Seriously, how is Sony or Nintendo going to compete with XBL next gen?

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JeffGenocideX

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#101 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="onslaught460"][QUOTE="hd28guy_basic"][QUOTE="VILE_VIVI"][QUOTE="hd28guy_basic"][QUOTE="UssjTrunks"][QUOTE="donnie_mcgee"][QUOTE="Scottydooo"][QUOTE="AntiType"][QUOTE="Dr_Drooom"]

[QUOTE="AntiType"]By making it FREEhd28guy_basic

Free = you get what you pay for = crap

Free PC Online > X-Box LIVE



pc online is a lot easier to maintain, the resources are there... for console gaming, if you dont pay, it is crud... and you know it

Yeah, playing WoW and Everquest 2 are free! Cool, lets all play WoW all day long with no fees!

That's 2 games. In order to play anything on Xbox Live it will cost you

it moots the point all pc gaming online is free....


Nearly all PC online games are free

that's nice... but still not free as stated earlier...

You're saying that pc online gaming isn't free for the end user?

i'm saying not all pc gaming online is free... try to keep up or find a new thread more your speed...:)

:lol: "more your speed"
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hd28guy_basic

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#102 hd28guy_basic
Member since 2002 • 19953 Posts
[QUOTE="VoodooHak"][QUOTE="Rosencrantz"]

The fact is that if anything is going to kill XBL it is going to be Microsoft themselves. They have full control over it and they profit off of it. Meanwhile developers get little to nothing out of the deal. I predict that if other consoles can gain enough of a percentage of their user base, developers will focus more on them. Developers don't like that the PS2 online is unreliable in terms of who will buy into it. However, they love the fact that they have full control over their own product...something XBL doesn't exactly offer.

Having said that, right now the user base for online shows no signs of breaking through that %10 point. So to argue that nobody else can compete is like going back in time to the 80s and asking Sega to compete with the Power Glove. It's stupid and not worth the time at this point.

adrian1480



Developers aren't getting anything by being on XBL? They have the benefit of having online available to their games without having to run servers or maintain all the services that XBL does for them. They also have a ready medium through which they can distribute extra content.

This opens the door to developers not as big as EA to actually get their games online.

Online, in turn, is a decent selling point for a game.

Comparing the support that devs/pubs give XBL as opposed to PS2 online.... that says alot.



And did someone mention MICROTRANSACTIONS?

Last I remember, devs were exstatic about being able to sell DIRECLY TO THE CONSUMER in this way. I'd be my left pinkie finger that Bungie made out like bandits on those newly released maps that most propbably bought via Live. No packaging or shipping costs for Bungie incurred. just straight $$$$$.

actually every one of those maps are now available for FREE via xbox live download...

nice self ownage...:lol:

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adrian1480

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#103 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="adrian1480"][QUOTE="____SHERMIT____"]I dont know they could try having it be FREE

FREE > PAY FOR ONLINE

in a hearbeat
____SHERMIT____


LAW > LAWLESSNESS AND CHAOS


in 1/2 a heartbeat

;)



Law?

que?



LOL. It was an analogy.

Sometimes being completely free = less rules and less organization = less control.

XBLive brings a very real and tangible order to online gaming. In my analogy, XBLive is "law" (order). Free is chaos, derived from the afore mentioned train of thought.
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#104 donnie_mcgee
Member since 2004 • 923 Posts
Great thing about xbl is since it cost money you dont' have to pay for it. Don't want the best services around don't pay for them. Stick with your inane ps2 and have fun praying somebody has a headset so you don't get slaughtered in socom.
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adrian1480

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#105 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="adrian1480"][QUOTE="VoodooHak"][QUOTE="Rosencrantz"]

The fact is that if anything is going to kill XBL it is going to be Microsoft themselves. They have full control over it and they profit off of it. Meanwhile developers get little to nothing out of the deal. I predict that if other consoles can gain enough of a percentage of their user base, developers will focus more on them. Developers don't like that the PS2 online is unreliable in terms of who will buy into it. However, they love the fact that they have full control over their own product...something XBL doesn't exactly offer.

