Should Nintendo be more innovative?

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nameless12345

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#1 nameless12345
Member since 2010 • 15125 Posts

First of all, let me say that their old franchises are perfectly fine and probably offer more innovation than some completely new IPs.

However, I do feel that it will take more than only making sequels to their old franchises to trully impress gamers with their upcomming console.

Now the last thing I want is that they start copying the competition and start to chuck out Modern Warfare or Halo clones left and right.

We don't need that.

What we need is fresh gaming concepts that also offer in-deepth and rewarding gameplay.

You know, the stuff that trully innovates and brings progress to the gaming industry.

I know they are capable of that, they just need to invest their resources wisely and not bet everything on proven concepts.

Talented 3rd parties willing to colaborate with them should play a role here too.


What do you think?

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Blabadon

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#2 Blabadon
Member since 2008 • 33030 Posts
Just give me some more SMG games and I won't regret my Wii purchase as much.
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Johnny_Rock

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#3 Johnny_Rock
Member since 2002 • 40314 Posts

First of all, let me say that their old franchises are perfectly fine and probably offer more innovation than some completely new IPs.

However, I do feel that it will take more than only making sequels to their old franchises to trully impress gamers with their upcomming console.

Now the last thing I want is that they start copying the competition and start to chuck out Modern Warfare or Halo clones left and right.

We don't need that.

What we need is fresh gaming concepts that also offer in-deepth and rewarding gameplay.

You know, the stuff that trully innovates and brings progress to the gaming industry.

I know they are capable of that, they just need to invest their resources wisely and not bet everything on proven concepts.

Talented 3rd parties willing to colaborate with them should play a role here too.


What do you think?

nameless12345

Agreed. but the problem that Nintendo has is that they just rehash the same IP's with every new system. It's Mario, Zelda, Kirby, Smash Brothers, Mario Kart, Paper Mario, Donkey Kong, over and over and over again. The repetition is just killing me.

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funsohng

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#4 funsohng
Member since 2005 • 29976 Posts
SMG2 has more innovations in one level than some games have in the entire playthrough. What Nintendo is new IPs, not innovation. So yeah, I agree with what you are saying, but not your title.
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LovePotionNo9

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#5 LovePotionNo9
Member since 2010 • 4751 Posts

I'm OK with how they do things now. I would like it if the DS was going to be supported more though. Felt like it was cut off in the prime of its life. So many great games, and then bam, drains a few good ones here and there.

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foxhound_fox

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#6 foxhound_fox
Member since 2005 • 98532 Posts
SMG2 was more innovative for the 3D platformer genre than any previous 3D platformer. They are plenty innovative. But then again, Nintendo can never please those who hold them to impossible standards.
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nameless12345

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#7 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

First of all, let me say that their old franchises are perfectly fine and probably offer more innovation than some completely new IPs.

However, I do feel that it will take more than only making sequels to their old franchises to trully impress gamers with their upcomming console.

Now the last thing I want is that they start copying the competition and start to chuck out Modern Warfare or Halo clones left and right.

We don't need that.

What we need is fresh gaming concepts that also offer in-deepth and rewarding gameplay.

You know, the stuff that trully innovates and brings progress to the gaming industry.

I know they are capable of that, they just need to invest their resources wisely and not bet everything on proven concepts.

Talented 3rd parties willing to colaborate with them should play a role here too.


What do you think?

Johnny_Rock

Agreed. but the problem that Nintendo has is that they just rehash the same IP's with every new system. It's Mario, Zelda, Kirby, Smash Brothers, Mario Kart, Paper Mario, Donkey Kong, over and over and over again. The repetition is just killing me.

Well, I'm fine with them doing sequels to their old franchises but at the same time I'd expect some more freshness. The last prominent new IP they did was Pikmin as far as I remember.

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nameless12345

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#8 nameless12345
Member since 2010 • 15125 Posts

SMG2 has more innovations in one level than some games have in the entire playthrough. What Nintendo is new IPs, not innovation. So yeah, I agree with what you are saying, but not your title.funsohng

Innovative new IPs sounds about right to me.

