Redbox is awesome guys. Just beat infamous 2. Only cost me 2.17. I'm lovingit

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crusadernm

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#1 crusadernm
Member since 2009 • 1609 Posts

Anyone try any other games on redbox? Just launched on the 16th. They have pretty good initial selection.

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Dr_Snood

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#2 Dr_Snood
Member since 2008 • 2547 Posts
Damn is the game that short? And no I haven't tried it yet.
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Not-A-Stalker

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#3 Not-A-Stalker
Member since 2006 • 5165 Posts

The kiosk at the Walmart right down the street from me doesn't have games in it :( I've never used Redbox though. Do you have to return the movie or game within a certain time period?

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Luxen90

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#4 Luxen90
Member since 2006 • 7427 Posts
I didn't know Redbox was doing games too, that's pretty cool.
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crusadernm

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#5 crusadernm
Member since 2009 • 1609 Posts

Damn is the game that short? And no I haven't tried it yet.Dr_Snood

About 8-10 hours. I didn't do much side missions though.

I'm gonna try red faction armegeddon. I heard that game is even shorter. Gonna beat it for 2 bucks. lol.

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Dr_Snood

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#6 Dr_Snood
Member since 2008 • 2547 Posts
I didn't know Redbox was doing games too, that's pretty cool.Luxen90
Yeah $2 a day which can get pretty pricey if you don't beat games fast.
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SRTtoZ

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#7 SRTtoZ
Member since 2009 • 4800 Posts
Damn is the game that short? And no I haven't tried it yet.Dr_Snood
No. He put some serious marathon sessions together. Im 15 hours into it and I still have some powers left to unlock.
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crusadernm

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#8 crusadernm
Member since 2009 • 1609 Posts

The kiosk at the Walmart right down the street from me doesn't have games in it :( I've never used Redbox though. Do you have to return the movie or game within a certain time period?

Not-A-Stalker

It's 2 dollars per day. I would rent the game after 9 am. Then you have it for 36 hours.

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LegatoSkyheart

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#9 LegatoSkyheart
Member since 2009 • 29733 Posts

since when did this start happening?

I gotta get on that RedBox now that it's offering Games.

Might save some money on this.

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Elann2008

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#10 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Luxen90"]I didn't know Redbox was doing games too, that's pretty cool.Dr_Snood
Yeah $2 a day which can get pretty pricey if you don't beat games fast.

Still better than buying the game @ $60 at never touching it again after a week. Let's say you rent it for 7 days, @ $14.. still better than $60.
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GeneralShowzer

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#11 GeneralShowzer
Member since 2010 • 11598 Posts
Stuff like this is killing off developers.
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Vari3ty

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#12 Vari3ty
Member since 2009 • 11111 Posts

Stuff like this is killing off developers.GeneralShowzer

Yep. Although digital distribution is going to kill off Redbox.

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slipknot0129

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#13 slipknot0129
Member since 2008 • 5832 Posts

Got a question. If I rent a game then could I return the game to a location that doesnt have games?

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Kickinurass

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#14 Kickinurass
Member since 2005 • 3357 Posts

Stuff like this is killing off developers.GeneralShowzer

Don't rental services likes this have to pay royalties to the developers? I though that's how they were allowed to rent the games out in the first place.

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tccavey2

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#15 tccavey2
Member since 2007 • 1559 Posts

Stuff like this is killing off developers.GeneralShowzer

or.. widens the audience with increased availbility. It's not much different then renting games from blockbuster used to be...

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GeneralShowzer

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#16 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.tccavey2

or.. widens the audience with increased availbility. It's not much different then renting games from blockbuster used to be...

Why would anyone pay 60$ for Infamous 2 when you can finish it for 2$. Why would any developer bother with single player games ever again? This isn't good in any way.
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Supabul

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#17 Supabul
Member since 2004 • 4266 Posts

I'd rather wait for a price cut and buy the game, I don't like renting, I like owning

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CassiusGaius

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#18 CassiusGaius
Member since 2006 • 865 Posts

Stuff like this is killing off developers.GeneralShowzer

Its going to hurt the industry, but I think it will have a greater effect on bad games. Anyone interested in DNF for example should just rent it for a day and get it out of their systems like I did. I played the game for 2 hours or so and just returned it. Whats really great about the service is you can actually get new games right away not having to wait weeks from gamefly or if you actually still have brick and mortar places still open not have to fight over the 2-3 copies they usually only get.

