around.
^^^
all that of course depends on whether or not you know what your doing when it comes to adjusting the downforce.
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LordoverFeind

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#53 LordoverFeind
Member since 2006 • 1041 Posts
I like both gt4 and forza but calling them sim's is a joke, anybody that played a decent racing sim on pc would laugh at them. That said gt4 was clearly better due to the ff wheel as the wheel for forza was trash. Any superiority the forza game engine might have enjoyed was lost with the crappy wheel imo. Also forza's lack of a in car view was unnerving and totally killed the sim experience imo.

The wheel for forza 2 seems to be much improved and I hope the in car view will also be present as well. As for gt5 it should be a big step forward considering the dramatic increase in power over the ps2 platform imo. The best xbox racer imo was toca 3 as far being a sim goes again imo and the english boys were also better drivers imo. Clearly console racers have improved but speaking as a hermit they are still arcade to me.

The motec system alone on GTR is more powerful than both gt4 and forza combined to say nothing of the level of clean online competition. I know it's not fair to compare a pc sim to a console sim but if you are a true racing fan pc is the only way to go.
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The_Game21x

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#54 The_Game21x
Member since 2005 • 26440 Posts

:lol: lemmings will never cease to amaze me. Forza > GT, DOA > Tekken or Splinter Cell > MGS.xxThyLordxx

So somehow, your opinion is just better than those of the people who agree with those things?

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LordoverFeind

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#55 LordoverFeind
Member since 2006 • 1041 Posts

[QUOTE="xxThyLordxx"]:lol: lemmings will never cease to amaze me. Forza > GT, DOA > Tekken or Splinter Cell > MGS.The_Game21x

So somehow, your opinion is just better than those of the people who agree with those things?



Welcome to system wars.
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Truth_Hurts_U

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#56 Truth_Hurts_U
Member since 2006 • 9703 Posts

Ever watch drifting? Notice the rear end swing out and around? Helps the front of the car to turn on a dime around tight corners.

Go-Karts (K is how you spell it I believe) are small and their center of gravity is in the middle where the driver and engine are.

I know because when I took a turn at high speed. I flew off the dirt track side ways and did several flips in mid air then landed in a pile of broken beer bottle glass. Lucky for me I didn't get cut... But the kart was on top of me and leaking gas on my back and hair with the engine still running. Thank the lord someone was there to run up and turn it off... Because I was pinned.

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The_Game21x

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#57 The_Game21x
Member since 2005 • 26440 Posts
[QUOTE="The_Game21x"]

[QUOTE="xxThyLordxx"]:lol: lemmings will never cease to amaze me. Forza > GT, DOA > Tekken or Splinter Cell > MGS.LordoverFeind

So somehow, your opinion is just better than those of the people who agree with those things?



Welcome to system wars.

Thanks for the reminder. I must've forgot where I was. :lol:

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brim4brim

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#58 brim4brim
Member since 2005 • 4048 Posts
I like both gt4 and forza but calling them sim's is a joke, anybody that played a decent racing sim on pc would laugh at them. That said gt4 was clearly better due to the ff wheel as the wheel for forza was trash. Any superiority the forza game engine might have enjoyed was lost with the crappy wheel imo. Also forza's lack of a in car view was unnerving and totally killed the sim experience imo.

The wheel for forza 2 seems to be much improved and I hope the in car view will also be present as well. As for gt5 it should be a big step forward considering the dramatic increase in power over the ps2 platform imo. The best xbox racer imo was toca 3 as far being a sim goes again imo and the english boys were also better drivers imo. Clearly console racers have improved but speaking as a hermit they are still arcade to me.

