"Cell greater than Xenon" argument = Over *Updated*

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Pro_wrestler

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#1 Pro_wrestler
Member since 2002 • 7880 Posts

People were saying how much greater the Cell is than Xenon. Cell may be more precise than Xenon cause of its SPEs, but Xenon has more raw processing power cause of its true, 3 core versus Cells 1 core. Cells 8 SPEs doesnt matter since they are only as fast as the PPE that is a controller for each SPE and if the PPE struggles, they struggle. http://en.wikipedia.org/wiki/Cell_BE#Power_Processor_Element
Think of games like Kameo and N3 with hundreds or thousands of enemys on screen, thanks to its 3 cores its able to multiply its AI and Physics better than cell because its more efficient and more data is able to be pushed through its 3 cores, thats why it has a 512MB GPU Vs 256MB. Another example is Forza 2, 360 physics and AI calculations per second, along with real-time damage for all 300+ cars all at 60fps. http://news.teamxbox.com/xbox/11214/Forza-2-60fps-Better-Physics-and-PGR3like-TV-Confirmed/

"It was revealed that the game engine is multi-threaded...It is therefore likely that the Xbox 360 version will also be able to take advantage of the Xenon CPU's three cores which have a total of six threads."

"It was also claimed that the game is unlikely to run on single-core systems"http://en.wikipedia.org/wiki/Alan_Wake

If you look below, Each CPU in the Xenon only has to handle 2 threads, The Cells 1 CPU has to handle 8 threads, making it much less efficient and sometimes less powerful.

 Xenon:

Cell:

Another reason Xenon is more efficient:
"The CPU cores (there are three) are the highest frequency PowerPC cores currently available, running at 3.2GHz. Throughout, the CPU uses extensive clock gating, leaving pipelines shut down until there are instructions to be processed; this dramatically reduces power consumption under real-world loads. The basic design is a 64-bit PowerPC architecture, with the complete PowerPC ISA available"
http://www-128.ibm.com/developerworks/power/library/pa-fpfxbox

**-----------update-----------**


Spread sheet performace= PS3 > X360;  real world performace= X360 > PS3

http://www.hardcoreware.net/reviews/review-348-1.htm


"Performance: On paper, the PS3 is more powerful. In reality, it's quite inferior to the 360. Without getting into too many details, the three general-purpose CPU's the xbox360 has are currently FAR easier to take advantage of than the SPU's on the PS3. I suspect a few years down the road some high budget, first party PS3 exclusive titles will come out that really take advantage of the SPU's and do things the XBOX 360 can't, but I don't think the console is worth buying based on this speculation (for some it will be though, we'll have to wait and see how these games turn out)."

http://dpad.gotfrag.com/portal/story/35372/?spage=4

"Even while taking all of this into consideration, the CPUs can't reach those crazy performance numbers; the PS3's cell still comfortably comes out on top in terms of overall floating point capability, but it should be known that the available power on the PS3's cell will be significantly more difficult to harness than the available power on the 360's CPU."
"It's also worth mentioning that even the PS2 CPU had more than twice the GFLOPS of the original Xbox's CPU, but it didn't necessarily lead it to being the performance winner."

"The reason the PS3's CPU will be significantly more difficult to program for is because the CPU is asymmetric, unlike the 360's CPU. Because of the PS3 CPU only having 1 PPE compared to the 360's 3, all game control, scripting, AI and other branch intensive code will need to be crammed into two threads which share a very narrow execution core and no instruction window. The cell's SPE will be unable to help out here as they are not as robust; hence, not fit for accelerating things such as AI, as it's fairly branch intensive and the SPE lacks branch prediction capability entirely."

