So what exactly did Sony copy from Nintendo?

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razgriz_101

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#51 razgriz_101
Member since 2007 • 16875 Posts

Not many people know this, but the Cell processor was actually developed by Nintendo EAD under the direction of the brilliant engineer Shigeru Miyamoto. Nintendo had planned to use the revolutionary architecture in the Wii, but Sony stole the patent and the technology ended up in the wretched PS3 instead!ActionRemix

funny thing is i could see sheep believing that considering how they worship shiggy like a man-god.

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BibiMaghoo

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#52 BibiMaghoo
Member since 2009 • 4018 Posts

[QUOTE="BibiMaghoo"]TC, you realise that the only reason Sheep say this is because they are buthurt at all the damage Nintendo did to themselves? If Nintendo hadnt pi**ed off Sony by asking them to produce a CD drive for the SNES, and then went to Phillips instead, Sony consoles would not exist. So you see, its Nintendos fault that the Playstation exists, and they hate it because it does so well. That is why Sony coped nintendo, because Nintendo went to Sony for somethign they couldnt make alone, then screwed them over by going elsewhere. Sony already had made them the tech, so put it in a console of there own. so laugh, and laugh some more at the sheep. Nintendo asked Sony for a drive. Fact. Sony then released that drive as teh playstation 1. :) OhSnapitz

Truth! Very few people remember this transaction (or lack there of).

I think thats because the majoity of sheep (although not all) are to young to remember those days. I find it greatly ammusing. The only reason a playstation exists at all is because of Nintendo's shady buisness practice lol. Can you imagine if that had never happened? FF7 would have been launched on nintendo machines along with MGS, the world as we know if would be very different. More fool you nintendo.....
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BlbecekBobecek

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#53 BlbecekBobecek
Member since 2006 • 2949 Posts

Rumble? There was rumble in PC controllers before N64 rumble pack

yeah but sony included it in reaction to the fact ninento released it

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

PS Move wasnt in developement way before Wii and Sony announced it purely and only because they saw the success of Wii

Analog stick? Atari5200

Sony included analog stick in PS one controllers as a reaction to the success of analog stick on N64, 5200 stick was terrible and didnt influence anything at all.

me2002

My responses in red - those are the things Sony copied from Ninty. You also forgot shoulder buttons. ;)

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parkurtommo

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#54 parkurtommo
Member since 2009 • 28295 Posts

They copied the console. Everyone knows Nintendo did it before Sony, and they just got it off Atari. I mean, why make a console Sony? Why rip off all the other people who made game consoles before?

They also copied the practice of gamepads. Come on Sony, be more original, every console and their mother uses gamepads. Sheesh.

So unoriginal.

SPYDER0416

You are obviously joking

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razgriz_101

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#55 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

yeah but sony included it in reaction to the fact ninento released it

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

PS Move wasnt in developement way before Wii and Sony announced it purely and only because they saw the success of Wii

Analog stick? Atari5200

Sony included analog stick in PS one controllers as a reaction to the success of analog stick on N64, 5200 stick was terrible and didnt influence anything at all.

BlbecekBobecek

My responses in red - those are the things Sony copied from Ninty. You also forgot shoulder buttons. ;)

your last point is ironic due to the fact your trying to write off something Atari and arcades had done for ages and was clearly influential in the design of the analogue stick in a controller.

PS move has its roots in eyetoy im sure aswell.

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edo-tensei

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#56 edo-tensei
Member since 2007 • 4581 Posts

Ps move recently? But whatever they all copy. This is the copy-cat industry.

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layton2012

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#57 layton2012
Member since 2011 • 3489 Posts
Though they technically didn't copy motion controls once the wii took off they perfected their motion controls and released a controller too similar to wii.
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NiKva

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#58 NiKva
Member since 2010 • 8181 Posts

They copied their console idea. I mean honestly! NINTENDO MADE CONSOLES BEFORE THEM!!! I am seriously still bloody annoyed that Sony made a console, thus copying everything from NINTENDO! Honestly why do people love sony so much, NINTENDO MADE THE FIRST CONSO- Oh wait.... :|

simomate
Sony was actually working with Nintendo once, but then decided to make their Playstation :P
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razgriz_101

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#59 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="simomate"]

They copied their console idea. I mean honestly! NINTENDO MADE CONSOLES BEFORE THEM!!! I am seriously still bloody annoyed that Sony made a console, thus copying everything from NINTENDO! Honestly why do people love sony so much, NINTENDO MADE THE FIRST CONSO- Oh wait.... :|

NiKva

Sony was actually working with Nintendo once, but then decided to make their Playstation :P

cause Ninty dropped Sony and then went off to CES and announced they were in bed with Phillips at a fairly late stage in the design process.Sony was furious and used that R&D to bring the PS1 to fruition.

