Serious question about PS3 exclusives and the potential power of the Xbox 360

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T-razor1

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#1 T-razor1
Member since 2002 • 1164 Posts

So with the recent release of Red Dead Redemption gamers once again see why it is better to buy the 360 version of a multiplatform title. Sure you can still enjoy the PS3 version but when you put it next to the 360 version one cannot help but get annoyed with Sony and the so-called power of the cell in the PS3. Yes I guess you can put part of the blame on the developer but IMO most of the blame has to go to Sony. Sony created an asymmetrical machine that seemingly tends to "choke" the power of the PS3. Having a lot of power means nothing if the anatomy of the machine is created in such a way that the power is seldomly brought out in the games being released.

Yes Naughty Dog has shown that given time and support that they can fight off the relentless "choke hold" in the system and harness a decent amoumt of power from the system and show off some of its graphical capabilities (Even though I was not as floored as other people with UC2's graphics).

So people see a game like UC2 and then the blurry mess that is RDR on PS3 and then scratch their head. Of course the easy thing to do is blame Rockstar but they like other developers are here to make money and time is money. So then you hear comments like, "Well if PS3 was the lead platform it would look better." Or "Look at the PS3 exclusives the 360 couldn't handle those games." Which brings me to my question is that statement really true?

People keep talking about the power of the PS3. Well heck...what about the power of the 360? The 360 is also powerful AND it's easier to develop for.

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

....and don't tell me Crytek sucks because they are a respected developer in the PC community supposedly working hard to harness the power of both systems yet the 360 is getting the attention even if the difference is a hair. I've always wondered what Naughty Dog or Guerilla games could do on the 360....and even though their games look good on the PS3 I still notice a couple of graphical flaws that I wonder if they would exist if the game was developed on the 360.

....and please don't tell me well they already said their games were only possible on the PS3. Lol of course they're gonna say that for obvious reasons. Anyway I know it would never happen but I would really like to see what those devs could do with the 360.

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SolidTy

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#2 SolidTy
Member since 2005 • 49991 Posts

Crysis 2 isn't out yet, so no comment on any games not out yet from me.


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siddhu33

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#3 siddhu33
Member since 2008 • 3264 Posts

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

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shadow8585

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#4 shadow8585
Member since 2006 • 2947 Posts
Epic, a conglomerate of very talented devs is making their third Gears title, a series known for its superb graphics, and from what ive seen it very well may be the graphics king of this gen. What Epic does with Gears 3 is probably going to be about the most we'll see from the X360 this gen, but if it is graphics king material, being its 2010, that is FINE WITH ME
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Diviniuz

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#5 Diviniuz
Member since 2009 • 6460 Posts

Its all about the developer

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locopatho

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#6 locopatho
Member since 2003 • 24300 Posts
Yeah I honestly think if in bizzaro world, Guerilla Games or whoever had 5 years and what was it, $50 million+? They could make Killzone 2 on 360.
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zarshack

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#7 zarshack
Member since 2009 • 9936 Posts

I am getting RDR on PS3, I choose the PS3 version over the Xbox 360 version so i can play it with my PS3 only owning friends. And i knew about all the differences between the 2 versions. You know why i dont care about the differences? because they are so small they are totally unimportant.

P.S. Too lazy to read wall of text, its late. answered your first sentance because i can.

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dah_master

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#8 dah_master
Member since 2009 • 643 Posts

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

siddhu33
So you are saying you wasted 200$ to a console where the makers are not utilizing its full power...wow im glad i bought a ps3 because Sony did...
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siddhu33

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#9 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="siddhu33"]

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

dah_master

So you are saying you wasted 200$ to a console where the makers are not utilizing its full power...wow im glad i bought a ps3 because Sony did...

There is a compromise, with utilizing full power, and budget issues. A business is a business, and if utilising full power means a 5-year development time and $60 million budgets, then it is not worth it at all.