"Well the PS3's SPE are further stripped down than even the Power PC Cores and, as a result, isn't as capable of handling as many different types of code like the 1 Power PC Core available on the PS3's cell or the 3 Power PC Cores available on the 360's CPU"

mass AI (kameo, n3 etc;)

"The 360 CPU however, due to its 3 symmetric General Purpose Cores, is not only much easier to program for than the cell, but having 3 PPE capable of handling things such as AI also means the 360's CPU will be the better of the 2 CPUs when it comes to AI code. Either way we can look forward to great things from both CPUs in the future."

"The only cause for concern would be the 512KB L2 cache being shared by 7 simultaneous running SPE and a PPE, but that's what developers are for; they work around things like this. In practice, this should allow PS3 games to potentially have more things going on at once than 360 games. Ignoring the difficulties of programming for the PS3 CPU, it should be known that the PS3's CPU is very good when it comes to vertex-related operations because the PS3's CPU handles graphics code better than the 360's CPU. It is also possible that through good parallelism of physics code on the SPE that physics code could also run better on the PS3 CPU due to the concurrency advantage."

Yeah cell handles graphics code better, but crappy graphics are being fed to it by RSX

While Cell handles graphics code better, that doesnt mean the games will Look better as a result. The rendering of the polygons are done on the GPU, not the CPU. Think of cell as a nervous system and brain and RSX as the existence of your flesh/dermis/epidermis/muscles. As you know the nervous system and brain tell your muscles how to move and were to move, it places your body basically whereever you(cell;brain) tell it to go. it has nothing to do with the make up of your bodily cells (polygons, vertexs) it merely controls their movement and placement.

This is Ridge racer in 720P on Xbox 360:

This is ridge racer in 1080P for PS3:

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asmallchild

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#2 asmallchild
Member since 2007 • 2015 Posts
I'm going to need a one line summary. I'm not mentally advanced enough to process that much information in one post. :)
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Supafly1

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#3 Supafly1
Member since 2003 • 4441 Posts
So do you mean that 1 SPE draws power from the PPE, but the X-box 360 has 3 cores that have their own individual processing power? Sorry if I don't understand.
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Danm_999

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#4 Danm_999
Member since 2003 • 13924 Posts
I'm going to need a one line summary.asmallchild
Microsoft is publishing Alan Wake. :P The TC's stuff is good too though.
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muscleserge

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#5 muscleserge
Member since 2005 • 3307 Posts
Xenon is cripled with only1mb of cache, because of it if it uses all of its threads it will get bottlenecked and lose efficiency. Both CPUs are good, each has a different purpose. Xenon=general processing Cell= Floting Point processing.
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asmallchild

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#6 asmallchild
Member since 2007 • 2015 Posts
[QUOTE="asmallchild"]I'm going to need a one line summary.Danm_999
Microsoft is publishing Alan Wake. :P

Awesome. :)
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Pro_wrestler

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#7 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="Supafly1"]So do you mean that 1 SPE draws power from the PPE, but the X-box 360 has 3 cores that have their own individual processing power? Sorry if I don't understand.

Think of the cells CPU as a weight lifter, and the SPEs as its weights. It has to lift 8 weights all by itself VS Xboxs THREE CPUs only having to lift 2 weights each. Now, both the CPUs are equal in strength but Xboxs 3 CPU are not struggling as much.
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Downplays

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#9 Downplays
Member since 2007 • 169 Posts

Ugh...newsflash TC...and I'll give you a hint. -whispers- It's published by the company that makes Windows.

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Pro_wrestler

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#10 Pro_wrestler
Member since 2002 • 7880 Posts
Xenon is cripled with only1mb of cache, because of it if it uses all of its threads it will get bottlenecked and lose efficiency. Both CPUs are good, each has a different purpose. Xenon=general processing Cell= Floting Point processing.muscleserge
Exactly, but Its 1MB cache is shared! So if one needs more, then it draws in more power. Cells is fixed, if it needs more then it would have to work around it some how. Reasons: "If you read my PS2 vs. PC comparison and/or my article on caching, you know that the types of media applications that the Xenon is designed to run tend not to use the cache very efficiently. Media applications stream data through at a rapid rate, so data that's placed in the cache is not reused. Since the whole point of a cache is that you reuse the data that it's storing, this makes large caches pointless for data-intensive applications like games. A perfect example of this phenomenon was the original cacheless Celeron, which ran Quake just as fast its cache-endowed counterpart, the Pentium II." http://arstechnica.com/articles/paedia/cpu/xbox360-2.ars/6
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Pro_wrestler