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BlbecekBobecek

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#60 BlbecekBobecek
Member since 2006 • 2949 Posts

[QUOTE="BlbecekBobecek"]

[QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

yeah but sony included it in reaction to the fact ninento released it

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

PS Move wasnt in developement way before Wii and Sony announced it purely and only because they saw the success of Wii

Analog stick? Atari5200

Sony included analog stick in PS one controllers as a reaction to the success of analog stick on N64, 5200 stick was terrible and didnt influence anything at all.

razgriz_101

My responses in red - those are the things Sony copied from Ninty. You also forgot shoulder buttons. ;)

your last point is ironic due to the fact your trying to write off something Atari and arcades had done for ages and was clearly influential in the design of the analogue stick in a controller.

PS move has its roots in eyetoy im sure aswell.

Yea, but the point of analogue stick on N64 was that it was the best way to navigate in 3D space, which was the new hit back then. Thats what made it such a succes. Analogue stick on Atari 5200 on the other hand won many "worst controller in gaming history" awards...

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Mario1331

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#61 Mario1331
Member since 2005 • 8929 Posts

alot of things but it really doesnt matter

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tormentos

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#62 tormentos
Member since 2003 • 33793 Posts

[QUOTE="razgriz_101"]

[QUOTE="BlbecekBobecek"]

My responses in red - those are the things Sony copied from Ninty. You also forgot shoulder buttons. ;)

BlbecekBobecek

your last point is ironic due to the fact your trying to write off something Atari and arcades had done for ages and was clearly influential in the design of the analogue stick in a controller.

PS move has its roots in eyetoy im sure aswell.

Yea, but the point of analogue stick on N64 was that it was the best way to navigate in 3D space, which was the new hit back then. Thats what made it such a succes. Analogue stick on Atari 5200 on the other hand won many "worst controller in gaming history" awards...

Actually worked on the N64 better because the N64 was design for 3D graphics,while the Atari 5200 was a 2D console and its games looked like utter crap,there wasn't the level of controls the N64 had,in fact if Nintendo would have use that Atari pad on the N64,it would have worked 100 times better than it did on the Atari. I actually owned an Atari 5200 and the controls was good,i use to love Jungle hunt and several other games and played it till i when to sleep.
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SPYDER0416

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#63 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="SPYDER0416"]

They copied the console. Everyone knows Nintendo did it before Sony, and they just got it off Atari. I mean, why make a console Sony? Why rip off all the other people who made game consoles before?

They also copied the practice of gamepads. Come on Sony, be more original, every console and their mother uses gamepads. Sheesh.

So unoriginal.

parkurtommo

You are obviously joking

Hey guys! Its Captain Obvious! Hooray, we're all saved!

But yes I was clearly joking, I had to be clear lest Poe's Law take effect.

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nintendoboy16

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#64 nintendoboy16
Member since 2007 • 42211 Posts

[QUOTE="NiKva"][QUOTE="simomate"]

They copied their console idea. I mean honestly! NINTENDO MADE CONSOLES BEFORE THEM!!! I am seriously still bloody annoyed that Sony made a console, thus copying everything from NINTENDO! Honestly why do people love sony so much, NINTENDO MADE THE FIRST CONSO- Oh wait.... :|

razgriz_101

Sony was actually working with Nintendo once, but then decided to make their Playstation :P

cause Ninty dropped Sony and then went off to CES and announced they were in bed with Phillips at a fairly late stage in the design process.Sony was furious and used that R&D to bring the PS1 to fruition.

Nintendo did that because Sony was holding Nintendo's franchises at the time. I think they both did some d*** moves there.

