Speed runs are there own meta game. Some of the things these guys do to exploit in game quirks is amazing.
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Like other ES games, this one will pretty much last as long as you'd like it too. :P
I can't wait to get started and likely GOTY or at least mah GOTY. :D
Bethesda game director Todd Howard has previously spoken about the company's internal speedrun competitions it holds for each of its titles. WithThe Elder Scrolls V: Skyrimrapidly approaching, the company has revealed a new champion: Sam Bernstein from QA.
I never play my games fast so...A "smart gamer" who doesn't have a gaming PC isn't about to go out and pay $500 or more just to play this game. ;) Well yeah,but that isn´t a smart gamer. ;)[QUOTE="Skreltch"]
Also if you get the PC version like a smart gamer there will be mods to play for years!
Bigboi500
does anyone really play the elder scrolls game for the story? Um yeah, the combat isn't amazing by any means. That means the story better make up for it. The story in Morrowind was fun, but the one in Oblivion sucked, which means Oblivion sucked, and it did. It's really only good with mods. I really hope you're not implying that the story for these games are what matters most.[QUOTE="TheShadowLord07"]
[QUOTE="TankBusterJenn"]
http://www.destructoid.com/skyrim-s-main-quest-can-be-cleared-in-around-two-hours-213657.phtml
So glad I decided to wait until this game goes down in price. Is a two-hour RPG even an RPG any more?
DragonfireXZ95
I thought Oblivion's story was garbage. I still enjoyed the hell out of that game.
Lol at this.
The WR speed run for Morrowind is just over 4 minutes and I've beaten Oblivion my self in just over ten minutes. And even there's other speedruns like Myst in just over a minute, New Super Mario Bros Wii in 20 minutes, Super Mario 64 in 15 minutes, Desus Ex 1 in 40 minutes and the second in 20 or so, Baldurs Gate in 20 minutes, Ocarina of Time in an hour, Metroid Prime in an hour, Super Metroid in half an hour, Fallout 3 in half an hour....You see, my point is, indicating a game's length by the time of a speed run is just ridiculous (especially when you consider many speed runs use glitches).
Yeah, with cheats. The TES series are all about side quests anyway. I didn't even finish Oblivion's main quest because the game became too boring for me later on. You can spend literally hundereds of hours in TES games if you will. There's more than enough stuff to do to last you for days.
LOl when i played oblivion i did every possible side quest in the game before i even touched teh main quest line and to my regret i killed off x2 important leaders in the main quest line Allthishate
Isn't it impossible to stuff up the main quest in Oblivion? I beat up Martin and threw his body off that mountain countless times, but he kept climbing back up and offering me fetch quests.
As for the speedrun, it doesn't mean much. I'm guessing that the level scaling kept it all pretty easy for him.
[QUOTE="Allthishate"]LOl when i played oblivion i did every possible side quest in the game before i even touched teh main quest line and to my regret i killed off x2 important leaders in the main quest line Planeforger
Isn't it impossible to stuff up the main quest in Oblivion? I beat up Martin and threw his body off that mountain countless times, but he kept climbing back up and offering me fetch quests.
As for the speedrun, it doesn't mean much. I'm guessing that the level scaling kept it all pretty easy for him.
It sucks for the console versions, but a mod can easily fix that.
That's awesome. I would love to watch the video of that. I still can't believe oblivion can be beat in 15 minutes either. :shock:Heil68
Here's a speed run of Oblivon in 11 minutes: ttp://www.youtube.com/watch?v=Cfmdl9-tnSU
[QUOTE="SpikeyAss777"]
[QUOTE="Heil68"]That's awesome. I would love to watch the video of that. I still can't believe oblivion can be beat in 15 minutes either. :shock:sts106mat
Here's a speed run of Oblivon in 11 minutes: ttp://www.youtube.com/watch?v=Cfmdl9-tnSU
the comments say its a glitch, the uploader even says "lots of glitches". i call total BS on anyone doing oblivion (without exploits) in 11 minutes.Yep, he's using a bunch of exploits to do it.
