Rdr2 is as much an RPG as Witcher... Change my mind.

Avatar image for TheEroica
TheEroica

24595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1  Edited By TheEroica  Moderator
Member since 2009 • 24595 Posts

Im in Valentine, world is open to me now. I'm picking and choosing missions and opening systems as I discover them... Gambling, the fence... Bathing..... Etc. I am constantly managing the attributes, appearance and inventory and every mission is deeply rooted in characters and story telling...

It is not possible to call the Witcher an WRPG and also call RDR2 something else....

Change my mind...

Avatar image for Grey_Eyed_Elf
Grey_Eyed_Elf

7971

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

Well by definition alone many games are RPG now... Farcry 5 is a RPG, Assassins Creed is a RPG.

Avatar image for yammireckorrdsan
YammiReckorrdSan

616

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 YammiReckorrdSan
Member since 2016 • 616 Posts

I can agree with you, as if we call "RPG" as "choose your adventure" but not stats, gear crafting, leveling up, etc etc. I personally didn't play RDR2 so I'm judgeing it based on RDR1 and I can agree with you on that.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 GarGx1
Member since 2011 • 10934 Posts

In a lot of ways the line between 3rd/1st person RPG's and Action Adventure's has blurred to the point that there is very little difference between them. You could even call the likes of Assassin's Creed Odyssey an RPG. However a true RPG should have character stats though, i.e. Strength, Dexterity etc. and not be a master of all trades, so far I don't think I've seen that in an Action Adventure game.

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

I thought about the same thing with the STALKER games, especially now that I'm playing Lost Alpha. Plenty of stats, repairs, customization and upgrades for character, weapons, ammo, suits, not to mention micromanagement of ammo, batteries, thirst, hunger, radiation poisoning, bleeding, endurance, carrying load.....

Can't just use ammo unless they're loaded into the web belt.

And this isn't even as complex as Misery for CoP. That one takes micromanagement to the extreme.

Call of Pripyat also has consequences branching that depends on the decision and actions the player takes on certain missions. It could mean lower prices for artifacts I sell and/or other factions shooting my character on sight. The consequences would last for the rest of the game.

Avatar image for deactivated-5c56012aaa167
deactivated-5c56012aaa167

2538

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#6 deactivated-5c56012aaa167
Member since 2016 • 2538 Posts

Most of games are trying to have anything and be everything.

For example the Survival Horror games were never shooter games but they began becoming 3rd person/1st person shooter games.

Cover system originally was made for Time Crisis games now lots of 3rd persons use that.

character progression only appeared in RPGs but more and more genres started using it.(I think that Tomb Raider and the Angel Of Darkness was the first none RPG game using this feature)

driving was exclusive for driving focused games but GTA was the first game that had both driving and on foot sections.

Most of the developers also try to add stealth in their games even when their games were not stealth focused.(GTA SA for example)

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#7  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

I genuinely don't even know the definition of RPG any more. Most games seem to have what I used to consider core features of RPGs

Avatar image for davillain
DaVillain

58819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#8 DaVillain  Moderator
Member since 2014 • 58819 Posts

@xantufrog said:

I genuinely don't even know the definition of RPG any more. Most games seem to have what I used to consider core features of RPGs

If the game has any "leveling up" system, then I consider it RPG.

Avatar image for howmakewood
Howmakewood

7842

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 Howmakewood
Member since 2015 • 7842 Posts

So 2 has consequences on your actions now?

Avatar image for nepu7supastar7
nepu7supastar7

6773

Forum Posts

0

Wiki Points

0

Followers

Reviews: 51

User Lists: 0

#10  Edited By nepu7supastar7
Member since 2007 • 6773 Posts

@TheEroica:

1. RDR2 has no actual level up system.

2. You gain zero experience from enemies.

3. Rpg's aren't about gambling or bathing...etc.

These two factors alone are fundamental in defining an rpg. Red Dead Redemption 2 is as much of an rpg as Legend of Zelda, if anything. But the Witcher is far deeper into the genre than that. Rpg's aren't about changing your appearance and almost any kind of game lets you manage minor attributes.

Avatar image for TheEroica
TheEroica

24595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#11 TheEroica  Moderator
Member since 2009 • 24595 Posts

@davillain-: rdr2 levels up like Skyrim... Action based. Plus you can upgrade all your weapons and you have a general obligation to keep clean and manage the social interactions between characters and even horses!

Avatar image for pyro1245
pyro1245

9525

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#12  Edited By pyro1245
Member since 2003 • 9525 Posts

I'll agree with that.

This is why I like 'tags' instead of genres.

They are both open-world, action, adventure, RPGs.

RPG comes last because it is the least descriptive of how the game plays. I would say both Witcher 3 and RDR2 have the same tags, in the same order.

Avatar image for deactivated-5c18005f903a1
deactivated-5c18005f903a1

4626

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

Unless you can put +2 points in to dexterity it's not an RPG. These are rules.

