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I have good hopes for Fallout: New Vegas.
- Your skills and S.P.E.C.I.A.L. will really make the difference now. You won't be able to master everything like Fallout 3.
- The dialogs, choices/consequences and general NPCs interaction are much improved from Fallout 3.
- A reputation system separated from karma. You won't be able to make the entire world like you by giving a bottle of purified water to one NPC.
- The "Hardcore Mode": Ammo will have a weight, Stimpacks takes a lot of time to work, your fractured limbs will only be healed in a clinic or using a specific skillplus a doctor's bag, the need to sleep, drink and eat, etc.
- The setting and atmosphere will be much closer to Fallout 1 and 2 then Fallout 3, despite the graphics looking almost the same as the last Fallout game.
RyuRanVII
Glad to see some optimism in this thread. I thought Fallout3 was great and would still be playing it if I didn't accidentally delete my 60hr save file. I can't wait for New Vegas, if it's half as fun as other 8.5 titles I've played recently it will be a day one purchase.
[QUOTE="WhenCicadasCry"]Fallout 3 is a great game if you've never played Stalker, but compared to Stalkers atmosphere, setting, realism... it just feels fake. It lacked the feeling of terror and survivalism which one would expect from a post apocolyptic game. And yes, Call Of Pripyat is AMAZING. Apart from a few really bad animations, and that annoying Bloodsucker sound / camera disorientation, it's every bit as good as Shadow Of Chernoybl for me. :)
If Stalker 2 is confirmed to be running on Cryengine 3 or Xray Engine 2, I think I won't be able to sleep from anticipation. :P
clone01
well, in all fairness, i think Stalker was going for a different "feel." obviously, the comparisons are warranted, but from my brief experience with the game, stalker seemed to focus on realism (at least, as realistic as you can get considering the story), while fallout 3 tended to be over-the-top ridiculous
That was it's problem. It was so corny. Stalkers world felt believable and lived in ,the AI was fantastic, it featured really creepy grotesque monsters (Snorks are awesome :D), while Fallout 3 had you fighting crabs :(. It just felt... kiddyish. Sure there was over the top gore, but I'm abit more sophisticated then that. Plus the story was really lame.
Fallout 3: Stalker:
In my humble opinion, Bethesda could have made the post apocalyptic landscape far more interesting...very dissapointing. The difficulty was also pretty erratic. You were either breezing through the game scoring one shot kill headshots in VATS or getting your ass beaten to a pulp by the level scaled super mutants with miniguns.[QUOTE="Vinegar_Strokes"]
Disagree. looks fantastic if you ask me. more Fallout 3, Yes Please!!
Kimbo_Slyce
I'm disappointed they didn't put any kind of 'gotchya' ambushes in the game. I mean, it's post-apocolyptia. If you've seen Book of Eli or The Road, then that's how things should be...cut-throat and all.
I don't mind the engine being the same, hell I loved Fallout 1 and 2 and those were sprite games. I just want the world to feel more real, I want NPCs to do things that matter instead of just lounging about.
Maybe next gen, eh? NOT.
Fallout 3 looked bad at the day of release.
It's not the visuals that will make me buy New Vegas. It's the hope that it will be more about rpg'ing and less about killing everything in sight.
Fallout 3, being an aberration of the original games in the franchise, unfortunately doesn't deserve credit for "originality." In case you didn't notice, the entire skill system (Perks, etc) were ripped shamelessly from the original Fallouts, which Bethesda had nothing to do with. Yes, unfortunately New Vegas looks like garbage, but in my view, that is because it is taking elements from Fallout 3 instead of taking them from the original Fallouts. Bethesda might have shamelessly ripped the skill system from the original Fallouts, but notably, it was a far, far better skill system than Oblivion's. It was, in a sense, as good as the stuff it plucked from the original games in the franchise.Am I REALLY the only one skeptical about Fallout: New Vegas? Obsidian recently released a trailer with gameplay footage and I must say, the game looks dissapointing. It was full of recycled entities from Fallout 3 and the game engine was not updated at all (and its 4 years old mind you). I've watched it several times and the landscape is pretty much exactly the same as Fallout 3's except with cactiand tumbleweeds (they used the exact same ground textures I believe). Face it: its an expansion pack that should not be sold full retail price.