With Dark SOuls around, i will probably buy Skyrim in mid 2012 or later anyway
I hope they have some addon bundled by then and half price, i hate how generic RPGs are these days, Dark Souls is my kind of game by far
[QUOTE="peterw007"][QUOTE="sts106mat"] the comments say its a glitch, the uploader even says "lots of glitches". i call total BS on anyone doing oblivion (without exploits) in 11 minutes.
sts106mat
Yep, he's using a bunch of exploits to do it.
not really much point to it then is there.The whole point of a speed run is to beat the game as fast as possible, so obviously you'll be taking advantage of glitches and exploits if they're going to help you beat the game faster...
[QUOTE="spookykid143"]Did you not notice the article's title? "Around 2 hours" which clearly signifies he was taking his time on his so-called "Speed run".2 hours in a game that has hundreds of hours of game play IS a speedrun.That was a speedrun
TankBusterJenn
not really much point to it then is there.[QUOTE="sts106mat"][QUOTE="peterw007"]
Yep, he's using a bunch of exploits to do it.
SpikeyAss777
The whole point of a speed run is to beat the game as fast as possible, so obviously you'll be taking advantage of glitches and exploits if they're going to help you beat the game faster...
I guess the real question is: did the Skyrim speedrunner use glitches/exploits? Or is that the actual length of the main campaign when you go through it as quickly as possible?
[QUOTE="Allthishate"]LOl when i played oblivion i did every possible side quest in the game before i even touched teh main quest line and to my regret i killed off x2 important leaders in the main quest line Planeforger
Isn't it impossible to stuff up the main quest in Oblivion? I beat up Martin and threw his body off that mountain countless times, but he kept climbing back up and offering me fetch quests.
As for the speedrun, it doesn't mean much. I'm guessing that the level scaling kept it all pretty easy for him.
all i know is when i was doin the thief's guild quest line i had to break into the mages area i think i killed some dude . and when weeks later i was doing the main quest line i needed to talk to this 1 guy but i already killed him . kinda ticked me off but its been ages since i played the game . so i might be wrong :S[QUOTE="SpikeyAss777"][QUOTE="sts106mat"] not really much point to it then is there. sts106mat
The whole point of a speed run is to beat the game as fast as possible, so obviously you'll be taking advantage of glitches and exploits if they're going to help you beat the game faster...
no not obviously at all. this thread is about skyrims main quest being completed in a few hours, it doesn't say the dev used exploits or glitches. a true speedrun (which is what this was) is just skipping dialogue and carrying out the quests etc as quick as possible. using hacks and glitches wasn't part of the plan.It also didn't say that the dev didn't use exploits or glitches, so we don't actually know wether he did or didn't use them.
the comments say its a glitch, the uploader even says "lots of glitches". i call total BS on anyone doing oblivion (without exploits) in 11 minutes.[QUOTE="sts106mat"]
[QUOTE="SpikeyAss777"]
Here's a speed run of Oblivon in 11 minutes: ttp://www.youtube.com/watch?v=Cfmdl9-tnSU
peterw007
Yep, he's using a bunch of exploits to do it.
They'll be tons of those in Skyrim too, count on it.[QUOTE="SpikeyAss777"][QUOTE="sts106mat"] no not obviously at all. this thread is about skyrims main quest being completed in a few hours, it doesn't say the dev used exploits or glitches. a true speedrun (which is what this was) is just skipping dialogue and carrying out the quests etc as quick as possible. using hacks and glitches wasn't part of the plan. sts106mat
It also didn't say that the dev didn't use exploits or glitches, so we don't actually know wether he did or didn't use them.
"Update: Folks are asking how the Skyrim speed run stacks up to previous competitions.The Skyrim speed run took just over an hour more than both Oblivion and Fallout 3." - Taken from Bethblog so that is basically saying that if the devs fastest completion time for skrim was 2 hours, then oblivions speedrun was an hour or just a little less. why would they advertise the fact that "hey we used glitches in our own game to speedrun it" stop grasping at straws.They would've very likely used an exploit and obviously they would've done their best to skip as much of the game as possible (skipping dialog, fast travel etc).
