Rank Uncharted from best to worst

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jg4xchamp

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#51 jg4xchamp
Member since 2006 • 64057 Posts

@AzatiS said:
@jg4xchamp said:
  1. A Thief's End
  2. Among Thieves
  3. Drake's Deception
  4. Drake's Fortune

With only the top 2 being good games, but no where near great. 3 is average, maybe, and Drake's Fortune is an out right bad game period.

I wont ask you to rank Resident evil series from best to worse , no ill resist and wont ask that.

:]

The Best

1 - Resident Evil 4
1A - Resident Evil Remake

Top tier
3- Resident Evil 2

Still good, but sloppier
4 - RE3: Nemesis
5- Resident Evil: Code Veronica
6- Resident Evil 1

Somewhere between okay n good
7- Resident Evil 5

I don't like it
8 - Resident Evil 6 (though I've seen some pretty neat breakdowns why the shooting mechanics in this game are killer)

Haven't played 7 yet.

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#52 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp: Where would Resident Evil 0 appear? In the 'I don't like it' category?

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#53  Edited By jg4xchamp
Member since 2006 • 64057 Posts

@jumpaction said:

@jg4xchamp: Where would Resident Evil 0 appear? In the 'I don't like it' category?

The **** Resident Evil 0 category.

But apparently I gotta replay it, but I hated that game on the gamecube. It was so boring.

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#54 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp: Hahaha! :D

Bless you. Have you trying either of the RE Revelations games?

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#55 inggrish
Member since 2005 • 10503 Posts

Controversial opinion but for me:

1 > 3 > 2 > 4 > GA.

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#56 jg4xchamp
Member since 2006 • 64057 Posts

@jumpaction said:

@jg4xchamp: Hahaha! :D

Bless you. Have you trying either of the RE Revelations games?

Like parts of it, people make the argument that those games find the happy balance between RE4's brand of action and classic RE's horror, and I would argue it waters down both to give us something that isn't good at either. Resident Evil 4 and its ilk have more depth to their combat than Revelations does, and as a horror game, I'm of the opinion that you can't scare me with an enemy I can reliably kill. It's why Resident Evil was never scary to me, even when I was a kid. But Silent Hill still can creep me the **** out, albeit because it has infinitely shittier combat.

But the tension of the older RE's is 100% a by product of the limited camera angles, the resource management, and how you can't reliably shoot efficiently. And since Revelations is RE4 without the depth and Remake without the tension, you have a blob of a game that's okay, it's fine. But I don't think it realistically satisfies either camp. It's the end game to all this "all-game" routine most of the triple A space is doing, yeah there is nothing "wrong" with it, but there is nothing good about it either. So how is that impressive?

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#57 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@jg4xchamp: Thank you. That answers my question perfectly. :)

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#58 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@charizard1605 said:
  1. Uncharted 2 (the only great game in the series)
  2. Uncharted 4 (it's good, but it's a disaster of pacing, and ill conceived encounter design based on barely fleshed out mechanics)
  3. Uncharted: Drake's Fortune (it's super rough and actually just a pretty bad game, but I really liked it when I played it first, and I have nostalgia for it, so meh)
  4. Uncharted 3 (this game is a fucking dumpster fire)
  5. Uncharted: Golden Abyss (Jesus Christ, why?)

So much wrong in there, dude. I won't argue with the pacing point for Uncharted 4. I liked it, but I realize that's a preference thing (and that I'm probably in the minority). But poor encounter design? Barely fleshed out mechanics? You couldn't be further off the mark.

Also, why think so poorly of Uncharted 3? It's a pretty good game, it has got some really good pacing, it's got probably the best set pieces in the series... yeah, I mean, mostly it was just trying to one-up Uncharted 2 than trying to do its own thing, but for what it was, it was really good.

Golden Abyss was pretty cool too, but I don't care about it enough to argue :P

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#59 deactivated-5d6bb9cb2ee20
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@khoofia_pika: I've probably not worded that as well as I could have but what I mean is, Uncharted 4 seems to have this thing where it likes to put you in encounters designed round its mobility or stealth mechanics- which would be wonderful, if the stealth and mobility mechanics in the game were worth a damn, which they are not, and which only makes those encounters more frustrating to me.