...and doesnt anyone else think that its about time that the animations were improved? We're getting the same ice-skating from TES IV: Oblivion in 2010.
Kimbo_Slyce
In my humble opinion, Bethesda could have made the post apocalyptic landscape far more interesting...very dissapointing. The difficulty was also pretty erratic. You were either breezing through the game scoring one shot kill headshots in VATS or getting your ass beaten to a pulp by the level scaled super mutants with miniguns.[QUOTE="Kimbo_Slyce"]
[QUOTE="Vinegar_Strokes"]
Disagree. looks fantastic if you ask me. more Fallout 3, Yes Please!!
br0kenrabbit
I'm disappointed they didn't put any kind of 'gotchya' ambushes in the game. I mean, it's post-apocolyptia. If you've seen Book of Eli or The Road, then that's how things should be...cut-throat and all.
I don't mind the engine being the same, hell I loved Fallout 1 and 2 and those were sprite games. I just want the world to feel more real, I want NPCs to do things that matter instead of just lounging about.
Maybe next gen, eh? NOT.
It would be great to actually see that kind of stuff in a fallout game ,but in reality, AI has never been Bethesda's strong point. Both The Elder Scrolls series and now Fallout 3 are proof of this.In both games the enemy AI just banzai charges you as soon as you're within sight.
It will be superior to Fallout 3 as a game. Most of these features should have been in Fallout 3: *3 different currencies *Traits *All NPC Adults except one can be killed *Reputation for every faction and settlement *Strength requirements on all weapons *Prostitutes *Gambling *Healing powder, poison and ammo making with the new survival skill *Throwing weapons such as Spears *More quests than Fallout 3 *40% more dialogue than Fallout 3 *One perk every two levels *Branching paths in the story *Every follower has a loyalty mission and a special perk you get from them *Iron sight aiming *Damage threshold *Multiple ammo types *Weapon mods *No metro tunnels *Multiple endings that show everything you did like Fallout 1 and 2 *Impossible to max out your character *Non-violent playthroughs *Third person set to over the shoulder for tighter shootingParasomniac
Yea prostitutes are pretty important. Fallout 3 sucked horribly, the ending was the worst of this generation
NV looks like straight up garbage. The shooting looks completely unimproved, a very bad thing considering it was god awful in FO3, the graphics seemingly haven't received a single upgrade, and in a game like this where immersion is important, the horrible animations, bad AI, and copy pasted textures from FO3 spells disaster.
the ending was the worst of this generationThe ending sucked because they barely mentioned anything you did. Fallout 1 and 2 say something about every single place you're involved with in the game and what happens to them.iBear-
[QUOTE="Parasomniac"]It will be superior to Fallout 3 as a game. Most of these features should have been in Fallout 3: *3 different currencies *Traits *All NPC Adults except one can be killed *Reputation for every faction and settlement *Strength requirements on all weapons *Prostitutes *Gambling *Healing powder, poison and ammo making with the new survival skill *Throwing weapons such as Spears *More quests than Fallout 3 *40% more dialogue than Fallout 3 *One perk every two levels *Branching paths in the story *Every follower has a loyalty mission and a special perk you get from them *Iron sight aiming *Damage threshold *Multiple ammo types *Weapon mods *No metro tunnels *Multiple endings that show everything you did like Fallout 1 and 2 *Impossible to max out your character *Non-violent playthroughs *Third person set to over the shoulder for tighter shootingiBear-
Yea prostitutes are pretty important. Fallout 3 sucked horribly, the ending was the worst of this generation
I had a lot of fun with game...plus the modding community's creations were just icing on the cake.
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