Have you noticed that all the best Graphical games on the PS3 are all either Sony First, or second party? None of the third-party devs want to bother with that, and as 360 does not have as much First-Party Support (because MS feels that they don't need it), there is no proof that they can't.

Also, how is the 360 a waste? I have used it from 2006, and it is a great gaming machine, with the games that I want to play.

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dah_master

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#10 dah_master
Member since 2009 • 643 Posts

hmm... how aboutgames like DA:O where the ps3 is superior... I agree that the xbox is easier to develop games for but the TC said that dexs are not responsible for the crappy porting so DA:O cannot be handled fully in the xbox?

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atc-fanatic

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#11 atc-fanatic
Member since 2009 • 973 Posts

[QUOTE="siddhu33"]

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

dah_master

So you are saying you wasted 200$ to a console where the makers are not utilizing its full power...wow im glad i bought a ps3 because Sony did...

so you wasted all yore money on ps3($300-$600) on a console 2 where there not using there full full power either. by the way i own a ps3&360 but only use my 360 as a dvd player the last year.

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theseekar

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#12 theseekar
Member since 2010 • 1537 Posts

I am getting RDR on PS3, I choose the PS3 version over the Xbox 360 version so i can play it with my PS3 only owning friends. And i knew about all the differences between the 2 versions. You know why i dont care about the differences? because they are so small they are totally unimportant.

P.S. Too lazy to read wall of text, its late. answered your first sentance because i can.

zarshack

A huge blur andhuge loss of detailis unimportant ? Maybe to you, not to me, the difference is night and day from pics i have seen

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siddhu33

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#13 siddhu33
Member since 2008 • 3264 Posts

hmm... how aboutgames like DA:O where the ps3 is superior... I agree that the xbox is easier to develop games for but the TC said that dexs are not responsible for the crappy porting so DA:O cannot be handled fully in the xbox?

dah_master

Not really.

In DA:O's case, the PS3 game looks better, while the 360 game runs better. As DA:O is a game where visuals are more important than framerate, then the PS3 was deemed superior. Doesn't mean that is actually is. A reviewer that thought DA:O's framerate was more important than graphics would have given the 360 a higher score.

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PAL360

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#14 PAL360
Member since 2007 • 30574 Posts

Yep, 360 and PS3 are equally powerfull but 360 has the advantage of being easier to develop for. That said, 360 could obviously run KZ2 or U2 with the same quality if they were made from the ground for it.

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zarshack

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#15 zarshack
Member since 2009 • 9936 Posts

[QUOTE="zarshack"]

I am getting RDR on PS3, I choose the PS3 version over the Xbox 360 version so i can play it with my PS3 only owning friends. And i knew about all the differences between the 2 versions. You know why i dont care about the differences? because they are so small they are totally unimportant.

P.S. Too lazy to read wall of text, its late. answered your first sentance because i can.

theseekar

A huge blur andhuge loss of detailis unimportant ? Maybe to you, not to me, the difference is night and day from pics i have seen

PS3 Version still looks better then Fable 2.

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Mestitia

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#16 Mestitia
Member since 2010 • 922 Posts

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

siddhu33
LOOOOOL Microsoft said at last years E3 or was it the one before that? That they had games in deveolpment that would be better looking then Sony's games like Killzone 2, were still waiting! :lol: You dug that hole!
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ryetech

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#17 ryetech
Member since 2006 • 347 Posts

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

T-razor1

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

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theseekar

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#18 theseekar
Member since 2010 • 1537 Posts

[QUOTE="theseekar"]

[QUOTE="zarshack"]

I am getting RDR on PS3, I choose the PS3 version over the Xbox 360 version so i can play it with my PS3 only owning friends. And i knew about all the differences between the 2 versions. You know why i dont care about the differences? because they are so small they are totally unimportant.