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#11 Pro_wrestler
Member since 2002 • 7880 Posts
I think there's a geek section somewhere on this website. i say, go find it.dubvisions
LMAO! Im not a geek, Im sexy and I dont wear glasses. Im just tired of people claiming that the CELL is better than Xenon.
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Pro_wrestler

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#12 Pro_wrestler
Member since 2002 • 7880 Posts

Ugh...newsflash TC...and I'll give you a hint. -whispers- It's published by the company that makes Windows.

Downplays
Ok, I fixed it but the argument doesnt change.
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imprezawrx500

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#14 imprezawrx500
Member since 2004 • 19187 Posts

People were saying how much greater the Cell is than Xenon. Cell may be more precise than Xenon cause of its SPEs, but Xenon has more raw processing power cause of its true, 3 core versus Cells 1 core. Cells 8 SPEs doesnt matter since they are only as fast as the PPE that is a controller for each SPE and if the PPE struggles, they struggle.Link
Think of games like Kameo and N3 with hundreds or thousands of enemys on screen, thanks to its 3 cores its able to multiply its AI and Physics better than cell because its more efficient and more data is able to be pushed through its 3 cores, thats why it has a 512MB GPU Vs 256MB. Another example is Forza 2, 360 physics and AI calculations per second, along with real-time damage for all 300+ cars all at 60fps. http://news.teamxbox.com/xbox/11214/Forza-2-60fps-Better-Physics-and-PGR3like-TV-Confirmed/

"It was revealed that the game engine is multi-threaded...It is therefore likely that the Xbox 360 version will also be able to take advantage of the Xenon CPU's three cores which have a total of six threads."

"It was also claimed that the game is unlikely to run on single-core systems"Link

If you look below, Each CPU in the Xenon only has to handle 2 threads, The Cells 1 CPU has to handle 8 threads, making it much less efficient and sometimes less powerful.

 Xenon:

Cell:

Another reason Xenon is more efficient:
"The CPU cores (there are three) are the highest frequency PowerPC cores currently available, running at 3.2GHz. Throughout, the CPU uses extensive clock gating, leaving pipelines shut down until there are instructions to be processed; this dramatically reduces power consumption under real-world loads. The basic design is a 64-bit PowerPC architecture, with the complete PowerPC ISA available"
http://www-128.ibm.com/developerworks/power/library/pa-fpfxbox/

Pro_wrestler
and I wonder why apple dumped the power pc?
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deadmeat59

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#15 deadmeat59
Member since 2003 • 8981 Posts
cell > xenon
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Pro_wrestler

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#16 Pro_wrestler
Member since 2002 • 7880 Posts
TLHBOHazeNPopes
What does that mean?
[QUOTE="Pro_wrestler"]

People were saying how much greater the Cell is than Xenon. Cell may be more precise than Xenon cause of its SPEs, but Xenon has more raw processing power cause of its true, 3 core versus Cells 1 core. Cells 8 SPEs doesnt matter since they are only as fast as the PPE that is a controller for each SPE and if the PPE struggles, they struggle.Link
Think of games like Kameo and N3 with hundreds or thousands of enemys on screen, thanks to its 3 cores its able to multiply its AI and Physics better than cell because its more efficient and more data is able to be pushed through its 3 cores, thats why it has a 512MB GPU Vs 256MB. Another example is Forza 2, 360 physics and AI calculations per second, along with real-time damage for all 300+ cars all at 60fps. http://news.teamxbox.com/xbox/11214/Forza-2-60fps-Better-Physics-and-PGR3like-TV-Confirmed/

"It was revealed that the game engine is multi-threaded...It is therefore likely that the Xbox 360 version will also be able to take advantage of the Xenon CPU's three cores which have a total of six threads."

