So who here thinks Fallout NV > ME2?

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Wings_008

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#51 Wings_008
Member since 2008 • 3813 Posts

if you said Fallout 3 is equal to ME2 i may say they are, but NV feels unpolished and not as sophisticated as 3, but that's my opinion

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Got_to_go

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#52 Got_to_go
Member since 2009 • 2036 Posts
They're both awesome. Mass Effect 2 had a more epic plot but New Vegas had a great one as well that was complex, well written, and morally gray. Both Bioware and Obsidian are excellent writers in distinct ways. Really depends on what you're looking for. Both did their own thing that worked extremely well.
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Parasomniac

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#53 Parasomniac
Member since 2007 • 2723 Posts
Way better RPG that's for sure.
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trollop_scat

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#54 trollop_scat
Member since 2006 • 2656 Posts

NV all the way...

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foxhound_fox

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#55 foxhound_fox
Member since 2005 • 98532 Posts

Oh GOD yes! ME2 is a shooter masquerading as a role-playing game. I got more "role-playing" from the first couple hours of New Vegas than the entire Mass Effect series so far. I loved the first Mass Effect (not sure how I feel about it now, its been a while and I hated ME2) but being forced to play BioWare's "Shepard," to me, was exactly the opposite of what I've always known "role-playing" to be about. People who defend ME2 as a RPG are just like the people who defend Final Fantasy games as RPG's. Sure, they arecalled RPG's, but that doesn't make them about role-playing (and "playing a role" isn't role-playing). You don't get to make your own character and push them through the world at your own pace in your own way. Everything is scripted and designed in a way how the developers feel you should experience their story.

What I find most hilarious, is how BioWare has talked smack about JRPG's lately, and they basically made the ME series into a JRPG. Sure, you can go out on various dialogue branches... but that makes it more of an interactive film than it does role-playing game. Speech is 10% talking and 90% body language. One is not defined by what they say, but what they DO. Actions are what separate an interactive movie from a role-playing game. You can't alter your actions in ME/ME2, you are playing the story BioWare wants you to play. You can't go around undermining the whole world and building your character around your own intentions.

I'd say the simplest way to define a true "role-playing game" is one question: "Can I kill quest-important NPC's and have them die permanently?" All the "role-playing games" that have closely matched the PnP styIe (D&D, World of Darkness, etc), to me, have always given the player the ability to do WHATEVER they want in the world, with no restrictions, which allows them to approach any given situation in many ways the developer may not have even intended.

Mass Effect 2 is a substantially well-made game... but it is one of the worst examples of what I feel "role-playing" is about. And to define it as one, and give it the RPG of the Year award, basically s***s in the face of all the hard work REAL role-playing developers have done over the past few decades. The fact New Vegas didn't win RPG of the Year makes me wonder if Gamespot even is trying to remain impartial about their system. Or are they appealing to the mainstream bro-gamer market that populates a lot of their site?

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badtaker

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#56 badtaker
Member since 2009 • 3806 Posts
as an RPG? yes
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psn8214

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#57 psn8214
Member since 2009 • 14930 Posts

[QUOTE="psn8214"]

I'm enjoying New Vegas, but Mass Effect just clicked with me - I really got into the series. New Vegas is great, but there are some things I don't like - for example the zooming in on characters when they're talking. I hope there's a mod to remove that. :P I do love how moddable it is - first playthrough and I'm running like six mods already. It's awesome.

heretrix

Where did you get your mods. I'm probably going to do some tomorrow.

From here. Plenty of amazing mods. I took many from this list, and this one as well.

Make sure to get MTUI and the color correction mod. Both are borderline essential.

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right4dead

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#58 right4dead
Member since 2010 • 1062 Posts

glad im not the only one, its true ME2 feels more of a shooter masquerading as an rpg.

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right4dead

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#59 right4dead
Member since 2010 • 1062 Posts

Oh GOD yes! ME2 is a shooter masquerading as a role-playing game. I got more "role-playing" from the first couple hours of New Vegas than the entire Mass Effect series so far. I loved the first Mass Effect (not sure how I feel about it now, its been a while and I hated ME2) but being forced to play BioWare's "Shepard," to me, was exactly the opposite of what I've always known "role-playing" to be about. People who defend ME2 as a RPG are just like the people who defend Final Fantasy games as RPG's. Sure, they arecalled RPG's, but that doesn't make them about role-playing (and "playing a role" isn't role-playing). You don't get to make your own character and push them through the world at your own pace in your own way. Everything is scripted and designed in a way how the developers feel you should experience their story.