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nameless12345

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#9 nameless12345
Member since 2010 • 15125 Posts

SMG2 was more innovative for the 3D platformer genre than any previous 3D platformer. They are plenty innovative. But then again, Nintendo can never please those who hold them to impossible standards.foxhound_fox

So expecting atleast one or two attractive new IPs per generation is "impossible standards" ?

And again, I'm not disagreeing with the above written.

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Nintendo_Ownes7

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#10 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Johnny_Rock"]

[QUOTE="nameless12345"]

First of all, let me say that their old franchises are perfectly fine and probably offer more innovation than some completely new IPs.

However, I do feel that it will take more than only making sequels to their old franchises to trully impress gamers with their upcomming console.

Now the last thing I want is that they start copying the competition and start to chuck out Modern Warfare or Halo clones left and right.

We don't need that.

What we need is fresh gaming concepts that also offer in-deepth and rewarding gameplay.

You know, the stuff that trully innovates and brings progress to the gaming industry.

I know they are capable of that, they just need to invest their resources wisely and not bet everything on proven concepts.

Talented 3rd parties willing to colaborate with them should play a role here too.


What do you think?

nameless12345

Agreed. but the problem that Nintendo has is that they just rehash the same IP's with every new system. It's Mario, Zelda, Kirby, Smash Brothers, Mario Kart, Paper Mario, Donkey Kong, over and over and over again. The repetition is just killing me.

Well, I'm fine with them doing sequels to their old franchises but at the same time I'd expect some more freshness. The last prominent new IP they did was Pikmin as far as I remember.

That was just the last New IP Miyamoto had a lot of involvement on I think he actually directed Pikmin.

But Nintendo had a lot of new IPs this gen the problem is most of them weren't released in North America or they were on Handhelds (Which is why most of System Wars ignores Nintendo's new IPs.)

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el3m2tigre

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#11 el3m2tigre
Member since 2007 • 4232 Posts

Agreed. but the problem that Nintendo has is that they just rehash the same IP's with every new system. It's Mario, Zelda, Kirby, Smash Brothers, Mario Kart, Paper Mario, Donkey Kong, over and over and over again. The repetition is just killing me.

Johnny_Rock

I don't get it. Am i the only one who see's the vast differences between Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy?

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Maroxad

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#12 Maroxad
Member since 2007 • 25264 Posts

Not needed really. Innovation for the sake of innovation can be far worse than no innovation. Anyway,

  1. Some Nintendo sequels feel more fresth than some new IPs.
  2. Nintendo made/published plenty of new IPs this gen. Many of those however, were never localized outside Japan. Xenoblade, The Last Story and Pandora's Tower are just some of the many new IPs coming from them this gen.
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foxhound_fox

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#13 foxhound_fox
Member since 2005 • 98532 Posts
So expecting atleast one or two attractive new IPs per generation is "impossible standards" ? And again, I'm not disagreeing with the above written.nameless12345
No. But getting what one asks for and saying "oh but they aren't as good as their older games" is. Xenoblade is considered by many to be the best JRPG in a very long time. And it is a new Nintendo IP. So I guess your whole point is moot then?
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deactivated-58085ca3415e8

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#14 deactivated-58085ca3415e8
Member since 2009 • 388 Posts

The way people keep acting like Nintendo made no new IPs this gen is laughable. Nintendo made plenty of new IPs on DS and Wii. Not all were intended for the core gamer but the same can be said for Kinect Sports. So obviously Nintendo are being innovative with hardware and software or people wouldn't be copying them.

And Nintendo are milking their games no more than MS and Sony milk their IPs.

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mikeyMKII

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#15 mikeyMKII
Member since 2009 • 754 Posts
They are still innovative, but I'm not tempted into getting a Wii U or 3DS. They have tried and true franchises that will still sell these systems.
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Thunderdrone

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#16 Thunderdrone
Member since 2009 • 7154 Posts

[QUOTE="foxhound_fox"]SMG2 was more innovative for the 3D platformer genre than any previous 3D platformer. They are plenty innovative. But then again, Nintendo can never please those who hold them to impossible standards.nameless12345

So expecting atleast one or two attractive new IPs per generation is "impossible standards" ?

