So what do we think of Battlefield 3?

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SPYDER0416

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#51 SPYDER0416
Member since 2008 • 16736 Posts

Its a damn good game, but it has its flaws.

Since this is about the multiplayer I thankfully don't have to discuss the mediocre campaign and tacked on (but moderately fun) co-op that pale compared to MW3.

The MP is hit or miss. Its a big fun blast with great graphics, sound, fun with friends and great teamwork. Easily one of the best online shooters ever made, and no matter what your role, its easy to have fun and you can be helpful (or totally unhelpful) no matter what you pick. Not to mention amazing map variety, a bevy or weapons and vehicles, sweet attachments, and balanced classes.

That said, the engine is new and pretty iffy, with some bugs and lots of pop in. The balance is WAY out of wack when it comes to jets and AA guns and certain maps (where a mode like Conquest might be great, but Rush fails miserably). Plus the hit detection is still not that great, and suffers from client side issues like delays in dying.

Overall, it was a bit overhyped and rushed and doesn't grab me like Call of Duty 4 or Bad Company 2's multiplayer grabbed me at first, but it was a blast and with time I think a few patches and expansions should make this game the amazing multiplayer shooter we all hyped it to be. That Karkand pack is already a step forward with the extra guns and amazing maps, and I hope I'm not the only one hoping for a Back to Bad Company pack that brings back some favorite maps and guns of mine (XM8, for the WIN).

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arto1223

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#52 arto1223
Member since 2005 • 4412 Posts

I went with the 2nd option, but replace BF2 with BF2142 for me.

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nunovlopes

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#53 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

[QUOTE="Jebus213"]2142 is still the last one I ever liked.... The maps in BF3 are complete garbage. They're small, dull, and 2/3rds of them are cluster ****'s.Jebus213

The most popular 2142 maps were probably Suez Canal and Port Bavaria. None of them were huge. The biggest maps were Shuhia Taiba and Highway Tampa, none of them were very good. Too big IMO and the flags were too far apart. Why do you say the maps in BF3 are garbage? I personally love Operation Firestorm, Kharg Island and Nosharh Canals, with Caspian Border a close second.

Edit: with 48-64 players that is. those 4 maps are too big for anything less. 64 players on Operation Firestorm and Kharg Island feels just about right, although it's a bit too much for Noshahr Canals and Caspian Border. Can't imagine playing them with only 24 players. Even Grand Bazar and Seine Crossing I would say 32 players is just about right.

I'm glad it's your opinion. Suez Canal and Port Bravia are bigger and better balanced then any of the maps in BF3. What have you been smoking?... The maps in BF3 are so badly designed and very linear. The flags are so close together there's point for all that empty space on them other then to camp on the hills in Firestorm with the recon kit. The maps are so cheaply made. The flag placement is so simple as well. B2K will be such a relief from the trash vanilla. I can only find maps like Grand Bazaar, Seine Crossing, Demavend Peak, and OP metro playable with 24 players or less, and yes on Conquest Large. Anymore it's an unplayable spam fest. 32 players are the maximum Ill go in any other map.

Ok, I should have explained better. I was talking about Suez Canal Titan and Port Bavaria Assault Lines. Suez Canal Titan was about the same size as Kharg Island. 4 flags were relatively close together with one further away. Port Bavaria Assault Lines was not a big map, if you just consider the playable area and ignore the vast empty land that you had to traverse to get to the playable area, as most of the time you just had to do it once.

Regarding those 4 maps you mentioned, I agree that 32 players is the maximum.

I personally think some of the vanilla maps (the ones I mention) are really really good. I played 2142 about 2 weeks before BF3 came out and the maps feel so empty, there's nothing but empty space between the flags. Where in BF3 the maps are so full of stuff, greating for hiding, sneaking undetected, etc.

But yeah I'm looking forward to Back to Karkand as well. Strike at Karkand with 7 flags seem great.

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nunovlopes

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#54 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

[QUOTE="RandomWinner"]

Well that's good because operation metro was not fun at all. Is rush as fun as it was in BC2? I'll make the switch to conquest if I have to but I loved rush. And is the destruction still important because, once again, not in Operation Metro, the crappiest map of all.

RandomWinner

I don't play Rush :) Only ocasionally on Damavand Peak. Rush does not work very well with high player counts, so I tend to prefer Conquest.

Ignore what some people say, the destruction is very very good. Far better than BC2. On BC2 the destruction was too predictable. All the houses where copy-pasted and the destruction was fully scripted you always knew what walls were about to collapse and where. Also, pretty much only houses were destructable. You could hide behind a wall and it wouldn't be destroyed. Not so in BF3. The destruction is much more dynamic, you can open holes in walls and you generally can't predict how things will break. Trees fall down as well. I admit that I haven't played for that long yet so maybe there are some patterns but I didn't notice them yet.