The motec system alone on GTR is more powerful than both gt4 and forza combined to say nothing of the level of clean online competition. I know it's not fair to compare a pc sim to a console sim but if you are a true racing fan pc is the only way to go.LordoverFeind
GTR is coming to 360 AFAIK.
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LordoverFeind

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#59 LordoverFeind
Member since 2006 • 1041 Posts
[QUOTE="LordoverFeind"]I like both gt4 and forza but calling them sim's is a joke, anybody that played a decent racing sim on pc would laugh at them. That said gt4 was clearly better due to the ff wheel as the wheel for forza was trash. Any superiority the forza game engine might have enjoyed was lost with the crappy wheel imo. Also forza's lack of a in car view was unnerving and totally killed the sim experience imo.

The wheel for forza 2 seems to be much improved and I hope the in car view will also be present as well. As for gt5 it should be a big step forward considering the dramatic increase in power over the ps2 platform imo. The best xbox racer imo was toca 3 as far being a sim goes again imo and the english boys were also better drivers imo. Clearly console racers have improved but speaking as a hermit they are still arcade to me.

The motec system alone on GTR is more powerful than both gt4 and forza combined to say nothing of the level of clean online competition. I know it's not fair to compare a pc sim to a console sim but if you are a true racing fan pc is the only way to go.brim4brim
GTR is coming to 360 AFAIK.



If it's not watered down GTR should blow forza 2 away like cheap toupee in a hurricane lol. All jokes aside it will be great to have GTR on the 360.
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PikaPichu

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#60 PikaPichu
Member since 2003 • 17813 Posts
[QUOTE="PikaPichu"][QUOTE="mazdero"][QUOTE="PikaPichu"][QUOTE="mazdero"]

np dude. I currently have a 1990 FC Turbo. I have had 7 FC's, all but one were turbo.

The problem is that Forza's handling is too loose,and the Braking is not good. You can not use late braking techniques in Forza, at all. You will always lock up the brakes and slide off the track. I can understand that happening to a car with stock brakes, but a car fully lightened with racing upgraded brakes? Not gonna happen. Also, I have found that rwd cars tend to understeer some times which is opposite of what they are supposed to do in real life. Anyone who says Forza is more real has never pushed a car to its limits on a track in real life.

mazdero



Cool, I've noticed that too. At first I thought it was just me, so I tried experimenting with varying brake pressure on the analog trigger to get the cars to slow down properly. I end up sliding around more often than I'd like to. Another thing is that I can't control AWD vehicles for @%#!$ in GT4 (I haven't figured out how to deal with the understeer), but I can control them just fine in Forza.

I can give you the suspension setup I made for my EVO if you like. I have it running 48 sec in Tsukuba with no nitrous. I hate using the nitrous for anything other than the drag strip.



Cool, that would be nice, although the problem I have is figuring out how to drive with AWD cars in general. I can control stock, FR, FF, and MR cars well enough. AWD cars seem to have a crazy large amount of oversteer when going into corners. I was driving as if it were a FR so that's the problem right there. I heard that you can pretty much throttle through most of the turn, but then that'd mean that my entry needs a little work. I figure I have to brake earlier and take a different line. I'm still kind of scratching my head over it.

Real racing takes a lot of guts (and $$). You're probably a really freaking good driver. Don't know if you've seen the vid where Jeremy Clarkson races Laguna Seca with an NSX in both GT4 and real life, but here it is anyways just for kicks and giggles.

Yeah, you are taking a bad racing line. AWD cars tend to understeer though, not over steer. maybe something in your suspension setup is bad. You can't drive an AWD car like an FR, unless its a Skyline GTR. If you are cutting into the turn too early, try taking a late Apex. Get on the throttle early because you have a lot of Grip coming out of the turn. Also, don't be afraid to tap the parking break if you see the car understeer. That will help cancel some of it out. All your braking should take place before you enter the turn. While in the turn, steering and throttle modulation should get you through it, and you should be full on it before you straighten out in an AWD. If you are already taking a late apex, then scale it down a bit. try going in a bit earlier. Be real smooth, that is key.