And again, I'm not disagreeing with the above written.

Xenoblade is a new nintendo IP and its considered one of the best RPGs in years.

Just because the US didnt get it doesnt mean it doesnt exist.

edit: Fox beat me to it :P

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nameless12345

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#17 nameless12345
Member since 2010 • 15125 Posts

Not needed really. Innovation for the sake of innovation can be far worse than no innovation.

Maroxad

Agreed. But at the same time without innovation there can be no real progress.

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deactivated-63f6895020e66

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#18 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
If you want new IPs, you're free to buy them. No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.
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foxhound_fox

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#19 foxhound_fox
Member since 2005 • 98532 Posts

I don't get it. Am i the only one who see's the vast differences between Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy?el3m2tigre

No, you aren't the only one. Its just those people who expect Nintendo to deliver the impossible, or see them through rose-tinted goggles (i.e. playing the game with predispositions to how they feel about them) that makes people not see such vast differences and stellar improvements.

For instance, SMS was a HUGE improvement over SM64 in terms of level design and challenge. But since people just wanted more SM64 (while still asking for "innovation" and "change"), they wrote it off as not as good (mostly due to FLUDD). Then comes SMG, doing for 3D Mario what SM64 did to 2D Mario, and people just wrote it off as "just another Mario" (I did this not more than 2 years ago). Predispositions are the worst thing people can have when going into a game, because they can drastically alter how one views the quality and their enjoyment of the game.

Every game in Nintendo's major franchises are about as far from "rehash" as a game can get. The differences between Ocarina of Time and Majora's Mask (despite it being a direct sequel) are the most prominent. And yet, the same people will call it a "rehash" because it has Link in it.

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VendettaRed07

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#20 VendettaRed07
Member since 2007 • 14012 Posts

They should be less "Innovative" with hardware

And more software innovation is always welcome

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nameless12345

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#21 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]So expecting atleast one or two attractive new IPs per generation is "impossible standards" ? And again, I'm not disagreeing with the above written.foxhound_fox
No. But getting what one asks for and saying "oh but they aren't as good as their older games" is. Xenoblade is considered by many to be the best JRPG in a very long time. And it is a new Nintendo IP. So I guess your whole point is moot then?

See, here is the problem - I just happen not to care for traditional JRPGs. I'd rather them make "off-the-hook" stuff like, idk, Doshin the Giant? Cubivore?

Something in that vein, but also with in-deepth gameplay.

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foxhound_fox

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#22 foxhound_fox
Member since 2005 • 98532 Posts
See, here is the problem - I just happen not to care for traditional JRPGs. I'd rather them make "off-the-hook" stuff like, idk, Doshin the Giant? Cubivore? Something in that vein, but also with in-deepth gameplay.nameless12345
"I don't like it, therefore it doesn't count and my point still stands." That's your problem. You have standards that Nintendo just can't live up to. As soon as they deliver something that fits what you expect, you either raise the bar or change the expectations. Nintendo isn't the one with the problem... its you.
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iHarlequin

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#23 iHarlequin
Member since 2011 • 1928 Posts

Super Mario Galaxy has done more to the platforming genre than any other new IP has done to their respective genre this generation, and, if you are predisposed to dislike new games from a same IP, several people say that Xenoblade is yet another prime example of a massive progress in a genre (RPG and jRPG). There are other examples, but these are the most evident and unquestionable ones.

And if innovation isn't your only criteria, you have Metroid, New Super Mario Bros., GoldenEye 007 and Mario Kart Wii (just to name a few examples).

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Maroxad

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#24 Maroxad
Member since 2007 • 25264 Posts

[QUOTE="foxhound_fox"][QUOTE="nameless12345"]So expecting atleast one or two attractive new IPs per generation is "impossible standards" ? And again, I'm not disagreeing with the above written.nameless12345

No. But getting what one asks for and saying "oh but they aren't as good as their older games" is. Xenoblade is considered by many to be the best JRPG in a very long time. And it is a new Nintendo IP. So I guess your whole point is moot then?

