@GhoX said:
@mjorh said:
@GhoX said:
I saw backlash for always online DRM when Diablo 3 first came out. Since then? Haven't heard a thing. And complaints have been in the vast minority and usually crushed by fanboys. I mean, nobody even cared about how For Honor has always online DRM as well.
Your claim that the "backlash for that kinda DRM would be so huge" is entirely baseless. I say it's much more likely that the general public will be highly accepting of always online DRM, regardless of how much it intrudes upon their consumer rights. In the end, there will only be edgy social justice warriors who still cry about DRM.
The launch matters, and it's Diablo that we're talking about here, you can get away with it when it comes to big titles but that simply cannot be applied to all games.
If it's baseless, they why they backpedaled on Hitman? then why there's a few games with Online DRM? If EA or any other big publisher had found any chance in implementing online DRM, they would've done that in a blink of an eye
About For Honor, it's an online game .... piracy is only for offline ones.
Publishers didn't release 20 DLCs in fully priced games in the blink of an eye. They did it gradually, starting with some horse armor and minor addon. Then they realised that people kinda accept that, so now we have half the games in DLCs.
Publishers didn't introduce microtransactions with gameplay impacts in the blink of an eye. They did it gradually, starting with convenience boosts and cosmetics. Then they realised that people are totally cool with that, and now we are starting to have gameplay impacting microtransactions in fully paid games (e.g. For Honor again).
Similarly, publishers won't introduce always online DRM in the blink of an eye. They will do it gradually.
For Honor will be one of the first AAA titles which a single player campaign that requires always online. Yes, it focuses on multiplayer, but as said "gradually". First we'll have multiplayer-focused games with single player components becoming always online (i.e. COD, Battlefield, etc.). Then we'll have single-player focused games with multiplayer components becoming always online (e.g. could have been Mass Effect Andromeda, if it isn't already using Denuvo). Finally we'll just straight on have pure single-player games that require always online. It will happen, but not in the blink of an eye.
Personally, I would regard myself as fairly neutral on the DRM front, so long as it does not impact me. Pragmatically, Denuvo has no chance of impacting me, contrary to always online which requires a fairly constant and stable connection. I will defend Denuvo because it's the best thing going forward. It's better than the alternatives publishers would pursue for peace of mind, and getting rid of DRM across the industry is an altogether impossible delusion.
If you don't do them right, there will be backlash. Like the way Payday 2 handled the microtransactions, but take a look at Rainbow Six Siege, it has DLCs, it has Season Pass but everybody's happy , why? because they do it right.
They can't do it gradually, they can't even get close to it, For Honor is an Online game hence not relevant here and let's be honest, nobody cares about its Single player aspect. My point is, you will never ever see a fully fledged single player game to have Online DRM, period.
That's where you're wrong, you're like "it doesn't matter to me because it doesn't affect me" , it does affect some ppl as i showed in the picture hence it ain't good.
I can understand your view here but don't worry, they wouldn't dare to implement Online DRM in a single-player game.
My first solution to the whole piracy issue is that they should offer Demos, as i know some ppl who only pirate a game to see if it's good, so offering a Demo would go a long way. my second solution is to provide a local store in all countries so the games can be bought with the local currency hence way cheaper ! Here, in Iran, when you buy a 60$ game, you're actually giving away one third of your monthly income! It is just impossible to buy the product (especially when you're a teenager, good luck asking your dad to give one-third of his money to you), and this is the case in all of the third-world countries. Personally, i've changed my region on Steam so i can buy games cheaper (which is not possible on Origin or Uplay or Windows Store games, gotta wait for some price drop or go with Nvidia bundles...which i'm hoping Nvidia offers one for Mass Effect Andromeda otherwise i have to pay 60$ which is basically half of my income lol), yeah it is an illegal thing to do but it's fair...but majority of ppl here don't know about this and it's risky, you may get banned, hence resorting to Piracy (or using websites like this http://denuvogames.ru/?lang=en) ....Overall, my point is, consider the circumestances, it's not as simple as ppl in first-world countries think it is, it's a significant financial problem ...you can't get around that by implementing DRM.
And read this article for further insight:
http://www.pcgamer.com/the-state-of-pc-piracy-in-2016/
In Bulgaria, a new game frequently costs almost a third of a minimum wage earner’s monthly income.
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