SHATTERED HORIZON [56k] DirectX10 Only! (Graphics King?) UPDATED: OCT 26th

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Cait__Sith

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#1 Cait__Sith
Member since 2009 • 2326 Posts

PC EXCLUSIVE:

http://www.shatteredhorizon.com/

Story:

Shattered Horizon is set 40 years from now. Man is back on the Moon and the companies that took him there are reaping huge profits. Their greed soon leads to the largest mining accident in history. A catastrophic explosion throws billions of tons of rocky debris into near-Earth space, its aftershocks threatening to tear apart the Moon itself.

Fragments of the Moon settle around the Earth and become known as the Arc, named after the dramatic shape they draw across the night sky. With Earth surrounded by debris there's little chance of rescue or return for the thousands of people stranded in space.

The International Space Agency's (ISA) astronauts and scientists trapped in the battered International Space Station are given the task of apprehending those responsible for the catastrophe. Weapons are among the last supplies sent to the station before the supply route from Earth is cut. The Moon Mining Cooperative (MMC) finds itself facing serious charges after only barely surviving the cataclysm. Cut off from Earth, they see the ISA as a threat to their very existence.

The two sides are drawn into an armed conflict. Desperate battles are fought over strategic locations and the scant supplies from Earth that make it through the shroud of debris. Control of the Arc now means the difference between survival and death in the cold of space.

Key features:

  • Multiplayer first-person shooter set in near-Earth space 40 years from now.
  • Experience intense zero gravity combat and complete freedom of movement.
  • Use your rocket pack to fly freely through space and then land on any surface.
  • Engage enemies in furious firefights, or ambush them from unexpected angles.
  • Use tactical grenades to disable electronics, block line of sight or push enemies out from cover.
  • Join your friends in action-packed 32 player battles fighting to control hollowed-out asteroids, huge fragments of Moon rock and the ruined remains of the International Space Station.
  • Familiar and intuitive FPS controls let you take full advantage of the zero gravity environments.
  • Astonishing graphics and advanced lighting effects immerse you in the cold reality of combat in space.
  • Evocative soundtrack by Markus "Captain" Kaarlonen from Poets of the Fall.
  • Online leaderboards and extensive personal stats tracking.
  • Coming soon to Windows Vista and Windows 7 PCs with DirectX 10 graphics cards.

Zero Gravity Combat:

Shattered Horizon is a multiplayer shooter played in zero gravity. Join your friends in intense 32 player battles to control hollowed-out asteroids, huge fragments of Moon rock and the ruined remains of the International Space Station.

Familiar and intuitive FPS controls let you take full advantage of these distinctive environments. Use your rocket pack to move freely through space and then land on any surface. Engage enemies in furious firefights, or ambush them from unexpected angles. Zero gravity offers you freedom of movement that cannot be found in any other game.

Attacks can come from any direction so keep your eyes peeled for the telltale signs of enemy movement. With your rifle at the ready you can handle anything the enemy can throw at you. A rapid fire weapon with a generous clip, it is both accurate and deadly at medium range. The stealthier combatant can engage the weapon's scope and prime the chamber with a powerful 10 shot burst, lethal over longer distances. And for those who like to get up close and personal, the rifle's retractable bayonet is a fearsome tool in the right hands.

Fire ICE grenades to provide cover or be more aggressive by using EMP grenades to disable enemy electronics or MPRs to blast enemies out of cover. Your weapon will save your life so hang on to it. If you let go of your gun, chances are you're already dead.

System Requirements:

MINIMUM REQUIREMENTS

  • Shattered Horizon requires DirectX 10 on Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
  • CPU: Intel Core 2 Duo E6600 / AMD Athlon64 X2 5600+
  • GPU: NVIDIA GeForce 8800GT / ATI Radeon HD 3870
  • GPU MEMORY: 256MB
  • HARD DISK SPACE: 1.5 GB
  • RAM: 2GB
  • SOUND: Windows Vista compatible sound card

