ROFL at GeOW vs RFoM threads

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Utensilman

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#1 Utensilman
Member since 2006 • 1571 Posts

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

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-Spock-

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#2 -Spock-
Member since 2006 • 7072 Posts

You're ermm... nearly a year late... ?

 

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secretsaiyan007

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#3 secretsaiyan007
Member since 2006 • 4508 Posts
Its been more than 5 months, i don't really see anymore of these threads.
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TheCrazed420

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#4 TheCrazed420
Member since 2003 • 7661 Posts
Is this a joke? You laugh at those threads, yet you make one yourself and proceed to do a comparison...
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Utensilman

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#5 Utensilman
Member since 2006 • 1571 Posts
360 Graphics Vs. PS3
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LosDaddie

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#6 LosDaddie
Member since 2006 • 10318 Posts
It's just cows desperately looking for a game to dethrone Gears as the console graphics champ.
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mish55

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#7 mish55
Member since 2005 • 6995 Posts

yes and i guess gears does so much with gaming

with its short, boring campaign

its 4vs4 multiplayer with 4 modes and 3 of which are the same and only one of them is actually fun.....

 

this game is a graphical showcase and you still cant experience the graphics because theres not much to do in it.

 

resistance actually has multiplayer that lasts, gears.........................theres really nothing more to do in the multiplayer

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SpruceCaboose

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#8 SpruceCaboose
Member since 2005 • 24589 Posts

    I have not seen a RFOM GeoW thread in a long time that got more than a few posts.

    Most people have regressed to Halo 2 threads. 

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Utensilman

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#9 Utensilman
Member since 2006 • 1571 Posts

yes and i guess gears does so much with gaming

with its short, boring campaign

its 4vs4 multiplayer with 4 modes and 3 of which are the same and only one of them is actually fun.....

 

this game is a graphical showcase and you still cant experience the graphics because theres not much to do in it.

 

resistance actually has multiplayer that lasts, gears.........................theres really nothing more to do in the multiplayer

 

mish55

 

yea, mindless halo type instant kills that mean nothing, there isn't anything tatical or even a hint of thought put into the damn game.

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butterob

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#10 butterob
Member since 2006 • 1090 Posts

yes and i guess gears does so much with gaming

with its short, boring campaign

its 4vs4 multiplayer with 4 modes and 3 of which are the same and only one of them is actually fun.....

 

this game is a graphical showcase and you still cant experience the graphics because theres not much to do in it.

 

resistance actually has multiplayer that lasts, gears.........................theres really nothing more to do in the multiplayer

mish55

gears multiplayer is still a blast however if you have a 360 u would know theres great multiplayer games like vegas and graw 2 that people are still playing!

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downPlayDemon

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#11 downPlayDemon
Member since 2004 • 3529 Posts
your right 40 player online with no lag does nothing to further the gaming community :roll:
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Snugenz

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#12 Snugenz
Member since 2006 • 13388 Posts

yes and i guess gears does so much with gaming

with its short, boring campaign

its 4vs4 multiplayer with 4 modes and 3 of which are the same and only one of them is actually fun.....

 

this game is a graphical showcase and you still cant experience the graphics because theres not much to do in it.

 

resistance actually has multiplayer that lasts, gears.........................theres really nothing more to do in the multiplayer

mish55

I'd lay money that there's at least twice as many people playing GeoW MP right now than there is playing R:FoM. 

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Utensilman

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#13 Utensilman
Member since 2006 • 1571 Posts

your right 40 player online with no lag does nothing to further the gaming community :roll:downPlayDemon

i used to play return to castle wolfensteind 32 vs 32 MP like 6 years ago. u were saying?

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Utensilman

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#14 Utensilman
Member since 2006 • 1571 Posts
[QUOTE="mish55"]

yes and i guess gears does so much with gaming

with its short, boring campaign

its 4vs4 multiplayer with 4 modes and 3 of which are the same and only one of them is actually fun.....

 

this game is a graphical showcase and you still cant experience the graphics because theres not much to do in it.

 

resistance actually has multiplayer that lasts, gears.........................theres really nothing more to do in the multiplayer

Snugenz

I'd lay money that there's at least twice as many people playing GeoW MP right now than there is playing R:FoM. 

i'd say 4-5x at least

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jessesalinas

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#15 jessesalinas
Member since 2007 • 2935 Posts

[QUOTE="downPlayDemon"]your right 40 player online with no lag does nothing to further the gaming community :roll:Utensilman

i used to play return to castle wolfensteind 32 vs 32 MP like 6 years ago. u were saying?

ya RTCW was very fun.

