The second best game of the sixth generation, behind Resident Evil the Fourth.
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The second best game of the sixth generation, behind Resident Evil the Fourth.
Looking back on it now, you're probably right. And that really says a lot considering the **** ton of great games that that gen brought.
the only thing NG Black is...is hard as ****...my god...this game isnt for the weak
which is why i played it for 20min..then stopped..I dont mind a little challenge,but when a game makes me mad and i have to do things over and over 10x..im done..i dont have time for that mess.
Then you should have switched to ninja dog difficulty, like i have done in the past. Normal difficulty was ridiculously hard, though dying a few times (three times iirc) i could unlock the ninja dog difficulty level which is much more lenient.
The first boss is one of the hardest in the game, i died like.. 4 times at him, yet i had no problem with the next 5 bosses because by then i learned how to play and had plenty of health potions. The bone dragon is my favorite boss up until that stage.
After that, there are certain combos you can learn early in the game that makes it even more easier to fight almost every single enemy in the game, like the Flying Swallow, now that particular combo is very easy to perform and has saved me countless times out of a fight.
Just be defensive and methodical with your approach to any combat situation.
stick N move..stick N move!!..RUN N MOVE!!!..lol
pull ur hair out n move countries is more like it
@da_illest101: god of war 2 is trash in terms of technical gameplay...maybe presentation wise..but ninja gaiden is much better then the gow series
What do you mean "technical gameplay"? Cause I hope you're not confusing "gameplay" with "combat". NG combat is better than GoW, sure but what about platforming? Puzzles? etc,etc. GoW is technically a better game than NG cause its a more varied game and well made aswell. NG camera for example, is simply atrocious and THAT afects gameplay. So no, NG gameplay isnt better than GoW, its o combat is...
Platforming that has nothing really going for it other than being a get you to point A and point B mechanic that's only really used for the sake of pacing, and puzzles that require one to be exceptionally stupid for them to be considered a mild threat or even remotely clever. At best all those mechanics do is help pace the action of God of War 2, but the overall gameplay is easily inferior to a NG game. Be it in raw depth or moment to moment gameplay segment. NG flat out plays better and is a more satisfying experience for it.
God of War is, has, and always will be glorified shallow horse piss.
Cool opinion you got there bra. One me and many others dont agree with. NG gameplay is fast and satisfying but rather shallow when compared to the complexity of a DMC 3/4, Bayonetta or even MGR. When compared to these NG gameplay is horse piss. More flash over substance and NG3:RE proved that, cause even with the same combat as the others the game was still trashed critically, proving its combat alone cant carry the game on its own, contrary to the likes of DMC or Bayonetta. Thats shows shallow mechanics if you ask me. And I like how you refer pacing as not being gamplay, when its directly connected with it. Sure GoWs platforming isnt the best you can find or the puzzles overcomplex but they had a nice change of pace from the main mechanics wich IS gameplay. For me, overall as a game GoW managed to entertain me more than any NG, and yes, I played all of them besides the original NG before black. Give me combo based combat over a mechanic based on blocking and dodging any time of the week.
I love how when you countered someone with your own opinion, it was totally cool that you felt like sharing an opinion. But when it's countered against your own, it's like "cool opinion bra, me and others disagree". That's fucking delightful. Why post then?
NG3 is a compromised NG game at best, and shallow in what sense. Those 2 other games are dial a combo games built on the idea of running up a high score board. Ninja Gaiden challenges you out right to beat it. It's more about getting kills quickly and swiftly, and unlike the other(well less Bayonetta, and more DMC) it's got more of an emphasis on playing some defense. Nevermind that a custom combo is more than doable in a NG game. Just not something the game is all about. And one the game can more than flex in its mission mode. I didn't disagree with pacing not being gameplay, but saying God of War's gameplay isn't taken back by its rather shallow and unimpressive mechanics would be false.
It paces itself very well. Well at least once in its entire run it paced itself well(God of War 2), but otherwise those puzzles and that platforming aren't exactly satisfying on their own right to really be anything more than the game moving from one of its 3 elements to the next to make sure you don't get too bored of either of them. But hey you enjoy good action games in between playing horse piss on a disc. That's swell.
the only thing NG Black is...is hard as ****...my god...this game isnt for the weak
which is why i played it for 20min..then stopped..I dont mind a little challenge,but when a game makes me mad and i have to do things over and over 10x..im done..i dont have time for that mess.
Then you should have switched to ninja dog difficulty, like i have done in the past. Normal difficulty was ridiculously hard, though dying a few times (three times iirc) i could unlock the ninja dog difficulty level which is much more lenient.
The first boss is one of the hardest in the game, i died like.. 4 times at him, yet i had no problem with the next 5 bosses because by then i learned how to play and had plenty of health potions. The bone dragon is my favorite boss up until that stage.
After that, there are certain combos you can learn early in the game that makes it even more easier to fight almost every single enemy in the game, like the Flying Swallow, now that particular combo is very easy to perform and has saved me countless times out of a fight.
Just be defensive and methodical with your approach to any combat situation.
Master is a puss, even if you don't want to wall bounce trick his ass. Alma, **** that bitch.
@da_illest101: god of war 2 is trash in terms of technical gameplay...maybe presentation wise..but ninja gaiden is much better then the gow series
What do you mean "technical gameplay"? Cause I hope you're not confusing "gameplay" with "combat". NG combat is better than GoW, sure but what about platforming? Puzzles? etc,etc. GoW is technically a better game than NG cause its a more varied game and well made aswell. NG camera for example, is simply atrocious and THAT afects gameplay. So no, NG gameplay isnt better than GoW, its o combat is...