"It was also claimed that the game is unlikely to run on single-core systems"Link

If you look below, Each CPU in the Xenon only has to handle 2 threads, The Cells 1 CPU has to handle 8 threads, making it much less efficient and sometimes less powerful.

 Xenon:

Cell:

Another reason Xenon is more efficient:
"The CPU cores (there are three) are the highest frequency PowerPC cores currently available, running at 3.2GHz. Throughout, the CPU uses extensive clock gating, leaving pipelines shut down until there are instructions to be processed; this dramatically reduces power consumption under real-world loads. The basic design is a 64-bit PowerPC architecture, with the complete PowerPC ISA available"
http://www-128.ibm.com/developerworks/power/library/pa-fpfxbox/

imprezawrx500
and I wonder why apple dumped the power pc?

Not sure what you mean but if your trying to say Xenon sucks because of PowerPC just remember that Cell uses PowerPC aswell.
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SecretPolice

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#17 SecretPolice
Member since 2007 • 45452 Posts
          Nice post TC, great read - thx !
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HazeNPopes

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#18 HazeNPopes
Member since 2007 • 735 Posts
TLHBO = The Lemmings Have Been Owned.
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amourkiss

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#19 amourkiss
Member since 2003 • 1751 Posts

you are right

Cell totally rocks :)

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Spartan070

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#20 Spartan070
Member since 2004 • 16497 Posts
TLHBO = The Lemmings Have Been Owned.HazeNPopes
Dude, the argument supports the Xenon, the title is a bit misleading.
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Spartan070

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#21 Spartan070
Member since 2004 • 16497 Posts

you are right

Cell totally rocks :)

amourkiss
The thread supports the Xenon, it was supposed to prove doubters wrong.
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dangould1985

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#22 dangould1985
Member since 2006 • 124 Posts
TLHBO = The Lemmings Have Been Owned.HazeNPopes
How have they been owned?
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HazeNPopes

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#23 HazeNPopes
Member since 2007 • 735 Posts
[QUOTE="HazeNPopes"]TLHBO = The Lemmings Have Been Owned.dangould1985
How have they been owned?

lol don`t know i was bored.
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Pro_wrestler

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#24 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="dangould1985"][QUOTE="HazeNPopes"]TLHBO = The Lemmings Have Been Owned.HazeNPopes
How have they been owned?

lol don`t know i was bored.

LMAO!
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Runningflame570

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#25 Runningflame570
Member since 2005 • 10388 Posts
Oh dear lord...find me ONE, ONE developer who plainly says that Xenon is better than the Cell BE. The argument has been over a long time ago for anyone in the industry and it went the other way.
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#26 Pro_wrestler
Member since 2002 • 7880 Posts
          Nice post TC, great read - thx !SecretPolice
Thnx :)
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#27 Pro_wrestler
Member since 2002 • 7880 Posts
Oh dear lord...find me ONE, ONE developer who plainly says that Xenon is better than the Cell BE. The argument has been over a long time ago for anyone in the industry and it went the other way.Runningflame570
Oh, by anyone in the industry you mean Insomniac, who are in good relation with sony? PFFT and I didnt say Xenon was better than cell, my arguement is about Cell not being better than Xenon in some cases.
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Spartan070

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#28 Spartan070
Member since 2004 • 16497 Posts
Oh dear lord...find me ONE, ONE developer who plainly says that Xenon is better than the Cell BE. The argument has been over a long time ago for anyone in the industry and it went the other way.Runningflame570
Find me one programmer who'll say the CELL is better to program for, more efficient or overall better.
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dubvisions

