Say what you want to, but Crysis on consoles is one great looking game (56K)

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Bus-A-Bus

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#1 Bus-A-Bus
Member since 2009 • 5089 Posts

http://www.youtube.com/watch?v=6rfFDJmjFBk

All I can say is wow(by console standards). I mean, this and RAGE on the same day looking way they do...really really amazing achievement by Crytek!

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Jebus213

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#2 Jebus213
Member since 2010 • 10056 Posts

So what's so impressive?

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Lto_thaG

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#3 Lto_thaG
Member since 2006 • 22611 Posts

INB4comparisonpicture.

But yeah,it looks good.

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ShadowDeathX

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#4 ShadowDeathX
Member since 2006 • 11699 Posts
It is a good looking console game. prob. the best for its technical achievements.
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turtlethetaffer

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#5 turtlethetaffer
Member since 2009 • 18973 Posts

Wow, looks great.

Also, in before someone says PC looks better.

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crippled_ram

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#6 crippled_ram
Member since 2010 • 1583 Posts
It looks great. Then again, that's no surprise. Crysis looks great regardless of the system it is on.
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mitu123

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#7 mitu123
Member since 2006 • 155290 Posts

Man some of the textures are awful...looks very good otherwise.

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lancea34

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#8 lancea34
Member since 2007 • 6912 Posts

So... the only way to max out the graphical capabilities of our consoles is to port PC games to them instead of building them from the ground-up? Yeah... makes sense...

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15strong

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#9 15strong
Member since 2007 • 2806 Posts

Crytek punched the haters/doubters right in the mouth.

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Kinthalis

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#10 Kinthalis
Member since 2002 • 5503 Posts

A ton of develoeprs have now said that you get the best graphics/technical improvements from games IF you devleop to target the PC, and then optimize for the cosnoles.

YET more proof that if devs continue targetting PC first we ALL benefit.

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SquirrelTamer

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#11 SquirrelTamer
Member since 2011 • 1185 Posts

That was goddamn ugly as hell. Some decent textures but that's it... Jaggies everywhere! And probably 5X as bad in motion just as crysis 2

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BigBoss154

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#12 BigBoss154
Member since 2009 • 2956 Posts

Too much bloom n' brightness.

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CwlHeddwyn

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#13 CwlHeddwyn
Member since 2005 • 5314 Posts

Man some of the textures are awful...looks very good otherwise.

mitu123
512MB RAM says hi.
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StealthSting

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#14 StealthSting
Member since 2006 • 6915 Posts

It looks really good. But to be frank, after seeing the 30 minute footage yesterday, there is definitely a lot of noticeable problems in performance. The game looks like it's on Medium high, and that's great, but the texture pop-in is just too apparent some times.

Lack of veggetation and other details doesn't bother me that much to be frank, since you'd mostly notice that side by side--bar a few exceptions. Lower quality in particle effects detracts a little bit, since they're definitely noticeable, but this is only a problem if you played the PC version: Not sure why you would play the game again, if you already did that.

While it's true that Crytek did a good job, and they should be commended for it, they still lied, and while understandable, they should have done it only if the differences werent that apparent--which in some cases they are.

I still think they should have downgraded the quality of the visuals a little bit in order to get an even better performance, but, I can understand why they didn't. Lowering the visuals much more than they are now would widen the gap, and wouldn't offer that in your face quality that they're trying to show to the public--just look at the screenshots you posted. That said though, they're kind of deceiving their audience even further with this decision. The screenshots look great, but when you start playing the game and you see a bunch of stuff pop-in in very short distances away from you, it detracts from the experience.

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Firebird-5

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#15 Firebird-5
Member since 2007 • 2848 Posts
looks like crap
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GeneralShowzer

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#16 GeneralShowzer
Member since 2010 • 11598 Posts

It looks really good. But to be frank, after seeing the 30 minute footage yesterday, there is definitely a lot of noticeable problems in performance. The game looks like it's on Medium high, and that's great, but the texture pop-in is just too apparent some times.

Lack of veggetation and other details doesn't bother me that much to be frank, since you'd mostly notice that side by side--bar a few exceptions. Lower quality in particle effects detracts a little bit, since they're definitely noticeable, but this is only a problem if you played the PC version: Not sure why you would play the game again, if you already did that.