 

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e20Dylan

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#17 e20Dylan
Member since 2007 • 1055 Posts
graphically obviously gears takes the cake. but gameplay wise and replay game wise obviously resistance takes that. either way both great games. most people who knock resistance dont own it
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lhughey

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#18 lhughey
Member since 2006 • 4890 Posts
I absolutely hate playing MP games where you have 30 or more people in a map.  Its makes it impossible for your team to do anything meaningful except run, get shot, respawn, shoot, repeat.
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Mordred19

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#19 Mordred19
Member since 2007 • 8259 Posts

I'm just going to expand on what someone said. Gears looks better than Resistance, but its levels are cramped and small, it has very few enemies on screen at once, and the enviorments are almost totally static. Wasn't the cover supposed to be destructable? In the final game, you can shoot up desks and couches, wheeeeeeee. :roll:

The textures on Resistance are not as good as gears, but the system's power was spread out to things like destructability of glass in dynamic ways. Panes of glass in that game never break the same way twice. The game has up to 20 intelligent enemies on screen at once with full AI running, and up to 30 more mindless enemies at once.

gears is only a testament to what you get when you put most of your RAM on the graphics side, not that impressive.

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Mordred19

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#20 Mordred19
Member since 2007 • 8259 Posts

I absolutely hate playing MP games where you have 30 or more people in a map.  Its makes it impossible for your team to do anything meaningful except run, get shot, respawn, shoot, repeat.lhughey

I found resistance multiplayer to be accomodating for the individual like yourself. You don't show up on human radar if you are only walking. while everyone else sprints around shooting, one can sit around the corner, shotgun in hand, and get the drop on the other guys. everyone is so used to running around and revealing themselves to eachother, they don't notice me at all as I pop up and blow them away. you should try that, it's fun.

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xscrapzx

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#21 xscrapzx
Member since 2007 • 6636 Posts

your right 40 player online with no lag does nothing to further the gaming community :roll:downPlayDemon

Ya no lag thats believeable, unless you guys are on an intranet together maybe.

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LosDaddie

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#22 LosDaddie
Member since 2006 • 10318 Posts

I'm just going to expand on what someone said. Gears looks better than Resistance, but its levels are cramped and small, it has very few enemies on screen at once, and the enviorments are almost totally static. Wasn't the cover supposed to be destructable? In the final game, you can shoot up desks and couches, wheeeeeeee. :roll:

The textures on Resistance are not as good as gears, but the system's power was spread out to things like destructability of glass in dynamic ways. Panes of glass in that game never break the same way twice. The game has up to 20 intelligent enemies on screen at once with full AI running, and up to 30 more mindless enemies at once.

gears is only a testament to what you get when you put most of your RAM on the graphics side, not that impressive.

Mordred19

what? :lol:

Gears had great AI that used up some RAM. Read any of the numerous rave reviews. Also, I didn't fine RFoM's environments to be any more alive than Gears'.

You're correct about the number of enemies on screen. However, each game was designed far differently than the other. A closer comparison would be CoD2 (x360) vs RFoM.

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LosDaddie

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#23 LosDaddie
Member since 2006 • 10318 Posts

[QUOTE="downPlayDemon"]your right 40 player online with no lag does nothing to further the gaming community :roll:xscrapzx

Ya no lag thats believeable, unless you guys are on an intranet together maybe.

He's right about the almost non-existant lag. However, he is wrong about the 40plyr matches.

Most RFoM matches have 12-26 players. Very few in the 30+ players range. A rarely have 40plyrs

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wiistation360

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#24 wiistation360
Member since 2006 • 4209 Posts

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Utensilman
how is GOEW a 2nd gen 360 and RFOM first gen ps3 game?the ps3 was suppose to launch in Spring 06 alongside RFOM,and got delayed because of the "blu-ray" thingy.so if GEOW is 2nd gen,then rfom is too
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Redfingers

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#25 Redfingers
Member since 2005 • 4510 Posts

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Utensilman

I compared them. Directly. I found out you're very wrong on a number of points.

Gears of War does not compare to RFOM. RFOM has superb draw distances, the details are reduced less aggressively in the gigantic environments with occasionally hundreds of units onscreen simultaneously with environmental visuals such as planes or artillery fire.

Resistance Fall of Man has over 3 times as many levels (it has 30, and they're all huge), a wider selection of guns and grenades (which are all unique and feature interesting particle effects and secondary fire characteristics), and has far better physics.

