I've heard quite a few comments from consolers stating "m/kb is too hard to adapt to".
Question: does gaming on PC take more skill than console? Or are the aforementioned statements simply coming from people who haven't had enough "time behind the wheel"?
Would a console-only gamer be able to survive in BC2 PC or CSS for example? Has Gears of War and its auto-aim/cover/regen'ing health mantra created a generation of gamers that have lost the "competitive" capability of previous PC based generations?
Anecdotally I can tell you that Gears on PC was one of the easiest games I've ever played; compared to a competitive shooter you can basically hold down the trigger and run forward to beat the game. While fun for the story/cutscenes, it leaves much to be desired gameplay wise.
In summation, I'm thinking this dichotomy exists on the two systems:
PC - gameplay first, story second (skill checks to advance to next cutscene)
Console - story first, gameplay second (run forward holding trigger to begin next cutscene)
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