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#29 dubvisions
Member since 2006 • 1815 Posts
I didnt say Xenon was better than cell, my arguement is about Cell not being better than Xenon in some cases.Pro_wrestler
Wow, you made a whole new thread, stating that the debate was over, based off of a "sometimes it's better" arguement? Sound pretty desperate to me. In fact, by saying that "cell not being better than Xenon in some cases," you are making the arguement that cell is better in "most" cases. Aren;t you? Wow, I don;t think this thread is going in the direction you wanted it to. Sorry.
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Magical_Zebra

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#30 Magical_Zebra
Member since 2003 • 7960 Posts

I'm going to need a one line summary. I'm not mentally advanced enough to process that much information in one post. :)asmallchild

The only thing I have ever and will probably ever agree with you on. TC I need that summed up in a few more sentences as well. Sensory overload over here.... 

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proof11102

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#31 proof11102
Member since 2007 • 1080 Posts

[QUOTE="Runningflame570"]Oh dear lord...find me ONE, ONE developer who plainly says that Xenon is better than the Cell BE. The argument has been over a long time ago for anyone in the industry and it went the other way.Spartan070
Find me one programmer who'll say the CELL is better to program for, more efficient or overall better.

Trying to change the argument FTL.  that's not what this argument is about and that's not what the TC was trying to prove. 

Cell > Xenos ....get over it.

we already know the cell is more difficuilt to program for but if a game is specifically programed to use the Cell it will ALWAYS outproform what ever is being designed using xenos.

BTW: even Jhon Carmak the PC guy who did indeed say the Cell was a ***** to program for, when it was all said and done admitted....Cell > xenos.

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donalbane

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#32 donalbane
Member since 2003 • 16383 Posts
What you say is true, but the 360's overall GPU yield is 3 times faster than the PS3s, and the GPU effects game-related processes like physics, AI, sound, and overall effects a lot more than the CPU does. Furthermore the Cell is so hard to program for, any computational advantages it has are sitting on the sidelines as programmers scratch their heads in dismay. It's perfect for folding at home, but vehicles in Motorstorm take 5 seconds to load.
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#33 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="Pro_wrestler"]I didnt say Xenon was better than cell, my arguement is about Cell not being better than Xenon in some cases.dubvisions
Wow, you made a whole new thread, stating that the debate was over, based off of a "sometimes it's better" arguement? Sound pretty desperate to me. In fact, by saying that "cell not being better than Xenon in some cases," you are making the arguement that cell is better in "most" cases. Aren;t you? Wow, I don;t think this thread is going in the direction you wanted it to. Sorry.

HA! I can say that same thing about Cell, Cell is better in some cases and some it isnt, thats your logic sir! So does that make Xenon better? Of course though, it wont go in the right direction in YOUR eyes because judging from your sig your a fanboy, but Ive said all that Ive needed to say and clearly your the one doing damage control because I stated facts and proof of my facts. Its ok though, I know it must be painful to find out that your Cell is'nt as mighty compared to Xenon as you might have thought.
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#34 foxhound_fox
Member since 2005 • 98532 Posts
Wonderful. So this is going to determine which console I buy? Okay... *goes out to buy PS3*

[/sarcasm]

No normal gaming consumer, even a gaming consumer is not going to care about which processor is better. They will look at the two systems, look at the price tags, see which has the most interesting games, and buy the one they are most interested in. The miniscule differences between the two system graphical capabilities are meaningless unless you are talking to a fanboy or a technophile.
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#35 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="donalbane"]What you say is true, but the 360's overall GPU yield is 3 times faster than the PS3s, and the GPU effects game-related processes like physics, AI, sound, and overall effects a lot more than the CPU does. Furthermore the Cell is so hard to program for, any computational advantages it has are sitting on the sidelines as programmers scratch their heads in dismay. It's perfect for folding at home, but vehicles in Motorstorm take 5 seconds to load.

