This question was flouting throught my mind for some time now. This gen showed that Xbox fans are unable to tell the difference between 720p and 1080p, Nintendo fans care even less about resolutions for two gens now and the other casual players that are not into system wars dont care at all.
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So should the console manufacturers aim beyond 4K when they reached that milestone (at least another gen)?
Unlike PC players the majority of console players are gaming on TVs (assumption) and aliasing is harder to detect from the distant you would normally have when playing on TV compared to Monitors. TVs are getting bigger but Homes are not, so there is a limit in the way the increased screen size would play a part into the necessity of improved resolution and IQ.
On the other hand resolution upgrades take a whole lot of power which could be used for other effects or things like draw distance and so on.
My stance is that after reaching 4K, console manufacturer should not go beyond that. Granted we dont know what the future will bring but at the moment I dont see the necessity to go ever beyond that level for consoles.
"640K ought to be enough for anybody."
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