While it's true that Crytek did a good job, and they should be commended for it, they still lied, and while understandable, they should have done it only if the differences werent that apparent--which in some cases they are.

I still think they should have downgraded the quality of the visuals a little bit in order to get an even better performance, but, I can understand why they didn't. Lowering the visuals much more than they are now would widen the gap, and wouldn't offer that in your face quality that they're trying to show to the public--just look at the screenshots you posted. That said though, they're kind of deceiving their audience even further with this decision. The screenshots look great, but when you start playing the game and you see a bunch of stuff pop-in in very short distances away from you, it detracts from the experience.

StealthSting
It's not like these people promoting conzul powah and PC is finished bought and played it anyway.
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mitu123

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#17 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

Man some of the textures are awful...looks very good otherwise.

CwlHeddwyn

512MB RAM says hi.

That explains it all, reminds me of low in areas.

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muscleserge

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#18 muscleserge
Member since 2005 • 3307 Posts
I fail to see the "superior lighting." or is it just me. anyway, the screens look good for consoles sure, but Crysis looked much much better on my old PC with an 8800gt in it.
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KC_Hokie

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#19 KC_Hokie
Member since 2006 • 16099 Posts
Certainly looks good to me. I'll download it after my exams are finished this week.
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racing1750

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#20 racing1750
Member since 2010 • 14567 Posts
Looks great.
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Johnny_Rock

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#21 Johnny_Rock
Member since 2002 • 40314 Posts

Yeah. For running on 5 yr old hardware, they did a fine job. Kudos to Crytek.

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ironcreed

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#22 ironcreed
Member since 2005 • 14195 Posts

I got it for the 360 yesterday and think it looks really pretty. They did a great job getting this on consoles.

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topgunmv

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#24 topgunmv
Member since 2003 • 10880 Posts

Looks better than expected.

But man, somehow they managed to make the terrible boulders look even worse.

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SquirrelTamer

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#25 SquirrelTamer
Member since 2011 • 1185 Posts

A ton of develoeprs have now said that you get the best graphics/technical improvements from games IF you devleop to target the PC, and then optimize for the cosnoles.

YET more proof that if devs continue targetting PC first we ALL benefit.

Kinthalis

With another blurry mess?

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wis3boi

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#26 wis3boi
Member since 2005 • 32507 Posts

looks like Yerli vomited bloom all over a low res island.

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skrat_01

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#27 skrat_01
Member since 2007 • 33767 Posts
Nice for a console game running at a low resolution. But wow that bloom is absolutely horrendous. Seriously, all that white, why?
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wis3boi

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#28 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="skrat_01"]Nice for a console game running at a low resolution. But wow that bloom is absolutely horrendous. Seriously, all that white, why?

and that "next-gen darkness" in the assault level :D
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skrat_01

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#29 skrat_01
Member since 2007 • 33767 Posts

With another blurry mess?

SquirrelTamer
Which is a problem with the rendering capacity of modern consoles - these aren't systems that can render at a decent framerate in low high definition resolutions, without compromising on aspects that might be intended in the game design - scope and complexity for example. Even genius coders like Carkmack have had to compromise, and Battlefield 3's hoohaa speaks for itself.
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SaltyMeatballs

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#30 SaltyMeatballs
Member since 2009 • 25165 Posts
For console it's fine. But it was on PC first, and it's a big downgrade.
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Master_ShakeXXX

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#31 Master_ShakeXXX
Member since 2008 • 13361 Posts

This game is a must buy for me since I loved Crysis 2 so much. I wont be playing it anytime soon though, or anything else for that matter. Dark Souls is engulfing my life, and it will continue for quite sometime... :o

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StealthSting

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#32 StealthSting
Member since 2006 • 6915 Posts

After seeing the video, the pop-in didn't look as bad to me as the footage I saw yesterday, which is weird. Though I think that might be because he didn't get into any vehicles. I agree with the comments on the bloom--it is overdone.