Exactly!
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#36 dubvisions
Member since 2006 • 1815 Posts
[QUOTE="dubvisions"][QUOTE="Pro_wrestler"]I didnt say Xenon was better than cell, my arguement is about Cell not being better than Xenon in some cases.Pro_wrestler
Wow, you made a whole new thread, stating that the debate was over, based off of a "sometimes it's better" arguement? Sound pretty desperate to me. In fact, by saying that "cell not being better than Xenon in some cases," you are making the arguement that cell is better in "most" cases. Aren;t you? Wow, I don;t think this thread is going in the direction you wanted it to. Sorry.

HA! I can say that same thing about Cell, Cell is better in some cases and some it isnt, thats your logic sir! So does that make Xenon better? Of course though, it wont go in the right direction in YOUR eyes because judging from your sig your a fanboy, but Ive said all that Ive needed to say and clearly your the one doing damage control because I stated facts and proof of my facts. Its ok though, I know it must be painful to find out that your Cell is'nt as mighty compared to Xenon as you might have thought.

Its not my logic, its yours. i just quoted what you said. If Cell is worse than Xenon sometimes, all of the other times it must be better. I never said or thought that the Cell was far superior to the Xenon. I just think its funny that you startted this thread for just a little nibble of goodness for the Xenon. As I said before, it seems desperate.
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#37 Squall_Griver
Member since 2006 • 3607 Posts
w.e makes you fell better TC
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#38 Pro_wrestler
Member since 2002 • 7880 Posts
Wonderful. So this is going to determine which console I buy? Okay... *goes out to buy PS3*

[/sarcasm]

No normal gaming consumer, even a gaming consumer is not going to care about which processor is better. They will look at the two systems, look at the price tags, see which has the most interesting games, and buy the one they are most interested in. The miniscule differences between the two system graphical capabilities are meaningless unless you are talking to a fanboy or a technophile.
foxhound_fox
Your right I've argued that time after time, im a person who has been gaming since NES! so I know games = greatness. But, fanboys have been like "bu bu teh cell is flawless" and this topic proves otherwise. Thats my only argument, it really is.
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johncraven

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#39 johncraven
Member since 2006 • 1232 Posts
so are you for or against Xenon...? your thread title says the opposite of your message
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MGS9150

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#40 MGS9150
Member since 2004 • 2491 Posts

CELL>>>>>>>>>>>>>XENON

/Thread 

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#41 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="Pro_wrestler"][QUOTE="dubvisions"][QUOTE="Pro_wrestler"]I didnt say Xenon was better than cell, my arguement is about Cell not being better than Xenon in some cases.dubvisions
Wow, you made a whole new thread, stating that the debate was over, based off of a "sometimes it's better" arguement? Sound pretty desperate to me. In fact, by saying that "cell not being better than Xenon in some cases," you are making the arguement that cell is better in "most" cases. Aren;t you? Wow, I don;t think this thread is going in the direction you wanted it to. Sorry.

HA! I can say that same thing about Cell, Cell is better in some cases and some it isnt, thats your logic sir! So does that make Xenon better? Of course though, it wont go in the right direction in YOUR eyes because judging from your sig your a fanboy, but Ive said all that Ive needed to say and clearly your the one doing damage control because I stated facts and proof of my facts. Its ok though, I know it must be painful to find out that your Cell is'nt as mighty compared to Xenon as you might have thought.

Its not my logic, its yours. i just quoted what you said. If Cell is worse than Xenon sometimes, all of the other times it must be better. I never said or thought that the Cell was far superior to the Xenon. I just think its funny that you startted this thread for just a little nibble of goodness for the Xenon. As I said before, it seems desperate.