Having said that, right now the user base for online shows no signs of breaking through that %10 point. So to argue that nobody else can compete is like going back in time to the 80s and asking Sega to compete with the Power Glove. It's stupid and not worth the time at this point.

hd28guy_basic



Developers aren't getting anything by being on XBL? They have the benefit of having online available to their games without having to run servers or maintain all the services that XBL does for them. They also have a ready medium through which they can distribute extra content.

This opens the door to developers not as big as EA to actually get their games online.

Online, in turn, is a decent selling point for a game.

Comparing the support that devs/pubs give XBL as opposed to PS2 online.... that says alot.



And did someone mention MICROTRANSACTIONS?

Last I remember, devs were exstatic about being able to sell DIRECLY TO THE CONSUMER in this way. I'd be my left pinkie finger that Bungie made out like bandits on those newly released maps that most propbably bought via Live. No packaging or shipping costs for Bungie incurred. just straight $$$$$.

actually every one of those maps are now available for FREE via xbox live download...

nice self ownage...:lol:



DID NOT! lol

see the line "MOST probably bought via Live." I know some went ou tto the store or waited for them to become free...but not anyone I know ;)
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onslaught460

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#106 onslaught460
Member since 2003 • 5301 Posts

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

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____SHERMIT____

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#107 ____SHERMIT____
Member since 2005 • 285 Posts
I think microsoft´s focus on online its gonna make single player games more shorth and unpolished...... and also the nintendo strategy seems very appealing to me... but thats just me... maybe im crazyGabino_basic


Your not crazy you bring up many good points... especially about the single player parts of first part exclusive games being a let down

look at the recent track record and Failo 2 for evidence
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adrian1480

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#108 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="hd28guy_basic"][QUOTE="onslaught460"][QUOTE="hd28guy_basic"][QUOTE="VILE_VIVI"][QUOTE="hd28guy_basic"][QUOTE="UssjTrunks"][QUOTE="donnie_mcgee"][QUOTE="Scottydooo"][QUOTE="AntiType"][QUOTE="Dr_Drooom"]

[QUOTE="AntiType"]By making it FREEJeffGenocideX

Free = you get what you pay for = crap

Free PC Online > X-Box LIVE



pc online is a lot easier to maintain, the resources are there... for console gaming, if you dont pay, it is crud... and you know it

Yeah, playing WoW and Everquest 2 are free! Cool, lets all play WoW all day long with no fees!

That's 2 games. In order to play anything on Xbox Live it will cost you

it moots the point all pc gaming online is free....


Nearly all PC online games are free

that's nice... but still not free as stated earlier...

You're saying that pc online gaming isn't free for the end user?

i'm saying not all pc gaming online is free... try to keep up or find a new thread more your speed...:)

:lol: "more your speed"



:lol:
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ViolentPressure

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#109 ViolentPressure
Member since 2005 • 5521 Posts
[QUOTE="onslaught460"][QUOTE="hd28guy_basic"][QUOTE="VILE_VIVI"][QUOTE="hd28guy_basic"][QUOTE="UssjTrunks"][QUOTE="donnie_mcgee"][QUOTE="Scottydooo"][QUOTE="AntiType"][QUOTE="Dr_Drooom"]

[QUOTE="AntiType"]By making it FREEhd28guy_basic

Free = you get what you pay for = crap

Free PC Online > X-Box LIVE



pc online is a lot easier to maintain, the resources are there... for console gaming, if you dont pay, it is crud... and you know it

Yeah, playing WoW and Everquest 2 are free! Cool, lets all play WoW all day long with no fees!

That's 2 games. In order to play anything on Xbox Live it will cost you

it moots the point all pc gaming online is free....


Nearly all PC online games are free

that's nice... but still not free as stated earlier...