Platforming that has nothing really going for it other than being a get you to point A and point B mechanic that's only really used for the sake of pacing, and puzzles that require one to be exceptionally stupid for them to be considered a mild threat or even remotely clever. At best all those mechanics do is help pace the action of God of War 2, but the overall gameplay is easily inferior to a NG game. Be it in raw depth or moment to moment gameplay segment. NG flat out plays better and is a more satisfying experience for it.
God of War is, has, and always will be glorified shallow horse piss.
Cool opinion you got there bra. One me and many others dont agree with. NG gameplay is fast and satisfying but rather shallow when compared to the complexity of a DMC 3/4, Bayonetta or even MGR. When compared to these NG gameplay is horse piss. More flash over substance and NG3:RE proved that, cause even with the same combat as the others the game was still trashed critically, proving its combat alone cant carry the game on its own, contrary to the likes of DMC or Bayonetta. Thats shows shallow mechanics if you ask me. And I like how you refer pacing as not being gamplay, when its directly connected with it. Sure GoWs platforming isnt the best you can find or the puzzles overcomplex but they had a nice change of pace from the main mechanics wich IS gameplay. For me, overall as a game GoW managed to entertain me more than any NG, and yes, I played all of them besides the original NG before black. Give me combo based combat over a mechanic based on blocking and dodging any time of the week.
I love how when you countered someone with your own opinion, it was totally cool that you felt like sharing an opinion. But when it's countered against your own, it's like "cool opinion bra, me and others disagree". That's fucking delightful. Why post then?
NG3 is a compromised NG game at best, and shallow in what sense. Those 2 other games are dial a combo games built on the idea of running up a high score board. Ninja Gaiden challenges you out right to beat it. It's more about getting kills quickly and swiftly, and unlike the other(well less Bayonetta, and more DMC) it's got more of an emphasis on playing some defense. Nevermind that a custom combo is more than doable in a NG game. Just not something the game is all about. And one the game can more than flex in its mission mode. I didn't disagree with pacing not being gameplay, but saying God of War's gameplay isn't taken back by its rather shallow and unimpressive mechanics would be false.
It paces itself very well. Well at least once in its entire run it paced itself well(God of War 2), but otherwise those puzzles and that platforming aren't exactly satisfying on their own right to really be anything more than the game moving from one of its 3 elements to the next to make sure you don't get too bored of either of them. But hey you enjoy good action games in between playing horse piss on a disc. That's swell.
@da_illest101: god of war 2 is trash in terms of technical gameplay...maybe presentation wise..but ninja gaiden is much better then the gow series
What do you mean "technical gameplay"? Cause I hope you're not confusing "gameplay" with "combat". NG combat is better than GoW, sure but what about platforming? Puzzles? etc,etc. GoW is technically a better game than NG cause its a more varied game and well made aswell. NG camera for example, is simply atrocious and THAT afects gameplay. So no, NG gameplay isnt better than GoW, its o combat is...
Platforming that has nothing really going for it other than being a get you to point A and point B mechanic that's only really used for the sake of pacing, and puzzles that require one to be exceptionally stupid for them to be considered a mild threat or even remotely clever. At best all those mechanics do is help pace the action of God of War 2, but the overall gameplay is easily inferior to a NG game. Be it in raw depth or moment to moment gameplay segment. NG flat out plays better and is a more satisfying experience for it.
God of War is, has, and always will be glorified shallow horse piss.
Cool opinion you got there bra. One me and many others dont agree with. NG gameplay is fast and satisfying but rather shallow when compared to the complexity of a DMC 3/4, Bayonetta or even MGR. When compared to these NG gameplay is horse piss. More flash over substance and NG3:RE proved that, cause even with the same combat as the others the game was still trashed critically, proving its combat alone cant carry the game on its own, contrary to the likes of DMC or Bayonetta. Thats shows shallow mechanics if you ask me. And I like how you refer pacing as not being gamplay, when its directly connected with it. Sure GoWs platforming isnt the best you can find or the puzzles overcomplex but they had a nice change of pace from the main mechanics wich IS gameplay. For me, overall as a game GoW managed to entertain me more than any NG, and yes, I played all of them besides the original NG before black. Give me combo based combat over a mechanic based on blocking and dodging any time of the week.
I love how when you countered someone with your own opinion, it was totally cool that you felt like sharing an opinion. But when it's countered against your own, it's like "cool opinion bra, me and others disagree". That's fucking delightful. Why post then?
NG3 is a compromised NG game at best, and shallow in what sense. Those 2 other games are dial a combo games built on the idea of running up a high score board. Ninja Gaiden challenges you out right to beat it. It's more about getting kills quickly and swiftly, and unlike the other(well less Bayonetta, and more DMC) it's got more of an emphasis on playing some defense. Nevermind that a custom combo is more than doable in a NG game. Just not something the game is all about. And one the game can more than flex in its mission mode. I didn't disagree with pacing not being gameplay, but saying God of War's gameplay isn't taken back by its rather shallow and unimpressive mechanics would be false.
It paces itself very well. Well at least once in its entire run it paced itself well(God of War 2), but otherwise those puzzles and that platforming aren't exactly satisfying on their own right to really be anything more than the game moving from one of its 3 elements to the next to make sure you don't get too bored of either of them. But hey you enjoy good action games in between playing horse piss on a disc. That's swell.
Of course it was my opinion, what in my statement was I saying otherwise? And I prefer the "horse piss" GoW gameplay than the NG gameplay of the week very much, thank you.
And the overall critics are there for evryone to see. GoW is a higher rated franchise than NG. The vast majority of critics cant be wrong so you can keep your horse piss opinion to yourself.
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