For example, in Morrowind you could go straight to the final boss and beat the game (but obviously you'd need a lot of potions to do so). Even in Fallout 3 I remember that if you knew where your dad was waiting for you you could skip most of the game and just go straight to him.
This was done by developers in a competition to see who can complete it fastest. I imagine anyone who plays the game for reasons other than beating it as fast as they can will take quite a bit longer on the main quest. And then there's the dozens of hours of side quests that make the Elder Scrolls games so enjoyable.
[QUOTE="KiZZo1"]
God, that's like $30 per hour ...
peterw007
It will most likely take at least 100 hours to complete all of the quests in the game.
That's $0.60 per hour.
Probably years of gameplay for the PC version, considering the free content that going to appear overtime.
[QUOTE="SpikeyAss777"][QUOTE="sts106mat"] "Update: Folks are asking how the Skyrim speed run stacks up to previous competitions.The Skyrim speed run took just over an hour more than both Oblivion and Fallout 3." - Taken from Bethblog so that is basically saying that if the devs fastest completion time for skrim was 2 hours, then oblivions speedrun was an hour or just a little less. why would they advertise the fact that "hey we used glitches in our own game to speedrun it" stop grasping at straws. sts106mat
They would've very likely used an exploit and obviously they would've done their best to skip as much of the game as possible (skipping dialog, fast travel etc).
For example, in Morrowind you could go straight to the final boss and beat the game (but obviously you'd need a lot of potions to do so). Even in Fallout 3 I remember that if you knew where your dad was waiting for you you could skip most of the game and just go straight to him.
going straight to your dad in fallout 3 is just fine, its not using an exploit or a glitch. tell you what, since you seem to care about this so much, why dont you tweet bethesda and ask em if they used hacks/glitches.Going straight to your dad in Fallout 3 technically is an exploit since it involves skipping most of the game..I don't know how that wouldn't count as an exploit/glitch as it wasn't intended by the dev's. I mean, it skips a LOT of the game, how could it not be?
I don't really care about this matter actually, I'm just being polite and responding to your reply:P
As I've already said indicating a game's length by a speed run is silly, so let's just forget this shall we? :P This game is going to provide hundreds of hours of enjoyment and will be kick ass anyway, which is why I'm gonna be picking it up day one like a lot of others. I probably won't even start making progress in the main quest until I've done like 300 hundred hours of side quests :P
It's just a speed run, i don't understand what the big fuss is all about. And if that wasn't enough, it was internal, the guys new the game inside and out.
Morrowind's main quest can also be cleared in 7 minutes, if you know the game inside and out.
Lucianu
Agreed.
And Morrowind has actually been beaten in 4 minutes :shock:
I know it was a speedrun, but it's sad to think you can finish a RPG without leveling up your character to beat the challenges through the main quest. Bethesda is using their horrible ans strict level scaling once again. Hopefully the modders will save Skyrim like they did with Oblivion. ;)
[QUOTE="Allthishate"][QUOTE="Planeforger"]all i know is when i was doin the thief's guild quest line i had to break into the mages area i think i killed some dude . and when weeks later i was doing the main quest line i needed to talk to this 1 guy but i already killed him . kinda ticked me off but its been ages since i played the game . so i might be wrong :S i dont think that main quest characters can actually die until their rolls in the quests are fulfilled. side quest npc's could though.Isn't it impossible to stuff up the main quest in Oblivion? I beat up Martin and threw his body off that mountain countless times, but he kept climbing back up and offering me fetch quests.
As for the speedrun, it doesn't mean much. I'm guessing that the level scaling kept it all pretty easy for him.
sts106mat
i actually started the game again and it was not an npc . it was a scroll or book that i needed this lady to look at but i threw away that quest item ages ago and cant find it anymore >.
I bet you think Morrowind was a great RPG Let me introduce you to this http://www.youtube.com/watch?v=m1IRxTN-_kUI know it was a speedrun, but it's sad to think you can finish a RPG without leveling up your character to beat the challenges through the main quest. Bethesda is using their horrible ans strict level scaling once again. Hopefully the modders will save Skyrim like they did with Oblivion. ;)
RyuRanVII
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