You're saying that pc online gaming isn't free for the end user?

i'm saying not all pc gaming online is free... try to keep up or find a new thread more your speed...:)

Xbox users will have to pay for XBL and then an additional cost for MMO games or even non-MMO games like Phantasy Star (that's more like Guild Wars than a MMO)

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oback

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#110 oback
Member since 2004 • 7151 Posts
[QUOTE="AntiType"][QUOTE="Dr_Drooom"]

[QUOTE="AntiType"]By making it FREEMurkOfOnyx

Free = you get what you pay for = crap

Free PC Online > X-Box LIVE

Pwned.



ownage approved
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adrian1480

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#111 adrian1480
Member since 2003 • 15045 Posts

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

onslaught460


Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?
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Keasy4

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#112 Keasy4
Member since 2003 • 16843 Posts
we have to wait and see what they do
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GunmetalXIII

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#113 GunmetalXIII
Member since 2003 • 1507 Posts

Xbox users will have to pay for XBL and then an additional cost for MMO games or even non-MMO games like Phantasy Star (that's more like Guild Wars than a MMO)

ViolentPressure


lol, we got through this on the last page. You don't need to pay (that was for you vivi) for Xbox Live to play MMO's on Xbox 360.
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JeffGenocideX

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#114 JeffGenocideX
Member since 2004 • 4853 Posts
XBL $50a yr > WoW $14.99 a month.
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onslaught460

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#115 onslaught460
Member since 2003 • 5301 Posts
[QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

adrian1480



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.

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VILE_VIVI

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#116 VILE_VIVI
Member since 2004 • 20050 Posts
XBL $50a yr > WoW $14.99 a month.JeffGenocideX

WoW is a better experiance than any game XBL enabled

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VoodooHak

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#117 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

adrian1480


Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?



Actually, I'd love to see a link to that information.
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adrian1480

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#118 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="Gabino_basic"]I think microsoft´s focus on online its gonna make single player games more shorth and unpolished...... and also the nintendo strategy seems very appealing to me... but thats just me... maybe im crazy____SHERMIT____


Your not crazy you bring up many good points... especially about the single player parts of first part exclusive games being a let down

look at the recent track record and Failo 2 for evidence



I don't think that's a real concern...yet.

The fact is that only a small segment of the population will be online via high speed internet. There was only 10% penetration of Live this gen for Microsoft. As such, I don't thik devs will make not cut short games because there will be a majority of people who are pissed and can't download the nwe stuff. But we'll see, i guess. Down the road MS AND Sony are talking about "episodic content"...which may attempt to suck us dry. Hard to tell.
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VoodooHak

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#119 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

onslaught460



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.
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JeffGenocideX

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#120 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.VILE_VIVI

WoW is a better experiance than any game XBL enabled

thanks for your opinion.
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adrian1480

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#121 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.VILE_VIVI

WoW is a better experiance than any game XBL enabled



But is 1 game better than the summation of all the games and experiences that can be found on live?

Not when you put them all together. Nope...but it's an AWESOME GAME.
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adrian1480

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#122 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

onslaught460



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



I think it's Microsoft paying to keep the servers up, though. I could be wrong.
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VoodooHak

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#123 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.VILE_VIVI

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.
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#124 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.adrian1480

WoW is a better experiance than any game XBL enabled



But is 1 game better than the summation of all the games and experiences that can be found on live?

Not when you put them all together. Nope...but it's an AWESOME GAME.

its an ok game, but i am not gonna pay $14.99 a month to play a game right now, i have other things to pay for.
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onslaught460

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#125 onslaught460
Member since 2003 • 5301 Posts
[QUOTE="onslaught460"][QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

VoodooHak



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.

Yeah, but........It's not like a MMORPG where all the money goes to one game. It's $50 a year for a whole crapload of games. I would really like to see how M$ or the Devs are making a profit off that.....

*edt* It's kinda like the situation with guild wars. I really don't understand how they can be making money, when they have an mmorpg without a fee. :? I basically don't think that any company can make money off of making multiplayer games, and keep their own servers on the net.

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#126 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

onslaught460



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.

Yeah, but........It's not like a MMORPG where all the money goes to one game. It's $50 a year for a whole crapload of games. I would really like to see how M$ or the Devs are making a profit off that.