Ultimately in one screen, Resistance can hold a gigantic environment, multiple times the max number of enemies on screen in Gears of War, particle effects that destroy the paltry machine-gun spitball stream in Gears, and physics calculations across the screen. You're wrong about Gears of War being better looking. You're also wrong about GeoW being amazing. If I had played Call of Duty 2 for 9 months in SD before playing Gears of War in HD I might be inclined to agree...however, I am absolutely not.

Gears of War has embarrassingly bad gameplay and poorly designed bosses (laughably so).

The only thing that Gears of War has on Resistance is better player character models and the chainsaw bayonet. Lose. 

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Redfingers

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#26 Redfingers
Member since 2005 • 4510 Posts
[QUOTE="xscrapzx"]

[QUOTE="downPlayDemon"]your right 40 player online with no lag does nothing to further the gaming community :roll:LosDaddie

Ya no lag thats believeable, unless you guys are on an intranet together maybe.

He's right about the almost non-existant lag. However, he is wrong about the 40plyr matches.

Most RFoM matches have 12-26 players. Very few in the 30+ players range. A rarely have 40plyrs

When I bought the game I saw 40 player matches ALL OVER THE PLACE. If you HAVE to play a forty player match, search the custom games. 40 player matches are everywhere. It is not difficult to find them at all. However, things might have changed as popularity wanes. This is natural. This game is not Counter Strike. Most games user bases move on eventually. But believe me, the launch players were playing 40 player matches all day and all damn night, 

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e20Dylan

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#27 e20Dylan
Member since 2007 • 1055 Posts
the replay value of resistance cant be beat by graphics from gears
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tmatte

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#28 tmatte
Member since 2005 • 1488 Posts

Is this a joke? You laugh at those threads, yet you make one yourself and proceed to do a comparison...TheCrazed420

Yeah I'm thinking the same thing. 

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-The-G-Man-

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#29 -The-G-Man-
Member since 2007 • 6414 Posts

Resistance not being very good is your opinion.  Just like those of people who make up the other Gears vs. Resistance threads.

And there hasn't been a Gears vs. Resistance thread in a good while, not counting this one.

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#30 scorch-62
Member since 2006 • 29763 Posts
[QUOTE="Utensilman"]

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

wiistation360

how is GOEW a 2nd gen 360 and RFOM first gen ps3 game?the ps3 was suppose to launch in Spring 06 alongside RFOM,and got delayed because of the "blu-ray" thingy.so if GEOW is 2nd gen,then rfom is too

Gears is 2nd gen because it didn't come out alonside the 360... Resistence is considered 1st gen because it DID come out alongside the PS3

as for the Gears v Resistence threads: i have never seen one... in fact this is only my 2nd day ever even paying attention to System Wars :shock:

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LosDaddie

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#31 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="Utensilman"]

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Redfingers

I compared them. Directly. I found out you're very wrong on a number of points.

Gears of War does not compare to RFOM. RFOM has superb draw distances, the details are reduced less aggressively in the gigantic environments with occasionally hundreds of units onscreen simultaneously with environmental visuals such as planes or artillery fire.

Resistance Fall of Man has over 3 times as many levels (it has 30, and they're all huge), a wider selection of guns and grenades (which are all unique and feature interesting particle effects and secondary fire characteristics), and has far better physics.

Ultimately in one screen, Resistance can hold a gigantic environment, multiple times the max number of enemies on screen in Gears of War, particle effects that destroy the paltry machine-gun spitball stream in Gears, and physics calculations across the screen. You're wrong about Gears of War being better looking. You're also wrong about GeoW being amazing. If I had played Call of Duty 2 for 9 months in SD before playing Gears of War in HD I might be inclined to agree...however, I am absolutely not.

Gears of War has embarrassingly bad gameplay and poorly designed bosses (laughably so).

The only thing that Gears of War has on Resistance is better player character models and the chainsaw bayonet. Lose. 

I disagree completely....as do most of the media. Gears has the best graphics on a console to date and some of the best gameplay. It didn't win mulitple GotY awards for nothing.

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LosDaddie

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#32 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="LosDaddie"][QUOTE="xscrapzx"]

[QUOTE="downPlayDemon"]your right 40 player online with no lag does nothing to further the gaming community :roll:Redfingers

Ya no lag thats believeable, unless you guys are on an intranet together maybe.

He's right about the almost non-existant lag. However, he is wrong about the 40plyr matches.

