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This doesn't have anything to do with the latest Zelda game, which is getting high reviews because Nintendo is paying the likes of Gamespot and such to push high scores. Amiibo money is paying off.
But no, this is about Horizon's Bow. The bow. Aloy's bow. Why is it so shit? Why? I thought we mastered it?
Crysis 3
Tomb Raider
The Last of Us
Far Cry
Anything else? Regardless, you have 4 titles that did bows, and anything bow, very well. So, why does Horizon fall so short? There's no pull, no push back, no reprimands of holding the bow strung too long. It's deathmatch on coke, and nobody seems to bother.
I like the game. It's like Rise of the Tomb Raider meets Mass Effect's weird animations, which is great. But the bow, which you have to use due to hunting from going child-to-Ashley Burch in about a scene cut. Cutscene. Really fast.
But yeah, it's a cool game, but leave it to the Dutch to mess up the hunting (BOW) aspect. Potjandorie.
I don't know if the Dutch use that word.
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