After seeing the video, the most noticeable pop-in problem imo is found in the water. The reflection is off as hell--instead of showing a smooth transition in the reflection of the objects as the player's angle changes, the water's reflection and texture seems to pop-in and out as the player moves. The first video that I saw on gametrailers hinted to this, but I just didn't think it would be that noticeable throughout.

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SquirrelTamer

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#33 SquirrelTamer
Member since 2011 • 1185 Posts
[QUOTE="SquirrelTamer"]

With another blurry mess?

skrat_01
Which is a problem with the rendering capacity of modern consoles - these aren't systems that can render at a decent framerate in low high definition resolutions, without compromising on aspects that might be intended in the game design - scope and complexity for example. Even genius coders like Carkmack have had to compromise, and Battlefield 3's hoohaa speaks for itself.

There are definitely games that look WAAAY better than this. But how big is this game world gonna be cause I heard they make alot of limitations in the world compared to PC. Battlefield 3 looks good if it weren't for screen tear, pop in and mediocre AA. I'm sure they'll fix it for the retail version
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good_sk8er7

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#34 good_sk8er7
Member since 2009 • 4327 Posts

It looks better than it ever did on either of my PC's lol.

I think it looks really fantastic, I was really surprised.

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brickdoctor

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#35 brickdoctor
Member since 2008 • 9746 Posts

Lol at everybody saying "looks like crap." Just because it doesn't look as good as a modded version of Cryisis on ultra high setting doesn't mean it doesn't look visually impressive. Maybe it looks unimpressive to you, but saying that it looks ugly and crappy is an extreme overstatement. If that looks crappy to you then you must not play very many games. Also, it's a given that it looks even better in motion.

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HaloinventedFPS

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#36 HaloinventedFPS
Member since 2010 • 4738 Posts

Bloom

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SPYDER0416

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#37 SPYDER0416
Member since 2008 • 16736 Posts

Considering how the console version look miles ahead of Crysis on medium (seriously, that game does NOT scale down well), I don't see the negativity. Though to be fair, most of it is from PC gamers who love their exclusive baby. Honestly though, just let everyone enjoy it, its not affecting you right?

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HaloinventedFPS

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#38 HaloinventedFPS
Member since 2010 • 4738 Posts

Farcry 2 looks better on 360 imo

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HaloinventedFPS

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#39 HaloinventedFPS
Member since 2010 • 4738 Posts

Considering how the console version look miles ahead of Crysis on medium (seriously, that game does NOT scale down well), I don't see the negativity. Though to be fair, most of it is from PC gamers who love their exclusive baby. Honestly though, just let everyone enjoy it, its not affecting you right?

SPYDER0416

it actually looks worse than medium

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HaloinventedFPS

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#40 HaloinventedFPS
Member since 2010 • 4738 Posts

Lol at everybody saying "looks like crap." Just because it doesn't look as good as a modded version of Cryisis on ultra high setting doesn't mean it doesn't look visually impressive. Maybe it looks unimpressive to you, but saying that it looks ugly and crappy is an extreme overstatement. If that looks crappy to you then you must not play very many games. Also, it's a given that it looks even better in motion.

brickdoctor

runs at 25fps and drops to like 15 from what i saw, so im sure it runs better in motion, not to mention the AI is braindead, so the gameplay is also great

and this version is modded aswell, its using a new TOD

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skrat_01

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#41 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="SquirrelTamer"]

With another blurry mess?

SquirrelTamer
Which is a problem with the rendering capacity of modern consoles - these aren't systems that can render at a decent framerate in low high definition resolutions, without compromising on aspects that might be intended in the game design - scope and complexity for example. Even genius coders like Carkmack have had to compromise, and Battlefield 3's hoohaa speaks for itself.

There are definitely games that look WAAAY better than this. But how big is this game world gonna be cause I heard they make alot of limitations in the world compared to PC. Battlefield 3 looks good if it weren't for screen tear, pop in and mediocre AA. I'm sure they'll fix it for the retail version

With Crysis? The levels are self contained, however they're large and there's big memory load. BF3 however has much larger battlefields - all with the physics bits and pieces and massive server load; which is why there's only 64 player scaled maps - which are huge, on the PC, as well as all the extra physics bits and pieces, and detail. Console versions have smaller maps, 24 players and I'm doubting there will be the same level of detail. While much of it is engine capabilities that's how cross platform scaling really is in terms of difference.
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SPYDER0416

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#42 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="SPYDER0416"]

Considering how the console version look miles ahead of Crysis on medium (seriously, that game does NOT scale down well), I don't see the negativity. Though to be fair, most of it is from PC gamers who love their exclusive baby. Honestly though, just let everyone enjoy it, its not affecting you right?