What I find most hilarious, is how BioWare has talked smack about JRPG's lately, and they basically made the ME series into a JRPG. Sure, you can go out on various dialogue branches... but that makes it more of an interactive film than it does role-playing game. Speech is 10% talking and 90% body language. One is not defined by what they say, but what they DO. Actions are what separate an interactive movie from a role-playing game. You can't alter your actions in ME/ME2, you are playing the story BioWare wants you to play. You can't go around undermining the whole world and building your character around your own intentions.

I'd say the simplest way to define a true "role-playing game" is one question: "Can I kill quest-important NPC's and have them die permanently?" All the "role-playing games" that have closely matched the PnP styIe (D&D, World of Darkness, etc), to me, have always given the player the ability to do WHATEVER they want in the world, with no restrictions, which allows them to approach any given situation in many ways the developer may not have even intended.

Mass Effect 2 is a substantially well-made game... but it is one of the worst examples of what I feel "role-playing" is about. And to define it as one, and give it the RPG of the Year award, basically s***s in the face of all the hard work REAL role-playing developers have done over the past few decades. The fact New Vegas didn't win RPG of the Year makes me wonder if Gamespot even is trying to remain impartial about their system. Or are they appealing to the mainstream bro-gamer market that populates a lot of their site?

foxhound_fox

i dont think GS is trying to appeal to the bro-market mainstream crowd because last year demons souls won goty, but GS did take alot of heat for that even though i felt it was well deserved.

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Juggernaut140

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#60 Juggernaut140
Member since 2007 • 36011 Posts
New Vegas is definitely a better RPG with a lot more content and replay value. Mass Effect 2 has it beat when it comes to polish and production values though. Personally, I'd hand it to New Vegas.

New Vegas isn't even as good as Fallout 3, let alone ME2.

Ziek-AAT
Well that's just... What? :?
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jethrovegas

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#61 jethrovegas
Member since 2007 • 5103 Posts

Mass Effect 2 is a slick, well-produced game. It's very pretty, and quite fun for a bit, but it's also rather shallow, and unbearably stupid (if you've made it to the final boss then I don't see how you could possibly argue against that last point).

New Vegas, on the other hand, is an incredibly deep, well-designed role playing game, with superb quest design, great writing, excellent choice and consequence, and the best faction system I've ever seen.

In each of the above areas it absolutely slaughters ME2; that's undeniable, really.

SO, BASICALLY:

pretty colors and wild space opera ****

VS.

quest design, depth of content, etc.

-

It's all preference, see.

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beganoo

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#62 beganoo
Member since 2009 • 1642 Posts

NV isn't even in the same league with ME2.

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ps3wizard45

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#63 ps3wizard45
Member since 2007 • 12907 Posts

I only played the demo of mass effect 2 and i enjoyed it more than new vegas..

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foxhound_fox

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#64 foxhound_fox
Member since 2005 • 98532 Posts

i dont think GS is trying to appeal to the bro-market mainstream crowd because last year demons souls won goty, but GS did take alot of heat for that even though i felt it was well deserved.

right4dead


The stock holders probably didn't like it either.

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jg4xchamp

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#65 jg4xchamp
Member since 2006 • 64057 Posts
If the combat in New Vegas was more satisfying I'd pick it. I really would. Not that ME2s combat is great(plenty of shooters play better than it), but it was at least more serviceable. For all the awesome choice/consequence moments. For all the robust role playing experience the game can lay claim to I'm literally close to falling a sleep half the time. Oh and the lack o polish is the single most annoying thing ever. ME2 to its credit kept me hooked for whatever reason. That said there are countless areas where New Vegas just flat out spanks it. Give that game a battle system I like, and some polish I'd probably praise the game as the 2nd coming.
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Maroxad

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#66 Maroxad
Member since 2007 • 25440 Posts

[QUOTE="heretrix"]

Where did you get your mods. I'm probably going to do some tomorrow.

psn8214

From here. Plenty of amazing mods. I took many from this list, and this one as well.

Make sure to get MTUI and the color correction mod. Both are borderline essential.

Dont forget planetfallout :) What is MTUI? And by colour correction I take it you mean Fellout: New Vegas.

Edit: NVM, I found it, it is a nice UI mod.