I know what you mean. I kinda liked the scripting, it became part of the strategy because corners are indestructable :P

I can see why Rush would be weaker with so many players. Does it still feel like you have an impact in conquest when there are 63 other people playing?

I see what you mean. Having a big impact in a 64-player match is tough. If that's really your thing stick with lower player counts. If you enjoy large scale chaotic battles, 64 is the way to go. The PC gives you that option, there are plenty of servers to pick from.

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Vesica_Prime

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#55 Vesica_Prime
Member since 2009 • 7062 Posts

I'm torn between buying it because it looks f*cking awesome and not buying it due to Battlelog, Origin, the possibility of not being able to access any of your games, getting banned by playing on modded servers unintentionally and other draconian bullsh*t EA has imposed.

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nunovlopes

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#56 nunovlopes
Member since 2009 • 2638 Posts

I'm torn between buying it because it looks f*cking awesome and not buying it due to Battlelog, Origin, the possibility of not being able to access any of your games, getting banned by playing on modded servers unintentionally and other draconian bullsh*t EA has imposed.

Vesica_Prime

Ok, let me get this out of the way. I dislike Origin but it's in the background so it doesn't bother me much. But I LOVE Battlelog, it's very well made, you have all the stats there, the UI is very quick and responsive and launching the game from the web browser was actually a very good idea. No intro videos, nothing, when you join you're right into the game. One thing that I find annoying in MP games is that when a game ends, if you don't get out immediately, you then have to wait for the loading of the next map to finish before you can exit. With Battlelog you just ALT-Tab and Close Game.

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nunovlopes

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#57 nunovlopes
Member since 2009 • 2638 Posts

I'm torn between buying it because it looks f*cking awesome and not buying it due to Battlelog, Origin, the possibility of not being able to access any of your games, getting banned by playing on modded servers unintentionally and other draconian bullsh*t EA has imposed.

Vesica_Prime

Is that even possible? If you just play on servers that come up on Battlelog how could you be banned?

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AcidSoldner

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#58 AcidSoldner
Member since 2007 • 7051 Posts

Its a damn good game, but it has its flaws.

Since this is about the multiplayer I thankfully don't have to discuss the mediocre campaign and tacked on (but moderately fun) co-op that pale compared to MW3.

The MP is hit or miss. Its a big fun blast with great graphics, sound, fun with friends and great teamwork. Easily one of the best online shooters ever made, and no matter what your role, its easy to have fun and you can be helpful (or totally unhelpful) no matter what you pick. Not to mention amazing map variety, a bevy or weapons and vehicles, sweet attachments, and balanced classes.

That said, the engine is new and pretty iffy, with some bugs and lots of pop in. The balance is WAY out of wack when it comes to jets and AA guns and certain maps (where a mode like Conquest might be great, but Rush fails miserably). Plus the hit detection is still not that great, and suffers from client side issues like delays in dying.

Overall, it was a bit overhyped and rushed and doesn't grab me like Call of Duty 4 or Bad Company 2's multiplayer grabbed me at first, but it was a blast and with time I think a few patches and expansions should make this game the amazing multiplayer shooter we all hyped it to be. That Karkand pack is already a step forward with the extra guns and amazing maps, and I hope I'm not the only one hoping for a Back to Bad Company pack that brings back some favorite maps and guns of mine (XM8, for the WIN).

SPYDER0416
This is pretty much how I feel. It's a great game but also very flawed. Most of those flaws could have been avoided if EA wasn't so obsessed with taking down Activision and CoD and just let DICE game an excellent game.
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Vesica_Prime

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#59 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

I'm torn between buying it because it looks f*cking awesome and not buying it due to Battlelog, Origin, the possibility of not being able to access any of your games, getting banned by playing on modded servers unintentionally and other draconian bullsh*t EA has imposed.

nunovlopes

Is that even possible? If you just play on servers that come up on Battlelog how could you be banned?

http://www.anandtech.com/show/4909/modded-battlefield-3-beta-servers-could-result-in-bans

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Pug-Nasty

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#60 Pug-Nasty
Member since 2009 • 8508 Posts

It's great as far as Modern FPS Multiplayer games go. Definitely the best I've played in that genre. It fall short of Warhawk for me, but if they address the small amount of lag present in the game they'll have a better shot.