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 jun_aka_pekto
Member since 2010 • 25255 Posts
@boycie said:

Unless you can put +2 points in to dexterity it's not an RPG. These are rules.

Dexterity usually apply to skill with weapons. In an RPG with guns, upgrades can decrease reload times, increase accuracy, fire rate, etc.

Avatar image for cainetao11
cainetao11

38086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#16 cainetao11
Member since 2006 • 38086 Posts

Knock this battery off my shoulder

Avatar image for DocSanchez
DocSanchez

5557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#17 DocSanchez
Member since 2013 • 5557 Posts

In essence it is. You do upgrade as the game goes on. Your strength does as does your stamina and health. Your guns and horse getting better can be seen as upgrades too, and the wealth of things to do and ways to play does give you the freedom you'd expect in an RPG.

The old dice roll definitions no longer apply, and they haven't done for a long time.

Avatar image for davillain
DaVillain

58819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#18 DaVillain  Moderator
Member since 2014 • 58819 Posts

@TheEroica said:

@davillain-: rdr2 levels up like Skyrim... Action based. Plus you can upgrade all your weapons and you have a general obligation to keep clean and manage the social interactions between characters and even horses!

Sounds about right. I haven't even look at the gameplay, so once it hits PC, guess I'll be playing Western RPG game and I'm okay with that :)

Avatar image for robert_sparkes
robert_sparkes

7844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#19 robert_sparkes
Member since 2018 • 7844 Posts

At least you know with rockstar your getting your money's worth.

Avatar image for Alucard_Prime
Alucard_Prime

10107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#20 Alucard_Prime
Member since 2008 • 10107 Posts

No I disagree, dont have time for a detailed post so Ill just say this about RDR2:

-Dialogue sequences not nearly as long/elaborate, not as many choices in each.

-RPG elements are very light in comparison to TW3, I dont spend nearly as much time in the skills/level up tree for instance, there is not really one in RDR2. Different kind of game for me. Its action-adventure with RPG elements, but not a full fledged RPG at its core.

Avatar image for blueinheaven
blueinheaven

5567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#21  Edited By blueinheaven
Member since 2008 • 5567 Posts
@Alucard_Prime said:

-RPG elements are very light in comparison to TW3, I dont spend nearly as much time in the skills/level up tree for instance, there is not really one in RDR2. Different kind of game for me. Its action-adventure with RPG elements, but not a full fledged RPG at its core.

You know it's funny, what you're saying about RDR2 is exactly what I have always said about Witcher 3, it's an action game with very light RPG elements, not a fully fledged RPG. I haven't played RDR2 for comparison.

Avatar image for robert_sparkes
robert_sparkes

7844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#22 robert_sparkes
Member since 2018 • 7844 Posts

I'm enjoying the rpg elements the hunting changes the pace well enough.

Avatar image for deactivated-5d78760d7d740
deactivated-5d78760d7d740

16386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#23 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

It's not as much of an RPG as The Witcher because there are no skills or alternate builds involved. There are also way less side missions. At most you just level up as you go in the game, but progression is very linear.

It's more of an open world action adventure game with some deep RPG elements.

Avatar image for whatafailure
WhatAFailure

608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#24 WhatAFailure
Member since 2017 • 608 Posts

As much as I'm loving RDR2, I don't think it qualifies because there are no complex skill trees. You still have to pay more attention to stats and percentages in The Witcher.

That said, there is definitely way more to do and think about in RDR2 than the previous game. Taking care of your horse is necessary, eating to avoid stamina-health loss, gun maintenance, overhauled outfit system more closer to GTA now, and being limited in the number of weapons you carry on your person (much better imo, as you now have to think ahead of time about your encounters).

Avatar image for Jag85
Jag85

20727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#25 Jag85
Member since 2005 • 20727 Posts

RPG has always been a loosely-defined label, even as far back as D&D itself. Different people interpret RPG to mean different things.

Avatar image for WitIsWisdom
WitIsWisdom

10468

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#26 WitIsWisdom
Member since 2007 • 10468 Posts

I don't feel it's an RPG although AC:O feels a lot like one.

Avatar image for henrythefifth
henrythefifth

2502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#27 henrythefifth
Member since 2016 • 2502 Posts

I dont think Rockstar knew what they wanted RDR2 to be.

Its like they did not know what they were aiming for, so all their shots went wide..

Avatar image for babyjoker1221
babyjoker1221

1313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 babyjoker1221
Member since 2015 • 1313 Posts

@henrythefifth said:

Its like they did not know what they were aiming for, so all their shots went wide..

If only your dad's had did the same. Ohhh burn!!

j/k. ;)

Avatar image for R4gn4r0k
R4gn4r0k

49190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 R4gn4r0k
Member since 2004 • 49190 Posts
@Grey_Eyed_Elf said:

Well by definition alone many games are RPG now... Farcry 5 is a RPG, Assassins Creed is a RPG.