See, here is the problem - I just happen not to care for traditional JRPGs. I'd rather them make "off-the-hook" stuff like, idk, Doshin the Giant? Cubivore?

Something in that vein, but also with in-deepth gameplay.

I dont know if I would call Xenoblade a traditional JRPG really.

  • No random encounters
  • In fact, combat does not transport you to another world
  • Just like most wrpgs, gear is visible on your character. If shulk equips armor, you can see the armor on him for instance.
  • Conversation options in various events.
  • Each and every party member have affinity with eachother, dephending on what you say and what you do in combat, these can go up and down. Unlike typical "rpgs" made by Bioware it is not just with the protagonist, but also with the other party members.
  • Combat is rtwp and characters can move around on the battlefield
  • Minimal grind to beat the game. Some side quests may be a bit grindy but even there, most quests require you to kill usually no more than 3 of something.
  • Once you gain your 4th party member, you no longer need to bring the protagonist along. But until a certain part of the game, it is highly recommended you bring him along if you are facing mechon.
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nameless12345

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#25 nameless12345
Member since 2010 • 15125 Posts

If you want new IPs, you're free to buy them. No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.IronBass

So you're saying that if someone happens not to like Mario or Zelda games they should just forget about Nintendo?

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nintendoboy16

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#26 nintendoboy16
Member since 2007 • 42200 Posts

No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.IronBass
Not really...

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nameless12345

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#27 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="el3m2tigre"]I don't get it. Am i the only one who see's the vast differences between Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy?foxhound_fox


No, you aren't the only one. Its just those people who expect Nintendo to deliver the impossible, or see them through rose-tinted goggles (i.e. playing the game with predispositions to how they feel about them) that makes people not see such vast differences and stellar improvements.

For instance, SMS was a HUGE improvement over SM64 in terms of level design and challenge. But since people just wanted more SM64 (while still asking for "innovation" and "change"), they wrote it off as not as good (mostly due to FLUDD). Then comes SMG, doing for 3D Mario what SM64 did to 2D Mario, and people just wrote it off as "just another Mario" (I did this not more than 2 years ago). Predispositions are the worst thing people can have when going into a game, because they can drastically alter how one views the quality and their enjoyment of the game.

Every game in Nintendo's major franchises are about as far from "rehash" as a game can get. The differences between Ocarina of Time and Majora's Mask (despite it being a direct sequel) are the most prominent. And yet, the same people will call it a "rehash" because it has Link in it.


Excuse my ignorance, but can you tell me just how Sunshine and Galaxy progressed the genre since Mario 64?

Appart from the graphics and the water pump/gravity maipulation, I personally view Sunshine and Galaxy as steps back from Mario 64 (which was trully revolutionary in my opinion).

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funsohng

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#28 funsohng
Member since 2005 • 29976 Posts

[QUOTE="IronBass"]If you want new IPs, you're free to buy them. No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.nameless12345

So you're saying that if someone happens not to like Mario or Zelda games they should just forget about Nintendo?

Why not? I'm not fan of Starcraft, WoW and Diablo so I just don't care about Blizzard.
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iHarlequin

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#29 iHarlequin
Member since 2011 • 1928 Posts

[QUOTE="IronBass"]If you want new IPs, you're free to buy them. No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.nameless12345

So you're saying that if someone happens not to like Mario or Zelda games they should just forget about Nintendo?

You've been proven wrong already, and you're just narrowing your vision to see only what you want. Nintendo has several other games, not only Mario and Zelda.

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Thunderdrone

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#30 Thunderdrone
Member since 2009 • 7154 Posts

Excuse my ignorance, but can you tell me just how Sunshine and Galaxy progressed the genre since Mario 64?