I picked up Infamous 2 and I think the projected price for beating it will be $6 bucks. Though, I sorta feel guilty about this because Infamous 2 is an awesome game.

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chikenfriedrice

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#19 chikenfriedrice
Member since 2006 • 13561 Posts

you beat it in one night?

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chikenfriedrice

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#20 chikenfriedrice
Member since 2006 • 13561 Posts

[QUOTE="Dr_Snood"][QUOTE="Luxen90"]I didn't know Redbox was doing games too, that's pretty cool.Elann2008
Yeah $2 a day which can get pretty pricey if you don't beat games fast.

Still better than buying the game @ $60 at never touching it again after a week. Let's say you rent it for 7 days, @ $14.. still better than $60.

still not as good as Gamefly

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Ravensmash

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#21 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.Kickinurass

Don't rental services likes this have to pay royalties to the developers? I though that's how they were allowed to rent the games out in the first place.

I guess so - the publishers have to allow it, so presumably a deal is in place with the studios.
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good_sk8er7

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#22 good_sk8er7
Member since 2009 • 4327 Posts

I might use it just to try out new games before purchasing them.

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enterawesome

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#23 enterawesome
Member since 2009 • 9477 Posts

Stuff like this is killing off developers.GeneralShowzer
No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

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lazerface216

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#24 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.enterawesome

No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

it's no use man. rental services and the used games market have all of a sudden become an evil scurge on the industry, much worse than piracy.

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GeneralShowzer

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#25 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.enterawesome

No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it.
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Heil68

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#26 Heil68
Member since 2004 • 60811 Posts
The first game took me over 20 hours to beat, I'll wait till it drops to 1/2 price and then just buy it.
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GeneralShowzer

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#27 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="enterawesome"]

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.lazerface216

No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

it's no use man. rental services and the used games market have all of a sudden become an evil scurge on the industry, much worse than piracy.

And why do you think developers enforce online passes, or free DLC with new copies. They are fed up with not seeing a cent of their money, while Gamestop takes it all. It's obviosly hurting them since they are trying so hard to avoid it.
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enterawesome

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#28 enterawesome
Member since 2009 • 9477 Posts
[QUOTE="enterawesome"]

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.GeneralShowzer

No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it.

Do you know he would have bought it if rental wasn't an option? We don't, so we can't make the assumption that the publisher is losing money on it. Right now, it's a gain. Just imagine if all those rental services disappeared, would publishers really make more money? I'd imagine they'd lose money, because those services aren't paying for copies of games to shipped to them nor are they paying royalties, and the people who use rental over purchase just won't spend a dime on the game at all.
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GeneralShowzer

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#29 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="enterawesome"] No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

enterawesome

Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it.

Do you know he would have bought it if rental wasn't an option? We don't, so we can't make the assumption that the publisher is losing money on it. Right now, it's a gain. Just imagine if all those rental services disappeared, would publishers really make more money? I'd imagine they'd lose money, because those services aren't paying for copies of games to shipped to them nor are they paying royalties, and the people who use rental over purchase just won't spend a dime on the game at all.

He played trough a just released game for 2$... I don't know how rentals really work, never really used them.Maybe some renting services are good for the publishers. But this isn't good. It will just kill SP gaming more rapidly.

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lazerface216

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#30 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

[QUOTE="enterawesome"] No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

GeneralShowzer

it's no use man. rental services and the used games market have all of a sudden become an evil scurge on the industry, much worse than piracy.

And why do you think developers enforce online passes, or free DLC with new copies. They are fed up with not seeing a cent of their money, while Gamestop takes it all. It's obviosly hurting them since they are trying so hard to avoid it.

i agree, i just don't think it's as bad as the interwebs or these corporate shills would like you to believe, it has more to do with greed. you're mostly seeing big namepublishers like EA doing this, you don't see devs like valve hopping on this bandwagon. if you make a good game it will sell. plus, like others have mentioned rental services pay some sort of royalties to rent their games out.

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lazerface216

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#31 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

[QUOTE="enterawesome"] No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

GeneralShowzer

it's no use man. rental services and the used games market have all of a sudden become an evil scurge on the industry, much worse than piracy.