HaloinventedFPS

it actually looks worse than medium

The fact that it has draw distance past 8 feet on consoles already means it runs better then Crysis did on medium. The draw distance below high was just beyond terrible in my experience for that game. But hey, if it really does look worse then at least the PC version on medium looks better up to 8 feet right?

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wis3boi

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#43 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="HaloinventedFPS"]

[QUOTE="SPYDER0416"]

Considering how the console version look miles ahead of Crysis on medium (seriously, that game does NOT scale down well), I don't see the negativity. Though to be fair, most of it is from PC gamers who love their exclusive baby. Honestly though, just let everyone enjoy it, its not affecting you right?

SPYDER0416

it actually looks worse than medium

The fact that it has draw distance past 8 feet on consoles already means it runs better then Crysis did on medium. The draw distance below high was just beyond terrible in my experience for that game. But hey, if it really does look worse then at least the PC version on medium looks better up to 8 feet right?

they've clearly scaled back in a LOT of areas to make the most obvious flaws less apparent. Ones that i've noticed are the god-awful textures, lack of waves in the water (those on the PC are actually caused by wind and have more calculations than the entire game of FarCry), and less responsive physics and AI. With those cuts, you can add more draw distance and such while trying to keep the 25-30fps mark.
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Tikeio

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#44 Tikeio
Member since 2011 • 5332 Posts

So what's so impressive?

Jebus213

The huge amount of jaggies perhaps...

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painguy1

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#45 painguy1
Member since 2007 • 8686 Posts

I will agree that it is the best looking ame on consoles, but thats not rly saying muh. Those textures are just bad

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Yrkoon99

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#46 Yrkoon99
Member since 2007 • 494 Posts

awesome i can pay 16 pounds to get it on my ps3 or i can do what i did last night and get it on steam for 2 pounds 49 pence and then i can get access to proper controls and massive mod support and much better looking graphics, oh i can snipe a guy on the other side of the island and he is still there when i get there lying down :)

oh and a proper nano suit :)

edit : i guess crytek will complain about poor sales and blame piracy then switch to making hand held games or some thing?

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Tikeio

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#47 Tikeio
Member since 2011 • 5332 Posts

I will agree that it is the best looking ame on consoles, but thats not rly saying muh. Those textures are just bad

painguy1

No, just no.

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SPYDER0416

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#48 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="SPYDER0416"]

[QUOTE="HaloinventedFPS"]

it actually looks worse than medium

wis3boi

The fact that it has draw distance past 8 feet on consoles already means it runs better then Crysis did on medium. The draw distance below high was just beyond terrible in my experience for that game. But hey, if it really does look worse then at least the PC version on medium looks better up to 8 feet right?

they've clearly scaled back in a LOT of areas to make the most obvious flaws less apparent. Ones that i've noticed are the god-awful textures, lack of waves in the water (those on the PC are actually caused by wind and have more calculations than the entire game of FarCry), and less responsive physics and AI. With those cuts, you can add more draw distance and such while trying to keep the 25-30fps mark.

So, do you just always make things up to feel more right, or is this a one time case of you pulling these "facts" out of thin air?

I mean, it might not be as pretty on consoles, but since the AI and physics weren't all that great on PC it just seems like damage control. Blame consoles for issues Crysis had 4 years before it came on consoles. Actually, that seems to be where the blame trend is heading.

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slvrraven9

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#49 slvrraven9
Member since 2004 • 9278 Posts
great looking game. but at the end of the day, its still crysis....and tech specs aside, that was one awful story imo
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KHAndAnime

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#50 KHAndAnime
Member since 2009 • 17565 Posts
great looking game. but at the end of the day, its still crysis....and tech specs aside, that was one awful story imoslvrraven9
Crysis is great. It's graphics on the consoles on the other hand are ass.