Appart from the graphics and the water pump/gravity maipulation, I personally view Sunshine and Galaxy as steps back from Mario 64 (which was trully revolutionary in my opinion).

nameless12345

Oh wow lol

I dont even know what to say

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nameless12345

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#31 nameless12345
Member since 2010 • 15125 Posts

And if innovation isn't your only criteria, you have Metroid, New Super Mario Bros., GoldenEye 007 and Mario Kart Wii (just to name a few examples).

iHarlequin

Let's see: okay, Metroid Other M is in 3D, but I don't see how different it is to, for example, Super Metroid in gameplay terms. New SMB. is more or less Mario Bros. in 2.5D, GoldenEye is a remake of an old FPS and Mario Kart Wii continues the Mario Kart tradition. Don't see that much innovation here personally.

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nameless12345

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#32 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="IronBass"]If you want new IPs, you're free to buy them. No one is foring you to buy Nintendo games. Nintendo should keep doing whatever they want to, it has worked great for them and their fans so far.funsohng

So you're saying that if someone happens not to like Mario or Zelda games they should just forget about Nintendo?

Why not? I'm not fan of Starcraft, WoW and Diablo so I just don't care about Blizzard.

Well Blizzard is a game company while Nintendo isn't just a game company.

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iHarlequin

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#33 iHarlequin
Member since 2011 • 1928 Posts

[QUOTE="iHarlequin"]

And if innovation isn't your only criteria, you have Metroid, New Super Mario Bros., GoldenEye 007 and Mario Kart Wii (just to name a few examples).

nameless12345

Let's see: okay, Metroid Other M is in 3D, but I don't see how different it is to, for example, Super Metroid in gameplay terms. New SMB. is more or less Mario Bros. in 2.5D, GoldenEye is a remake of an old FPS and Mario Kart Wii continues the Mario Kart tradition. Don't see that much innovation here personally.

Quoting myself:

AND IF INNOVATION ISN'T YOUR ONLY CRITERIA.

You're not even bothering to read what we say, you just want to bash the games and the platform/company.

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BrunoBRS

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#34 BrunoBRS
Member since 2005 • 74156 Posts
nintendo covers up pretty much every genre with a different franchise for each. and, like you said, they do bring innovation within those estabilished franchises. sure something awesome and groundbreaking would be amazing, but it's not the kind of thing you ask just one company to do it, much less the one that bothers with innovation the most. what i'm trying to say is that your criticism is pointed at the wrong direction.
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Thunderdrone

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#35 Thunderdrone
Member since 2009 • 7154 Posts

Well Blizzard is a game company while Nintendo isn't just a game company.

nameless12345

No, they also make systems that play games from other companies. Play those instead

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nameless12345

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#36 nameless12345
Member since 2010 • 15125 Posts

nintendo covers up pretty much every genre with a different franchise for each. and, like you said, they do bring innovation within those estabilished franchises. sure something awesome and groundbreaking would be amazing, but it's not the kind of thing you ask just one company to do it, much less the one that bothers with innovation the most. what i'm trying to say is that your criticism is pointed at the wrong direction.BrunoBRS

I actually wasn't criticizing them for the lack of innovation, but rather questioning whether people would like to see more innovative concepts (read: new "AAA" IPs) from them. Reading the responses I think they don't want them at all.

I certainly feel they [Nintendo] are capable of delivering new innovative IPs.

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deactivated-63f6895020e66

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#37 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

So you're saying that if someone happens not to like Mario or Zelda games they should just forget about Nintendo?nameless12345
Yep. That's how it works, if you don't like what a company's product offers you, get another's. The same applies to every game developer.
Not really...nintendoboy16
Nintendo consoles and games keep selling well. So yes, really.

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BrunoBRS

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#38 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"]nintendo covers up pretty much every genre with a different franchise for each. and, like you said, they do bring innovation within those estabilished franchises. sure something awesome and groundbreaking would be amazing, but it's not the kind of thing you ask just one company to do it, much less the one that bothers with innovation the most. what i'm trying to say is that your criticism is pointed at the wrong direction.nameless12345

I actually wasn't criticizing them for the lack of innovation, but rather questioning whether people would like to see more innovative concepts (read: new "AAA" IPs) from them. Reading the responses I think they don't want them at all.

