So why does the anime artsty!e get a free pass around here?

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Espada12

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#1 Espada12
Member since 2008 • 23247 Posts

Valkyria Chronicles

Eternal Sonata

Star Ocean 4

Persona 4

Uninfinite Discovery

That level 5 game...

FF13

So let me ask this, why do alot of games (shooters in particular) get hated on when they use variations of the gritty artsty!e but variations of the anime look aren't hated on by SW? Infact it seems anything with bright enough colours is A-OK in SWs mind, but I'm focusing on the anime look right now, most people give these generic characters a pass, even though they all fall into the typical anime character cliches and designs, but would hate on a marine in an instant.

Could someone shed some light on this? Because it really bothers me, hell even today I saw someone saying VC2 looks better than Crysis because apparently crysis look is "generic" while VC2 isn't typical anime stuff...

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waltefmoney

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#2 waltefmoney
Member since 2010 • 18030 Posts

Because there's a lot of anime fans around here, I guess. BTW It's Infinite Undiscovery.

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Miroku32

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#3 Miroku32
Member since 2006 • 8666 Posts
Because we have alot of anime fans around here (myself included).
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hexashadow13

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#4 hexashadow13
Member since 2010 • 5157 Posts
Because all of them look great, and pretty different.
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deleterguy

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#5 deleterguy
Member since 2005 • 1827 Posts
While I personally dislike Anime, I do like those graphics.
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mystervj

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#6 mystervj
Member since 2010 • 2213 Posts
It's relatively rarer. FF 13 isn't kind of different, it's more like a CG film.
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Espada12

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#7 Espada12
Member since 2008 • 23247 Posts

Because all of them look great, and pretty different.hexashadow13

Different how? The colouring is the only real difference and the character designs are shared amongst those games. Gritty and realistic FPS also look different so why are they bashed?

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Espada12

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#8 Espada12
Member since 2008 • 23247 Posts

Because we have alot of anime fans around here (myself included).Miroku32

I am one myself but I don't like how many of these look, especially that level 5 game.

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WAIW

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#10 WAIW
Member since 2008 • 5000 Posts

It's a double standard, yea. Just gotta live with it in SW

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Mr_Cumberdale

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#11 Mr_Cumberdale
Member since 2004 • 10189 Posts
I don't complain if it's on shooters. I actually liked the style of Borderlands.
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razgriz_101

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#12 razgriz_101
Member since 2007 • 16875 Posts

its distinct.....we aint had as many games this gen that have tried to set them selves apart from the realism crowd the first few that spring to mind are the naruto games,borderlands and Ni no kuni.

Im fed up of seeing graphics focusing on characters trying to be portrayed as realisticly as possible its a bit tedious and its pretty stale and doesnt distinguish a game from the crowd.I personally think Borderlands is one of the best lookin gmaes this gen and Ni No Kuni aaswell cause visually they seem to please the eye and set themselves apart.

Instead of the brown/grey space marine on steroids approach or the gta4 one where realism came before going all oot wi yer baws oot mentality like the older games.

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Espada12

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#13 Espada12
Member since 2008 • 23247 Posts

The designs are distinctly Japanese, but they're all different. Whether you like them or not is a different matter, but they're not all clones. Not so much with the space marine look that gets bashed around here, which for the most part consists of bald, 30-something males, or if they have hair, it's brown and very thin. Like so:

The problem isn't with the space marine look, it's that so many games use the same damn look.

Slashkice

Err Ezio, Sam fisher, Niko, The heavy, Kratos, that guy from L4D, that guy from prototype and god lord MARIO don't belong on that list at all.. they don't even fit the space marine stereotype!

Not to mention you create your own character in ME2..

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mbrockway

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#14 mbrockway
Member since 2007 • 3560 Posts
Because those games all look badass. Terrible faux real vs. awesome smooth cell shading. Seems pretty simple to me.
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razgriz_101

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#15 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="Slashkice"]

The designs are distinctly Japanese, but they're all different. Whether you like them or not is a different matter, but they're not all clones. Not so much with the space marine look that gets bashed around here, which for the most part consists of bald, 30-something males, or if they have hair, it's brown and very thin. Like so:

The problem isn't with the space marine look, it's that so many games use the same damn look.