They are fed up with not seeing a cent of their money, while Gamestop takes it all.

...but they sure love throwing gamestop exclusive DLC for buying from them. that makes alot of sense huh? seeing as gamestop is supposedly killing their industry and all.

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enterawesome

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#32 enterawesome
Member since 2009 • 9477 Posts

[QUOTE="enterawesome"][QUOTE="GeneralShowzer"] Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it. GeneralShowzer

Do you know he would have bought it if rental wasn't an option? We don't, so we can't make the assumption that the publisher is losing money on it. Right now, it's a gain. Just imagine if all those rental services disappeared, would publishers really make more money? I'd imagine they'd lose money, because those services aren't paying for copies of games to shipped to them nor are they paying royalties, and the people who use rental over purchase just won't spend a dime on the game at all.

He played trough a just released game for 2$... I don't know how rentals really work, never really used them.Maybe some renting services are good for the publishers. But this isn't good. It will just kill SP gaming more rapidly.

Why would it kill single player gaming? Sony made money off of this exchange either way.
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GeneralShowzer

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#33 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="lazerface216"]

it's no use man. rental services and the used games market have all of a sudden become an evil scurge on the industry, much worse than piracy.

lazerface216

And why do you think developers enforce online passes, or free DLC with new copies. They are fed up with not seeing a cent of their money, while Gamestop takes it all. It's obviosly hurting them since they are trying so hard to avoid it.

i agree, i just don't think it's as bad as the interwebs or these corporate shills would like you to believe, it has more to do with greed. you're mostly seeing big namepublishers like EA doing this, you don't see devs like valve hopping on this bandwagon. if you make a good game it will sell. plus, like others have mentioned rental services pay some sort of royalties to rent their games out.

Can you just think for a second how much royalty they are getting? From those 2 or 4 dollars? Hey developers thank you so much for those dozens of hours of enjoyment, on a game that costed you 20 million dollars to make, HERES YOUR ONE DOLLAR. Don't spend it all in one place. And it's not just EA jumping on used games it's also THQ. And others.
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GeneralShowzer

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#34 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]

[QUOTE="enterawesome"] Do you know he would have bought it if rental wasn't an option? We don't, so we can't make the assumption that the publisher is losing money on it. Right now, it's a gain. Just imagine if all those rental services disappeared, would publishers really make more money? I'd imagine they'd lose money, because those services aren't paying for copies of games to shipped to them nor are they paying royalties, and the people who use rental over purchase just won't spend a dime on the game at all.enterawesome

He played trough a just released game for 2$... I don't know how rentals really work, never really used them.Maybe some renting services are good for the publishers. But this isn't good. It will just kill SP gaming more rapidly.

Why would it kill single player gaming? Sony made money off of this exchange either way.

Because they already have a big problem with PC piracy. This is just the icing on the cake. Most PC gamers would pirate them...most console gamers would pay a dollar for them. Unless you're focused on MP or 40+ hours of sandbox, they're screwed.
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gaming25

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#35 gaming25
Member since 2010 • 6181 Posts

[QUOTE="enterawesome"]

[QUOTE="GeneralShowzer"]Stuff like this is killing off developers.GeneralShowzer

No it's not. Rental services have existed since home consoles existed and it's been fine so far. Not to mention they still make money because Redbox has to buy those games themselves. And then there's also a discrepancy of consumers between people who would purchase and those that wouldn't, because a lot of people who choose to rent games are renting them because they wouldn't buy them at a store otherwise.

For instance, I rented Medal of Honor 2010 (horrible game) at Blockbuster to try the game out and kill time. I NEVER would have spent $60 on it, but renting it gave money to Blockbuster, who in turn was encouraged by my and others' rentals to continue stocking their shelves with video games they purchased, thus giving money to the developers through a rental service.

Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it.

The sales for Infamous 2 will still probably do well, so in at least Infamous 2's case, I dont see how it would be drastic.

