[QUOTE="blitzcloud"]heretrix, what you're saying about xbox LIVE is true, but in my eyes it's nothing different than those candy speculators that put a bag worth 1$ of candy with a fancy decoration of 10 cents and sell them for 3$, to the unwaware parents normally. Integrating everything (or should I say monopolize when they can put a price to something the developer wants to make free?) isn't an argument that proves the cost of xbox LIVE.heretrix
Of course it is. I'm not saying that I agree with it, but I think it makes a lot of sense. Sony does not have to maintain a network infrastructure that is connected through every single PS3 title.Their cost of maintaining PSN isn't as high as XBL's which is why they can afford to undercut Microsoft.XBL's already existing online multiplayer code is part of the reason developers like to develop for the 360, it's one less thing they have to worry about.It brings the cost of development down for the developers, but it costs money to maintain. Why past that cost over to developers when they can charge you for it?
It's a win/win for them. They get more developer support, you get more games.
"maintaining PSN isn't as high as XBL'"
let me see some proof
Developers still have to program their network coding for their games. it dont just come out of no where. where do you people get this stuff.
The developer SHOULD pay the cost because WE pay for their games already. Why do we got to pay for the game then pay another fee just to pay online? How is that fair? Why should we pay the cost when we already pay the developers for the game? Why shouldnt the developer pay the cost?
Maintain what?!? The top games on XBL dont even have a dedicated servers.
PSN get just as much support online.
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