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ShadowMoses900

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#65 ShadowMoses900
Member since 2010 • 17081 Posts

All companies are infulenced by the other, when one has a good mechanic or idea the other copies it and uses it (or in Sony's case) usually improves on it. It's called competition and it's a good thing, otherwise the systems wouldn't improve and they would all be too expensive. Nintendo introduced the controll stick and what did Sony do? They took it and improved it by adding two sticks, which is now the industry standard.

But wait a minute, isn't Nintendo getting Blu Ray with Wii U? So are they copying Sony now!? No it's called competition, and if you don't like it move to North Korea. I hear it's great this time of year over there....

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Swift_Boss_A

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#66 Swift_Boss_A
Member since 2007 • 14579 Posts

Sony copied Nintendo and entered the games industry, they also copied coming out first with PS2 and err they copied Mario Kart.....

Seriously SW is just like Junior school where kids would be like 'you copien me! stopp it or am tellin!' Maybe time to grow and accept it's just business :P

BTW I am not saying it's ok to not be creative, I am absolutely against the PS Move but as far as games go who the hell cares if Sony makes an alternative. OMG Sony is making a fighting game with their characters !? Yeah they should ask permission from Ninty to make their games >_>

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Aquaunitpatrol

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#67 Aquaunitpatrol
Member since 2011 • 515 Posts

[QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

super600

The last part can be true if you're referencing first party crossover fighting games. I think ninty made the first one, but if you are referencing crossover fighting games in general ninty didn't make the firstone.

Not they didn;t SNK did. It's a game called King of Fighters, look it up.
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Lost-Memory

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#68 Lost-Memory
Member since 2009 • 1556 Posts

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

me2002
I like how all but the game, and the dog simulator are the only 2 that are really... If they didn't copy them they'd be out of the game inudstry already. Unless they made their own games in a different manner
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deactivated-57ad0e5285d73

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#69 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

I can't wait for next gen when Trent introduces some fancy named mouse and keyboard.

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tomarlyn

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#70 tomarlyn
Member since 2005 • 20148 Posts
I find it stranger that people care if they do more than anything.
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glez13

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#71 glez13
Member since 2006 • 10314 Posts

The predecessor of the Dualshock was basically a SNES controller with and extra set of shoulder buttons and "hand" grips that basically only work for children or people with small hands, otherwise more like finger grips.

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Riverwolf007

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#72 Riverwolf007
Member since 2005 • 26023 Posts

they copied me mostly not giving a **** about them and their old franchises after a couple generations.

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cainetao11

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#73 cainetao11
Member since 2006 • 38065 Posts
[QUOTE="JETS-JETS-JETS"]

It has nothing to do with hardware or wiimotes with Sony. Sony jacked Segas n Nintendos style. Completely ripped them off with all the cartoon characters they made and how they promoted them. Sony was never aiming at Sega back then. Until they figured out really quick theres no killing mario and made god of war sweet tooth jak rachet to give them more a grown up feel. Took what Sega tried to do and did it 10x better. Also, with all the rpgs and stealing square. While people remember what MS did when they came in and took online gaming up a lvl and forged their own path with halo. They didn't try and take anyones style they did their own thing. And then the King of rpg system the playstations 1 n 2 flipped it around with ps3 and made shooters. Sony just takes peoples style.

tormentos
Your post is a joke. Copying Nintendo and sega style.? If anything the PS brand had its own style,it was a consoles aimed not a 10 year old,it was a console aimed at teen and grown ups,unlike the Nes and Snes which were highly know for platformers,the PS strong point were arcade games. Sony beat Sega on its own turf Arcades,getting games like MK3 which were basically arcade perfect,Tekken,Ridge Racer and several others,back on those days arcades still were strong. Some of the games you mention did not even release on the PS1,and were done by sony when they were already successful and had won already 1 generation,like god of war. Sony did no steal square,do you think developer would leave Nintendo to adventure with sony and unproven console maker just starting.? No the problem with developers and Nintendo was a much bigger one,royalties Nintendo had some very high royalties in place for developer if they wanted to release games on the Snes,and nes,games on that era use to cost $70 and $80,i like many payed $80 for killer Instinct and $80 for MK2,yet most games on Snes and Nes cost like half a million or less to make,which is nothing compare to how much they did cost on PS,PS2 and even now,yet games still are way less expensive than in the old nintendo days. Developer ran from Nintendo and their high royalties,and find a home on the PS,by the way sony had very low royalties and in many cases,probably exclusives no royalties at all,you can't try to prove me wrong,but on the PS brand the first game ever to reach 1 million copies sold wasn't a platformer it was Tekken 1. MS wasn't the first or close to have online play on consoles even the DC did it first,and the PS2 as well with voice chat,you say MS did not try to take any one style.? Halo was a Mac and PS2 game before MS bough Bungie dude,not only that Oddworld was one series they actually pay developer to get exclusivity,because it got nice critics,it was a PS exclusive and they basically bough it,but didn't MS did an Mtv show and stuff showing the xbox 360 and xbox.? Who else did that.? Who else used big starts to promote the system.? Oh Yeah Sony did that with Michael Jackson on E3 1995,even that MS actually did like sony. If Sony wasn't here we would probably be paying $80 for games like in the old Nintendo days.