I certainly feel Nintendo are capable of delivering new innovative IPs.

well we sure would like even more cool stuff, but i think your post is too directed at nintendo, which makes no sense. "should nintendo innovate more" sounds like they aren't doing it enough, when i feel it's quite the opposite.

also, asking for new IPs for the sake of new IPs is pointless. kirby's epic yarn wouldn't be any different if it was really "prince fluff's yarn world of magic whatever". "but it would be a new IP!", you say, to which i reply "and did it make any difference? is the game more fun?"

using an estabilished character/IP to try out new things gives you the safety of knowing the character will back up the sales, while a new IP has yet to prove itself to the crowd, which is why most new IPs hold themselves back in terms of innovation and would rather go the safe route.

so if anything, using estabilished IPs help innovate even more than going out with a new IP that may or may not be a sales success.

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nintendoboy16

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#39 nintendoboy16
Member since 2007 • 42200 Posts

[QUOTE="nintendoboy16"]Not really...IronBass

Nintendo consoles and games keep selling well. So yes, really.

That doesn't mean gamers are happy with Nintendo. They have had a negative reception towards them since N64.

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#40 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
That doesn't mean gamers are happy with Nintendo. They have had a negative reception towards them since N64.nintendoboy16
Sales are the best (and probably only) way to infer what people are happy with.
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#41 nintendoboy16
Member since 2007 • 42200 Posts
[QUOTE="nintendoboy16"]That doesn't mean gamers are happy with Nintendo. They have had a negative reception towards them since N64.IronBass
Sales are the best (and probably only) way to infer what people are happy with.

Were some gamers happy with some Sonic games? Are Beyond Good and Evil and Sphinx and the Cursed Mummy two of the worst games of all time? Sales do not indicate the happiness of gamers, it's just a sign of how popular a game is.
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#42 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="BrunoBRS"]nintendo covers up pretty much every genre with a different franchise for each. and, like you said, they do bring innovation within those estabilished franchises. sure something awesome and groundbreaking would be amazing, but it's not the kind of thing you ask just one company to do it, much less the one that bothers with innovation the most. what i'm trying to say is that your criticism is pointed at the wrong direction.BrunoBRS

I actually wasn't criticizing them for the lack of innovation, but rather questioning whether people would like to see more innovative concepts (read: new "AAA" IPs) from them. Reading the responses I think they don't want them at all.

I certainly feel Nintendo are capable of delivering new innovative IPs.

well we sure would like even more cool stuff, but i think your post is too directed at nintendo, which makes no sense. "should nintendo innovate more" sounds like they aren't doing it enough, when i feel it's quite the opposite.

also, asking for new IPs for the sake of new IPs is pointless. kirby's epic yarn wouldn't be any different if it was really "prince fluff's yarn world of magic whatever". "but it would be a new IP!", you say, to which i reply "and did it make any difference? is the game more fun?"

using an estabilished character/IP to try out new things gives you the safety of knowing the character will back up the sales, while a new IP has yet to prove itself to the crowd, which is why most new IPs hold themselves back in terms of innovation and would rather go the safe route.

so if anything, using estabilished IPs help innovate even more than going out with a new IP that may or may not be a sales success.

Yeah, they could just make sequels to their established franchises for the rest of their time, but my whole point is that this is not the only thing I'd like to see from them. As much as I find their flagship franchises good, I also think they would need some completely fresh ideas.

Like, I don't know, what Rare was doing once on their systems? Just a thought :)

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#43 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="IronBass"][QUOTE="nintendoboy16"]That doesn't mean gamers are happy with Nintendo. They have had a negative reception towards them since N64.nintendoboy16
Sales are the best (and probably only) way to infer what people are happy with.

Were some gamers happy with some Sonic games? Are Beyond Good and Evil and Sphinx and the Cursed Mummy two of the worst games of all time? Sales do not indicate the happiness of gamers, it's just a sign of how popular a game is.

and the videogames industry is, if you haven't noticed, a business. so as long as they're selling well, you can whine as you want, as long as you keep buying.
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#44 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Were somegamers happy with some Sonic games? Are Beyond Good and Evil and Sphinx and the Cursed Mummy two of the worst games of all time? Sales do not indicate the happiness of gamers, it's just a sign of how popular a game is.nintendoboy16

We aren't talking about "some" gamers. You can find "some" people happy and "some" unhappy about everything. We are talking in general (more than "some").