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lazerface216

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#36 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="enterawesome"][QUOTE="GeneralShowzer"] Yes, it is. That's why we see more and more developers putting the main focus on MP and social features. People will just pay 2$ and be done with it. How much money do you think developers will rake in on 2$ play-trough..Even if the percentage is something like 30%.. Look at this thread..What's wrong with Infamous 2 ? It's easily 25+ hours with side quests, and it has replayability. It has great review scores. I own the game myself and I think it's great. So why didn't people buy it..There is no reason not to buy it. GeneralShowzer

Do you know he would have bought it if rental wasn't an option? We don't, so we can't make the assumption that the publisher is losing money on it. Right now, it's a gain. Just imagine if all those rental services disappeared, would publishers really make more money? I'd imagine they'd lose money, because those services aren't paying for copies of games to shipped to them nor are they paying royalties, and the people who use rental over purchase just won't spend a dime on the game at all.

He played trough a just released game for 2$... I don't know how rentals really work, never really used them.Maybe some renting services are good for the publishers. But this isn't good. It will just kill SP gaming more rapidly.

you've never rented a game before? i know blockbuster and hollywood video are a thing of the past but i've never met anyone who's never ever rented a game before. i mean, even when you were a kid? i don't know how old you are but i find that hard to believe.

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enterawesome

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#37 enterawesome
Member since 2009 • 9477 Posts

[QUOTE="enterawesome"][QUOTE="GeneralShowzer"]

He played trough a just released game for 2$... I don't know how rentals really work, never really used them.Maybe some renting services are good for the publishers. But this isn't good. It will just kill SP gaming more rapidly.

GeneralShowzer

Why would it kill single player gaming? Sony made money off of this exchange either way.

Because they already have a big problem with PC piracy. This is just the icing on the cake. Most PC gamers would pirate them...most console gamers would pay a dollar for them. Unless you're focused on MP or 40+ hours of sandbox, they're screwed.

Sony isn't seeing that dollar though, they're seeing the massive royalties and whatever Redbox payed for all the games to be stocked and shipped.

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#38 Lethalhazard
Member since 2009 • 5451 Posts
Stuff like this isn't killing the industry. If you make good games, people will buy it for full price...it just has to be more timeless. I know I'd pay full price for something as good as ...say...Metroid Prime 1 (my fav game)......but I wouldn't pay full price for 99.99% of games released nowadays. It's a nice option to have rather than pay full price and get some sketchy game that might not be good.
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#39 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="lazerface216"]

[QUOTE="GeneralShowzer"] And why do you think developers enforce online passes, or free DLC with new copies. They are fed up with not seeing a cent of their money, while Gamestop takes it all. It's obviosly hurting them since they are trying so hard to avoid it.GeneralShowzer

i agree, i just don't think it's as bad as the interwebs or these corporate shills would like you to believe, it has more to do with greed. you're mostly seeing big namepublishers like EA doing this, you don't see devs like valve hopping on this bandwagon. if you make a good game it will sell. plus, like others have mentioned rental services pay some sort of royalties to rent their games out.

Can you just think for a second how much royalty they are getting? From those 2 or 4 dollars? Hey developers thank you so much for those dozens of hours of enjoyment, on a game that costed you 20 million dollars to make, HERES YOUR ONE DOLLAR. Don't spend it all in one place. And it's not just EA jumping on used games it's also THQ. And others.

that's one single example that a poster here mentioned. you think everyone who rents a game is going to beat it in one day? and if they rented it, hated it and sent it back a day later then i would consider that good thing for the average gamer not to waste $40-60 on a game they absolutely didn't like.

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#40 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="enterawesome"] Why would it kill single player gaming? Sony made money off of this exchange either way.enterawesome

Because they already have a big problem with PC piracy. This is just the icing on the cake. Most PC gamers would pirate them...most console gamers would pay a dollar for them. Unless you're focused on MP or 40+ hours of sandbox, they're screwed.

Sony isn't seeing that dollar though, they're seeing the massive royalties and whatever Redbox payed for all the games to be stocked and shipped.

Oh, MASSIVE royalties...i bet. Sony is not getting rich over this trust me...They are just loosing potential sales...Infamous 2 is not a short game, neither is it a mediocre game. There is not excuse...
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#41 enterawesome
Member since 2009 • 9477 Posts
[QUOTE="enterawesome"]

[QUOTE="GeneralShowzer"] Because they already have a big problem with PC piracy. This is just the icing on the cake. Most PC gamers would pirate them...most console gamers would pay a dollar for them. Unless you're focused on MP or 40+ hours of sandbox, they're screwed.GeneralShowzer

Sony isn't seeing that dollar though, they're seeing the massive royalties and whatever Redbox payed for all the games to be stocked and shipped.