did halo ever appear on a ps2? It was an idea that was targeted at mac and ps2. If would like to build a home in Hawaii, and buy the wood there, but move and build it in LA is it a Hawaii house?
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tormentos

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#74 tormentos
Member since 2003 • 33793 Posts
[QUOTE="cainetao11"] did halo ever appear on a ps2? It was an idea that was targeted at mac and ps2. If would like to build a home in Hawaii, and buy the wood there, but move and build it in LA is it a Hawaii house?

A screen was even show for the game on a EGM magazine if i am not mistaken,if MS would not have bough bungie the game would have landed on PS2 and mac,alto it was some how different to the halo we know,but it was Halo.
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razgriz_101

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#75 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="NiKva"] Sony was actually working with Nintendo once, but then decided to make their Playstation :Pnintendoboy16

cause Ninty dropped Sony and then went off to CES and announced they were in bed with Phillips at a fairly late stage in the design process.Sony was furious and used that R&D to bring the PS1 to fruition.

Nintendo did that because Sony was holding Nintendo's franchises at the time. I think they both did some d*** moves there.

And they sided with Philips and look at the abomination of a Zelda game we got in return.

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nintendoboy16

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#76 nintendoboy16
Member since 2007 • 42211 Posts

[QUOTE="nintendoboy16"]

[QUOTE="razgriz_101"]

cause Ninty dropped Sony and then went off to CES and announced they were in bed with Phillips at a fairly late stage in the design process.Sony was furious and used that R&D to bring the PS1 to fruition.

razgriz_101

Nintendo did that because Sony was holding Nintendo's franchises at the time. I think they both did some d*** moves there.

And they sided with Philips and look at the abomination of a Zelda game we got in return.

I honestly doubt Sony would have done that much better with Mario and Zelda. Like I said, both did some pretty d*** moves. And in all honesty, maybe it's for the better that Sony has their own consoles if Nintendo couldn't take them holding their IPs.
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RandomWinner

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#77 RandomWinner
Member since 2010 • 3751 Posts

Frankly the copying has been a good thing. If Sony didn't take cues from MS on how to make PSN any good we might have linux but I doubt we'd have that in game XMB or an attractive Playstation store.

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da_chub

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#78 da_chub
Member since 2007 • 3140 Posts
fanboy rant. u know what...just enjoy playing video games instead of sticking up for a system. nintendo consoles arent the best, what is sony doing that isnt being done by someone else??? Hate on nintendo, but mario/zelda/DK/kirby/metroid etc... have been around for 25+years. where was the playstation? And what about sonys ips??? When i think of kratos as a mascot for sony, i just laugh. mario defines video games. kratos defines death.
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nini200

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#79 nini200
Member since 2005 • 11484 Posts
[QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo.

Sony looks up to Nintendo plain and simple and there's nothing wrong with that.

Sony also copied Backwards Compatibility from Nintendo as well as the Implementation method of putting Motion Into Games. I mean, clearly, if you can't see that Move is a blatantly and pretty terrible rip of the WiiMote, you seriously need HD Glasses.

Shigeru Miyamoto quoted Charles Caleb Colton's "Imitation is the Sincerest form of Flattery" due to the fact that Sony is clearly looking up to and using Nintendo's ideas to improve their console. Nintendo didn't do alot of things first but they did do alot of things in Gaming first. Nobody can dispute that.