Or what about:

Far Cry 5: FPS with RPG elements, I mean it's still mainly an FPS

AC: Action advencture with RPG elements

So many genres have added RPG elements now :)

Avatar image for 2Chalupas
2Chalupas

7286

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#30 2Chalupas
Member since 2009 • 7286 Posts

I've been saying this for years now. Grand Theft Auto (and now RDR) has always basically been an RPG.

@davillain- said:
@xantufrog said:

I genuinely don't even know the definition of RPG any more. Most games seem to have what I used to consider core features of RPGs

If the game has any "leveling up" system, then I consider it RPG.

That's really just artificial nonsense though. Not even really a game mechanic, it's just the amount of HP assigned to enemies. Any game can assign 1 hit kills, or 10 hit kills. depending on the amount of HP an enemy character gets relative to the power of an attack. I guess traditionally RPG"s make those HP's "visible" to the player, so they have to do the math in their head and forumulate a strategy to get the HP down to zero. I don't mind the rare game that still does this, but it's rather archaic form of gameplay IMO, really better suited for turn based type games.

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#31 FrozenLiquid
Member since 2007 • 13555 Posts

@blueinheaven said:
@Alucard_Prime said:

-RPG elements are very light in comparison to TW3, I dont spend nearly as much time in the skills/level up tree for instance, there is not really one in RDR2. Different kind of game for me. Its action-adventure with RPG elements, but not a full fledged RPG at its core.

You know it's funny, what you're saying about RDR2 is exactly what I have always said about Witcher 3, it's an action game with very light RPG elements, not a fully fledged RPG. I haven't played RDR2 for comparison.

Witcher 3's RPG elements aren't very light. You'll still get screwed in theory if you are out-levelled in character, items, and equipment.

And I say in theory, because the skill tree is imbalanced. After level 10 or so, you can just spam an upgraded quen, dodge strafe, and light attack every enemy until the credits roll. Even if you have under performing weapons and gear, as long as you know the attack patterns and as long as you have the dexterity, you can slay enemies that are supposedly much stronger.

Avatar image for clone01
clone01

29845

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 clone01
Member since 2003 • 29845 Posts

@TheEroica said:

Im in Valentine, world is open to me now. I'm picking and choosing missions and opening systems as I discover them... Gambling, the fence... Bathing..... Etc. I am constantly managing the attributes, appearance and inventory and every mission is deeply rooted in characters and story telling...

It is not possible to call the Witcher an WRPG and also call RDR2 something else....

Change my mind...

I'm not gonna try to change your mind. I just came here to read the fanboy rage!

Avatar image for TheEroica
TheEroica

24595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 TheEroica  Moderator
Member since 2009 • 24595 Posts

@whatafailure: but, what I don't manage in terms of staring at skill trees, I do manage in terms of the moment to moment attributes of my character.

Its not different than survival mode on Fallout new Vegas. I played that mode throughout the entire game, eating, sleeping, managing radiation. Rdr2 plays mostly the same.

I'm choosing his look, his weapons, his weapons looks, his weapons attributes,

it has crafting, cooking, random encounters and its very narrative heavy and character focused... It literally sometimes feels like playing the Witcher to me...

Rdr has better horses though, and it's not even close.

Avatar image for TheEroica
TheEroica

24595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34  Edited By TheEroica  Moderator
Member since 2009 • 24595 Posts

@nepu7supastar7:

Rdr2 DOES have a leveling sysyem

You get no experience from enemies in Skyrim...

... Because they share the same leveling concept. It's skill based.

Is Skyrim not an RPG either?

Avatar image for nepu7supastar7
nepu7supastar7

6773

Forum Posts

0

Wiki Points

0

Followers

Reviews: 51

User Lists: 0

#35 nepu7supastar7
Member since 2007 • 6773 Posts

@TheEroica:

But that's different. The level up system in Skyrim makes a huge difference in combat while in RDR2, you only feel a bump. Basically, the rpg-like aspects RDR 2 has are mostly used as gimmicks. But they don't function to their full capacity like in real rpg's.

Maybe we can call it an rpg for having it in general but on a scale, it's lighter than CokeZero.

Avatar image for robert_sparkes
robert_sparkes

7844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#36 robert_sparkes
Member since 2018 • 7844 Posts

The levelling system does make a difference I have felt a difference as I'm progressing not massive but definitely noticeable.

Avatar image for Jag85
Jag85

20727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#37 Jag85
Member since 2005 • 20727 Posts
@R4gn4r0k said:
@Grey_Eyed_Elf said:

Well by definition alone many games are RPG now... Farcry 5 is a RPG, Assassins Creed is a RPG.

Or what about:

Far Cry 5: FPS with RPG elements, I mean it's still mainly an FPS

AC: Action advencture with RPG elements

So many genres have added RPG elements now :)

"RPG" is no longer a real genre anymore, but just a set of mechanics that you can apply to any genre.