More players doesn't make a game better, look at MAG.:lol: Nor makes it worse...[QUOTE="Ratchet_Fan8"]60 playerz online with no laggg and that Co-op is epic i'll say Resistance...lotssssssss of people are gonna disagree with me thoughmitu123
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[QUOTE="hockeyruler12"] You'll quickly notice that Halo takes a lot more skill than Call of Duty Ilikemyname420Alot of fanboys for both games keep saying one game or the other takes more skill.....and all of them are full of crap. It's harder to be good at Halo than it is CoD.
[QUOTE="mitu123"]More players doesn't make a game better, look at MAG.:lol: Nor makes it worse... True, but sometimes it can.[QUOTE="Ratchet_Fan8"]60 playerz online with no laggg and that Co-op is epic i'll say Resistance...lotssssssss of people are gonna disagree with me thoughkuraimen
[QUOTE="Ilikemyname420"][QUOTE="hockeyruler12"] You'll quickly notice that Halo takes a lot more skill than Call of Duty DarkLink77Alot of fanboys for both games keep saying one game or the other takes more skill.....and all of them are full of crap. It's harder to be good at Halo than it is CoD. I agree with this from what I played of both series.
It's harder to be good at Halo than it is CoD. I agree with this from what I played of both series.[QUOTE="DarkLink77"][QUOTE="Ilikemyname420"] Alot of fanboys for both games keep saying one game or the other takes more skill.....and all of them are full of crap.mitu123
How to be good @ CoD:
Not that hard
I agree with this from what I played of both series.[QUOTE="mitu123"]
[QUOTE="DarkLink77"] It's harder to be good at Halo than it is CoD. DroidPhysX
How to be good @ CoD:
Not that hard
I know that, I was agreeing with him about being good at Halo is harder than COD.And LOL at noobtubes, that killed COD for me.:lol:
More players doesn't make a game better, look at MAG.:lol: MAG was horrible,yes but Resistance 2 was much better for me.\ So stop being such hater and take an opinnion(sp) >_>[QUOTE="Ratchet_Fan8"]60 playerz online with no laggg and that Co-op is epic i'll say Resistance...lotssssssss of people are gonna disagree with me thoughmitu123
[QUOTE="DroidPhysX"]
[QUOTE="mitu123"] I agree with this from what I played of both series.
mitu123
How to be good @ CoD:
Not that hard
I know that, I was agreeing with him about being good at Halo is harder than COD.And LOL at noobtubes, that killed COD for me.:lol:
I know, I know :P. I havent played CoD since May because of that combo
[QUOTE="mitu123"]More players doesn't make a game better, look at MAG.:lol: MAG was horrible,yes but Resistance 2 was much better for me.\ So stop being such hater and take an opinnion(sp) >_> I'm not hating, I like Resistance!:D[QUOTE="Ratchet_Fan8"]60 playerz online with no laggg and that Co-op is epic i'll say Resistance...lotssssssss of people are gonna disagree with me thoughRatchet_Fan8
Bit of background , I got swallowed by the hype and spontaneously bought the 360 on Monday and then halo reach on Tuesday. And my first impressions are .. Meh - exactly the same impression I had of resistance after having played cod4. I did eventually learn to like that game, but I am amazed at how much the lemmings on here used to bash the cows over resistance. Having played halo for the first time, to me it feels like a carbon copy of resistance, ( yes I kow halo came out first, but since I played resistance first, that impression is burned in my memory). The gunplay, movement, mechanics, jumping, sensitivity, enemies, shots required to kill, no aiming down the sites (this should be illegal in all FPS's) all feel exactly the same. Multiplayer seems dated, with no atmosphere, and this is exactly how I felt about resistance the first time I went online. Battlefield bad company has an amazing atmosphere on line, like one is in the middle of a war, call of duty similar, but less so. Resistance and halo feel very outdated in this respect. I'm gonna keep slogging away at it, hopefully my impression will improve. cod4ownzzz
I think resistance is a joke,it is not even in the same league as halo.Halo a carbon copy,wrong halo paved a way for all shooters out there,and halos mulitplayer is beyond any ps3 game that i know of.I bet you only played a few mins of halo,and already made up your mind that you were'nt going to like it.Please don't call me a fanboy,i have a ps3 as well.
[QUOTE="Metalscarz"][QUOTE="kuraimen"] Look at the difference in metacritic score of Halo Reach between the critics score and the users score. It's the same with every Halo game there ;)kuraimen
So the few thousand people who made an account on metacritic to click the slider represent the millions of people who either bought or played the games? Even the System Wars love child Uncharted 2 is almost a full point lower on the user end at Metacritic. In fact Modnation racers has an 8.9 Over the 8.8 for U2 and 8.2 for RDR. Really? Exactly.
In short, metacritic's flawed aggregate review system is even worse on the user end.
It's the closest we have to seeing how everyone regards a game. Can you develop a more objective method to calculate overrateness?yeah, get me the latest numbers for Resistance 2's online player count.
and I'll get that figured out for you. Halo 3, pre-Reach already had KZ2 beat 3:1 even though it was over twice as old. and I purposely overestimated
KZ2's numbers for the sake of a fair argument.
that's entirely objective and can't be interfered with by fanboys;)
but I DO like the sudden change to using user scores. I'm sorry, but AW's pre-release MC score disproves their objective use. grasp for more straws.
and lol @ R2's MC user score. it's not even a quality game by your rules. :?:|:lol:
[QUOTE="Grawse"]
Resistance wants to be Halo.