Yeah, Real Racing is a ton of $$$$. I wish I had just stuck to games, its so much cheaper lol. But the real thing is so much more satisfying. I see you said you have raced go karts, that is a good start. You can learn control and cornering from that. Its cheaper and less hazardous too lol. Jeremy clarkson is a goof hahaha. That guy cracks me up. He likes to drift a lot. Hes too aggressive going into the turns.

Woops... I meant understeer. It was late and I wasn't typing what I was thinking lol. Mid engine, rear wheel drive cars are the ones that are succeptable to heavy oversteer. So I guess I have to brake really early. That's what I've been told, I guess I'll just have to play around with it some more. To all those who keep bringing up GTR 2 I am without a gaming PC at the moment so I can't play those games. Like I said before, despite all its praise, I'm not into FIA GT racing. I tried GTR 1 a really really long time ago and did not like it at all. It's like a Madden game getting a high score, but if you don't like the sport, then you probably won't buy it. I used to play a lot of Live for Speed and F1 Challenge '99-'02 on my PC though.
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ROCKBO

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#61 ROCKBO
Member since 2005 • 195 Posts
Well for one thing, they're both boring as hell. I would rather watch an episode of Seinfeld then play either of those crappy games.TheOneMan
Then this is not the thread for you.
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ROCKBO

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#62 ROCKBO
Member since 2005 • 195 Posts
I really think this needs a sticky.
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blackpretttyboy

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#63 blackpretttyboy
Member since 2006 • 1275 Posts
Sadly i wanted GT4HD to be improved, but all it is is a better looking GT4. GT5 better improve on alot of stuff. Like braking and tires. Racing slicks still slide, in real life they dont.dracolich666
you know they will . they have to go allout .. what they need to do when forza comes out buy a copy, and improve on every thing they did
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dimar19

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#64 dimar19
Member since 2006 • 4608 Posts
If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza?
PikaPichu


 What are you talking man? GT 4 is PGR 3 level
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#65 ras1983
Member since 2003 • 110 Posts
[QUOTE="ras1983"][QUOTE="LordoverFeind"][QUOTE="ras1983"][QUOTE="mazdero"]You can't drive an AWD car like an FR, unless its a Skyline GTR.LordoverFeind
Thankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.



The skyline is basically a rwd car for the most part till you approach the limit then the awd will kick in. The reason the skyline understeers at the limit is it's very heavy and the front tires give out reducing the grip. Actually unless you take your car to a track and have decent car control gt4 and forza will seem like bs.

Actually the 4wd kicks in a lot sooner than people think. and no, the GT-R doesn't understeer as much as GT4 would have me believe. GT-R's are quite tail happy, by the time the 4wd kicks in, the car is already fairly sideways(since the rears step out so quickly), and well past the apex. its just a matter of keeping my right foot planted and pointing the front wheels in the direction i want the car to go. it will have to be a very long corner for the GT-R to start understeering (or a few laps).



Okay now I am confused the skyline gtr r33 uses the attesa system to defeat the conditions you described. The gtr r33 v-spec was equipped with the attesa-pro which is even harder to oversteer. Grip driving is the forte of the r33 and you would have to be way over the limit to get the tail out. So how is your r33 gtr "tail happy" ??

The only logical conclusion is your full of it or your gtr has the attesa disabled for drifting.

i think i know how my car handles buddy. take a look at this. its an article about a R32, which is far more tail happy than a R33. Just because you have raced a car in GT or Forza doesn't make you an expert on how the real car will handle: http://autospeed.drive.com.au/cms/A_107753/article.html
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mazdero

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#67 mazdero
Member since 2002 • 1754 Posts
[QUOTE="mazdero"]

[QUOTE="PikaPichu"]If you've never been behind the wheel of a real car or have raced/drove a car really hard don't bother replying. For those of you who have, which game felt more accurate? GT4 or Forza? In Forza, I noticed that the cars seem to be more prone to having a slippery back-end than in GT4 (all assists turned off). I've raced go karts before and they feel more like the cars in GT4.