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Jebus213

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#61 Jebus213
Member since 2010 • 10056 Posts
Ok, I should have explained better. I was talking about Suez Canal Titan and Port Bavaria Assault Lines. Suez Canal Titan was about the same size as Kharg Island. 4 flags were relatively close together with one further away. Port Bavaria Assault Lines was not a big map, if you just consider the playable area and ignore the vast empty land that you had to traverse to get to the playable area, as most of the time you just had to do it once. Regarding those 4 maps you mentioned, I agree that 32 players is the maximum. I personally think some of the vanilla maps (the ones I mention) are really really good. I played 2142 about 2 weeks before BF3 came out and the maps feel so empty, there's nothing but empty space between the flags. Where in BF3 the maps are so full of stuff, greating for hiding, sneaking undetected, etc. But yeah I'm looking forward to Back to Karkand as well. Strike at Karkand with 7 flags seem great.nunovlopes
Pfft, yeah ok. Enjoy Clusterfield 3. I'm glad BC2 wasn't the first BF game I've ever played... Also, Titan was made around 48 players and Suez Titan is still bigger then any of the BF3 maps.
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taterfrickintot

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#62 taterfrickintot
Member since 2008 • 2851 Posts

its better than CoD. Im having a hard time enjoying it though as im just thoroughly sick of FPS games.

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firefluff3

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#63 firefluff3
Member since 2010 • 2073 Posts

[QUOTE="vashkey"][QUOTE="SAGE_OF_FIRE"] How is Halo competitive? It's not even about shooting skill but about knowledge of the map. SAGE_OF_FIRE

Knowledge of the map is a part of any shooter... How is halo not about shooting skill?

Heavy aim assist, lack of important location damage, relies on using melee attacks, and hoarding the stronger weapons on the map.

Aim assist is heavy on any console game.

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firefluff3

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#64 firefluff3
Member since 2010 • 2073 Posts

[QUOTE="Sandy106"]MW3 is so much better in every way.BF3 isnt realistic and the Elit3 service is better than anything DICE could come up with. MW3 requires teamwork and skill, BF3 requires hiding in a bush with infrared.Tikeio

No. :|

Well, maybe it's true for people that play more team-based gamemodes.

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nunovlopes

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#65 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]Ok, I should have explained better. I was talking about Suez Canal Titan and Port Bavaria Assault Lines. Suez Canal Titan was about the same size as Kharg Island. 4 flags were relatively close together with one further away. Port Bavaria Assault Lines was not a big map, if you just consider the playable area and ignore the vast empty land that you had to traverse to get to the playable area, as most of the time you just had to do it once. Regarding those 4 maps you mentioned, I agree that 32 players is the maximum. I personally think some of the vanilla maps (the ones I mention) are really really good. I played 2142 about 2 weeks before BF3 came out and the maps feel so empty, there's nothing but empty space between the flags. Where in BF3 the maps are so full of stuff, greating for hiding, sneaking undetected, etc. But yeah I'm looking forward to Back to Karkand as well. Strike at Karkand with 7 flags seem great.Jebus213
Pfft, yeah ok. Enjoy Clusterfield 3. I'm glad BC2 wasn't the first BF game I've ever played... Also, Titan was made around 48 players and Suez Titan is still bigger then any of the BF3 maps.

I like it when people hold on to their precious games as if they're flawless. 2142 was a great game, like I said I played it for 300 hours, but it had its issues, that BF3 doesn't. Grenade spam for once. RDX spam. These 2 combined in the Titan with 40 players = massive clusterfest. People using keyboard macros to drop RDX at your feet and blow it up before you have the chance to even fire your gun. Recons waiting with RDX in the Titan vents. Supports deploying sentry guns in the upper Titan corridors, where the bullets were able to travel across the walls and that was never fixed.

And no, Suez Canal Titan is not bigger than Operation Firestorm or Kharg Island.

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Ghost_702

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#66 Ghost_702
Member since 2006 • 7405 Posts
I thought the exact same thing when I played the demo. The graphics sucked and so did everything else. However, when I got the game at launch, it was amazing. I loved using vehicles because I used to only play CoD and it was a nice change. I also liked how it felt more realistic (i.e. no killstreaks). I thought the single player campaign was awesome, albeit short, while the multiplayer is amazing. I personally enjoy conquest mode the most.
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Sushiglutton

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#67 Sushiglutton
Member since 2009 • 10463 Posts
I thought the exact same thing when I played the demo. The graphics sucked and so did everything else. However, when I got the game at launch, it was amazing. I loved using vehicles because I used to only play CoD and it was a nice change. I also liked how it felt more realistic (i.e. no killstreaks). I thought the single player campaign was awesome, albeit short, while the multiplayer is amazing. I personally enjoy conquest mode the most. Ghost_702
Yeah that choice of demo and the state it was in was a pretty big marketing blunder imo. It's a great game.
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KungfuKitten

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#68 KungfuKitten
Member since 2006 • 27389 Posts

Multiplayer better than everrr. On PC of course.
Mainly because of the small (balance) tweaks (spotting, damage, icons, cIasses especially assault/med), improved netcode, and the little additions that actually add small layers to the battlefield (laser, TUG, disabling, respawn permission, mortar, squad perks).