RECOMMENDED REQUIREMENTS

  • Shattered Horizon requires DirectX 10 on Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
  • CPU: Intel Core 2 Quad Q6600 / AMD Phenom II X4 940
  • GPU: NVIDIA GeForce GTX 260 / ATI Radeon HD 4870
  • GPU MEMORY: 512MB
  • HARD DISK SPACE: 1.5GB
  • RAM: 2GB
  • SOUND: Windows Vista compatible sound card

Video teasers:

Story: http://www.gametrailers.com/video/gc-2008-shattered-horizon/38528

Gameplay: http://www.gametrailers.com/video/raid-on-shattered-horizon/57738






Known Enviornments: (more to come)

MOONDUSTMoondust is an oxygen-rich fragment of Moon rock where MMC miners have set up a mining facility. This is a risky venture, as the Arc's rotation brings it right under the ISA's nose. The MMC has little choice: with most of Moon's oxygen farms destroyed, they are literally fighting for air.

  • LOCATION:High earth orbit (d=36 000 km)
  • DISTANCE TO EARTH:approx. 36 000 km
  • MASS:8,91 billion metric tons
  • VELOCITY:9100 m/s

FLIPSIDEThe remains of Hadley Science Station now orbit the Moon. The station contains stockpiles of high-purity nuclear fuel that could sustain the conflict for years. Determined to cut the MMC's fuel supply, the ISA launches a mission to confiscate the supplies or destroy them.

  • LOCATION: Unstable moon orbit (d=3250 km)
  • DISTANCE TO EARTH: approx. 380 000 km
  • MASS: 11,25 billion metric tons
  • VELOCITY: 980 m/s

ISSA meteoroid impact has severed the International Space Station nearly in two. MMC troops seize the opportunity to raid the crippled and understaffed station. A skeleton crew of ISA astronauts must hold out against the attack.

  • LOCATION: Low earth orbit (d=450 km)
  • DISTANCE TO EARTH: approx. 450 km
  • MASS: 500 billion metric tons
  • VELOCITY: 7700 m/s

THE ARCEn route to Hadley, an ISA shuttle spots a target of opportunity: an unexpected MMC presence on the Arc. As a strike team descends on what looks like an unmanned listening post, MMC miners spring their trap to capture the ISA shuttle.

  • LOCATION: High earth orbit
  • DISTANCE TO EARTH: N/A
  • MASS: N/A
  • VELOCITY: variable

UPDATE:

: As far as I have seen in the trailer the physics in S.H. is quite realistic (zero gravity, mass inertia, no sound in space e.t.c) but what about Recoil? Fireing a projectile weapon in such an enviornment would have an enormous effect. (You would even be able to propell yourself with it.) So my question:
Is there weapon recoil in the game, and how dose it affect Players?

A: The recoil is more noticeable when the suit electronics are turned off.
Otherwise the thrusters will cancel the effects of recoil.

Q: Is there a difference in movement or response when standing on a surface? If so, are there advantages/disadvantages to being on a surface?

A: You get a movement speed penalty when attached to a surface, with the benefit of higher accuracy when shooting.

Q: Is movement fairly inertial? E.g. Is there momentum to overcome when reversing or changing direction?

A: You have inertia when flying with your rocket pack but not when walking on surfaces.

Q: Is there an established maximum rotational speed (like turning a vehicle), or is it mouselook-ish (like other shooters, where the player can spin around in virtually an instant)?

A: We designed the game around responsive FPS controls, so moving the camera is "mouselook" **** Certain special situations (getting caught in the radius of an EMP blast) can limit your turning speed.

Q:Will there be options for joystick control?

A:Joystick control isn't currently planned. We prototyped different input methods earlier in the game's development.

Q: Will S.H. implement tri-chording? I.e. Are multiple concurrent thrusts vector-added?
[For example, if a player uses a combined forward + left + up thrust, will this result in more acceleration than a single forward thrust?]

A: Acceleration and maximum speed are the same regardless of movement direction and how many keys are pressed at the same time. We abstracted actual thrusters for the sake of intuitive controls.

EDIT:

The same company made 3dmark vantage:

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psn8214

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#2 psn8214
Member since 2009 • 14930 Posts

Wow. Kind of reminds me of X3: Terran Conflict, actually. Similar style.

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Espada12

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#3 Espada12
Member since 2008 • 23247 Posts

Game looks pretty, but the gameplay vids of it look no better than those 6.0 shooters.