P.S. Too lazy to read wall of text, its late. answered your first sentance because i can.

zarshack

A huge blur andhuge loss of detailis unimportant ? Maybe to you, not to me, the difference is night and day from pics i have seen

PS3 Version still looks better then Fable 2.

Well, given i hate RDR art and like Fable one, i will of course not agree

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atc-fanatic

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#19 atc-fanatic
Member since 2009 • 973 Posts

[QUOTE="siddhu33"]

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

Mestitia

LOOOOOL Microsoft said at last years E3 or was it the one before that? That they had games in deveolpment that would be better looking then Sony's games like Killzone 2, were still waiting! :lol: You dug that hole!

by the way you comment even if ms did you wouldnt believe it!!!!!!

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Mestitia

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#20 Mestitia
Member since 2010 • 922 Posts

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

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SaltyMeatballs

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#21 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="zarshack"]

[QUOTE="theseekar"]

A huge blur andhuge loss of detailis unimportant ? Maybe to you, not to me, the difference is night and day from pics i have seen

theseekar

PS3 Version still looks better then Fable 2.

Well, given i hate RDR art and like Fable one, i will of course not agree

This isn't Fable 2 anyway, it's RDR. And it looks better on the 360, so 360 version looks more bettarrrr!
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zarshack

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#22 zarshack
Member since 2009 • 9936 Posts

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

Mestitia

This was said after the release of killzone 2 back in March 2009, after the release of Gears of War 2. No one knows what games he was refering too, but it appears like it was just a load of typical PR BS as usual.

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___gamemaster__

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#23 ___gamemaster__
Member since 2009 • 3425 Posts

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

Mestitia

i remember that, i wonder what is the game they're talking about. IS it AW or Reach? cant say about reach but KZ2 still tops any 360 game to date graphically imo. and arguably any PS3 game too.

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SecretPolice

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#24 SecretPolice
Member since 2007 • 45645 Posts

Eh, once Cliffy completes the Face Melting Gears 3 and it hits the street, all this other stuff becomes moot. :P

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zekere

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#25 zekere
Member since 2003 • 2536 Posts

This is funny . Especially people who are not impressed with Uncharted 2's graphics . The 360 is easier to program for, but the PS3 is more powerful . The 360 has a better GPU, but the cell can do GPU-related tasks . Yes, it's difficult to understand and to program for, but the PS3 is more powerful, period . And I believe the 360 has a game build from the ground up, being 6 years in developpement, Alan Wake . It couldn't do what everyone said, namely prove that the 360 has the same power then the PS3 . But I'll make my final judgement when Crysis 2 is released .

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theseekar

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#26 theseekar
Member since 2010 • 1537 Posts

This is funny . Especially people who are not impressed with Uncharted 2's graphics . The 360 is easier to program for, but the PS3 is more powerful . The 360 has a better GPU, but the cell can do GPU-related tasks . Yes, it's difficult to understand and to program for, but the PS3 is more powerful, period . And I believe the 360 has a game build from the ground up, being 6 years in developpement, Alan Wake . It couldn't do what everyone said, namely prove that the 360 has the same power then the PS3 . But I'll make my final judgement when Crysis 2 is released .

zekere

Well, Uncharted 2 does not have the dynamic world, volumetric dynamic lighting, physics, weather effects, foliage and forests and vast open scale levels of Alan Wake

So, why on earth would i ever be impressed by it ? I dont even like the art to give it a pass from that, while Alan Wake art/atmosphere is one of the best in the gaming industry

Uncharted 2 levels are so empty, small, linear and static that i can barely put it in my top20 visually, from a technical standpoint, if that

See, there is absolutly nothing impressive in Uncharted 2 visuals and tiny empty of any foliage world

360 is obviously far more powerfull, period, imo

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PAL360

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#27 PAL360
Member since 2007 • 30574 Posts

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

ryetech

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

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Mestitia

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#28 Mestitia
Member since 2010 • 922 Posts

[QUOTE="ryetech"]

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

PAL360

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Woot? Let me guess RDR is now graphics king? :roll:

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BigBoss154

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#29 BigBoss154
Member since 2009 • 2956 Posts

[QUOTE="ryetech"]

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

PAL360

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Link? Proof? I have yet to see a game on consoles that is technically better than KZ2. Unless you're referring to it being open-world, which...isn't really impressive.