Modnation Racers is a blatant rip off of Mario Kart (Even Kevin Butler points out that in the commercial - We are the Better Mario Kart is basically what he states). Also, Kevin Butler also points out the fact that Sony's Move is blatantly ripping off the Wii's Motion in his Resistance commercial. We have the better Motion Control's are basically what he states. If you can't see that Sony is ripping off Nintendo some this gen, you are blind and total fanboy.

They aren't ripping everything from Nintendo but they are taking alot of ideas from them and trying to improve on them because they seem to have hit a creative peak. The PS2 was innovative for Sony with the Media portion as far as DVD playability.
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g0ddyX

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#80 g0ddyX
Member since 2005 • 3914 Posts

Am sure Sony has a done a lot of things that Nintendo has been ripping it off.

Thats just business.

If one console has internet, it would be silly not to include it in your console when theres millions of people using it and require it.

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Stevo_the_gamer

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#81 Stevo_the_gamer  Moderator
Member since 2004 • 50095 Posts
Sony has spies everywhere. They copy anything and everything. True story. /conspiracy
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tormentos

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#82 tormentos
Member since 2003 • 33793 Posts
[QUOTE="nini200"][QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo.

Sony looks up to Nintendo plain and simple and there's nothing wrong with that.

Sony also copied Backwards Compatibility from Nintendo as well as the Implementation method of putting Motion Into Games. I mean, clearly, if you can't see that Move is a blatantly and pretty terrible rip of the WiiMote, you seriously need HD Glasses.

Shigeru Miyamoto quoted Charles Caleb Colton's "Imitation is the Sincerest form of Flattery" due to the fact that Sony is clearly looking up to and using Nintendo's ideas to improve their console. Nintendo didn't do alot of things first but they did do alot of things in Gaming first. Nobody can dispute that.

Modnation Racers is a blatant rip off of Mario Kart (Even Kevin Butler points out that in the commercial - We are the Better Mario Kart is basically what he states). Also, Kevin Butler also points out the fact that Sony's Move is blatantly ripping off the Wii's Motion in his Resistance commercial. We have the better Motion Control's are basically what he states. If you can't see that Sony is ripping off Nintendo some this gen, you are blind and total fanboy.

They aren't ripping everything from Nintendo but they are taking alot of ideas from them and trying to improve on them because they seem to have hit a creative peak. The PS2 was innovative for Sony with the Media portion as far as DVD playability.

There were like 6 games before smash bros that actually join multiple characters from multiple series,you haven't even see a screen showing gameplay and already you say they are copying Nintendo with this. Wow...
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nameless12345

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#83 nameless12345
Member since 2010 • 15125 Posts

Maybe they didn't copy Nintendo directly but they jumped on the same bandwagon in a matter of time. For example the DualShock was just two analoge sticks slapped on a SNES-like gamepad with in-built rumble while the N64 pad had that before but had only 1 stick and you had to buy the rumble. They also jumped in the motion control trend after the Wii (re)introduced it. And the Vita clearly takes inspiration from DS' touch screens.

I think you could say that Nintendo sets gaming trends while Sony improves on them.

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VensInferno

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#84 VensInferno
Member since 2010 • 3395 Posts

If I had a $ for every time a "Sony or Microsoft copied Nintendo" thread appeared I'd be rich.

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nini200

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#85 nini200
Member since 2005 • 11484 Posts

[QUOTE="nini200"][QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

tormentos

LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo.

Sony looks up to Nintendo plain and simple and there's nothing wrong with that.

Sony also copied Backwards Compatibility from Nintendo as well as the Implementation method of putting Motion Into Games. I mean, clearly, if you can't see that Move is a blatantly and pretty terrible rip of the WiiMote, you seriously need HD Glasses.

Shigeru Miyamoto quoted Charles Caleb Colton's "Imitation is the Sincerest form of Flattery" due to the fact that Sony is clearly looking up to and using Nintendo's ideas to improve their console. Nintendo didn't do alot of things first but they did do alot of things in Gaming first. Nobody can dispute that.