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Jack-o-Thompson

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#67 Jack-o-Thompson
Member since 2007 • 2166 Posts

If the combat in New Vegas was more satisfying I'd pick it. I really would. Not that ME2s combat is great(plenty of shooters play better than it), but it was at least more serviceable. For all the awesome choice/consequence moments. For all the robust role playing experience the game can lay claim to I'm literally close to falling a sleep half the time. Oh and the lack o polish is the single most annoying thing ever. ME2 to its credit kept me hooked for whatever reason. That said there are countless areas where New Vegas just flat out spanks it. Give that game a battle system I like, and some polish I'd probably praise the game as the 2nd coming. jg4xchamp

The combat in NV is more staisfying because of the slow mo, blood sprays, and limbs flying everywhere :P

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jg4xchamp

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#68 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="jg4xchamp"]If the combat in New Vegas was more satisfying I'd pick it. I really would. Not that ME2s combat is great(plenty of shooters play better than it), but it was at least more serviceable. For all the awesome choice/consequence moments. For all the robust role playing experience the game can lay claim to I'm literally close to falling a sleep half the time. Oh and the lack o polish is the single most annoying thing ever. ME2 to its credit kept me hooked for whatever reason. That said there are countless areas where New Vegas just flat out spanks it. Give that game a battle system I like, and some polish I'd probably praise the game as the 2nd coming. Jack-o-Thompson

The combat in NV is more staisfying because of the slow mo, blood sprays, and limbs flying everywhere :P

It's certainly funny, but eh. It's trying to be a nice mix of your western RPG combat that focuses on strategy/micromanagement/stat building with a real time shooting mechanic going on, and to me it just does neither correctly. I never really felt like I had to do more than the basic, and using any of the weapons in that game was rather dull outside of the "oooo he broke into a million pieces".
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foxhound_fox

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#69 foxhound_fox
Member since 2005 • 98532 Posts

It's certainly funny, but eh. It's trying to be a nice mix of your western RPG combat that focuses on strategy/micromanagement/stat building with a real time shooting mechanic going on, and to me it just does neither correctly. I never really felt like I had to do more than the basic, and using any of the weapons in that game was rather dull outside of the "oooo he broke into a million pieces". jg4xchamp

I've enjoyed New Vegas as a shooter more than any shooter I've played this gen so far (even STALKER). It is the RPG elements like having dice-rolls influencing accuracy and being able to make your own ammo that makes me think more highly of its shooting elements. Most shooters these days just have you walking down corridors, holding down the "win" button.

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mo0ksi

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#70 mo0ksi
Member since 2007 • 12337 Posts
They may be in the same genre, but they have two totally different directions in how they go about using their respective elements. New Vegas may objectively be a better RPG, but it may fall incredibly short on what ME2 succeeds in and vice versa. I've only played NV on the 360 for a couple of hours, so obviously I can't really say anything. But still, this comparison is rather odd. Both games are celebrated for different reasons.
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Dantus12

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#71 Dantus12
Member since 2010 • 231 Posts

NV is the better RPG. ME2 polish adds nothing for me, because I prefer actual gameplay above Cinematics. ME2 is still a good game , but it misses being above average in both genres it supposedly belongs to.

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RadecSupreme

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#72 RadecSupreme
Member since 2009 • 4824 Posts

I like the both a lot.But the bugs and performance issues I ran into on the 360 version of New Vegas, really annoyed me. I picked up the PC version yesterday from the Steam sale, hopefully that will turnout alot better.

Anybody know of some good mods?

heretrix
Go to the New Vegas nexus site. You will see many mods to choose from. Different sections of mods.
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Giant_Panda

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#73 Giant_Panda
Member since 2007 • 982 Posts

Is NV even playable yet? I really want to try the game out as I loved Fallout 3, but I am not going to put with an extremely buggy game. (I'd say FO3 was only moderately buggy:P)

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llxenogearsll

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#74 llxenogearsll
Member since 2010 • 127 Posts

I know its not a popular opinion but i enjoyed NV allot more than mass effect 2, i just wish they could incorporate a little more cinmatic elements into it.