Obviously people weren't happy with Sega way of handling their consoles, nor enough people showed interested in BGaE.

But people keep showing constant interest in Nintendo products.

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#45 bobcheeseball
Member since 2007 • 9315 Posts
I think they're more than innovative enough.
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#46 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"]

[QUOTE="nameless12345"]

I actually wasn't criticizing them for the lack of innovation, but rather questioning whether people would like to see more innovative concepts (read: new "AAA" IPs) from them. Reading the responses I think they don't want them at all.

I certainly feel Nintendo are capable of delivering new innovative IPs.

nameless12345

well we sure would like even more cool stuff, but i think your post is too directed at nintendo, which makes no sense. "should nintendo innovate more" sounds like they aren't doing it enough, when i feel it's quite the opposite.

also, asking for new IPs for the sake of new IPs is pointless. kirby's epic yarn wouldn't be any different if it was really "prince fluff's yarn world of magic whatever". "but it would be a new IP!", you say, to which i reply "and did it make any difference? is the game more fun?"

using an estabilished character/IP to try out new things gives you the safety of knowing the character will back up the sales, while a new IP has yet to prove itself to the crowd, which is why most new IPs hold themselves back in terms of innovation and would rather go the safe route.

so if anything, using estabilished IPs help innovate even more than going out with a new IP that may or may not be a sales success.

Yeah, they could just make sequels to their established franchises for the rest of their time, but my whole point is that this is not the only thing I'd like to see from them. As much as I find their flagship franchises good, I also think they would need some completely fresh ideas.

Like, I don't know, what Rare was doing once on their systems? Just a thought :)

well like i said, kirby's epic yarn was set to be a new IP, but they decided to slap kirby in to give gamers a familiar face. did the game become any less innovative? no. in fact, even the original protagonist is there. same thing for dinosaur planet, which later became starfox adventures. now i hate adventures, but it's different, only with fox thrown in for a familiar face. my point is people should stop bothering with "who's starring and what's the game's title" and focus more on "how does it play, how is the game itself". the innovation is there, it only has a familiar face making sure the innovation becomes popular and profitable.
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#47 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Nintendo IS innovative. Each system released has been something new, and it looks like the tradition will continue with WiiU. I just watched a bunch of the tech demos and it looks like it will be able to put out some impressive looking games.

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#48 nintendoboy16
Member since 2007 • 42200 Posts

[QUOTE="nintendoboy16"]Were some gamers happy with some Sonic games? Are Beyond Good and Evil and Sphinx and the Cursed Mummy two of the worst games of all time? Sales do not indicate the happiness of gamers, it's just a sign of how popular a game is.IronBass

We aren't talking about "some" gamers. You can't find "some" people happy and unhappy about everything. We are talking in general (more than "some").

Obviously people weren't happy with Sega way of handling their consoles, nor enough people showed interested in BGaE.

But people keep showing constant interest in Nintendo products.

All I'm saying is that gamers have not been happy with Nintendo for a LONG time, regardless of high sales and critic scores. Even when they do good, they are doing wrong. Proving that they are one of the most frowned upon companies in gaming, like Activision, EA, Capcom, and Ubisoft.
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#49 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
All I'm saying is that gamers have not been happy with Nintendo for a LONG time, regardless of high sales and critic scores. Even when they do good, they are doing wrong. Proving that they are one of the most frowned upon companies in gaming, like Activision, EA, Capcom, and Ubisoft.nintendoboy16
And sales show people (again, in general) are happy with all those companies' products. "Some" people can frown all they want, the sales speak for themselves.
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#50 Rockman999
Member since 2005 • 7507 Posts

Just give me some more SMG games and I won't regret my Wii purchase as much. Blabadon
I disagree with more SMGs, they should make more Zeldas and Metriod games.