[QUOTE="Ek-Andy"]
[QUOTE="heretrix"]
Goes to show you that having tacked on features to beef up the bulletpoints for your system isn't always (if ever) a good idea.It's one of the issues I have with Sony this gen is that the PS3 seems like a bunch of tacked on ideas instead of one coherent vision.
MS has XBL? We'll have PSN.
Achievements? We'll have trophies.
Motion control? Sixaxis.
MS are losers for sticking with rumble. We'll have BETTER rumble. (but that's after we tell everyone it's obsolete)
It really annoying. They built this kickass piece of hardware but completely had no idea what features it would have aside from it being a Blu-ray player.It's precisely the reason they are having such a hard time selling it.
heretrix
PSN is not a tacked on feature. These features, with the exception of motion controls, was down to a demand for it from gamers. Sony did as was required to keep their customers happy. XBL had become very popular, and it was clear console gaming was becoming geared towards online, so Sony developed their own service and offered it at a far more competitive price, i.e. nothing. Achievements were becoming a new trend, with even Steam achivements now. It seems to be the case that Sony needed to compensate for this new trend, as for multiplatform titles it gave the 360 a sort of edge. This was their way of dealing with it. Rumble was at the demand of the gamers. These features were implemented because they didn't know how gamers would react and behave for this current generation. Trends change, and so companies must compensate. You have no real reason to be annoyed, unless you only have a 360 and are annoyed that Sony should actually attempt to rival Micrsoft this gen.
Your post is the very definition of reasons why features are tacked on. You completely made my point.
"Sony did as was required to keep their customers happy. XBL had become very popular, and it was clear console gaming was becoming geared towards online, so Sony developed their own service"
"Achievements were becoming a new trend"
"This was their way of dealing with it. Rumble was at the demand of the gamers. These features were implemented because they didn't know how gamers would react and behave for this current generation"
Basically you are saying they are reacting instead of acting. this has led to them just adding features because they were successful elsewhere. That's not what a major platform manufacturer should be doing. People should be copying THEM.
I own a PS3 and I'm enjoying it quite a bit. This is just something that bothers me about their direction (or lack of it) this gen. I consider myself abouve the sillass "If I don't have it, I'm going to hate it" mentality. I'm more than capable of buying something if it's worth it. So far I think the PS3 has been worth it, but the way the system has been handled has been extremely poor.
Just like Microsoft copied Miis? It's the same diffrence. The PS3 is still distinctly diffrent from the other consoles. I havn't proved your point. you said the features were "tacked on". I don't care if they were copied, they are still implemented well. Trophies work fine for me, I actually prefer not paying for online and I consider SIXAXIS superior to rumble. When you say something is tacked on you say it sucks, it's barely part of the product. I do not believe that is the case. They just hasn't been very innovative with their hardware this gen, but they did implement Blu Ray, and that was a risk that mabye didn't pay off, but it's still a new concept. Microsoft havn't exactly been perfect this gen either with all the hardware issues, and the Wii was never a great console to begin with, for us gamers it could have done alot more.
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