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#60  Edited By jg4xchamp
Member since 2006 • 64057 Posts
@khoofia_pika said:

Uncharted 3?

@khoofia_pika said:

it has got some really good pacing,

Exactly what the **** do you think pacing means?

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#61 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@jg4xchamp said:
@khoofia_pika said:

Uncharted 3?

@khoofia_pika said:

it has got some really good pacing,

Exactly what the **** do you think pacing means?

If I remember correctly, after the chateau chapter, there's three or four slow chapters, and after those the game just keeps building momentum.

I might be wrong, it's been a while since I last played UC3 (gonna start my replay in a few days, once I'm done with The New Order), but I do remember that I liked its pacing much, much better than Uncharted 2, which kind of dropped off towards the end. But then again, I'm the kind of guy who liked Uncharted 4's pacing, so...

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#62  Edited By deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@charizard1605 said:

@khoofia_pika: I've probably not worded that as well as I could have but what I mean is, Uncharted 4 seems to have this thing where it likes to put you in encounters designed round its mobility or stealth mechanics- which would be wonderful, if the stealth and mobility mechanics in the game were worth a damn, which they are not, and which only makes those encounters more frustrating to me.

The stealth mechanics are pretty rudimentary, yeah, but I thought there was nothing wrong with Drake's mobility. In fact movement in general is smoother and much faster in UC4 than it has ever been in the series. And the stealth thing is only an issue if you let it be. I get that I'm making excuses for the game, but the reason UC4's encounter design is so good is not because of stealth options, but in general because of the much more open ended level design and sense of verticality.

Also, just some of the situations the game puts you in are awesome, much better and much more creative than anything the series has ever done.

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#63 deactivated-5d6bb9cb2ee20
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@khoofia_pika said:
@charizard1605 said:

@khoofia_pika: I've probably not worded that as well as I could have but what I mean is, Uncharted 4 seems to have this thing where it likes to put you in encounters designed round its mobility or stealth mechanics- which would be wonderful, if the stealth and mobility mechanics in the game were worth a damn, which they are not, and which only makes those encounters more frustrating to me.

The stealth mechanics are pretty rudimentary, yeah, but I thought there was nothing wrong with Drake's mobility. In fact movement in general is smoother and much faster in UC4 than it has ever been in the series. And the stealth thing is only an issue if you let it be. I get that I'm making excuses for the game, but the reason UC4's encounter design is so good is not because of stealth options, but in general because of the much more open ended level design and sense of verticality.

Also, just some of the situations the game puts you in are awesome, much better and much more creative than anything the series has ever done.

When I say mobility based mechanics, I mean the game insists on having drawn out platforming setpieces and moments, when the platforming mechanics in the game are, at best, slightly below average.

Stealth is definitely an issue, like you said, and unfortunately, when the game keeps emphasizing it (and the platforming), I will take issue with it. Uncharted 4 was at its best with its big setpiece moments like the jeep, or when it emphasized its shooting (which is the one thing they nailed).

Collectively, the poorly distributed gameplay encounter (relative to the depth of the mechanics) and the terrible pacing of the game are enough to drag it down for me. It's a good game, it's not even close to a bad game (and anyone who says otherwise has had the good fortune of not actually playing bad games), but it's misguided at best.

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#64 NathanDrakeSwag
Member since 2013 • 17392 Posts

2>4>3>1

Lost Legacy is looking great too.

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#65  Edited By deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@charizard1605 said:
@khoofia_pika said:
@charizard1605 said:

@khoofia_pika: I've probably not worded that as well as I could have but what I mean is, Uncharted 4 seems to have this thing where it likes to put you in encounters designed round its mobility or stealth mechanics- which would be wonderful, if the stealth and mobility mechanics in the game were worth a damn, which they are not, and which only makes those encounters more frustrating to me.