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Cait__Sith

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#4 Cait__Sith
Member since 2009 • 2326 Posts

Game looks pretty, but the gameplay vids of it look no better than those 6.0 shooters.

Espada12
Yeah well the fact its an FPS in 0g seems kewl. Its like that 0g part in Crysis. only all the time :shock:
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foxhound_fox

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#5 foxhound_fox
Member since 2005 • 98532 Posts

Definitely looks like something worth buying a new computer for.

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agentfred

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#6 agentfred
Member since 2003 • 5666 Posts

And now I see why I just barely meet the system requirements. :cry:

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MetroidPrimePwn

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#7 MetroidPrimePwn
Member since 2007 • 12399 Posts

The graphics are amazing and all, but actually my very favorite part of what I've seen of the gameplay is the very conservative use of sounds in gameplay. I mean, we're so used to Star Wars/Star Trek style deep thrumming bass explosions in space that it's really refreshing to see the sound design done in the way that makes sense.

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Cait__Sith

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#8 Cait__Sith
Member since 2009 • 2326 Posts

Definitely looks like something worth buying a new computer for.

foxhound_fox
well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!
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Cait__Sith

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#9 Cait__Sith
Member since 2009 • 2326 Posts

The graphics are amazing and all, but actually my very favorite part of what I've seen of the gameplay is the very conservative use of sounds in gameplay. I mean, we're so used to Star Wars/Star Trek style deep thrumming bass explosions in space that it's really refreshing to see the sound design done in the way that makes sense.

MetroidPrimePwn
Yeah last I checked there was little to no sound in space.
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Cait__Sith

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#10 Cait__Sith
Member since 2009 • 2326 Posts

And now I see why I just barely meet the system requirements. :cry:

agentfred
Hey don't feel down...If you're lucky the game will suck and you'll have no reason to feel bad :P....On the otherhand my 5870 and I will be playing this...
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psn8214

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#11 psn8214
Member since 2009 • 14930 Posts

When is this releasing?

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johnny27

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#12 johnny27
Member since 2006 • 4400 Posts
[QUOTE="foxhound_fox"]

Definitely looks like something worth buying a new computer for.

Cait__Sith
well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!

i just meet the recommended hopes that means 30-60fps at 1920x1200 at decent settings.
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foxhound_fox

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#13 foxhound_fox
Member since 2005 • 98532 Posts

well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!Cait__Sith

The best I have access to right now is a 2.667GHz P4, ATI X1650 Pro 512MB and 3 GB of DDR333 RAM. So I'm going to need a whole new desktop... but I don't have the money for anything other than a budget desktop... and even then I probably won't be able to get it until next year.

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Cait__Sith

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#14 Cait__Sith
Member since 2009 • 2326 Posts
[QUOTE="johnny27"][QUOTE="Cait__Sith"][QUOTE="foxhound_fox"]

Definitely looks like something worth buying a new computer for.

well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!

i just meet the recommended hopes that means 30-60fps at 1920x1200 at decent settings.

My guess is 30-40fps @ 1920x1200, but maybe better this game looks demanding, but on hte otherhand it maybe very well optimized. Note these people know how to take advantage of your CPU. So it will actually make a difference.
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Cait__Sith

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#15 Cait__Sith
Member since 2009 • 2326 Posts

[QUOTE="Cait__Sith"] well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!foxhound_fox


The best I have access to right now is a 2.667GHz P4, ATI X1650 Pro 512MB and 3 GB of DDR333 RAM. So I'm going to need a whole new desktop... but I don't have the money for anything other than a budget desktop... and even then I probably won't be able to get it until next year.

Yeah, this game doesn't really seem like a game to get a whoel new comp for, but you may want to upgrade sometime next year because loads of amazing PC titles are coming.

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Cait__Sith

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#16 Cait__Sith
Member since 2009 • 2326 Posts

When is this releasing?

psn8214
I think next year, but tbh I have no idea.
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Cait__Sith

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#17 Cait__Sith
Member since 2009 • 2326 Posts

Added poll!