So racing buffs, which one feels more realistic to you?
Nedemis

Dude, you did not get what you were asking for. I doubt anyone who replied to you has raced cars on a real track. It all sounded more like gaming opinions. Being someone that does race, I can tell you GT is closer to real life than Forza. Neither is anything like real life, but GT is closer. Forza has terrible braking, and the handling is not entirely accurate. For instance, A rear wheel drive car should swing out from the rear when the tires are spinning. Thats the effect of the LSD in the rear end trying to distribute power to the wheel with most traction. In forza, if you are spinning tires in a straight line, the front pushes out, like a Front wheel drive car should. That makes no sense. The adjustments for suspension in Forza are way off too. GT is closer to real life in that respect as well. In Forza tracion control and stability management is either on or off, where as in GT it is adjustable like in real life. Also, the cars in GT4 sound more like the real thing than Forza does. The V8 Sounds in Forza are spot on, but the imports don't sound right. I have a Mazda RX7 in real life, and the RX7 I have in GT4 sounds EXACTLY like my car. in forza, I made the same car, and it sounds hollow and weak.

Forza was a good first try, but GT was still better. GT was the original console simulator, and all others are just trying to copy and perfect. We'll see how Forza 2 turns out.

maybe you should play Forza again because everything you claim the game doesn't do, it does. :| First one I'd like to point out is the rubbish you said about a the rear wheel drive cars in Forza not swinging out when the tires are spinning. Please, play the game before you talk.....

I think you need to get out of the thread if you don't have anything substantial to add. I own both games and have played both extensively. I know what I am saying. I think you better read my post again. I said IN A STRAIGHT LINE. Try reading slower next time.

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mazdero

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#68 mazdero
Member since 2002 • 1754 Posts

[QUOTE="dragonsack"][QUOTE="Nedemis"]Forza is the game that does it right. GT has to do some programming tweaks just to get it to act like a simulation where as Forza actually takes into consideration more variables than GT. With Forza, you actually get that feel of the tires touching the road and the car behaving the way it should. You don't have to take my word on this though. Every single review for Forza Motorsport came to the exact same conclusion. Forza has better physics and just feels better over all. I would personally say try them both and find out for yourself. As for me, Forza 2 is a no brainer. 300 cars (that's more than enough and I already think that's over kill) to choose from, runs at 60fps in 1080p and the physics are calculated at the equivalent of 320fps. The tire models alone destroy anything that GT does. When a game actually takes into consideration load sensativity there's something to be said about that. :)


IN SHORT, Forza feels right where as GT feels more like driving on ice than on actual roads.
Nedemis

1. - have you play forza and gt4??? gt4 was running on the ps2 at 60fps at 1080i and forza was running at 30 fps at stand!!!

yes, I have played both and I've done so quite extensively. I have the intended wheel for both games as well so it's not as if I'm judging my opinion off of using a lame controller for a driving game. Secondly, if you think the fps have anything to do with the actual physics, you need some help. Gran Turismo was able to hit that framerate because the physics engine was in no way as advanced as the one in Forza. Also, a better framerate doesn't make a better game, it only makes it smoother.


2 - so i think you know that gt4 is on another level far be on forza and did i say GT4 have like 500 cars more then forza 2 by 200, and that game is coming out for the 360 a next gen!!! lol

again, since when do numbers in such meanial things mean squat. GT4's car selection was a joke. 46 versions of one make of a car? Where's the depth in that. Where GT gives you pointless cars with very minimal upgrades, Forza gave the option for engine swaps (when possible based off of the make of your car) and a very deep tuning setup. Forza 2 may only have just over 300 cars, but all those cars are cars that I actually care about using. I still won't even use over 2/3 of them anyways.




btw....anyone who's actually ever got a car over 100mph (at least) should know about how a car reacts to your every touch. Forza just seemed to have it down right seeing how I still felt I had control over the car. In GT4, I felt as if my car was more on ice than on a road in terms of the way it seemed to handle over all. The only thing that actually made me realize I wasn't on ice was the fact that the wheel kept jolting around.
^^^
all that of course depends on whether or not you know what your doing when it comes to adjusting the downforce.