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zekere

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#30 zekere
Member since 2003 • 2536 Posts

[QUOTE="zekere"]

This is funny . Especially people who are not impressed with Uncharted 2's graphics . The 360 is easier to program for, but the PS3 is more powerful . The 360 has a better GPU, but the cell can do GPU-related tasks . Yes, it's difficult to understand and to program for, but the PS3 is more powerful, period . And I believe the 360 has a game build from the ground up, being 6 years in developpement, Alan Wake . It couldn't do what everyone said, namely prove that the 360 has the same power then the PS3 . But I'll make my final judgement when Crysis 2 is released .

theseekar

Well, Uncharted 2 does not have the dynamic world, volumetric dynamic lighting, physics, weather effects, foliage and forests and vast open scale levels of Alan Wake

So, why on earth would i ever be impressed by it ? I dont even like the art to give it a pass from that, while Alan Wake art/atmosphere is one of the best in the gaming industry

Uncharted 2 levels are so empty, small, linear and static that i can barely put it in my top20 visually, from a technical standpoint, if that

See, there is absolutly nothing impressive in Uncharted 2 visuals and tiny empty of any foliage world

360 is obviously far more powerfull, period, imo

I rest my case :lol:

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PAL360

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#31 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="ryetech"]

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

Mestitia

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Woot? Let me guess RDR is now graphics king? :roll:

Err.....i didnt say that. You will never see a graphics king with the scale of RDR.

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T-razor1

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#32 T-razor1
Member since 2002 • 1164 Posts

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

ryetech

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs...

What are you talking about? No one is taking a dump on anyone. I simply asked a question and posed a theory regarding the PS3 devs because PS3 zealots have hyped their games as the second coming. So naturally I was curious as to what PS3 devs could do on the 360. How does my curiosity about what PS3 devs could do on the 360 equal me taking a dump on 360 devs?

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siddhu33

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#33 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="ryetech"]

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

T-razor1

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs...

What are you talking about? No one is taking a dump on anyone. I simply asked a question and posed a theory regarding the PS3 devs because PS3 zealots have hyped their games as the second coming. So naturally I was curious as to what PS3 devs could do on the 360. How does my curiosity about what PS3 devs could do on the 360 equal me taking a dump on 360 devs?

And when should any sane person listen to those people?

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PAL360

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#34 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="ryetech"]

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

BigBoss154

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Link? Proof? I have yet to see a game on consoles that is technically better than KZ2. Unless you're referring to it being open-world, which...isn't really impressive.

Dude, i played those PS3 games many times and they look amazing and probably better than RDR. Still visuals are only one part of graphics. What i find impressive is how Red Dead mixes great visuals and an imense scale.

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delta3074

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#35 delta3074
Member since 2007 • 20003 Posts
i admit, i do prefer the 360, but here is my view, 3rd party multiplat engines rely mainly on the GPU to render graphics, as the 360 has the stronger GPU it has the edge with multiplat games, when the Ps3 is coded properly and the cell is used to handle the workload of the RSX it has a slight edge in graphics over the 360,problem is that means rewriting most of the engine to optimise it for the ps3 and 3rd party devs just don't have the time,money or the inclination to do that, naughty dog where correct when they said uncharted 2 probably couldn't be done on the 360, but that's not because the 360 is less powerful,it's becasue the engine was built for the ps3 and just wouldn't run properly on the 360,much the same way as the source engine doesn't run very well on the Ps3, they are both roughly the same power, they just do things in different ways,when coding games traditionally the 360 has the edge, when coded properly the ps3 has the edge, like carmack stated, you can get really impressive results from the Ps3, but you have to sweat bullets to do it.
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savagetwinkie