Most RFoM matches have 12-26 players. Very few in the 30+ players range. A rarely have 40plyrs

When I bought the game I saw 40 player matches ALL OVER THE PLACE. If you HAVE to play a forty player match, search the custom games. 40 player matches are everywhere. It is not difficult to find them at all. However, things might have changed as popularity wanes. This is natural. This game is not Counter Strike. Most games user bases move on eventually. But believe me, the launch players were playing 40 player matches all day and all damn night, 

I was referring to ranked matches. I rarely play custom matches.

For ranked matches; my statement was correct.:)

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Utensilman

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#33 Utensilman
Member since 2006 • 1571 Posts
[QUOTE="Utensilman"]

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Redfingers

I compared them. Directly. I found out you're very wrong on a number of points.

Gears of War does not compare to RFOM. RFOM has superb draw distances, the details are reduced less aggressively in the gigantic environments with occasionally hundreds of units onscreen simultaneously with environmental visuals such as planes or artillery fire.

Resistance Fall of Man has over 3 times as many levels (it has 30, and they're all huge), a wider selection of guns and grenades (which are all unique and feature interesting particle effects and secondary fire characteristics), and has far better physics.

Ultimately in one screen, Resistance can hold a gigantic environment, multiple times the max number of enemies on screen in Gears of War, particle effects that destroy the paltry machine-gun spitball stream in Gears, and physics calculations across the screen. You're wrong about Gears of War being better looking. You're also wrong about GeoW being amazing. If I had played Call of Duty 2 for 9 months in SD before playing Gears of War in HD I might be inclined to agree...however, I am absolutely not.

Gears of War has embarrassingly bad gameplay and poorly designed bosses (laughably so).

The only thing that Gears of War has on Resistance is better player character models and the chainsaw bayonet. Lose. 

you have got to be kidding me, If they had dozens of enemies on screen trying to kill you in gears. the game would not be possible since the AI blows RFoM out of the water. As for bad gameplay.....lol wow. I guess generic FPS jumping stupid BS is much better than a Superb cover system used for semi tatical warfare. Also MP maps in gears are made as a confined circle for a purpose, no maps, no radar, no name above ur head. It's all based on sight and sound. People don't wanna spend 20 mins lookin for a guy hiding on some huge map, they want satisfying kills and to have fun.

Also i'd be very very suprised if RFoM was flagged for a sequel, which as gears has already two coming. RFoM franchise will never make as much money or never be able to truly compete with the far superior GeOW franchise.

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Utensilman

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#34 Utensilman
Member since 2006 • 1571 Posts

I'm just going to expand on what someone said. Gears looks better than Resistance, but its levels are cramped and small, it has very few enemies on screen at once, and the enviorments are almost totally static. Wasn't the cover supposed to be destructable? In the final game, you can shoot up desks and couches, wheeeeeeee. :roll:

The textures on Resistance are not as good as gears, but the system's power was spread out to things like destructability of glass in dynamic ways. Panes of glass in that game never break the same way twice. The game has up to 20 intelligent enemies on screen at once with full AI running, and up to 30 more mindless enemies at once.

gears is only a testament to what you get when you put most of your RAM on the graphics side, not that impressive.

Mordred19

OK well....if i use your logic then i guess Dead Rising is the best looking game of this Gen. Hundreds of enemies on screen with hundreds of breakable/useable objects.

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JiveT

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#35 JiveT
Member since 2005 • 8619 Posts
Yeah I'd like to see a picture of R:FOM with "hundreds of units on screen". I don't ever recall seeing anything like that. Even if you are talking about those little "flood type" things that come swarming at you.
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Mordred19

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#36 Mordred19
Member since 2007 • 8259 Posts
[QUOTE="Mordred19"]

I'm just going to expand on what someone said. Gears looks better than Resistance, but its levels are cramped and small, it has very few enemies on screen at once, and the enviorments are almost totally static. Wasn't the cover supposed to be destructable? In the final game, you can shoot up desks and couches, wheeeeeeee. :roll:

The textures on Resistance are not as good as gears, but the system's power was spread out to things like destructability of glass in dynamic ways. Panes of glass in that game never break the same way twice. The game has up to 20 intelligent enemies on screen at once with full AI running, and up to 30 more mindless enemies at once.

gears is only a testament to what you get when you put most of your RAM on the graphics side, not that impressive.