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whatisazerg

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#18 whatisazerg
Member since 2009 • 2371 Posts

From what I've seen thus far, it doesn't look technically more impressive than Crysis.... but it sure as heck looks more interesting... and will probably look better than Crysis when its finished.

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Cait__Sith

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#19 Cait__Sith
Member since 2009 • 2326 Posts

From what I've seen thus far, it doesn't look technically more impressive than Crysis.... but it sure as heck looks more interesting... and will probably look better than Crysis when its finished.

whatisazerg
Yeah, but will Crysis 2 blow it out of the water... hmmm, but then agian these people make benchmarking programs with some of the best visuals I have ever seen in realtime.
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johnny27

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#20 johnny27
Member since 2006 • 4400 Posts

[QUOTE="Cait__Sith"] well minimum specs are dualcore CPU, and a 8800GT/3870, DX10 only so no DX9 or windows XP. Recomended specs are quadcore CPU and a GTX260/4870. Now in my case have a guad CPU and my 5870 is coming in next week so I'm good to go!foxhound_fox


The best I have access to right now is a 2.667GHz P4, ATI X1650 Pro 512MB and 3 GB of DDR333 RAM. So I'm going to need a whole new desktop... but I don't have the money for anything other than a budget desktop... and even then I probably won't be able to get it until next year.

even a $300-$400 self-built pc would be massive upgrade from you current setup and well worth the money single cores and ddr ram and dx9 cards are long outdated and by my standards obsolete.

and of topic but your sig brought back some memories loved watching that show as a kid on toonami :D

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FireEmblem_Man

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#21 FireEmblem_Man
Member since 2004 • 20387 Posts

I plan on building a rig next year and now I have my eyes on this game! I already planned the parts I want and now I just need the money :(

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Silenthps

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#22 Silenthps
Member since 2006 • 7302 Posts
10bucks says all the console fanboys will say the game has terrible gameplay without actually playing it.
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Cait__Sith

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#23 Cait__Sith
Member since 2009 • 2326 Posts

I plan on building a rig next year and now I have my eyes on this game! I already planned the parts I want and now I just need the money :(

FireEmblem_Man
Nice, I'm pretty sure if you can run this you can run basically anything for the next few years, and with a comapny name like 'Futuremark' :P
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treedoor

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#24 treedoor
Member since 2004 • 7648 Posts

Definitely looks like something worth buying a new computer for.

foxhound_fox

Yah, just ordered some parts today. So glad I got a mobo with dual GPU slots :D Now if I need some extra juice (if this game is good), then I'll be ready :D

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Cait__Sith

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#25 Cait__Sith
Member since 2009 • 2326 Posts
10bucks says all the console fanboys will say the game has terrible gameplay without actually playing it. Silenthps
Agreed! "bu-bu-but its teh generic" lol
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bad_fur_day

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#26 bad_fur_day
Member since 2008 • 1988 Posts

Whatever, it looks like an awesome game. It looks like battle school from Ender's Game.

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Cait__Sith

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#27 Cait__Sith
Member since 2009 • 2326 Posts
[QUOTE="treedoor"]

[QUOTE="foxhound_fox"]

Definitely looks like something worth buying a new computer for.

Yah, just ordered some parts today. So glad I got a mobo with dual GPU slots :D Now if I need some extra juice (if this game is good), then I'll be ready :D

Sick, SLI? or CF?
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#28 hiphops_savior
Member since 2007 • 8535 Posts
It looks good, although my biggest question mark is, do they have the art direction and the gameplay to give the game something stand out from a market over saturated with shooters?
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Cait__Sith

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#29 Cait__Sith
Member since 2009 • 2326 Posts
It looks good, although my biggest question mark is, do they have the art direction and the gameplay to give the game something stand out from a market over saturated with shooters?hiphops_savior
Videos: Story Teaser: http://www.gametrailers.com/video/gc-2008-shattered-horizon/38528 Gameplay Teaser: http://www.gametrailers.com/video/raid-on-shattered-horizon/57738
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treedoor

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#30 treedoor
Member since 2004 • 7648 Posts

[QUOTE="treedoor"]

[QUOTE="foxhound_fox"]

Definitely looks like something worth buying a new computer for.