I highly doubt you have ever had a car over 100mph. If you have never raced, then don't respond because the TC asked for racers. Racers with real world experience have responded and say you are wrong. What do you have to refute us? You are just a Forza fanboy.

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X360PS3AMD05

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#69 X360PS3AMD05
Member since 2005 • 36320 Posts
Wait! Forza 2 will be 1080P!? :o
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PikaPichu

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#70 PikaPichu
Member since 2003 • 17813 Posts
Going over 100mph is pretty freaking fast. The only type of race that I'm likely to ever participate in would be autocross and I heard that most cars don't go much faster than 60-70mph. Don't let the racing newbs get to you Mazdero. :)
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#71 mazdero
Member since 2002 • 1754 Posts

[QUOTE="ras1983"][QUOTE="LordoverFeind"][QUOTE="ras1983"][QUOTE="mazdero"]You can't drive an AWD car like an FR, unless its a Skyline GTR.LordoverFeind
Thankyou. i recently had the privelage of buying a R33 GT-R, and it is completely different to any racing game i have played. in GT4, the car understeered dreadfully, whereas my car will actually OVERSTEER violently like a FR (afterwhich the fronts will kick in and pull the car out of the slide). just like you stated. i don't find either forza or GT to be close to driving a real car in any way.



The skyline is basically a rwd car for the most part till you approach the limit then the awd will kick in. The reason the skyline understeers at the limit is it's very heavy and the front tires give out reducing the grip. Actually unless you take your car to a track and have decent car control gt4 and forza will seem like bs.

Actually the 4wd kicks in a lot sooner than people think. and no, the GT-R doesn't understeer as much as GT4 would have me believe. GT-R's are quite tail happy, by the time the 4wd kicks in, the car is already fairly sideways(since the rears step out so quickly), and well past the apex. its just a matter of keeping my right foot planted and pointing the front wheels in the direction i want the car to go. it will have to be a very long corner for the GT-R to start understeering (or a few laps).



Okay now I am confused the skyline gtr r33 uses the attesa system to defeat the conditions you described. The gtr r33 v-spec was equipped with the attesa-pro which is even harder to oversteer. Grip driving is the forte of the r33 and you would have to be way over the limit to get the tail out. So how is your r33 gtr "tail happy" ??

The only logical conclusion is your full of it or your gtr has the attesa disabled for drifting.

actually he could be right. The attesa does not respond as quickly as you think. The way it works is it senses tires spin in the rear wheels, then shifts power to the front to stop the loss of traction. Once traction has been restored, it shifts power back to the rear wheels. There has to be a lot of tire spin for it to kick in. If you have ever watched a GTR launch, it smokes the living hell out of the rear tires before the attesa kicks in. Another thing you have to consider is that the attesa tends to stop working properly on older GTR's making them RWD all the time, or makes it kick in a lot later. Its a known problem. All the cars you see racing that still have attesa equipped use Attesa controllers to adjust the system to do what they want.

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mazdero

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#72 mazdero
Member since 2002 • 1754 Posts

Going over 100mph is pretty freaking fast. The only type of race that I'm likely to ever participate in would be autocross and I heard that most cars don't go much faster than 60-70mph. Don't let the racing newbs get to you Mazdero. :)PikaPichu

hahahaa, i try not to, but I hate when people put out information with no experience to back it up. Autox is good for you to get into. it teaches you the basics, and you learn car control. You usually don't get out of second gear though, unless you have a tranny with  very close, short gearing

oh, and 100mph is nothing lol. I've done 180+ ;) I wouldn't reccomend it to someone with limited driving experience and a weak heart. It gets hairy over 160 if the aero on the car is not up to snuff. The feeling of the steering wheel feeling light and the front end swaying back and forth at that speed is not a good one lol.