The stealth mechanics are pretty rudimentary, yeah, but I thought there was nothing wrong with Drake's mobility. In fact movement in general is smoother and much faster in UC4 than it has ever been in the series. And the stealth thing is only an issue if you let it be. I get that I'm making excuses for the game, but the reason UC4's encounter design is so good is not because of stealth options, but in general because of the much more open ended level design and sense of verticality.

Also, just some of the situations the game puts you in are awesome, much better and much more creative than anything the series has ever done.

When I say mobility based mechanics, I mean the game insists on having drawn out platforming setpieces and moments, when the platforming mechanics in the game are, at best, slightly below average.

Stealth is definitely an issue, like you said, and unfortunately, when the game keeps emphasizing it (and the platforming), I will take issue with it. Uncharted 4 was at its best with its big setpiece moments like the jeep, or when it emphasized its shooting (which is the one thing they nailed).

Collectively, the poorly distributed gameplay encounter (relative to the depth of the mechanics) and the terrible pacing of the game are enough to drag it down for me. It's a good game, it's not even close to a bad game (and anyone who says otherwise has had the good fortune of not actually playing bad games), but it's misguided at best.

The platforming is the best it's ever been in Uncharted. It's not top of the class, sure, but it's at least above average, it works very well most of the times, and the addition of the rope elevates it to another level. You might be conflating UC4 with 2 and 3, because those two (and 1 as well) had serious issues in the platforming area. Most of those issues have been ironed out in UC4. Also when I think of platforming focused sections in Uncharted 4, I think of the set pieces like the clock tower, which was fucking brilliant, so forgive me for disagreeing with you vehemently.

As for the stealth, I mean, sure, it's rudimentary (as I said before), but for what it is, it is serviceable. It works well, it isn't bad. And the game never outright forces you to use stealth, it's always there as an option. I mean, yes, it is emphasized in a couple of encounters, but it is not mandatory, and the encounters where it is emphasized are not the frequent. Compare this with UC2 and 3, which had outright mandatory stealth sections without stealth mechanics (even basic ones), where the game would send you back to the previous checkpoint if your enemies spotted you.

Also, Uncharted 4 had I think one big set piece? The jeep chase? So I'd say it was at its best during its quieter moments, when two characters were interacting with each other. If you talk about gameplay, it was at its best during shootouts, which you said too, so I guess I half agree with you.

I'll give you pacing, I guess. I mean, I personally had no issues with the pacing on both my playthroughs, but I can see why people might not agree with me (and apparently a lot of people don't).

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#66 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@khoofia_pika said:
@charizard1605 said:
@khoofia_pika said:
@charizard1605 said:

@khoofia_pika: I've probably not worded that as well as I could have but what I mean is, Uncharted 4 seems to have this thing where it likes to put you in encounters designed round its mobility or stealth mechanics- which would be wonderful, if the stealth and mobility mechanics in the game were worth a damn, which they are not, and which only makes those encounters more frustrating to me.

The stealth mechanics are pretty rudimentary, yeah, but I thought there was nothing wrong with Drake's mobility. In fact movement in general is smoother and much faster in UC4 than it has ever been in the series. And the stealth thing is only an issue if you let it be. I get that I'm making excuses for the game, but the reason UC4's encounter design is so good is not because of stealth options, but in general because of the much more open ended level design and sense of verticality.

Also, just some of the situations the game puts you in are awesome, much better and much more creative than anything the series has ever done.

When I say mobility based mechanics, I mean the game insists on having drawn out platforming setpieces and moments, when the platforming mechanics in the game are, at best, slightly below average.

Stealth is definitely an issue, like you said, and unfortunately, when the game keeps emphasizing it (and the platforming), I will take issue with it. Uncharted 4 was at its best with its big setpiece moments like the jeep, or when it emphasized its shooting (which is the one thing they nailed).

Collectively, the poorly distributed gameplay encounter (relative to the depth of the mechanics) and the terrible pacing of the game are enough to drag it down for me. It's a good game, it's not even close to a bad game (and anyone who says otherwise has had the good fortune of not actually playing bad games), but it's misguided at best.