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#36 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

ryetech

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

Thats not entirely true though, its not just easier to dev for, it also has a little extra here and there to work with. Its not all about processing power, sony's only pluses on the ps3 are bluray and the cell. The cell design is asymmetrical, in order to get all the SPU's running at 100% is literally nearly impossible, start adding more and more dynamic area's into a game where things can change quickly and fast the cell starts to struggle to maintain that 100%. Its not so much the difficulty level, but more of a conditional area, where the ps3 is strong in which is more controlled scenes. you've got to give each SPU instructions all the time, if they're job is finished or in this particular scene is being under utilized. The 360 on the other hand just uses a standard que and the 3 processors just grab things and process them as needed, its easy to keep all 3 running so more complex scenes where the dev's might not have control over (pretty much all sandbox games) might run a bit faster on 360.With a game like RDR more memory is easily more things on screen, which is why some details maybe left out or downgraded on the ps3.
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ryetech

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#37 ryetech
Member since 2006 • 347 Posts

[QUOTE="ryetech"]

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

T-razor1

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs...

What are you talking about? No one is taking a dump on anyone. I simply asked a question and posed a theory regarding the PS3 devs because PS3 zealots have hyped their games as the second coming. So naturally I was curious as to what PS3 devs could do on the 360. How does my curiosity about what PS3 devs could do on the 360 equal me taking a dump on 360 devs?

PS3 zealots are hyping the games? Not just them...everyone is. As of right now there is no game that looks better than uncharted 2 and gow3 technically. Alan wake comes close, but that game has been in development longer than uncharted 2 and still doesn't beat it...

You specifically point out developers that have created games on the ps3 that have been priased for their graphics being better than anything on the 360 by fans and the press.

So maybe I jumped the gun a little. You didn't downplay 360 devs and I see more clearly the point you were trying to make....but there are devs that are developing games that are just as good as the devs developing ps3 games, but yet the ps3 games look better. They might not impress you personally, but they impress everyone else.

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ohthemanatee

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#38 ohthemanatee
Member since 2010 • 8104 Posts

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

Mestitia

you take system wars WAY too seriously

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ryetech

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#39 ryetech
Member since 2006 • 347 Posts

[QUOTE="ryetech"]

[QUOTE="T-razor1"]

So my question is this...

Given the same development time don't you think that Naughty Dog, Kojima/Konami, Santa Monica Studios, Guerilla Games, Sucker Punch, Zipper etc.. could release a similar graphical quality that would at least be on par or dare I say slightly better because of the ease of development in the 360. Again think about it. The 360 is easier to develop for AND it's still freakin' powerful. My answer is yes that those games on the 360 would at least be on par. I mean look at Crysis 2. That game is already dropping jaws for the 360 version of the game. Yes the PS3 version is said to look nice too but all the talk has been about the 360 version.

PAL360

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Really? In what way? In it's sub HD resolution? Init's flucuating framerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

*edit* I take back the part with the story. The pacing sucks once you get to mexico. So far though Uncharted 2 beats it in graphics.

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theseekar

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#40 theseekar
Member since 2010 • 1537 Posts

[QUOTE="PAL360"]

[QUOTE="ryetech"]

Wow, what a way to take a dump on all the devs that are currently working on 360 games. You prett much just said that ps3 devs are better than 360 devs....

The simple answer is no. There are developers that develop games for the 360 right now that are as talented and have had the same dev time as their ps3 counterparts. Look at it like this. The 360 would be the Dreamcast of this gen and the PS3 would be the PS2. The 360 is "easier" to dev for as you put it, so you will hit the ceiling of graphical fidelity quicker than you would with the PS3. On a multi-plat game, more often than not the 360 version will look better than the ps3 version beacause of it's ease to dev for. With time though, PS3 games will look more and more better than 360 exclusive games. The game itself might suck, or be buggy, or have a bad story, but the technical graphics (not art direction) will be more impressive than what is released on the 360.