Cait__Sith

Yah, just ordered some parts today. So glad I got a mobo with dual GPU slots :D Now if I need some extra juice (if this game is good), then I'll be ready :D

Sick, SLI? or CF?

Crossfire. Decided I'd jump on the DX11 bandwagon :shock:

Got 4gb of ram, and a quad core AMD. It's a budget PC, but I made sure there was room for some incrimental improvements if necessary :D

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Cait__Sith

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#31 Cait__Sith
Member since 2009 • 2326 Posts
[QUOTE="treedoor"]

[QUOTE="Cait__Sith"][QUOTE="treedoor"]

Yah, just ordered some parts today. So glad I got a mobo with dual GPU slots :D Now if I need some extra juice (if this game is good), then I'll be ready :D

Sick, SLI? or CF?

Crossfire. Decided I'd jump on the DX11 bandwagon :shock:

Got 4gb of ram, and a quad core AMD. It's a budget PC, but I made sure there was room for some incrimental improvements if necessary :D

Nice, I have an 8800GT and my 5870 is coming in next week so I'm switching back to ATI for the next couple of years.
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Cait__Sith

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#32 Cait__Sith
Member since 2009 • 2326 Posts
It looks good, although my biggest question mark is, do they have the art direction and the gameplay to give the game something stand out from a market over saturated with shooters?hiphops_savior
Some people who've played the beta said its pretty good. But will it be a game that stands out, only time will tell.
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Cait__Sith

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#33 Cait__Sith
Member since 2009 • 2326 Posts

Whatever, it looks like an awesome game. It looks like battle school from Ender's Game.

bad_fur_day
Hmm, never heard of battleschool...
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Cait__Sith

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#34 Cait__Sith
Member since 2009 • 2326 Posts

Story info:

"Shattered Horizon is set 40 years from now. Man is back on the Moon and the companies that took him there are reaping huge profits. Their greed soon leads to the largest mining accident in history. A catastrophic explosion throws billions of tons of rocky debris into near-Earth space, its aftershocks threatening to tear apart the Moon itself.

Fragments of the Moon settle around the Earth and become known as the Arc, named after the dramatic shape they draw across the night sky. With Earth surrounded by debris there's little chance of rescue or return for the thousands of people stranded in space.

The International Space Agency's (ISA) astronauts and scientists trapped in the battered International Space Station are given the task of apprehending those responsible for the catastrophe. Weapons are among the last supplies sent to the station before the supply route from Earth is cut. The Moon Mining Cooperative (MMC) finds itself facing serious charges after only barely surviving the cataclysm. Cut off from Earth, they see the ISA as a threat to their very existence.

The two sides are drawn into an armed conflict. Desperate battles are fought over strategic locations and the scant supplies from Earth that make it through the shroud of debris. Control of the Arc now means the difference between survival and death in the cold of space."

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Cait__Sith

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#35 Cait__Sith
Member since 2009 • 2326 Posts

Key Features:

  • Multiplayer first-person shooter set in near-Earth space 40 years from now.
  • Experience intense zero gravity combat and complete freedom of movement.
  • Use your rocket pack to fly freely through space and then land on any surface.
  • Engage enemies in furious firefights, or ambush them from unexpected angles.
  • Use tactical grenades to disable electronics, block line of sight or push enemies out from cover.
  • Join your friends in action-packed 32 player battles fighting to control hollowed-out asteroids, huge fragments of Moon rock and the ruined remains of the International Space Station.
  • Familiar and intuitive FPS controls let you take full advantage of the zero gravity environments.
  • Astonishing graphics and advanced lighting effects immerse you in the cold reality of combat in space.
  • Evocative soundtrack by Markus "Captain" Kaarlonen from Poets of the Fall.
  • Online leaderboards and extensive personal stats tracking.
  • Coming soon to Windows Vista and Windows 7 PCs with DirectX 10 graphics cards.
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arto1223

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#36 arto1223
Member since 2005 • 4412 Posts

Looks really cool. I watched the video, I think it has potential.

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bad_fur_day

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#37 bad_fur_day
Member since 2008 • 1988 Posts

[QUOTE="bad_fur_day"]

Whatever, it looks like an awesome game. It looks like battle school from Ender's Game.