Utensilman

OK well....if i use your logic then i guess Dead Rising is the best looking game of this Gen. Hundreds of enemies on screen with hundreds of breakable/useable objects.

sorry, but those zombies had no AI running from long distance, they were just static sprites. their AI only came on if you came within about 15 of them, so that was just smoke and mirrors. and the physics were very poor, you throw one object, and it bounces, you hit a zombie with a pipe, and he falls the same way as every other zombie in a fixed death animation. no ragdoll physics, and pyhsics for only a few objects at a time. in fact, the only physics enabled object was what you threw, and it had no effect on what it hit. could you cause a domino effect and knock over a bookcase, and then a cash register, and a picnic table, for instance? now that I think about it, the isles of items were totally static as well. I could on and on.

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Mordred19

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#37 Mordred19
Member since 2007 • 8259 Posts

Yeah I'd like to see a picture of R:FOM with "hundreds of units on screen". I don't ever recall seeing anything like that. Even if you are talking about those little "flood type" things that come swarming at you.JiveT

someone else said hundreds. they were exaggerating. I say dozens of smart enemies on screen at once, and I am right.

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Redfingers

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#38 Redfingers
Member since 2005 • 4510 Posts

[QUOTE="JiveT"]Yeah I'd like to see a picture of R:FOM with "hundreds of units on screen". I don't ever recall seeing anything like that. Even if you are talking about those little "flood type" things that come swarming at you.Mordred19

someone else said hundreds. they were exaggerating. I say dozens of smart enemies on screen at once, and I am right.

I'm afraid the most units I ever saw on screen in Gears was 4.

They are not smart in Gears. The mechanics are not deep. That is an illusion. I beg of you, play this game: Red Orchestra Ostfront 41-45. This is the definition of flanking, shooting, intelligent, vicious opponents. You will be flanked, flushed out, beat up, ground up by MG fire, shot out by sniper rifles...

But of course that's because it's not AI. But ultimately, let me tell you in an instant, the tactics in Gears of War are not tactics at all and pale in comparison to this game.

Not saying Resistance is deep or tactical or involves a lot of strategems...most of the tactics come from efficient usage of the weapons, which really doesn't involve much at all. I'm just saying you cannot even attempt to convince me that Gears of War is tactical, or that the AI is amazing. It's extremely static. 

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Mordred19

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#39 Mordred19
Member since 2007 • 8259 Posts

the best of Gears' AI on Insane difficulty is: "they charge at your position if you stay in one spot too long" :roll:

 

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Utensilman

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#40 Utensilman
Member since 2006 • 1571 Posts
Ok if dead rising isn't good for u, then play lost planet. A hell of alot of smart enemies beating the crap out of u through out the game. And this discussion doesn't concern some flop PC game. It's simple RF0M vs GeOW and they don't compare because RFoM is utter crap compared to it. I'm not the only one who thinks this clearly....just look at the reviews
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E_x_i_l_e

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#41 E_x_i_l_e
Member since 2007 • 1908 Posts
Resistance onliner to me is a lot more fun than Gears online.. same thing goes for the campaign
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MGS9150

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#42 MGS9150
Member since 2004 • 2491 Posts
Have you ever touched RFOM inyour life. It was an amazing FPS with an amazing story line, awesome weapons, great graphics and great gameplay. Sure it had its short comings but so does every game. I admit GEOW is better than RFOM but I also think RFOM did some things better than GEOW, still RFOM is a top notch game. IMO it deserves at least a 9.1.
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Snugenz

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#43 Snugenz
Member since 2006 • 13388 Posts
[QUOTE="Mordred19"]

[QUOTE="JiveT"]Yeah I'd like to see a picture of R:FOM with "hundreds of units on screen". I don't ever recall seeing anything like that. Even if you are talking about those little "flood type" things that come swarming at you.Redfingers

someone else said hundreds. they were exaggerating. I say dozens of smart enemies on screen at once, and I am right.

I'm afraid the most units I ever saw on screen in Gears was 4.

They are not smart in Gears. The mechanics are not deep. That is an illusion. I beg of you, play this game: Red Orchestra Ostfront 41-45. This is the definition of flanking, shooting, intelligent, vicious opponents. You will be flanked, flushed out, beat up, ground up by MG fire, shot out by sniper rifles...

But of course that's because it's not AI. But ultimately, let me tell you in an instant, the tactics in Gears of War are not tactics at all and pale in comparison to this game.

Not saying Resistance is deep or tactical or involves a lot of strategems...most of the tactics come from efficient usage of the weapons, which really doesn't involve much at all. I'm just saying you cannot even attempt to convince me that Gears of War is tactical, or that the AI is amazing. It's extremely static.