Espada12

Err Ezio, Sam fisher, Niko, The heavy, Kratos, that guy from L4D, that guy from prototype and god lord MARIO don't belong on that list at all.. they don't even fit the space marine stereotype!

Not to mention you create your own character in ME2..

last time i checked that was more from a gameplay perspective...think he's refering to how generic games from the west in a sense are beginning to feel well....uninspired by striving for photorealism esque approaches.

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Espada12

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#16 Espada12
Member since 2008 • 23247 Posts

its distinct.....we aint had as many games this gen that have tried to set them selves apart from the realism crowd the first few that spring to mind are the naruto games,borderlands and Ni no kuni.

Im fed up of seeing graphics focusing on characters trying to be portrayed as realisticly as possible its a bit tedious and its pretty stale and doesnt distinguish a game from the crowd.I personally think Borderlands is one of the best lookin gmaes this gen and Ni No Kuni aaswell cause visually they seem to please the eye and set themselves apart.

Instead of the brown/grey space marine on steroids approach or the gta4 one where realism came before going all oot wi yer baws oot mentality like the older games.

razgriz_101

The japanese do the exact opposite of what you are saying, these designs are GENERIC when it comes to japanese games. I don't understand why one is more acceptable than the other.

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Espada12

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#18 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

Err Ezio, Sam fisher, Niko, The heavy, Kratos, that guy from L4D, that guy from prototype and god lord MARIO don't belong on that list at all.. they don't even fit the space marine stereotype!

Not to mention you create your own character in ME2..

Slashkice

I don't agree with every inclusion in the list, but it gets the point across (the Mario 'shop was obviously a joke though).

You can create your own Shepard, but the one in the list is the Shepard Bioware shows off, so it's not like it was a character made to just highlight the stereotype.

I understand it's a problem with western games, but what I don't understand is these design are generic when it comes to japanese games, particularly JRPGS. But the hate only goes one way.

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deactivated-5d6e91f5c147a

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#19 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
It gets its share of hate.
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Luxen90

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#20 Luxen90
Member since 2006 • 7427 Posts
Ummm lol I don't think any of those games actually are generic anime designs, besides maybe that Tales of Vesperia but it's always the same artist. Have you played those games? lol but while you may think their designs gets a free pass on here, character cliches don't lol.
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Chutebox

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#21 Chutebox
Member since 2007 • 51632 Posts

I absolutely detest anime sty le. I can't stand it. It kills everything for me.

I don't think FFXIII is anime st yle though. Anyways, to answer the question, who knows?

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Chutebox

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#22 Chutebox
Member since 2007 • 51632 Posts

[QUOTE="hexashadow13"]Because all of them look great, and pretty different.Espada12

Different how? The colouring is the only real difference and the character designs are shared amongst those games. Gritty and realistic FPS also look different so why are they bashed?

As said above, there are a lot of anime fans here. Try talking badly about Valve, Bethseda, or Bioware and see what happens lol.
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AAllxxjjnn

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#23 AAllxxjjnn
Member since 2008 • 19992 Posts

They shouldn't. They can be just as god damn boring.

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Espada12

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#24 Espada12
Member since 2008 • 23247 Posts

Ummm lol I don't think any of those games actually are generic anime designs, besides maybe that Tales of Vesperia but it's always the same artist. Have you played those games? lol but while you may think their designs gets a free pass on here, character cliches don't lol.Luxen90

I've only played two out of those I've listed, but that doesn't really have to do with looks though.

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Chutebox

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#25 Chutebox
Member since 2007 • 51632 Posts

[QUOTE="Espada12"]

Err Ezio, Sam fisher, Niko, The heavy, Kratos, that guy from L4D, that guy from prototype and god lord MARIO don't belong on that list at all.. they don't even fit the space marine stereotype!