This is the best BF ever, but the maps aren't the best ever.
I think with some BF2 styIe maps (which we will soon see) the game will shine even more.
The singleplayer is laughable and unimportant.

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jun_aka_pekto

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#69 jun_aka_pekto
Member since 2010 • 25255 Posts

From the feedback here, it would've been better of DICE simply remade BF2 using the latest tech.

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WarTornRuston

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#70 WarTornRuston
Member since 2011 • 2712 Posts

My complaints:

The maps are the worst in the series.

The campaign is the worst I have played for a FPS this gen.

The bloom is distracting.

It is a camper's delight. Snipers are what kills me 50% of the time.

Still buggy. Hit detection is a joke.

Since the console version has a limited player count, vehicles become to over=powering.

I know the game is AAA quality. It looks great and sounds even better. But I was shocked at how boring the maps were and dissappointed in theglitches and balance of the game. As always if you get into the game late you are so underpowered by the 12 year olds who spend 6 hours a day on it frustration will set in. I personally would rather play Homefront. It doesn't look near as good but there are more new ideas, better balance, and the maps are better.

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Cloud567kar

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#71 Cloud567kar
Member since 2007 • 2656 Posts

My complaints:

The maps are the worst in the series.

The campaign is the worst I have played for a FPS this gen.

The bloom is distracting.

It is a camper's delight. Snipers are what kills me 50% of the time.

Still buggy. Hit detection is a joke.

Since the console version has a limited player count, vehicles become to over=powering.

I know the game is AAA quality. It looks great and sounds even better. But I was shocked at how boring the maps were and dissappointed in theglitches and balance of the game. As always if you get into the game late you are so underpowered by the 12 year olds who spend 6 hours a day on it frustration will set in. I personally would rather play Homefront. It doesn't look near as good but there are more new ideas, better balance, and the maps are better.

WarTornRuston

Dont understand why you say "13 year olds", when more than 75% of them are probably older than that.

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rzepak

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#72 rzepak
Member since 2005 • 5758 Posts
Its an amazing game. My only gripe is Metro...that is the worst map I have ever seen in a mp game. Its just a nade and rpg fest on the stairs...
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xxxLUGZxxx

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#73 xxxLUGZxxx
Member since 2011 • 511 Posts

Battlefield 3 is awesome...but I would get it on PC. In my opinion, it's better in almost every way when compared to BC2. My only complaint is the naming of the classes. "Assault" shouldn't be the medice, and the guy with the LMG, unlimited ammo, and lots of explosives shouldn't be called "support". Had they switched those names, then the classes would have been perfect.

But you should really consider getting it on PC. Consoles got a crappy PC port, and it shows in gameplay. Caspian border seems like a ghost town on console.

Battlefield 3 really should be a PC exclusive.

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KungfuKitten

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#74 KungfuKitten
Member since 2006 • 27389 Posts

My complaints:

The maps are the worst in the series.

The campaign is the worst I have played for a FPS this gen.

The bloom is distracting.

It is a camper's delight. Snipers are what kills me 50% of the time.

Still buggy. Hit detection is a joke.

Since the console version has a limited player count, vehicles become to over=powering.

I know the game is AAA quality. It looks great and sounds even better. But I was shocked at how boring the maps were and dissappointed in theglitches and balance of the game. As always if you get into the game late you are so underpowered by the 12 year olds who spend 6 hours a day on it frustration will set in. I personally would rather play Homefront. It doesn't look near as good but there are more new ideas, better balance, and the maps are better.

WarTornRuston
Interesting. Is the sniper problem only on consoles? I noticed that instead of everyone going Recon (BFBC2-styIe) or everyone going assault (2042-styIe) we now see an almost equal divide in support, engineer and recon. Assault is actually played the least.
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LightGalaxy_07

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#75 LightGalaxy_07
Member since 2009 • 626 Posts

jsut saying

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NiKva

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#76 NiKva
Member since 2010 • 8181 Posts
It's addicting and frustrating.
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BrunoBRS

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#77 BrunoBRS
Member since 2005 • 74156 Posts
"we"? i personally like it. sure there are some bad stages and balancing still needs some work, but it's fun overall.
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SPYDER0416

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#78 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="SPYDER0416"]

Its a damn good game, but it has its flaws.

Since this is about the multiplayer I thankfully don't have to discuss the mediocre campaign and tacked on (but moderately fun) co-op that pale compared to MW3.