The platforming is the best it's ever been in Uncharted. It's not top of the class, sure, but it's at least above average, it works very well most of the times, and the addition of the rope elevates it to another level. You might be conflating UC4 with 2 and 3, because those two (and 1 as well) had serious issues in the platforming area. Most of those issues have been ironed out in UC4. Also when I think of platforming focused sections in Uncharted 4, I think of the set pieces like the clock tower, which was fucking brilliant, so forgive me for disagreeing with you vehemently.

As for the stealth, I mean, sure, it's rudimentary (as I said before), but for what it is, it is serviceable. It works well, it isn't bad. And the game never outright forces you to use stealth, it's always there as an option. I mean, yes, it is emphasized in a couple of encounters, but it is not mandatory, and the encounters where it is emphasized are not the frequent. Compare this with UC2 and 3, which had outright mandatory stealth sections without stealth mechanics (even basic ones), where the game would send you back to the previous checkpoint if your enemies spotted you.

Also, Uncharted 4 had I think one big set piece? The jeep chase? So I'd say it was at its best during its quieter moments, when two characters were interacting with each other. If you talk about gameplay, it was at its best during shootouts, which you said too, so I guess I half agree with you.

I'll give you pacing, I guess. I mean, I personally had no issues with the pacing on both my playthroughs, but I can see why people might not agree with me (and apparently a lot of people don't).

I mean, we are agreeing on what UC4 does well and what it does not, I think it just comes to you not being bothered as much by what UC4 does not do well, and me being bothered by those things.

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#67  Edited By Seabas989
Member since 2009 • 13567 Posts
  1. UC2: Mainly for Nepal, the train level, and Chloe's ass.
  2. UC4: it was good but not great.
  3. UC3: Awful game.
  4. UC1: Complete shit.
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#68  Edited By DaVillain  Moderator
Member since 2014 • 58747 Posts

I'm really surprise everyone is shitting on Uncharted 4! I really didn't see the games' downfall due to pacing or whatever, it did a lot of things in terms of stealth or just go Rambo, it had that Pirate theme going for and I enjoy the legacy of Captain Avery left behind which I think was cool but the only thing that bother within UC4 is that there were no Supernatural beings in this final Uncharted game and I honestly expected to see some kind of Ghost Pirates but other then that, I had fun with UC4 but it's nowhere my top compare to UC2.

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#69 deactivated-66e3137ab3ad5
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@davillain- said:

I'm really surprise everyone is shitting on Uncharted 4! I really didn't see the games' downfall due to pacing or whatever, it did a lot of things in terms of stealth or just go Rambo, it had that Pirate theme going for and I enjoy the legacy of Captain Avery left behind which I think was cool but the only thing that bother within UC4 is that there were no Supernatural beings in this final Uncharted game and I honestly expected to see some kind of Ghost Pirates but other then that, I had fun with UC4 but it's nowhere my top compare to UC2.

Oh man, ghost pirates would have been awesome. But I think it makes sense in a way that they didn't go for anything like that, since they were trying to tell a much more grounded story with Uncharted 4. Same reason why they didn't have ridiculously over the top set pieces similar to the plane, I'd say. When I first played the game I was a little disappointed at the lack of both those things, actually, but with time I realized they both wouldn't have fit in very well with the kind of game that UC4 tries to be.

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#70 blueinheaven
Member since 2008 • 5567 Posts

From best to least best (I won't say worst because I like them all)

UC4

UC2

UC3

UC1

I played through the HD trilogy collection and UC4 recently and was surprised to find I liked UC4 a lot better the second time around, dunno why. Maybe it just made more sense going into it having just played the other three.

Anyway it was a great end to a great series of games. Much better than Rise of the Tomb Raider which was a real slog, I had to force myself to finish it which is weird, I liked the reboot a lot.

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#71 ConanTheStoner
Member since 2011 • 23838 Posts

2>3>1 and I probably won't ever play 4.