NO! Its not my logic, Where did I say that the Xenon was better than cell? IT was YOUR PERCEPTION, not my STATEMENT. I said in some cases its better which means Cell bests Xenon in SOME cases. And you've got to be joking, I can count how many times you people make posts everyday about "Oblivion teh supiror grafix", "Motorstorms mud is teh great" or "teh xflop 1.5 cant do these MGS4 graphics" ITS annoying, they have NO LOGIC, NO PROOF with any kind of links to proving it they just make false claims DAY after DAY. So its not me being desperate, its me being sick to death of the POS threads each day with no depth and pointlessness.
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Pro_wrestler

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#42 Pro_wrestler
Member since 2002 • 7880 Posts

CELL>>>>>>>>>>>>>XENON

/Thread 

MGS9150
See this dubvisions? This guys post is a prime example of what POS posts are. Its so sad that its hilarious.
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proof11102

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#43 proof11102
Member since 2007 • 1080 Posts

 

From a 3rd party, non-console experienced, PC developer.

http://www.youtube.com/watch?v=_PFUw29U4J8

Thread/ 

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Pro_wrestler

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#44 Pro_wrestler
Member since 2002 • 7880 Posts

 

From a 3rd party, non-console experienced, PC developer.

http://www.youtube.com/watch?v=_PFUw29U4J8

Thread/ 

proof11102
Nice video, everyone should watch that.
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MGS9150

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#45 MGS9150
Member since 2004 • 2491 Posts
[QUOTE="MGS9150"]

CELL>>>>>>>>>>>>>XENON

/Thread

Pro_wrestler

See this dubvisions? This guys post is a prime example of what POS posts are. Its so sad that its hilarious.

 

Who do you think is a more credible source? An Actual game developer or a 12 year old sitting behind a computer. Until An ACTUAL DEV disproves what Insomniac has said CELL>>>>>>>>>>>>>>>>>>>XENON.

 /THREAD.

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Realtop

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#46 Realtop
Member since 2006 • 397 Posts

A big difference in Cells from normal CPUs is the ability of the SPEs in a Cell to be chained together to act as a stream processor . A stream processor takes data and processes it in a series of steps.


A Cell processor can be set-up to perform streaming operations in a sequence with one or more SPEs working on each step. In order to do stream processing an SPE reads data from an input into it's local store, performs the processing step then stores the result into it's local store. The second SPE reads the output from the first SPE's local store and processes it and stores it in it's output area.
This sequence can use many SPEs and SPEs can access different blocks of memory depending on the application. If the computing power is not enough the SPEs in other Cells can also be used to form an even longer chain.
Stream processing does not generally require large memory bandwidth but Cell has it anyway and on top of this the internal interconnect system allows multiple communication streams between SPEs simultaneously so they don't hold each other up.









It is when the SPEs are working on compute heavy streaming applications that the Cell will be working hardest. It's in these applications that the Cell may get close to it's theoretical maximum performance and perform an order of magnitude more calculations per second than any desktop processor currently available.

On the other hand if the stream uses large amounts of bandwidth and the data blocks can fit into the local stores the performance difference might actually be bigger. Even if conventional CPUs are capable of processing, the data at the same rate the transfers between the CPUs will be held up while they wait for chip to chip transfers. The Cell's internal interconnect system allows transfers running into hundreds of Gigabytes per second, chip to chip interconnects allows transfers in the low 10's of Gigabytes per second.

While conventional processors have vector units on board (SSE or VMX / AltiVec) they are not dedicated vector processors. The vector processing capability is an add-on to the existing instruction sets and has to share the CPUs resources. The SPEs are dedicated high speed vector processors and with their own memory don't need to share anything other than the memory (and not even this much if the data can fit in the local stores). Add to this the fact there are 8 of them and you can see why their potential computational capacity is so large.

 

You forgot to mention this about cell cpu.

