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I agree it's a mess. I can't really feel too sorry for these guys though. They built their own crap and now they are just jacking up prices and killing off the industry. Common logic would tell me not to be so greedy?At $15 a pop, don't expect games to have much more content that XBLA/PSN titles. Budgets on games need to be reduced, without impacting the quality of games (heavily).
lundy86_4
I agree it's a mess. I can't really feel too sorry for these guys though. They built their own crap and now they are just jacking up prices and killing off the industry. Common logic would tell me not to be so greedy?cf002222
Unfortunately, between things like licensing fees, royalty fees, manufacturing/shipping, etc, prices will increase. Even with DD only games, we're seeing publishers release at the same price (some for $60 om Steam). Between greed and an actual need to cover cossts, we get screwed.
At $15 a pop, don't expect games to have much more content that XBLA/PSN titles. Budgets on games need to be reduced, without impacting the quality of games (heavily).
lundy86_4
I just think it'd be better if games were priced based on their budget, and demand for it.
It doesn't make too much sense for every retail game to be $60, and at the same time there are some retail games I think could charge more than $60.
It should be treated like any other type of software. Not all computer software costs the same price, or all phone applications.
I'm not sure if it has anything to do with the console makers themselves though. PC doesn't have the same problem to the extent as the consoles. Not every new PC release gets a $50 price tag; you see $40, or $35, or $30 as well.
[QUOTE="cf002222"] I agree it's a mess. I can't really feel too sorry for these guys though. They built their own crap and now they are just jacking up prices and killing off the industry. Common logic would tell me not to be so greedy?lundy86_4
Unfortunately, between things like licensing fees, royalty fees, manufacturing/shipping, etc, prices will increase. Even with DD only games, we're seeing publishers release at the same price (some for $60 om Steam). Between greed and an actual need to cover cossts, we get screwed.
that's what i mean though. everyone wants their two cents. Then they just jack up prices and b lame used game sales and piracy for being pretty much successful. It's a mess. And they wonder why this stuff is coming to a head. they sue everyone else out. The average consumer isn't going to buy a ton of games at that price so everyone is shut out. They basically made their own mess. Now they are trying to change the laws where people have no say in how the industry should be. I'm not advocating piracy here, but it's kind of funny.I see people complain about the price of games a lot, and I don't get it. I say this for 2 reasons: 1) Games aren't any more expensive now than they were 10 years ago (Games for the Nintendo 64 were around $70. Neo Geo games were twice as expensive as current games) and 2) I don't make that much money (I work 40 hours a week making $10/hr) and I can still afford the games that I want if I want them. It comes down to prioritizing. Every game doesn't have to be a day one. Hell, I bought RAGE day one. I STILL haven't beaten it because I haven't invested enough time in it. Do you know how much it goes for now new? $30. That's half of the original asking price. Had I just waited I could've saved that money, but I wanted it and I could afford it. Plenty of games fall on my "back burner list": Games that I eventually want to buy and play, but I'm not pressed on them so I have no problem waiting until further price drops.
Plus, as the first commenter posted, Steam has incredible deals...especially around holidays. I bought BioShock for $4.99, Left 4 Dead 1 and 2 for $7.49 each, Dead Space 2 for $4.99, and Orcs Must Die! for $3.84 all on Halloween sales. Video games drop faster in price these days than any other medium (third party games mostly). Most console games that come out are $20-30 cheaper new within 2-3 months. If you don't like used games then this is the best way to save money. It's even easier to wait if you have a backlog to go through.
Deals are out there, you just have to look for them.
no they shouldn't there is a reason developers and publishers are going under.
this is a hobby its not needful its not food, air or water one cannot complain about prices in a hobby.
If anything, they should be way more expensive. The budget amounts during this gen have skyrocketed, and prices haven't changedfoxhound_foxYes they have changed. Last gen the average PS2 game was $50 and the average PS1 game was $40.
I would have no problem if we got a finished product on release.
9/10 We do not get that and hence the price of games is over the top.
(Yes I know we PC gamers can expect some problems due to the amount of hardware for us but things like the xbox/PS should not have such problems. Even for PC gamers how many of the problems are caused by the DRM rather then the product itself?)
[QUOTE="mitu123"]
You're a Level 2.D=
Goyoshi12
...zzZZZZzzzzZZZZzzzz-huh? What? :|
Oh, low level post thread? Damn it...sleeping on the job. Well better late than never. :P
I need new gifs...:(
That gif cracks me up because it is wrong. He is coming out, not in.Yes they have changed. Last gen the average PS2 game was $50 and the average PS1 game was $40.AmazonTreeBoa"This gen." And I remember some SNES/N64 games costing on the order of $100 in Canada. So no, even if you were responding to the right context, you would be wrong. I remember, distinctly, paying $60+ CAD for many PS games (I've probably still got the receipts in the cases). Games have barely fluctuated in price... and in absolutely NO way do they reflect the increases in budget (how much did those $80 SNES games cost to make? It certainly wasn't $50M).
If anything, they should be way more expensive. The budget amounts during this gen have skyrocketed, and prices haven't changed. I wouldn't mind paying upwards of $100 for a game if I knew I was getting something well-made and worth my time/money. If you can't afford gaming, get a new hobby. Books are cheap.foxhound_fox
Some games are over $100 and that's if you buy the game and its day one dlcs :P
Some games are over $100 and that's if you buy the game and its day one dlcs :PWarhawk_Which ones? I don't recall any $60 games getting $40+ worth of DLC on the first day.
49.99 seems like a stronger price point, but games are very very expensive to make this gen, and not every one makes a huge profit that a CoD does. I can't even imagine the budge anext gen game will cost.
I can't even imagine the budge anext gen game will cost.immortality20I can. Either less or the same as they cost now. If a developer wants to survive, especially on consoles, they are going to have to make the budget tighter next gen, or face failure and possibly bankruptcy (about half of the console-oriented developers this gen have closed their doors). And I really don't see the PS4 or Nextbox being that much more powerful than the PS3/360. There is a point where resolution increases are meaningless to 99.9% of the market... and for right now, that is anything beyond 1080p.
Honestly, publishers could probably push much harder DRM and shady business tactics than they are now, and still get away with it. They could probably charge $100 a game, lock half the content on disc as $30 DLC, included online passes for $10 to lock the other half, and force you to be logged into an account and remain online in order to play online and offline games alike, just so they can make sure that you actually bought their product, similar to what Blizzard does with Starcraft II.
Unfortunately, this is just the beginning. People that have a voice and disdain for these kinds of practices are in the minority. The majority of gamers in the world will simply not care, and continue to buy more and more games. As long as those people exist and continue to buy more and more games, the publishers will up the ante. I don't think it is nearly as bad now as what it could be and most likely will be in the future.
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