With 2 being BareMinimumGoodâ„¢

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#72  Edited By DaVillain  Moderator
Member since 2014 • 58747 Posts

@khoofia_pika said:
@davillain- said:

I'm really surprise everyone is shitting on Uncharted 4! I really didn't see the games' downfall due to pacing or whatever, it did a lot of things in terms of stealth or just go Rambo, it had that Pirate theme going for and I enjoy the legacy of Captain Avery left behind which I think was cool but the only thing that bother within UC4 is that there were no Supernatural beings in this final Uncharted game and I honestly expected to see some kind of Ghost Pirates but other then that, I had fun with UC4 but it's nowhere my top compare to UC2.

Oh man, ghost pirates would have been awesome. But I think it makes sense in a way that they didn't go for anything like that, since they were trying to tell a much more grounded story with Uncharted 4. Same reason why they didn't have ridiculously over the top set pieces similar to the plane, I'd say. When I first played the game I was a little disappointed at the lack of both those things, actually, but with time I realized they both wouldn't have fit in very well with the kind of game that UC4 tries to be.

I guess you do have a point, I was expecting some kind of supernatural stuff since the previous 3 games had it but I'm cool with everything turn out and I can understand Naughty Dogs wanting to go deeper into Drakes life before saying goodbye.

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#73 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@ConanTheStoner said:

2>3>1 and I probably won't ever play 4.

With 2 being BareMinimumGoodâ„¢

By those standards, I'd say 4 is AtLeastAboveAverageâ„¢ for sure.

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#74 Telekill
Member since 2003 • 12061 Posts

Play them in order if possible.

Going off of just the single player portions here is how they rank in my book: 4,2,3,1,GA.

Going off the whole package not available on PS4: 2,4,3,1,GA.

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#75 jg4xchamp
Member since 2006 • 64057 Posts
@ConanTheStoner said:

With 2 being BareMinimumGoodâ„¢

I've been using your trademark on games like Titanfall lol

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#76 xdude85
Member since 2006 • 6559 Posts
  1. Uncharted 2
  2. Uncharted 4
  3. Uncharted
  4. Uncharted 3
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#77  Edited By AznbkdX
Member since 2012 • 4284 Posts

Kind of a tough list when it comes to the top ones.

2>3>4>1 seems about right though. I played the older ones through the collection so maybe it was fatigue or a better recollection (compared to some of you who played them waiting in between) which had 3 so close to 2 and 4 being worse. Not sure which thought process it was when it comes to the overall ranking but oh well.

All I know is the first one is definitely by far the worst.

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#78 jun_aka_pekto
Member since 2010 • 25255 Posts

Good to see there are some more who gave UC3 a better chance. It used to be I was the only one openly saying UC3 was my favorite. ;)

UC3, UC2, UC1. Never played (yet) UC4.

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#79 samfisher56
Member since 2005 • 772 Posts

1 was revolutionary for its time if you missed out on it when it came out then its your fault

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#80 loe12k
Member since 2013 • 3465 Posts

I be buying the Uncharted collection later. From reading the comments most of you think Uncharted 2 is the best one?

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#81 KMP
Member since 2017 • 380 Posts

@loe12k: 4 is the best, followed by 2. After that there is no agreement on 3 being good (it isn't) and 1 is severely flawed in at least a few aspects, though I have a big soft spot for it.

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#82 loe12k
Member since 2013 • 3465 Posts

@kmp said:

@loe12k: 4 is the best, followed by 2. After that there is no agreement on 3 being good (it isn't) and 1 is severely flawed in at least a few aspects, though I have a big soft spot for it.

I will pick up 4 too, just want to start from the beginning.

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#83  Edited By ArchoNils2
Member since 2005 • 10534 Posts

2 >> 4 = 1 > 3 > GA

No idea where to put the comic and the card game...

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#84 Valgaav_219
Member since 2017 • 3132 Posts

1. Uncharted 2: Among Thieves

2. Uncharted 4: A Thief's End

3. Uncharted: Golden Abyss(Y'all trippin. This game was great and a serious gem to have on handheld. Almost as good as PS3 graphics imo)

4. Uncharted 3: Drake's Deception

5. Uncharted: Drake's Fortune