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shutdown_202

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#75 shutdown_202
Member since 2005 • 5649 Posts

Oh GOD yes! ME2 is a shooter masquerading as a role-playing game. I got more "role-playing" from the first couple hours of New Vegas than the entire Mass Effect series so far. I loved the first Mass Effect (not sure how I feel about it now, its been a while and I hated ME2) but being forced to play BioWare's "Shepard," to me, was exactly the opposite of what I've always known "role-playing" to be about. People who defend ME2 as a RPG are just like the people who defend Final Fantasy games as RPG's. Sure, they arecalled RPG's, but that doesn't make them about role-playing (and "playing a role" isn't role-playing). You don't get to make your own character and push them through the world at your own pace in your own way. Everything is scripted and designed in a way how the developers feel you should experience their story.

What I find most hilarious, is how BioWare has talked smack about JRPG's lately, and they basically made the ME series into a JRPG. Sure, you can go out on various dialogue branches... but that makes it more of an interactive film than it does role-playing game. Speech is 10% talking and 90% body language. One is not defined by what they say, but what they DO. Actions are what separate an interactive movie from a role-playing game. You can't alter your actions in ME/ME2, you are playing the story BioWare wants you to play. You can't go around undermining the whole world and building your character around your own intentions.

I'd say the simplest way to define a true "role-playing game" is one question: "Can I kill quest-important NPC's and have them die permanently?" All the "role-playing games" that have closely matched the PnP styIe (D&D, World of Darkness, etc), to me, have always given the player the ability to do WHATEVER they want in the world, with no restrictions, which allows them to approach any given situation in many ways the developer may not have even intended.

Mass Effect 2 is a substantially well-made game... but it is one of the worst examples of what I feel "role-playing" is about. And to define it as one, and give it the RPG of the Year award, basically s***s in the face of all the hard work REAL role-playing developers have done over the past few decades. The fact New Vegas didn't win RPG of the Year makes me wonder if Gamespot even is trying to remain impartial about their system. Or are they appealing to the mainstream bro-gamer market that populates a lot of their site?

foxhound_fox

Wait, so you can kill a key NPC and continue in these game? That sounds really good. Not actually killing the NPC but having a game that can change so much.

The only WRPGs ive played are ME (1&2) and Jade Empire. Ill start with Elder Scrolls and go from there.

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foxhound_fox

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#76 foxhound_fox
Member since 2005 • 98532 Posts

Is NV even playable yet? I really want to try the game out as I loved Fallout 3, but I am not going to put with an extremely buggy game. (I'd say FO3 was only moderately buggy:P)

Giant_Panda


Um... I'm over 20 hours in now on the 360 and have come across one bug: a sound repetition bug near Helios One that only occurred once and didn't effect anything. It is more than playable. I don't get how such a well-made game could be so resoundingly criticized for being "unplayable." Sure, its no Mario Galaxy... but it isn't Big Rigs.

Wait, so you can kill a key NPC and continue in these game? That sounds really good. Not actually killing the NPC but having a game that can change so much.

The only WRPGs ive played are ME (1&2) and Jade Empire. Ill start with Elder Scrolls and go from there.

shutdown_202


Not only can you kill quest-sensitive NPC's, but their alliegiance to a certain group makes that group hate you if you kill them. Which in turn effects what missions you can do down the road.

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heretrix

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#77 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="psn8214"]

I'm enjoying New Vegas, but Mass Effect just clicked with me - I really got into the series. New Vegas is great, but there are some things I don't like - for example the zooming in on characters when they're talking. I hope there's a mod to remove that. :P I do love how moddable it is - first playthrough and I'm running like six mods already. It's awesome.

psn8214

Where did you get your mods. I'm probably going to do some tomorrow.

From here. Plenty of amazing mods. I took many from this list, and this one as well.

Make sure to get MTUI and the color correction mod. Both are borderline essential.

Dude. You rock. Thanks a bunch.

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psn8214

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#78 psn8214
Member since 2009 • 14930 Posts

Dude. You rock. Thanks a bunch.

heretrix

No problem man, happy to help! :)

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heretrix

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#79 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

Dude. You rock. Thanks a bunch.

psn8214

No problem man, happy to help! :)

I started out with the UI, realistic lighting and the performance dll hack. SWEET. Now I gotta find a good FOV mod and I'm good to go for now.:)

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rolo107

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#80 rolo107
Member since 2007 • 5469 Posts
Alpha Protocol is better than New Vegas. Mass Effect 2 is far better than both.
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heretrix

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#81 heretrix
Member since 2004 • 37881 Posts

The New Vegas mods are really cool. I'm having more fun seeing what people can come up with than the actual game.

FOV 90...........:D

It's on.