Cait__Sith

Hmm, never heard of battleschool...

It's zero-g combat, it's the basic training for interstellar war with starships. One of the best sci-fi books ever, the're making an Ender's Game movie. It looks like the developers of this have read it too.

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Cait__Sith

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#38 Cait__Sith
Member since 2009 • 2326 Posts
[QUOTE="bad_fur_day"]

[QUOTE="Cait__Sith"][QUOTE="bad_fur_day"]

Whatever, it looks like an awesome game. It looks like battle school from Ender's Game.

Hmm, never heard of battleschool...

It's zero-g combat, it's the basic training for interstellar war with starships. One of the best sci-fi books ever, the're making an Ender's Game movie. It looks like the developers of this have read it too.

lol interesting. ***btw I updated the original post with the game info.***
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Cait__Sith

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#39 Cait__Sith
Member since 2009 • 2326 Posts

Looks really cool. I watched the video, I think it has potential.

arto1223
Yeah, I get a feeling this game will be pretty big come next year.
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glez13

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#40 glez13
Member since 2006 • 10314 Posts

I don't see anything good in this. I hope those videos are early betas of something, the animation is crap and the graphics look like a tech demo, there are effects here and there, left and right but something is off.

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themerlin

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#41 themerlin
Member since 2006 • 481 Posts

Iv`e got to say im pretty confused as to how someone can name a "graphics king" what criteria do you guys use huh ?

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skrat_01

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#42 skrat_01
Member since 2007 • 33767 Posts
Looks different. Which is a damn good thing.
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#43 Cait__Sith
Member since 2009 • 2326 Posts

I don't see anything good in this. I hope those videos are early betas of something, the animation is crap and the graphics look like a tech demo, there are effects here and there, left and right but something is off.

glez13
Its all beta...like early stages
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Cait__Sith

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#44 Cait__Sith
Member since 2009 • 2326 Posts
Looks different. Which is a damn good thing.skrat_01
Yeah...[QUOTE="themerlin"]

Iv`e got to say im pretty confused as to how someone can name a "graphics king" what criteria do you guys use huh ?

Just look at it, it looks amazing. The same people made 3DMark.
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Dystopian-X

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#45 Dystopian-X
Member since 2008 • 8998 Posts

Looks interesting. We definitely need more games that make upgrading actually worth it.

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themerlin

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#46 themerlin
Member since 2006 • 481 Posts
[QUOTE="skrat_01"]Looks different. Which is a damn good thing.Cait__Sith
Yeah...[QUOTE="themerlin"]

Iv`e got to say im pretty confused as to how someone can name a "graphics king" what criteria do you guys use huh ?

Just look at it, it looks amazing. The same people made 3DMark.

I dunno it`s hard to say when there are such varying styles of art in games. Some games go for realism (Crysis) others go for stylized art (borderlands). Why would a graphics king be only about technical prowess ? Maybe i don`t understand it because i like stylized games like Halo 3 and Crackdown more than realistic art.
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Tiefster

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#47 Tiefster
Member since 2005 • 14639 Posts

We need to start getting more original settings :( I'm tired of Medieval and Future/Space settings...its getting boring.

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#48 Cait__Sith
Member since 2009 • 2326 Posts

We need to start getting more original settings :( I'm tired of Medieval and Future/Space settings...its getting boring.

Tiefster
How about medieval space settings?!!? :P
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#49 Dystopian-X
Member since 2008 • 8998 Posts



I dunno it`s hard to say when there are such varying **** of art in games. Some games go for realism (Crysis) others go for stylized art (borderlands).

Why would a graphics king be only about technical prowess ?

Maybe i don`t understand it because i like stylized games like Halo 3 and Crackdown more than realistic art.themerlin
Because not everyone will agree on what game has the "best st`/le" too subjective. Also there are ohter stylized games that are technically superior than Halo 3 and Crackdown as well.

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#50 Tiefster
Member since 2005 • 14639 Posts
[QUOTE="Tiefster"]

We need to start getting more original settings :( I'm tired of Medieval and Future/Space settings...its getting boring.

Cait__Sith
How about medieval space settings?!!? :P

To be honest that popped in my head when I was typing it :P Space Vikings!