www.cgmagonline.com/2016/01/22/remedy-hiring-for-new-aaa-project
Remedy are on the lookout for people for a new triple A project. My bet is that it will indeed be the sequel to Anal Wake.
Why? They had already done a prototype in 2011, they had a lot of scrapped ideas, some of them they reinvented for Quantum Break as well as Sam Lake had already drawn out where he'd like to continue the story. They already have the Quantum Break engine so now the development time would've been greatly reduced.
If that was the case, then what would you like to improve in the sequel?
I wouldn't mind a change of perspective so that Alan is a guy who is to be found and we assume the role of some FBI officer.
I would also love if adventure segments during the daytime would be a lot longer and feature a lot more interaction so that we could really feel steeped in the surrounding world and its lore.
This could make the game truly unique and set it apart from generic blockbusters.
Alternatively, there could be a lot more episodes.
I want it to be like a proper whole season of a series.
What is more, I'd like it to feature combat that is about wits and intelligence and not so much pure shooting. To make enemies so weird and enigmatic that you'd have to treat them like puzzles.
I also wish this time they implemented a dynamic weather system and find some cool ways to turn all those forces of nature against you.
But that's just me, what about you?
Log in to comment