So it has nothing to do with the controls as it does with the devs choice of removing depth for something more shallow... where do consoles come into this?
My friend, developers and publishers (and indeed gaming critics) have all commented on the streamlining of games for consoles. If like me (I read the article three times) you read the article ( 3 times) it specifically states the control scheme has been changed from traditional, intuitive diablo style controls to a strangely awkward AWSD control scheme.
While we can both agree it doesn't outright say it's consoles, I'm sure we can agree it 99.99.1% implies it.
Do you even math?
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