Give me a break, i recall numerous times when there were alot more than 4 enemies on screen, actually 4 enemies onscreen is a rarity in Gears (except in MP).

But then again your a known 360 basher, thats all you do around here, so why should anybody take anything you say seriously :roll: 

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Mordred19

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#44 Mordred19
Member since 2007 • 8259 Posts
so 4 is an exaggeration. the truth is that Resistance has way more enemies on screen at once. this, with it's interactive enviorments put it on par with Gears in terms of overall power.
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Snugenz

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#45 Snugenz
Member since 2006 • 13388 Posts

so 4 is an exaggeration. the truth is that Resistance has way more enemies on screen at once. this, with it's interactive enviorments put it on par with Gears in terms of overall power.Mordred19

Your point ?

Do you really think i care about R:FoM having more enemies and interactive environments ?

Only reason i'm in this thread is to silence bashers, i couldnt care less which game is better. 

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-L-U-I-S-

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#46 -L-U-I-S-
Member since 2006 • 3665 Posts

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Utensilman

You laugh at those threads yet you make one yourself, so basically you laugh at yourself.  Now thats sad

 

But you are right, those arent comparable.  One is an FPS the other isnt.  Different points of view of the game itself have a different perception in the player

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Mordred19

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#47 Mordred19
Member since 2007 • 8259 Posts

[QUOTE="Mordred19"]so 4 is an exaggeration. the truth is that Resistance has way more enemies on screen at once. this, with it's interactive enviorments put it on par with Gears in terms of overall power.Snugenz

Your point ?

Do you really think i care about R:FoM having more enemies and interactive environments ?

Only reason i'm in this thread is to silence bashers, i couldnt care less which game is better. 

your tone seems to imply that you want Gears to be better.

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Snugenz

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#48 Snugenz
Member since 2006 • 13388 Posts
[QUOTE="Snugenz"]

[QUOTE="Mordred19"]so 4 is an exaggeration. the truth is that Resistance has way more enemies on screen at once. this, with it's interactive enviorments put it on par with Gears in terms of overall power.Mordred19

Your point ?

Do you really think i care about R:FoM having more enemies and interactive environments ?

Only reason i'm in this thread is to silence bashers, i couldnt care less which game is better.

your tone seems to imply that you want Gears to be better.

No, i really really dont care.

But you seem to really care, feeling insecure about your PS3 purchase, trying to make the most one of one of your only good games ?

See i can make assumptions too, arent they fun :roll:

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#49 scorch-62
Member since 2006 • 29763 Posts
[QUOTE="Mordred19"]

[QUOTE="JiveT"]Yeah I'd like to see a picture of R:FOM with "hundreds of units on screen". I don't ever recall seeing anything like that. Even if you are talking about those little "flood type" things that come swarming at you.Redfingers

someone else said hundreds. they were exaggerating. I say dozens of smart enemies on screen at once, and I am right.

I'm afraid the most units I ever saw on screen in Gears was 4.

They are not smart in Gears. The mechanics are not deep. That is an illusion. I beg of you, play this game: Red Orchestra Ostfront 41-45. This is the definition of flanking, shooting, intelligent, vicious opponents. You will be flanked, flushed out, beat up, ground up by MG fire, shot out by sniper rifles...

But of course that's because it's not AI. But ultimately, let me tell you in an instant, the tactics in Gears of War are not tactics at all and pale in comparison to this game.

Not saying Resistance is deep or tactical or involves a lot of strategems...most of the tactics come from efficient usage of the weapons, which really doesn't involve much at all. I'm just saying you cannot even attempt to convince me that Gears of War is tactical, or that the AI is amazing. It's extremely static. 

you must've only played the first part of the first actual level in gears, because i recall numerous times when the LEAST amount of enemies i've seen on screen was 4...

people: as -L-U-I-S- has said, these games are at different points of view... if the gameplay mechanic is different, the games canNOT be compared and most people in threads like these make themselves look stoopid :P

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#50 DoctorBunny
Member since 2005 • 2660 Posts

These games are not comparable. Gears is a 2nd year release that's a Great game and Resistance is an above average generic FPS that does Nothing to further the gaming community, if anything it sets it back.

There are Soooooo many better FPS's out there than the trash known as PS3's Only decent exclusive title. So quit comparing RFoM graphics to the amazing GeOW graphics. It's just sad...

 

Utensilman

Gears of war was released in 360's FIRST year, not its 2nd

Xbox 360 Launch: Nov 22, 2005

GeOW Release: Nov 7, 2006

 You my friend have been OWNED