It's not like you're playing on a server. XBL is primarily peer-to-peer...that's how MS offsets the total cost....which go to portal services like gamertags, friends lists, cross game invites, voice and text messaging, etc.
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#127 VILE_VIVI
Member since 2004 • 20050 Posts
[QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.JeffGenocideX

WoW is a better experiance than any game XBL enabled

thanks for your opinion.


You're welcome
Oh and tnx for your aswell

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GunmetalXIII

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#128 GunmetalXIII
Member since 2003 • 1507 Posts
[QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.VoodooHak

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...
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#129 hd28guy_basic
Member since 2002 • 19953 Posts

[QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.VILE_VIVI

WoW is a better experiance than any game XBL enabled

nice opinion... too bad that one game doesn't cover as many genres as xbox live games..:)

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onslaught460

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#130 onslaught460
Member since 2003 • 5301 Posts
[QUOTE="onslaught460"][QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

VoodooHak



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.

Yeah, but........It's not like a MMORPG where all the money goes to one game. It's $50 a year for a whole crapload of games. I would really like to see how M$ or the Devs are making a profit off that.



It's not like you're playing on a server. XBL is primarily peer-to-peer...that's how MS offsets the total cost....which go to portal services like gamertags, friends lists, cross game invites, voice and text messaging, etc.

Peer to peer?......but games like halo exist that are more then one player.

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JeffGenocideX

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#131 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

ummm you dont pay monthly for every XBL game, you pay yearly for a service.
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Next2003

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#132 Next2003
Member since 2003 • 4107 Posts
[QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

not in the long run
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VoodooHak

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#133 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

onslaught460



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.

Yeah, but........It's not like a MMORPG where all the money goes to one game. It's $50 a year for a whole crapload of games. I would really like to see how M$ or the Devs are making a profit off that.



It's not like you're playing on a server. XBL is primarily peer-to-peer...that's how MS offsets the total cost....which go to portal services like gamertags, friends lists, cross game invites, voice and text messaging, etc.

Peer to peer?......but games like halo exist that are more then one player.



In terms of online gaming, that just means one person's xbox acts as a server, and other people connect to it.
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GunmetalXIII

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#134 GunmetalXIII
Member since 2003 • 1507 Posts
[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.JeffGenocideX

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL  games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

ummm you dont pay monthly for every XBL game, you pay yearly for a service.



ummm where did I say you did? A year of WoW including the cost of the game itself costs less than a year of Xbox Live andALL Xbox live enabled games.

And actually you can pay monthly for Xbox Live, I was just taking the cheapest possible scenario out of fairness.
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onslaught460

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#135 onslaught460
Member since 2003 • 5301 Posts
[QUOTE="onslaught460"][QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="VoodooHak"][QUOTE="onslaught460"][QUOTE="adrian1480"][QUOTE="onslaught460"]

One thing that I've really been wondering about. Is the cost of making games online for the developers. They basically have to keep paying microsoft royalties to keep their games on xbox live. If they got the ps3 route. They probably have to pay to keep their servers up, and maintained.

PC gaming doesn't have this problem, problem because gaming servers are left up to the end user to put up...The developer might put up a server here and there, but they don't really have to......basically what I'm saying is. What's the motivation of putting games online for consols? I look at halo 1 and 2. They had great multiplayer for a console game.....but when the game dies out, bungie still has to pay to keep the servers up.

VoodooHak



Are you 100% sure that's how MS has negotiated Xbox Live with their partners?

I bet it's much looser than you think it is. I just have to believe that devs would be up in arms about something like that... :?

I'm not 100% sure, but that's how I think it goes. :? However you look at it, someone is paying to keep the servers up.



Right... and that would be the subscribers.

Yeah, but........It's not like a MMORPG where all the money goes to one game. It's $50 a year for a whole crapload of games. I would really like to see how M$ or the Devs are making a profit off that.



It's not like you're playing on a server. XBL is primarily peer-to-peer...that's how MS offsets the total cost....which go to portal services like gamertags, friends lists, cross game invites, voice and text messaging, etc.

Peer to peer?......but games like halo exist that are more then one player.



In terms of online gaming, that just means one person's xbox acts as a server, and other people connect to it.