The MP is hit or miss. Its a big fun blast with great graphics, sound, fun with friends and great teamwork. Easily one of the best online shooters ever made, and no matter what your role, its easy to have fun and you can be helpful (or totally unhelpful) no matter what you pick. Not to mention amazing map variety, a bevy or weapons and vehicles, sweet attachments, and balanced classes.

That said, the engine is new and pretty iffy, with some bugs and lots of pop in. The balance is WAY out of wack when it comes to jets and AA guns and certain maps (where a mode like Conquest might be great, but Rush fails miserably). Plus the hit detection is still not that great, and suffers from client side issues like delays in dying.

Overall, it was a bit overhyped and rushed and doesn't grab me like Call of Duty 4 or Bad Company 2's multiplayer grabbed me at first, but it was a blast and with time I think a few patches and expansions should make this game the amazing multiplayer shooter we all hyped it to be. That Karkand pack is already a step forward with the extra guns and amazing maps, and I hope I'm not the only one hoping for a Back to Bad Company pack that brings back some favorite maps and guns of mine (XM8, for the WIN).

AcidSoldner

This is pretty much how I feel. It's a great game but also very flawed. Most of those flaws could have been avoided if EA wasn't so obsessed with taking down Activision and CoD and just let DICE game an excellent game.

Yes, thank you. Instead of trying to market it to the BF audience, they basically went "lol CoD suz, get BF3 and make fun of CoD because BF is teh better", instead of letting it stand out on its own. They stripped the campaign of any originality the BC campaigns had, added a tacked o faux Special Ops co-op (that pales compared to MW's Special Ops), and then had a whole host of dumb problems with it to try and beat CoD (Rushing development so it comes out earlier but more bugged, showing Operation Metro as the beta map instead of an actual nice big map, hyping it to death and trying to one up CoD every time they made a damn announcement, etc.)

With CoD's dominance secured, I'm hoping EA doesn't try to overtake it next BF and goes back to making a pure, BF game marketed and made for BF fans, not CoD fans. When I play BF, I want to play BF, not CoD. If they're going to treat it as the next CoD, then why would the average consumer want the next CoD when they could have the current CoD? Its just shoddy marketing that adds to the fanboy flames and doesn't do BF any favors, especially since CoD fans will just play CoD no matter how much you try to market BF for them.

Its like Splinter Cell making a huge marketing campaign trying to get MGS fans to get Splinter Cell instead of trying to be original so MGS fans don't stick to MGS thinking that Splinter Cell is trying to ape MGS. They're different games, and should be treated as such.

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SPYDER0416

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#79 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="WarTornRuston"]

My complaints:

The maps are the worst in the series.

The campaign is the worst I have played for a FPS this gen.

The bloom is distracting.

It is a camper's delight. Snipers are what kills me 50% of the time.

Still buggy. Hit detection is a joke.

Since the console version has a limited player count, vehicles become to over=powering.

I know the game is AAA quality. It looks great and sounds even better. But I was shocked at how boring the maps were and dissappointed in theglitches and balance of the game. As always if you get into the game late you are so underpowered by the 12 year olds who spend 6 hours a day on it frustration will set in. I personally would rather play Homefront. It doesn't look near as good but there are more new ideas, better balance, and the maps are better.

KungfuKitten

Interesting. Is the sniper problem only on consoles? I noticed that instead of everyone going Recon (BFBC2-styIe) or everyone going assault (2042-styIe) we now see an almost equal divide in support, engineer and recon. Assault is actually played the least.

I think its more the audience and EA treating it like CoD, so a lot of people go straight for Recon expecting mad skillz to prevail over teamwork. Plus during the PS3 beta, I was WAY more useful with sniper rifles like the SV-98 then I was on PC, I don't know why (especially since I'm just as good with every other class and have a similar k/d on PC and PS3).

I like how rifles are now. You need a headshot to kill in one hit or need to hit an injured person in the chest to kill so sniping isn't a ticket to an easy k/d, and the beacon and spotting for Recon make it a much more effective class for teammates and more flexible on defending or attacking then in BC2. It definitely evens everything out and makes all classes nice and fun for however you want to play.