Master_ShakeXXX
No it doesn't. Other than it being a sci fi FPS it's nothing like Halo.
The way tc has been describing it it seems so much like to him[QUOTE="Metalscarz"][QUOTE="kuraimen"] It's the closest we have to seeing how everyone regards a game. Can you develop a more objective method to calculate overrateness?kuraimen
Not everyone since only a small portion of gamers even bother to sign up for a Metacritic account. Many of which just to knock down the score of things they have a personal bias against. People are usually more vocal about things they dislike then they are content with. But I digress.
Things are rated where they are. The terms "overrated" and "underrated" are merely attacks from people with an inflated ego trying to justify their own dissenting opinion for the current critical average in question. You cannot change an average of ratings. Only disagree.
I wouldn't question the scores given by the users of metacritic. I just place no value on said ratings. That's because I do in fact question the motives of people who rate quality software (Reach is quality made software, regardless if you like the game or not) at 1 or 2 for any reason.
I can't stand MW2, but I wouldn't rate it a 2. That would make a liar or a child or a over zealous douche.
So you're saying that the terms overrated and underrated have no meaning whatsoever and shouldn't be used? How would you call a game like MW2 that gets 9s and 10s accross the board and that you don't like?Just that. A game I don't like. Who the hell am I to say the average review scores for a game are wrong in either direction? I can only speak for myself, and I didn't like MW2. That doesn't mean that everyone who did is wrong which is what overrated implies.
[QUOTE="Grawse"]
Resistance wants to be Halo.
Master_ShakeXXX
No it doesn't. Other than it being a sci fi FPS it's nothing like Halo.
They have many things in common,i say the same to some of my friend,i don't know why people compare Killzone or COD to Halo Resistance is pretty much it,in fact firefigth is the same mode Resistance 2 has as Co-op the 8 players co-op,the only difference is that Resistance 2 does it with more players,and is more deep than fire fight is.
But they both have regen health,i say that Resistance one works better because it works in a much better way than Halo's health use to work,now on Halo health is more like in Resistance that if you take to much damage you can get back some health but not all until you get a health pack.
[QUOTE="Master_ShakeXXX"]
[QUOTE="Grawse"]
Resistance wants to be Halo.
Eltormo
No it doesn't. Other than it being a sci fi FPS it's nothing like Halo.
They have many things in common,i say the same to some of my friend,i don't know why people compare Killzone or COD to Halo Resistance is pretty much it,in fact firefigth is the same mode Resistance 2 has as Co-op the 8 players co-op,the only difference is that Resistance 2 does it with more players,and is more deep than fire fight is.
But they both have regen health,i say that Resistance one works better because it works in a much better way than Halo's health use to work,now on Halo health is more like in Resistance that if you take to much damage you can get back some health but not all until you get a health pack.
Halo CE had the same health system as reach... where you needed health packs.
yeah, get me the latest numbers for Resistance 2's online player count.
and I'll get that figured out for you. Halo 3, pre-Reach already had KZ2 beat 3:1 even though it was over twice as old. and I purposely overestimated
KZ2's numbers for the sake of a fair argument.that's entirely objective and can't be interfered with by fanboys;)
but I DO like the sudden change to using user scores. I'm sorry, but AW's pre-release MC score disproves their objective use. grasp for more straws.
and lol @ R2's MC user score. it's not even a quality game by your rules. :?:|:lol:
HavocV3
Yeah because having more players means it most b a beter game right.? popularity = the new messurement for quality,i guess tha MW games have Halo detroy since they get more players and is more popular now than Halo is even on 360.
[QUOTE="HavocV3"]
yeah, get me the latest numbers for Resistance 2's online player count.
and I'll get that figured out for you. Halo 3, pre-Reach already had KZ2 beat 3:1 even though it was over twice as old. and I purposely overestimated
KZ2's numbers for the sake of a fair argument.that's entirely objective and can't be interfered with by fanboys;)
but I DO like the sudden change to using user scores. I'm sorry, but AW's pre-release MC score disproves their objective use. grasp for more straws.
and lol @ R2's MC user score. it's not even a quality game by your rules. :?:|:lol:
Eltormo
Yeah because having more players means it most b a beter game right.? popularity = the new messurement for quality,i guess tha MW games have Halo detroy since they get more players and is more popular now than Halo is even on 360.
what are you talking about?
my measurement is a staying power ratio, which is a way to determine how many players the MP component managed to keep in comparison to it's sales.
a 3:1 would have implied Halo only has ~18,000 players online. in which it might be true for Halo 3 now, but at the time I had originally used that, it would have been 25x as many people online.
does 25:1 = 3:1? being that 25:1 never surfaced in my quoted post, I'm guilty of no such thing. it's illogical as is to directly compare online numbers of a game that sold 10 million to another game that sold 2 million. I'm not daft in that way.
unless you have a more OBJECTIVE way to prove me wrong, argue with my numbers all you want.;)
or at least enlighten me. does using user scores, which can be spoiled by fanboys make for a better argument than a ratio. really, maybe I shouldn't say objective to my point, because I did overestimate the numbers given to me on purpose to guarantee fairness for the cows;)
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