WTF? Is that how it is? I've played it so many times at my friends house, and never knew it was like that....... I always thought that MS maintained the servers.

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JeffGenocideX

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#136 JeffGenocideX
Member since 2004 • 4853 Posts
Also no online gaming is FREE.
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VileRage

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#137 VileRage
Member since 2003 • 6541 Posts
Well by not charging us for online is one step
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GunmetalXIII

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#138 GunmetalXIII
Member since 2003 • 1507 Posts
[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.Next2003

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

not in the long run



You don't think new Xbox Live games will come out and negate the cost of WoW?

c'mon. Comparing the cost of one game - even an MMO - to all the online Xbox games available seems pretty dumb to me.
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hd28guy_basic

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#139 hd28guy_basic
Member since 2002 • 19953 Posts

[QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:

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VILE_VIVI

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#140 VILE_VIVI
Member since 2004 • 20050 Posts

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.hd28guy_basic


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:


You pay for the game

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VoodooHak

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#141 VoodooHak
Member since 2002 • 15989 Posts

WTF? Is that how it is? I've played it so many times at my friends house, and never knew it was like that....... I always thought that MS maintained the servers.

onslaught460


Cut the quotes to your last statement...

Yup.... that's how it is for the most part. For high profile games that just release, there are some dedicated servers that MS or the publisher hosts for a while. But eventually, it becomes peer to peer as I explained.

Luckily, devs have been getting better and better with netcode to help prevent lag and allow for more players per session. Imagine playing peer to peer on a machine that's only 733mhz with 64mb of ram.

At first, I didn't think it could be done.
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GunmetalXIII

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#142 GunmetalXIII
Member since 2003 • 1507 Posts

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.hd28guy_basic


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:



First of all, I have Xbox Live... so stop trying to lecture me. :roll:

And the reason why this is so dumb is because you're comparing a service to a game. Buying Xbox Live doesn't give you instant access to the entire library. You have to buy the game before you can play it online. Hence, when comparing the cost of WoW to the cost of having the entire library of Xbox Live available, you also have to factor in game cost.

Make sense now?
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JeffGenocideX

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#143 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="Next2003"][QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

not in the long run



You don't think new Xbox Live games will come out and negate the cost of WoW?

c'mon. Comparing the cost of one game - even an MMO - to all the online Xbox games available seems pretty dumb to me.

XBL is not a game, its service. I dont know where you got this compairing one game to all online xbox games crap from. Compairing a SERVICE to a payed Monthing Game is what i was talking about.
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onslaught460

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#144 onslaught460
Member since 2003 • 5301 Posts
[QUOTE="onslaught460"]

WTF? Is that how it is? I've played it so many times at my friends house, and never knew it was like that....... I always thought that MS maintained the servers.

VoodooHak



Cut the quotes to your last statement...

Yup.... that's how it is for the most part. For high profile games that just release, there are some dedicated servers that MS or the publisher hosts for a while. But eventually, it becomes peer to peer as I explained.

Luckily, devs have been getting better and better with netcode to help prevent lag and allow for more players per session. Imagine playing peer to peer on a machine that's only 733mhz with 64mb of ram.

At first, I didn't think it could be done.

Well I'm familiar with it. That's pretty much how it is in Need for speed underground. All the races are hosted on the end users ps2. So basically good connection = good race. Now that I got that out of the way.... why is it that lemmins brag about having lag free games, when their infrastructure is the same as ps2????? They just pay to have it all centralized.

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hd28guy_basic

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#145 hd28guy_basic
Member since 2002 • 19953 Posts
[QUOTE="hd28guy_basic"]

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:



First of all, I have Xbox Live... so stop trying to lecture me. :roll:

And the reason why this is so dumb is because you're comparing a service to a game. Buying Xbox Live doesn't give you instant access to the entire library. You have to buy the game before you can play it online. Hence, when comparing the cost of WoW to the cost of having the entire library of Xbox Live available, you also have to factor in game cost.

Make sense now?

xbox live gives you instant access to every xbox live enabled game....

having your pc online doesnt' give you access to all pc online titles either... you still have to buy the game...

you still make no sense...