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Kev_Unreal

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#47 Kev_Unreal
Member since 2007 • 2818 Posts
Very informational and thank you TC for a great read.
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#48 snyper1982
Member since 2004 • 3407 Posts

People were saying how much greater the Cell is than Xenon. Cell may be more precise than Xenon cause of its SPEs, but Xenon has more raw processing power cause of its true, 3 core versus Cells 1 core. Cells 8 SPEs doesnt matter since they are only as fast as the PPE that is a controller for each SPE and if the PPE struggles, they struggle.Link
Think of games like Kameo and N3 with hundreds or thousands of enemys on screen, thanks to its 3 cores its able to multiply its AI and Physics better than cell because its more efficient and more data is able to be pushed through its 3 cores, thats why it has a 512MB GPU Vs 256MB. Another example is Forza 2, 360 physics and AI calculations per second, along with real-time damage for all 300+ cars all at 60fps. http://news.teamxbox.com/xbox/11214/Forza-2-60fps-Better-Physics-and-PGR3like-TV-Confirmed/

"It was revealed that the game engine is multi-threaded...It is therefore likely that the Xbox 360 version will also be able to take advantage of the Xenon CPU's three cores which have a total of six threads."

"It was also claimed that the game is unlikely to run on single-core systems"Link

If you look below, Each CPU in the Xenon only has to handle 2 threads, The Cells 1 CPU has to handle 8 threads, making it much less efficient and sometimes less powerful.

Xenon:

Cell:

Another reason Xenon is more efficient:
"The CPU cores (there are three) are the highest frequency PowerPC cores currently available, running at 3.2GHz. Throughout, the CPU uses extensive clock gating, leaving pipelines shut down until there are instructions to be processed; this dramatically reduces power consumption under real-world loads. The basic design is a 64-bit PowerPC architecture, with the complete PowerPC ISA available"
http://www-128.ibm.com/developerworks/power/library/pa-fpfxbox/

Pro_wrestler
Look, I like the 360 better than the PS3 right now, but the Xenon is not more powerful than the cell. The cell is an amazing piece of hardware. There are instances where the Cell would be outperformed by the Xenon, but there are many more instances where the Cell will outperform the Xenon. To be fair, I believe the Xenon is a MUCH better processor for a console than the cell is, but it is not because I think it is more powerful than the cell.
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shungokustasu

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#49 shungokustasu
Member since 2004 • 7190 Posts

People were saying how much greater the Cell is than Xenon. Cell may be more precise than Xenon cause of its SPEs, but Xenon has more raw processing power cause of its true, 3 core versus Cells 1 core. Cells 8 SPEs doesnt matter since they are only as fast as the PPE that is a controller for each SPE and if the PPE struggles, they struggle.Link
Think of games like Kameo and N3 with hundreds or thousands of enemys on screen, thanks to its 3 cores its able to multiply its AI and Physics better than cell because its more efficient and more data is able to be pushed through its 3 cores, thats why it has a 512MB GPU Vs 256MB. Another example is Forza 2, 360 physics and AI calculations per second, along with real-time damage for all 300+ cars all at 60fps. http://news.teamxbox.com/xbox/11214/Forza-2-60fps-Better-Physics-and-PGR3like-TV-Confirmed/

"It was revealed that the game engine is multi-threaded...It is therefore likely that the Xbox 360 version will also be able to take advantage of the Xenon CPU's three cores which have a total of six threads."

"It was also claimed that the game is unlikely to run on single-core systems"Link

If you look below, Each CPU in the Xenon only has to handle 2 threads, The Cells 1 CPU has to handle 8 threads, making it much less efficient and sometimes less powerful.

Xenon:

Cell:

Another reason Xenon is more efficient:
"The CPU cores (there are three) are the highest frequency PowerPC cores currently available, running at 3.2GHz. Throughout, the CPU uses extensive clock gating, leaving pipelines shut down until there are instructions to be processed; this dramatically reduces power consumption under real-world loads. The basic design is a 64-bit PowerPC architecture, with the complete PowerPC ISA available"
http://www-128.ibm.com/developerworks/power/library/pa-fpfxbox/

Pro_wrestler
You're exactly the type of person I think of when they say "I have an Xbox360"
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trasherhead

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#50 trasherhead
Member since 2005 • 3058 Posts
bla bla bla... Read the link in my sig and get back to us. As for the future streaming of texture is seems the way things are going and guess whos a good boy at doing that?