Modnation Racers is a blatant rip off of Mario Kart (Even Kevin Butler points out that in the commercial - We are the Better Mario Kart is basically what he states). Also, Kevin Butler also points out the fact that Sony's Move is blatantly ripping off the Wii's Motion in his Resistance commercial. We have the better Motion Control's are basically what he states. If you can't see that Sony is ripping off Nintendo some this gen, you are blind and total fanboy.

They aren't ripping everything from Nintendo but they are taking alot of ideas from them and trying to improve on them because they seem to have hit a creative peak. The PS2 was innovative for Sony with the Media portion as far as DVD playability.

There were like 6 games before smash bros that actually join multiple characters from multiple series,you haven't even see a screen showing gameplay and already you say they are copying Nintendo with this. Wow...

Yeah there were a few mash up games but NONE of them played like Smash Bros. Most of them were traditional fighters with Tag or 3D roaming fighting. Also, How and when did I say Sony was copying Smash Bros? Please find in there where I said that. I'll wait

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hakanakumono

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#86 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="me2002"]

Rumble? There was rumble in PC controllers before N64 rumble pack

Sixaxis/Move? Motion sensing by sony was in development way before Wii, also other consoles like Atari and PC had it waaaaaay before wii

Remote Play? PSP had it first

Dog simulator game? Sony didn't make it and Nintendogs wasn't the 1st pet simulator game

D-pad? Intellivision console

Analog stick? Atari5200

Latest rumoured Sony Smash Brothers? Ergheiz and others

Why am I still hearing it....?

dotWithShoes

The PSP was out before the Gameboy Advance?

GBA didn't have remote play.

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hakanakumono

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#87 hakanakumono
Member since 2008 • 27455 Posts

Maybe they didn't copy Nintendo directly but they jumped on the same bandwagon in a matter of time. For example the DualShock was just two analoge sticks slapped on a SNES-like gamepad with in-built rumble while the N64 pad had that before but had only 1 stick and you had to buy the rumble. They also jumped in the motion control trend after the Wii (re)introduced it. And the Vita clearly takes inspiration from DS' touch screens.

I think you could say that Nintendo sets gaming trends while Sony improves on them.

nameless12345

Don't forget that the PS1 controller was designed ergonomically. It wasn't a pad, nor was it yet a trend. Suddenly there are quite a few distinctions between the SNES pad and the PS1 controller.

Why not phones, tablets, mp3 players, special laptop screens, etc?

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Laxer04

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#88 Laxer04
Member since 2008 • 1256 Posts

everyone copies in business. its smart business if you ask me.

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monkeytoes61

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#89 monkeytoes61
Member since 2005 • 8399 Posts
Intellivision didn't have a D-Pad, it had a weird circle button and a keypad.
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tormentos

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#90 tormentos
Member since 2003 • 33793 Posts
Yeah there were a few mash up games but NONE of them played like Smash Bros. Most of them were traditional fighters with Tag or 3D roaming fighting. Also, How and when did I say Sony was copying Smash Bros? Please find in there where I said that. I'll waitnini200
""LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo."" In the very first line you say Sony was blatantly copying Nintendo. The fun part is that you don't even know how this game if it even exist play,it can be like Tekken ,or like Virtual fighter,hell it could be like Marvel vs Capcom,so the only thing this game has in common with Smash Bro is using mutiple characters from multiple series. But that wasn't the only thing wrong on your post. Sony did not copy backward compatibility from Nintendo,see this another thing people wrongly credit Nintendo for,is like Nintendo gamers actually never game out side a NIntendo game,the Atari 7800 was backward compatible with the 2600 games dude,and that console was release on 1986,1 years after Nintendo release the Nes,which wasn't backward compatible with anything. Motion on controller was done first by the siderwinder free style from Microsoft on 1998,when the Gamecube did not even exist,let alone the Wii,but the Eye Toy is a motion device bro,so Nintendo was like the last to arrive at motion,and while move is a wii rip off, is not terrible by any means,and the tech works better than motion on wii.
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delta3074