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racing1750

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#80 racing1750
Member since 2010 • 14567 Posts
COD4 > BF3.
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TheOtherTheoG

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#81 TheOtherTheoG
Member since 2010 • 2287 Posts
I personally quite like it. I found it slightly disappointing, I'll admit, it wasn't the best game I've played in a while nor is it nearly the worst, and it's taken a back seat in terms of what I'm playing at the moment and will stay that way until Back to Karkand comes out, but it is enjoyable to play. I'll start with the positives, firstly, the game looks incredible. As in, seriously, absolutely beautiful, I cannot find any flaws in its visuals or visual design. The gunplay is spot on, every gun simply feels right, feels different, and just feels good to fire. The game feels fluid to control, vaulting over walls is an especially nice touch, and crouching, diving to prone, movement is fantastically animated. In SP, the voice acting is surprisingly good, it seems natural and just generally nice. I really like the soundtrack, the main theme is a brilliant take on the classic Battlefield theme, and the rest is suitably sci-fi/Mass Effect-ish for it to feel unique in comparison to it's competitors, I love it. The co-op, what there is at least, is very good fun and has a tension in gameplay that the SP seems to lack. The multiplayer in general is absolutely awesome, for the large part, on the larger maps the feeling of all-out epic warfare, the feeling that you, while helping the team in your actions, are simply a pawn on a wider battlefield, is unmatched by any other game. It isn't perfect, however, by any means. For a start, the SP is largely generic drivel that takes itself far too seriously whilst the story takes a right turn to crazy town after about the first two missions. There is no sense of humour at all, either in an obvious fashion like the Bad Company games, or in a more 'what I'm doing is so ridiculously silly' way like the Call of Duty games, it simply isn't fun in any way. They introduce random characters at intervals in the game for absolutely no reason other than to provide dull vehicle missions in which you don't actually get to drive the vehicles, and then immediately forgotten about afterwards, the story is a mis match of various elements from MW1 and Black Ops, yet not nearly as fun or interesting and either, and is completely laden with plot holes. There is no freedom, there is no destruction, you simply move from corridor to corridor interspersed with far too frequent quick-time events. My other main issue is with the maps in multiplayer. I don't mind the presence of maps like Operation Metro, Seine Crossing, Grand Bazaar, etc., they provide what you would think would be a nice bit of variety in the map rotation, but there simply aren't enough... Battlefield-y maps, those which make the multplayer feel like, well, as I described it above. I really hope the B2K expansion changes this, but at release, the game simply needed more maps like Caspian, Firestorm, Canals and Kharg Island, arguably Tehran as well, than, well, them. I've largely resorted to only playing 64 player conquest, 1000 tickets, jet maps only servers, because they're the only times when the game really feels as fun as it could be. I don't agree with the decision to have every map on every game mode either - Damavand Peak, Tehran Highway and to a much greater extent Operation Metro don't really work on Conquest, and similarly Caspian Border, Grand Bazaar and Kharg Island don't really work on Rush. Oh, and there aren't enough co-op missions.
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Teuf_

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#82 Teuf_
Member since 2004 • 30805 Posts

I really like it. Probably not as much as I liked 2142, but it's still really good. Metro was a pretty big cluster**** at first, but people have been getting better at it and now rounds don't always end in RU pummeling the US. There's still not a lot of teamwork in the public servers (no surprise there), but the incentives are in place and when people actually stick with their squads there can be some really fun matches.

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Zubinen

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#84 Zubinen
Member since 2011 • 2555 Posts
It feels like DICE cut a lot of corners with BF3 because they knew they could while still getting support from fans much like what we see with Bethesda Studios and Skyrim. For example if id released games like either of these, they'd be flamed to hell and back(I mean literally the same games just under their name rather than DICE/Bethesda Studios). The visuals for BF3 are good but the image quality is exaggerated far beyond what we see even in its best moments. BF 2142 was the high point in the BF series and that it was a PC exclusive shows whereas that BF games starting with BF 1943 and BC1 being multiplatform shows. It's a decent game and I've purchased keys for friends to gift it to them but the lack of polish is very noticeable and if you told someone a few years from now(who is oblivious to what BF is) that BF3 is an indie game they might not even blink in disbelief whereas the same couldn't be said for a game like Crysis 2 which pulled off one of the best case scenarios of being well rounded. Still, the issue is that DICE games are so poorly designed that players just hop on the next DICE game with better graphics as soon as it comes out so if you want to play an arcadish modern military FPS with combined arms combat, you're almost forced into playing BF3, albeit BF 2142 does still have some servers up(although it's not a modern military shooter).
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AcidSoldner

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#85 AcidSoldner
Member since 2007 • 7051 Posts

[QUOTE="AcidSoldner"][QUOTE="SPYDER0416"]

Its a damn good game, but it has its flaws.

Since this is about the multiplayer I thankfully don't have to discuss the mediocre campaign and tacked on (but moderately fun) co-op that pale compared to MW3.

The MP is hit or miss. Its a big fun blast with great graphics, sound, fun with friends and great teamwork. Easily one of the best online shooters ever made, and no matter what your role, its easy to have fun and you can be helpful (or totally unhelpful) no matter what you pick. Not to mention amazing map variety, a bevy or weapons and vehicles, sweet attachments, and balanced classes.