So again...no. If those devs developed games for the 360, it will not look better than it's PS3 Counterpart.

ryetech

You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Really? In what way? In it's sub HD resolution? Init's flucuatingframerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

Maybe he means the 360 version

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Mestitia

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#41 Mestitia
Member since 2010 • 922 Posts

[QUOTE="Mestitia"]

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

ohthemanatee

you take system wars WAY too seriously

Seems like your the one that takes it WAY too seriously.
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savagetwinkie

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#42 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="ryetech"]

[QUOTE="PAL360"]You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

theseekar

Really? In what way? In it's sub HD resolution? Init's flucuatingframerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

Maybe he means the 360 version

i think he means the technology of RDR is more advanced which is likely true since its a sand box game that looks really good, but flaws don't really mean less advanced,
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ryetech

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#43 ryetech
Member since 2006 • 347 Posts
[QUOTE="theseekar"]

[QUOTE="ryetech"]

[QUOTE="PAL360"]You do realise that Red Dead Redemption is technically more impressive than any PS3 exclusive, right?

Really? In what way? In it's sub HD resolution? Init's flucuatingframerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

Maybe he means the 360 version

Ok, the 360 version. You take out sub hd res and replace it with bad lighting indoors.
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blackace

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#44 blackace
Member since 2002 • 23576 Posts
[QUOTE="siddhu33"]

If 360 devs make a game that was built up from the ground up for 360, utilising all its extra tricks and features. utilisation of all three cores, VMX128, EDRAM, Tesselation API, for example, then of course. Only thing is, is that MS do not need to do that, as they are above sony, and did not make any promises. Sony did, so if they didn't have those three PS3 exclusives, then they would probably lose credibility, even more than they have already done.

Mestitia
LOOOOOL Microsoft said at last years E3 or was it the one before that? That they had games in deveolpment that would be better looking then Sony's games like Killzone 2, were still waiting! :lol: You dug that hole!

Gears 2 looks as good as KZ2 to me and I own both. Rage and Gear 3 both look better then KZ2. Nuff said.
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ohthemanatee

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#45 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="ohthemanatee"]

[QUOTE="Mestitia"]

"We congratulate Sony and Guerrilla Games for their efforts with Killzone 2, however this is only the beginning of a new wave. The current technology employed for certain unannounced Xbox 360 exclusives far surpasses what gamers have seen in any game so far.

Gears of War was the beginning of this technological benchmark when released on the 360 and this lineage will be carried forward in the following months with exclusives that shall stand for a new definition of gaming experience and provide stiff competition for the opposition."

LOL Was Gears 2 supposed to be that graphical beast? Were still waiting Microsoft, you better live up to your promises :lol:

Mestitia

you take system wars WAY too seriously

Seems like your the one that takes it WAY too seriously.

if not bothering to search for a link of something some PR guy claimed 2 years ago so I can laugh at what said PR guy said is taking SW too seriously then you are right, I do take it too seriously

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delta3074

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#46 delta3074
Member since 2007 • 20003 Posts
[QUOTE="theseekar"]

[QUOTE="ryetech"]

Really? In what way? In it's sub HD resolution? Init's flucuatingframerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

savagetwinkie

Maybe he means the 360 version

i think he means the technology of RDR is more advanced which is likely true since its a sand box game that looks really good, but flaws don't really mean less advanced,

it does look really good for a sandbox game, and there is a hell of a lot going on, not just graphics, but lot's of AI, it has to draw objects further away, 3D skybox and other things, it may not look as pretty as GOW 3, but tecnically the engine is more impressive, it's definitly pushing a higher workload than GOW 3's engine.
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ryetech

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#47 ryetech
Member since 2006 • 347 Posts

[QUOTE="theseekar"]

[QUOTE="ryetech"]

Really? In what way? In it's sub HD resolution? Init's flucuatingframerate? Screen tearing?