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#91 delta3074
Member since 2007 • 20003 Posts
[QUOTE="nini200"]Yeah there were a few mash up games but NONE of them played like Smash Bros. Most of them were traditional fighters with Tag or 3D roaming fighting. Also, How and when did I say Sony was copying Smash Bros? Please find in there where I said that. I'll waittormentos
""LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo."" In the very first line you say Sony was blatantly copying Nintendo. The fun part is that you don't even know how this game if it even exist play,it can be like Tekken ,or like Virtual fighter,hell it could be like Marvel vs Capcom,so the only thing this game has in common with Smash Bro is using mutiple characters from multiple series. But that wasn't the only thing wrong on your post. Sony did not copy backward compatibility from Nintendo,see this another thing people wrongly credit Nintendo for,is like Nintendo gamers actually never game out side a NIntendo game,the Atari 7800 was backward compatible with the 2600 games dude,and that console was release on 1986,1 years after Nintendo release the Nes,which wasn't backward compatible with anything. Motion on controller was done first by the siderwinder free style from Microsoft on 1998,when the Gamecube did not even exist,let alone the Wii,but the Eye Toy is a motion device bro,so Nintendo was like the last to arrive at motion,and while move is a wii rip off, is not terrible by any means,and the tech works better than motion on wii.

did you just credit MS for doing something first?, thats a shame co s i am going to have to disagree, the first motion controller was the sega activator for the megadrive in 1993 http://en.wikipedia.org/wiki/Motion_controller oh, and Ergheiz does exist,cloud strife from FFVII was one of the characters, its an arcde game though http://en.wikipedia.org/wiki/Ehrgeiz
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KiZZo1

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#92 KiZZo1
Member since 2007 • 3989 Posts

did you just credit MS for doing something first?, thats a shame co s i am going to have to disagree, the first motion controller was the sega activator for the megadrive in 1993 http://en.wikipedia.org/wiki/Motion_controller oh, and Ergheiz does exist,cloud strife from FFVII was one of the characters, its an arcde game though http://en.wikipedia.org/wiki/Ehrgeizdelta3074

What about this?

The Power Glove is a controller accessory for the Nintendo Entertainment System, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time.
The Power Glove was originally released in 1989.

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delta3074

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#94 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"]did you just credit MS for doing something first?, thats a shame co s i am going to have to disagree, the first motion controller was the sega activator for the megadrive in 1993 http://en.wikipedia.org/wiki/Motion_controller oh, and Ergheiz does exist,cloud strife from FFVII was one of the characters, its an arcde game though http://en.wikipedia.org/wiki/EhrgeizKiZZo1

What about this?

The Power Glove is a controller accessory for the Nintendo Entertainment System, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time.
The Power Glove was originally released in 1989.

that wasn't nintendo though it was mattel but ii is essentially a 'motion controller' so yeah, i guess that was the first then, can't see why it isn't on the wikipedia page under motion controllers though.
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SPYDER0416

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#95 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="cainetao11"] did halo ever appear on a ps2? It was an idea that was targeted at mac and ps2. If would like to build a home in Hawaii, and buy the wood there, but move and build it in LA is it a Hawaii house? tormentos
A screen was even show for the game on a EGM magazine if i am not mistaken,if MS would not have bough bungie the game would have landed on PS2 and mac,alto it was some how different to the halo we know,but it was Halo.

Halo was originally envisioned as an RTS game for MAC, didn't know there was a PS2 version in the works. If it was an RTS still at that stage it would have been interesting to see if it changed RTS on consoles instead of FPS on consoles, though I swear they changed it to FPS because of the move to Xbox.

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nini200

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#96 nini200
Member since 2005 • 11484 Posts
[QUOTE="nini200"]Yeah there were a few mash up games but NONE of them played like Smash Bros. Most of them were traditional fighters with Tag or 3D roaming fighting. Also, How and when did I say Sony was copying Smash Bros? Please find in there where I said that. I'll waittormentos
""LOL!!! Ergheiz was more like Power Stone not Smash Bros and yes Sony is Blatantly copying off Nintendo."" In the very first line you say Sony was blatantly copying Nintendo. The fun part is that you don't even know how this game if it even exist play,it can be like Tekken ,or like Virtual fighter,hell it could be like Marvel vs Capcom,so the only thing this game has in common with Smash Bro is using mutiple characters from multiple series. But that wasn't the only thing wrong on your post. Sony did not copy backward compatibility from Nintendo,see this another thing people wrongly credit Nintendo for,is like Nintendo gamers actually never game out side a NIntendo game,the Atari 7800 was backward compatible with the 2600 games dude,and that console was release on 1986,1 years after Nintendo release the Nes,which wasn't backward compatible with anything. Motion on controller was done first by the siderwinder free style from Microsoft on 1998,when the Gamecube did not even exist,let alone the Wii,but the Eye Toy is a motion device bro,so Nintendo was like the last to arrive at motion,and while move is a wii rip off, is not terrible by any means,and the tech works better than motion on wii.