That said, the engine is new and pretty iffy, with some bugs and lots of pop in. The balance is WAY out of wack when it comes to jets and AA guns and certain maps (where a mode like Conquest might be great, but Rush fails miserably). Plus the hit detection is still not that great, and suffers from client side issues like delays in dying.

Overall, it was a bit overhyped and rushed and doesn't grab me like Call of Duty 4 or Bad Company 2's multiplayer grabbed me at first, but it was a blast and with time I think a few patches and expansions should make this game the amazing multiplayer shooter we all hyped it to be. That Karkand pack is already a step forward with the extra guns and amazing maps, and I hope I'm not the only one hoping for a Back to Bad Company pack that brings back some favorite maps and guns of mine (XM8, for the WIN).

SPYDER0416

This is pretty much how I feel. It's a great game but also very flawed. Most of those flaws could have been avoided if EA wasn't so obsessed with taking down Activision and CoD and just let DICE game an excellent game.

Yes, thank you. Instead of trying to market it to the BF audience, they basically went "lol CoD suz, get BF3 and make fun of CoD because BF is teh better", instead of letting it stand out on its own. They stripped the campaign of any originality the BC campaigns had, added a tacked o faux Special Ops co-op (that pales compared to MW's Special Ops), and then had a whole host of dumb problems with it to try and beat CoD (Rushing development so it comes out earlier but more bugged, showing Operation Metro as the beta map instead of an actual nice big map, hyping it to death and trying to one up CoD every time they made a damn announcement, etc.)

With CoD's dominance secured, I'm hoping EA doesn't try to overtake it next BF and goes back to making a pure, BF game marketed and made for BF fans, not CoD fans. When I play BF, I want to play BF, not CoD. If they're going to treat it as the next CoD, then why would the average consumer want the next CoD when they could have the current CoD? Its just shoddy marketing that adds to the fanboy flames and doesn't do BF any favors, especially since CoD fans will just play CoD no matter how much you try to market BF for them.

Its like Splinter Cell making a huge marketing campaign trying to get MGS fans to get Splinter Cell instead of trying to be original so MGS fans don't stick to MGS thinking that Splinter Cell is trying to ape MGS. They're different games, and should be treated as such.

Agreed. I'm just hoping that next years Medal Of Honor doesn't suffer from EA's crusade as well. While others may disagree with me, I though that MOH was a great game and the campaign has been one of my favorites this gen. It had excellent mission and level design and the pacing was excellent; none of that "turned up to 11" set pieces for the entirety of the game that most shooters are becoming these days. The multiplayer, while a bit stagnant, was still good as well. I just want EA to let Danger Close make a good game and build off of the foundation of last years game instead of going straight for the CoD crowd because I believe that the series can truly become something special.
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Jebus213

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#86 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"][QUOTE="nunovlopes"]Ok, I should have explained better. I was talking about Suez Canal Titan and Port Bavaria Assault Lines. Suez Canal Titan was about the same size as Kharg Island. 4 flags were relatively close together with one further away. Port Bavaria Assault Lines was not a big map, if you just consider the playable area and ignore the vast empty land that you had to traverse to get to the playable area, as most of the time you just had to do it once. Regarding those 4 maps you mentioned, I agree that 32 players is the maximum. I personally think some of the vanilla maps (the ones I mention) are really really good. I played 2142 about 2 weeks before BF3 came out and the maps feel so empty, there's nothing but empty space between the flags. Where in BF3 the maps are so full of stuff, greating for hiding, sneaking undetected, etc. But yeah I'm looking forward to Back to Karkand as well. Strike at Karkand with 7 flags seem great.nunovlopes

Pfft, yeah ok. Enjoy Clusterfield 3. I'm glad BC2 wasn't the first BF game I've ever played... Also, Titan was made around 48 players and Suez Titan is still bigger then any of the BF3 maps.

I like it when people hold on to their precious games as if they're flawless. 2142 was a great game, like I said I played it for 300 hours, but it had its issues, that BF3 doesn't. Grenade spam for once. RDX spam. These 2 combined in the Titan with 40 players = massive clusterfest. People using keyboard macros to drop RDX at your feet and blow it up before you have the chance to even fire your gun. Recons waiting with RDX in the Titan vents. Supports deploying sentry guns in the upper Titan corridors, where the bullets were able to travel across the walls and that was never fixed.

And no, Suez Canal Titan is not bigger than Operation Firestorm or Kharg Island.