Not to mention you create your own character in ME2..

Slashkice

I don't agree with every inclusion in the list, but it gets the point across (the Mario 'shop was obviously a joke though).

You can create your own Shepard, but the one in the list is the Shepard Bioware shows off, so it's not like it was a character made to just highlight the stereotype.

You could make a similar list for anime characters.
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Luxen90

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#26 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Luxen90"]Ummm lol I don't think any of those games actually are generic anime designs, besides maybe that Tales of Vesperia but it's always the same artist. Have you played those games? lol but while you may think their designs gets a free pass on here, character cliches don't lol.Espada12

I've only played two out of those I've listed, but that doesn't really have to do with looks though.

Yes it does lol because there's more characters in those games that don't look as generic(Talking about Star Ocean 4), but anyone JRPGS gets so much hate on this board so I think it's enough that, those art styles gets a free pass lol. To be honest though I think you are pointing out the wrong games.

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SakusEnvoy

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#27 SakusEnvoy
Member since 2009 • 4764 Posts

The funny thing is that so few anime-style games this gen have gotten AA/AAA status, that the look actually seems a bit refreshing to me in a good game.

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Jynxzor

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#28 Jynxzor
Member since 2003 • 9313 Posts
I fail to see the "Similarities" of the games you put up, besides the fact they share a "Animated" artstyle most of the characters run the gammit from large/tall and some of those games you put in there are hillarious you would even try to attack their artstyle? Persona? Hell hardly even a single character in the series is a steriotype Valkerya chronicles? It's like a painting come to life FF13? None of the main characters fall into any anime archtype hell they have a black man thats rare enough! "That level 5 game"? Man just don't even try, it looks like anime because studio Ghilbe are considered omnipotent Gods of anime. You really would have been better off finding lots of games with Emo character or spiky hairstyle and adrogenous male characters, thats what Japanese games get a ton of flack for. So we get it too, but at least our genre of games have characters who didn't go prematurly bald.
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omho88

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#30 omho88
Member since 2007 • 3967 Posts

anime is cute, did you ever see anyone who hates cats ??

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wooooode

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#31 wooooode
Member since 2002 • 16666 Posts
People complain about the animated look all the time because it is "kiddy". Well in know way does VC 2 look better than the first let alone Crysis.
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rcignoni

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#32 rcignoni
Member since 2004 • 8863 Posts
Well, I don't much care for any of those. I'm not that picky about graphics.
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Hakkai007

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#33 Hakkai007
Member since 2005 • 4905 Posts

Well anime is a pretty broad brush.

Sure the mainstream anime is usually the same big eyed, hyper active, nonsensical stuff but there are some great anime if you did some digging in the past.

I played the DS version of the Nino kuni demo that level 5 and studio ghibli are making and found it fun.

Studio Ghibli usually makes great story full of distinctive characters and believable fantasy world.

.

But my prefer anime style is more close to realistic like Monster or Master Keaton.

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Monster

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Master Keaton

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Lionheart08

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#34 Lionheart08
Member since 2005 • 15814 Posts

Oh please, when it comes to Japanese games, people start bashing them on looking like women instead.

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LegatoSkyheart

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#35 LegatoSkyheart
Member since 2009 • 29733 Posts

Maybe because those games are actually good?

I don't know, I haven't played any of those. But Ni No Kuni I'm definantly getting.

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millerlight89

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#36 millerlight89
Member since 2007 • 18658 Posts
I always thought anime was lame tbh. Never understood it myself, but meh whatever.
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lawlessx

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#37 lawlessx
Member since 2004 • 48753 Posts
anime type artstyle's get bashed here in a heartbeat.
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madsnakehhh

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#38 madsnakehhh
Member since 2007 • 18369 Posts

I only have played Eternal Sonata and Valkyria Chronicles, and i have to say, those are among the most beautiful games i've seen this gen, both colorful, with very different character desing.

So, no, they don't get a free pass in SW, its only that this games are indeed beautiful and with a lot of style.