Seriously. It does have great scale, the story is really well done and the wilderness Ai and animations are really cool....but you can't call it technically impressive when it has flaws that ps3 exclusives do not.

savagetwinkie

Maybe he means the 360 version

i think he means the technology of RDR is more advanced which is likely true since its a sand box game that looks really good, but flaws don't really mean less advanced,

Those flaws are not based on polish like the bugs that RDR suffers from. Those flaws are based on how good the engine is. Uncharted 2 for example suffers from none of this. No matter what's happing on screen it never drops below 30 FPS. Even in multiplayer the frame rate is LOCKED no matter what's going on. From a graphical stanpoint, uncharted 2 doesn't have any flaws....Lighting, physics, resolution, framerate, and animation. They all compliment each other. There is no "weakness" when it comes to that game from a technical standpoint. Yes, there are games that may have something better in a specific category, like RDR with it's amazing animations, or Alan wake with it's great lighting, but there isn't a game out right now that beats it in all categories.

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savagetwinkie

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#48 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="theseekar"]

Maybe he means the 360 version

ryetech

i think he means the technology of RDR is more advanced which is likely true since its a sand box game that looks really good, but flaws don't really mean less advanced,

Those flaws are not based on polish like the bugs that RDR suffers from. Those flaws are based on how good the engine is. Uncharted 2 for example suffers from none of this. No matter what's happing on screen it never drops below 30 FPS. Even in multiplayer the frame rate is LOCKED no matter what's going on. From a graphical stanpoint, uncharted 2 doesn't have any flaws....Lighting, physics, resolution, framerate, and animation. They all compliment each other. There is no "weakness" when it comes to that game from a technical standpoint. Yes, there are games that may have something better in a specific category, like RDR with it's amazing animations, or Alan wake with it's great lighting, but there isn't a game out right now that beats it in all categories.

its not about weakness, being technically more advanced is still more advanced even if its rough around the edges, sandbox games are naturally more rough around the edges because more is expected from them unlike UC2 which is a corridor shooter.
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ryetech

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#49 ryetech
Member since 2006 • 347 Posts

[QUOTE="savagetwinkie"][QUOTE="theseekar"]

Maybe he means the 360 version

delta3074

i think he means the technology of RDR is more advanced which is likely true since its a sand box game that looks really good, but flaws don't really mean less advanced,

it does look really good for a sandbox game, and there is a hell of a lot going on, not just graphics, but lot's of AI, it has to draw objects further away, 3D skybox and other things, it may not look as pretty as GOW 3, but tecnically the engine is more impressive, it's definitly pushing a higher workload than GOW 3's engine.

Of course, I agree. I love sandbox games....but I'm talking about technical graphics. It doesn't look better.... and there's no way that we can compare if the engine in x game is doing more than y game.

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Bus-A-Bus

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#50 Bus-A-Bus
Member since 2009 • 5089 Posts

The question about this consoles is not which is more powerful,but which is less weak.Its all about developers,budget,talent and engine.All which ps3 side is in HUGE plus.

They have equal memory and bandwith(apart from HUGE Edram bw on 360).360 gpu is far more sophisticated and ps3 cell is there to push where RSX fails.The things like post processing,particle effects and triangle culling are done on spus so they can make it easier on RSX,but on 360 you can do it on gpu in postprocessing phase very fast and efficient.Its all about using the "right" strengths of each consoles.

Epic Games are only devs equally good as those 3 from Sony but they develop on UE3 engine fast as possible with not much of a budget.That seems to change with Gears 3.I think that no one has ever really pushed 360 cus but im thinking that will happen with RAGE,Crysis 2 and Gears 3.Results will be very similar like ps3 tops.