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GunmetalXIII

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#146 GunmetalXIII
Member since 2003 • 1507 Posts
[QUOTE="GunmetalXIII"][QUOTE="Next2003"][QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.JeffGenocideX

WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

not in the long run



You don't think new Xbox Live games will come out and negate the cost of WoW?

c'mon. Comparing the cost of one game - even an MMO - to all the online Xbox games available seems pretty dumb to me.

XBL is not a game, its service. I dont know where you got this compairing one game to all online xbox games crap from. Compairing a SERVICE to a payed Monthing Game is what i was talking about.



Paying for the service itself is USELESS without paying for XBL-enabled games.

And I didn't start this comparison.
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UssjTrunks

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#147 UssjTrunks
Member since 2005 • 11299 Posts
I think this thread should end already. It's obvious that PC online > XBL.
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JeffGenocideX

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#148 JeffGenocideX
Member since 2004 • 4853 Posts
[QUOTE="hd28guy_basic"]

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:



First of all, I have Xbox Live... so stop trying to lecture me. :roll:

And the reason why this is so dumb is because you're comparing a service to a game. Buying Xbox Live doesn't give you instant access to the entire library. You have to buy the game before you can play it online. Hence, when comparing the cost of WoW to the cost of having the entire library of Xbox Live available, you also have to factor in game cost.

Make sense now?

paying for XBL is buying 1 of your games a year. Also you still have to pay for PC games. Online gaming for anything console or Personal Computer is NOT FREE.
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adrian1480

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#149 adrian1480
Member since 2003 • 15045 Posts
[QUOTE="hd28guy_basic"]

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.GunmetalXIII


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:



First of all, I have Xbox Live... so stop trying to lecture me. :roll:

And the reason why this is so dumb is because you're comparing a service to a game. Buying Xbox Live doesn't give you instant access to the entire library. You have to buy the game before you can play it online. Hence, when comparing the cost of WoW to the cost of having the entire library of Xbox Live available, you also have to factor in game cost.

Make sense now?



I agree. It IS stupid.


But the sad reality is that *someone* jumped onto this board a few pages ago proclaiming that WoW (a game) was better than Xbox Live (a service). Hence this vein of conversation.

*someone* came on and said that WoW's implementation was better than the implementation of the ENTIRE framework and design of Live. That is indeed asinine.
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GunmetalXIII

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#150 GunmetalXIII
Member since 2003 • 1507 Posts
[QUOTE="GunmetalXIII"][QUOTE="hd28guy_basic"]

[QUOTE="GunmetalXIII"][QUOTE="VoodooHak"][QUOTE="VILE_VIVI"][QUOTE="JeffGenocideX"]XBL $50a yr > WoW $14.99 a month.hd28guy_basic


WoW is a better experiance than any game XBL enabled



But we're not talking about WoW versus any one game on XBL. In terms of cost, we're talking Wow vs ALL games on XBL, since by being an XBL subscriber, you can play online with all of them... for less than what you pay for Wow.... a single game.



ALL games on Xbox Live cost more combined than WoW and a year of monthly fees. This is a silly comparison...

wtf...

you pay $50 for the service of xbox live.. all xbox live enabled games can be played for free...

unless you think it's $50 for halo2, another $50 crimson skies, another $50 for ghost recon, etc, etc, etc..

silly...:lol:



First of all, I have Xbox Live... so stop trying to lecture me. :roll:

And the reason why this is so dumb is because you're comparing a service to a game. Buying Xbox Live doesn't give you instant access to the entire library. You have to buy the game before you can play it online. Hence, when comparing the cost of WoW to the cost of having the entire library of Xbox Live available, you also have to factor in game cost.

Make sense now?

xbox live gives you instant access to every xbox live enabled game....

having your pc online doesnt' give you access to all pc online titles either... you still have to buy the game...

you still make no sense...



The issue is WoW vs. The Xbox Live library, not PC online vs. XBL which is another argument entirely. You can't enjoy the Xbox Live library without paying for it. :|