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Sandvichman

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#39 Sandvichman
Member since 2010 • 4006 Posts

Double standards.

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Sandvichman

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#40 Sandvichman
Member since 2010 • 4006 Posts
Because those games all look badass. Terrible faux real vs. awesome smooth cell shading. Seems pretty simple to me.mbrockway
I fail to see how a boy that dyed his hair with wall paint, who looks undernourished can be badass.
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Sandvichman

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#41 Sandvichman
Member since 2010 • 4006 Posts
anime type artstyle's get bashed here in a heartbeat.lawlessx

Maybe because those games are actually good?

I don't know, I haven't played any of those. But Ni No Kuni I'm definantly getting.

LegatoSkyheart
You would choose FFXIIII over halo reach?
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BrunoBRS

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#42 BrunoBRS
Member since 2005 • 74156 Posts
final fantasy goes for realistic styIe. that's the problem. you assume it's either "realistic or colorful". lots of greys and browns is ugly. final fantasy XIII (and cel shading as a whole... not that FFXIII is cel shaded) has gorgeous, eye-pleasing graphics. that's why those get a "free pass"
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LegatoSkyheart

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#43 LegatoSkyheart
Member since 2009 • 29733 Posts

[QUOTE="lawlessx"]anime type artstyle's get bashed here in a heartbeat.Sandvichman

Maybe because those games are actually good?

I don't know, I haven't played any of those. But Ni No Kuni I'm definantly getting.

LegatoSkyheart

You would choose FFXIIII over halo reach?

Did you even read my Statement? I've never played any of the Games TC listed and I don't have Final Fantasy 13 but I have Halo Reach, What does that tell you?

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bbkkristian

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#44 bbkkristian
Member since 2008 • 14971 Posts
I am NOT an anime fan, infact I despise it, but I don't see anything wrong with those artstyles... Its actually pretty nice having something that looks different other than Killzone or Halo graphics.... Its just the OP is hating on JRPGS.
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Wanderer5

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#45 Wanderer5
Member since 2006 • 25727 Posts

All but SO4 and IU looks beautiful and different looking IMO. Plus the anime st.yle has been bash here so no it hasn't gotten a free pass.

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Rhino53

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#46 Rhino53
Member since 2008 • 2552 Posts

Everything gets bashed in SW at some time...

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Sandvichman

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#47 Sandvichman
Member since 2010 • 4006 Posts

[QUOTE="Sandvichman"][QUOTE="lawlessx"] [QUOTE="LegatoSkyheart"]

Maybe because those games are actually good?

I don't know, I haven't played any of those. But Ni No Kuni I'm definantly getting.

LegatoSkyheart

You would choose FFXIIII over halo reach?

Did you even read my Statement? I've never played any of the Games TC listed and I don't have Final Fantasy 13 but I have Halo Reach, What does that tell you?

Don't make contradictions, :P
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BrunoBRS

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#48 BrunoBRS
Member since 2005 • 74156 Posts

Everything gets bashed in SW at some time...

Rhino53
true. it's kind of amusing, actually. ALSO cel shading hardly ages. just look at wind waker. now look at call of duty 2. yeeeeeaaaaaah...
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Rhino53

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#49 Rhino53
Member since 2008 • 2552 Posts

[QUOTE="Rhino53"]

Everything gets bashed in SW at some time...

BrunoBRS

true. it's kind of amusing, actually. ALSO cel shading hardly ages. just look at wind waker. now look at call of duty 2. yeeeeeaaaaaah...

Yeah, that's a good point, realistic graphics don't age very well at all

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Cherokee_Jack

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#50 Cherokee_Jack
Member since 2008 • 32198 Posts

Those aren't really the best examples. Some of those games do stand out.

But you're right that there's a double standard. Some people just hype any game that comes along if it has anime art, while if a gritty grey FPS is revealed (and isn't from an established franchise) there's a lot of ambivalence about it even from shooter fans. You could argue that there's less variation in those shooters, of course, but the basic anime style is equally stale in my mind.