Oh, MASSIVE royalties...i bet. Sony is not getting rich over this trust me...They are just loosing potential sales...Infamous 2 is not a short game, neither is it a mediocre game. There is not excuse...

Yep, you bet. For a big-budget, highly advertised game like Infamous 2, absolutely. And if Sony was losing money, why in holy hell do think they're allowing Redbox to distribute their games?
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#42 gaming25
Member since 2010 • 6181 Posts
[QUOTE="GeneralShowzer"][QUOTE="enterawesome"]

Because they already have a big problem with PC piracy. This is just the icing on the cake. Most PC gamers would pirate them...most console gamers would pay a dollar for them. Unless you're focused on MP or 40+ hours of sandbox, they're screwed.GeneralShowzer
Sony isn't seeing that dollar though, they're seeing the massive royalties and whatever Redbox payed for all the games to be stocked and shipped.

Oh, MASSIVE royalties...i bet. Sony is not getting rich over this trust me...They are just loosing potential sales...Infamous 2 is not a short game, neither is it a mediocre game. There is not excuse...

Like I said, Infamous 2 will sell well regardless.
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#43 GeneralShowzer
Member since 2010 • 11598 Posts
OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.
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#44 gaming25
Member since 2010 • 6181 Posts
OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.GeneralShowzer
I think the discussion here is how much they are effecting the industry. The point that I am trying to make is that games like Infamous 2 are still selling well regardless.
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#45 enterawesome
Member since 2009 • 9477 Posts

OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.GeneralShowzer
What the heck are you talking about? WHAT PUBLISHERS COMPLAIN ABOUT RENTAL SERVICES? You know who? Nobody, not until you can pull some evidence supporting that. In fact, I don't think there is any. Why don't you think long and hard about why publishers would allow their games to be distributed on rental services if they're taking losses, then get back to us.

EDIT: Changed "hell" to "heck". My primitive tongue slipped again, apolagies to all.

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#46 lazerface216
Member since 2008 • 7564 Posts

OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.GeneralShowzer

what devs have actually come out and said that? and i never said that it's "helping" the industry, i just don't think it's "hurting" the industry as much as these big name publishers or the internetz would like you to believe.

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#47 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.enterawesome
What the hell are you talking about? WHAT PUBLISHERS COMPLAIN ABOUT RENTAL SERVICES? You know who? Nobody, not until you can pull some evidence supporting that. In fact, I don't think there is any. Why don't you think long and hard about why publishers would allow their games to be distributed on rental services if they're taking losses, then get back to us.

http://twitter.com/#!/therealcliffyb/statuses/63733692027248640
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#48 enterawesome
Member since 2009 • 9477 Posts
[QUOTE="enterawesome"][QUOTE="GeneralShowzer"]OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.GeneralShowzer
What the hell are you talking about? WHAT PUBLISHERS COMPLAIN ABOUT RENTAL SERVICES? You know who? Nobody, not until you can pull some evidence supporting that. In fact, I don't think there is any. Why don't you think long and hard about why publishers would allow their games to be distributed on rental services if they're taking losses, then get back to us.

http://twitter.com/#!/therealcliffyb/statuses/63733692027248640

Perhaps you can point out where rentals were mentioned in that?
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#49 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]OK, so in this thread even though developers and publishers say how used games and rentals are bad for them, still people here are convincing themselves that somehow they are helping the industry and bringing massive profit to it. You can do what you like guys, but you're arguments are going against the ones of the developers. It's hurting the industry, bad, end of story.lazerface216

what devs have actually come out and said that? and i never said that it's "helping" the industry, i just don't think it's "hurting" the industry as much as these big name publishers or the internetz would like you to believe.

So you're saying you know more than them about how much it's hurting them? That's how I understand it.
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#50 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="enterawesome"] What the hell are you talking about? WHAT PUBLISHERS COMPLAIN ABOUT RENTAL SERVICES? You know who? Nobody, not until you can pull some evidence supporting that. In fact, I don't think there is any. Why don't you think long and hard about why publishers would allow their games to be distributed on rental services if they're taking losses, then get back to us.enterawesome
http://twitter.com/#!/therealcliffyb/statuses/63733692027248640

Perhaps you can point out where rentals were mentioned in that?

Click the link in his tweet...