I stopped reading when you said BF3 has no issues....I really did...
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deactivated-66e3137ab3ad5

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#87 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts
Wonderful game. Multiplayer's better than CoD, but single player is not. Still, overall, it's an awesome game.
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Vambran

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#88 Vambran
Member since 2005 • 1921 Posts

[QUOTE="Vambran"]

Battlefield 3 > MW3 ... If you have a high end PC. Otherwise MW3 is better ( nothing is taken out or scaled back for consoles)

Firebird-5

just because of graphics? lol this post is idiotic

BF3 on console you lose about half the player cap and Maps are smaller.

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Zaibach

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#89 Zaibach
Member since 2007 • 13466 Posts

[QUOTE="Tikeio"]

[QUOTE="RandomWinner"]

I'm just trying to find out if you think something about some things. Come on, did you have fun?

RandomWinner

Meh.. I guess I'll give you a srs answer about what I think of BF3.

Multi-player is decent. Not awesome or great, just somewhat good. I think BC2 is better overall though. I've only played the console versions of both games though. Can't speak for the PC versions.

Very nice. I feel kinda stuck. I don't have a PC that runs it and I know the PS3 version is not comparable to the PC version. But PC gamers have strategy and are good with keyboard and mouse, I feel like I'd get torn to shreds. I don't know.

I am also in your position, I want to play the game but dont have a rig that can run it.

But listening to some PC gamers, I am put off from getting it on consoles, is it legitimate criticism or is it PC elitists being elitist D-Bags?

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ChubbyGuy40

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#90 ChubbyGuy40
Member since 2007 • 26442 Posts

My only real problem with is, besides some balance issues and IRNV, were the maps. Back to Karkand is the greatest thing to happen to BF3, and it's what the maps should've been instead of the TDM heaven they are now.

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After_Math

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#91 After_Math
Member since 2007 • 975 Posts

[QUOTE="vashkey"][QUOTE="SAGE_OF_FIRE"] How is Halo competitive? It's not even about shooting skill but about knowledge of the map. SAGE_OF_FIRE

Knowledge of the map is a part of any shooter... How is halo not about shooting skill?

Heavy aim assist, lack of important location damage, relies on using melee attacks, and hoarding the stronger weapons on the map.

*Heavy Aim Assist - It's less than games like CoD. Aim Assist is on every console shooter. *Lack of important location damage - With automatics like AR, your right. WIth Semi's, your wrong. Take there shields down, and one headshot is all it takes. *Relies on Use of Melee's - I fail to see how this makes a game less competitive. *Hoarding Stronger Weapons on the Map - Okay, listen. Halo is all about MAP CONTROL. In Halo, power weapons/tools are placed strategically on the map. Your team spawns, and you USE TEAMWORK and OUTSHOOT the other team to get the weapons first. If the other team has the power weapons, your team needs to use teamwork to take out the dude with the rocket, sniper, etc. Watch an MLG match, Halo takes skill and teamwork.
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Malta_1980

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#92 Malta_1980
Member since 2008 • 11890 Posts

I like BF3, not much in love with Origin or the disconnections/freezing problems I encounter with the game (PC version).. Its really frustrating :(

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redskins26rocs

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#93 redskins26rocs
Member since 2009 • 2674 Posts

[QUOTE="pl4yer_f0und"][QUOTE="SAGE_OF_FIRE"] How is Halo competitive? It's not even about shooting skill but about knowledge of the map. DragonfireXZ95

Are you kidding me? Have you ever played halo?? Man, this is one of the stupidest comments I have ever seen. Halo takes way more skill than Bf3 or Cod, and its definantly not just about map knowledge.

No it doesn't. You obviously have never played BF3 on PC.

U obviously never played halo 3 on consoles at least for a good period of time because I have and it is very competitive I swear I hate hate when pplhate on halo at least it is not one of modern war games like pretty much all the other online shooters this gen halo does what it does very well it has greaty quantity and quality, and is actually playable at launch Also I think bf3 is good but on consoles the game is far from amazing but is enjoyable and a bit better than bc2 cant wait for back to karkland
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Khoo1992

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#94 Khoo1992
Member since 2005 • 2472 Posts

[QUOTE="Dead-Memories"]it's the best competitive FPS to be released this gen, that much is certain.rasengan2552

false ... statement is false. COD 4, Halo 3 > BF3. Most FPS gamers would agree with me as well.

Sorry, I can't agree with you

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Khoo1992

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#95 Khoo1992
Member since 2005 • 2472 Posts

The PC version is probably one of the best multiplayer experience I have played in recent years, especially when you're in a squad with squadmates assisting each other to achieve victory. Can't speak of the console version, although I've heard people said it's not as special as the PC version.

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razgriz_101

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#96 razgriz_101
Member since 2007 • 16875 Posts

its good, but it clearly shows the consoles and the maps dont work well together sometimes :P

Story is gaash i've barely touched it and the coop can be pretty fun sometimes.