You seriously misread the first line. If you understood the line then you'd see that I clearly said that Ergheiz is like Power Stone, NOT Smash Bros. Nowhere in that entire post did I say that Sony is copying Smash Bros from Nintendo. Lol!
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xYamatox

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#97 xYamatox
Member since 2005 • 5180 Posts

Where did the Playstation come from? Technology left over from a failed deal between Nintendo and Sony to create a CD add-on to the Super Nintendo.

Where did the move come from? overlooking older tech from old consoles, the move was first conceived in 2001 after the eyetoy. The shape? copied from Nintendo Wiimote in 2009 to overcome intial challenges brought on from earlier designs, which included a glove.

The Dpad? The modern design was created by Gunpei Yokoi for the Game & Watch. The Intellivision controller consisted of a number pad and a disk.

The Analogue Stick? Everyone knows the Vectrex had the first modern analogue stick, not a joystick like the Atari. Nintendo had nothing to do with this one.

You know what, who gives a flying ****. I'm a huge Nintendo fan, and will defend them to the ends of the Earth, but why does it matter who did what first? In todays gaming, there is no such thing as originality. It just happens that Atari and Nintendo did everything first because they have been around the longest. You know what really annoys me about this thread. It serves no purpose other than for you to try to stir trouble because you are just proving the old Sony fanboy stereotype that Sony is God and they have never done anything wrong. Their console was born in an act of revenge towards Nintendo because Nintendo was too dumb to try to renegotiate a contract instead of just cancelling it forthright. You have no room to talk because the only thing Sony truly did that was revolutionary was the dual analogue stick. Even your argument is just showing how everything you Sony gamers hold dear is just copied from ancient consoles from before either of us were born. Even the disk-based games were beaten out by the CDi and the Saturn. You people have nothing to stand for because your arguments are always based towards pride and not fact. I have NO PROBLEM with Sony. Love their consoles, and their games. I think their amazing and they really got stiffed a little on the Nintendo contract. My problem is with YOU. Not you specifically, but the endless hordes of bigoted Sony gamers who can never seem to take a hint that all companies screw up and are not perfect. Nintendo has the Powerglove, The Virtual Boy, the N64DD, the fact that they can never hold on to decent 3rd party support, and their stance on content in games. Sony has the problem that they are in it for the profit and they rely on the fact that you guys are dumb enough to buy their products simply to support Sony, not because it is a quality system. At least 360 gamers buy the 360 because the games are fun, even if they are elitist too.

Just stop trying to start trouble because their is NOTHING you can say to redeem Sony gamers.

WiiCubeM1

Dude...get outside once and a while...

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Wasdie

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#98 Wasdie  Moderator
Member since 2003 • 53622 Posts

I still don't see how it matters. Do you guys stop drinking bottled water from different manufactures because they copied from the original? Do you guys not drink Pepsi or Dr. Pepper because Coke came first? Do you guys not want to use any other OS outside of Unix because it came first?

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JohnF111

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#99 JohnF111
Member since 2010 • 14190 Posts

I still don't see how it matters. Do you guys stop drinking bottled water from different manufactures because they copied from the original? Do you guys not drink Pepsi or Dr. Pepper because Coke came first? Do you guys not want to use any other OS outside of Unix because it came first?

Wasdie
And there it is, the only correct answer we will ever see. Patents have a lifespan for a reason, because a good idea should not be kept to one company or person, otherwise it's a monopoly.
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DaBrainz

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#100 DaBrainz
Member since 2007 • 7959 Posts
Nintendo didn't invent these things, they were innovative with them to make them popular. Whether or not if Nintendo invented them or not, if Nintendo didn't use them, Sony wouldn't of used them. Sony doesn't like to take chances. They finally did with the BR and it blew up in their face with a riduculus launch price. Nintendo takes a lot of chances and most the time they work. Sometimes they dont (poor VB).