How is our sex toy shaped motion controller doing?
I see a lot of Kinect talk but no PsMove talk.Why?Are there no games?Is it failing?
I don't know.
So,what's up with this thing?
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I'm enjoying it with R3 right now ... Not sure how its doing overall but it seems compatible with plenty of high profile games so I'm happy.
W1NGMAN-
It can be fun with certain games.
I think overall the whole 'motion detection' idea is getting pretty played out.
They're putting too much effort into putting Move support into games that don't need it, like Resistance or Killzone. What we need is a surge of Move-only games that actually take advantage of the hardware instead of just games that are better with a gamepad.
Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
[QUOTE="W1NGMAN-"]
I'm enjoying it with R3 right now ... Not sure how its doing overall but it seems compatible with plenty of high profile games so I'm happy.
Blueresident87
It can be fun with certain games.
I think overall the whole 'motion detection' idea is getting pretty played out.
Yea, its a nice change of pace but I'll never want it to be the standard
They're putting too much effort into putting Move support into games that don't need it, like Resistance or Killzone. What we need is a surge of Move-only games that actually take advantage of the hardware instead of just games that are better with a gamepad.
Phoenix534
But both games are actually fun with Move, I'd rather them keep putting Move support into games I'm gonna buy regardless instead of them putting any focus on Move specific games.
So..it's doing quite well.
Although it doesn't have many games.Lto_thaG
I'm happy it ends at that too.:) Although, Sorcery did look nice... I'd enjoy it more if they used the Harry Potter IP and made episodic content or each year with Move controls only.:P
Besides that, mehh Move. I have a Wii already and if I need some motion action, I'd go there way before I decide to shell out $100+ for the whole Move set.:P
[QUOTE="Lto_thaG"]
So..it's doing quite well.
Although it doesn't have many games.sanim02
I'm happy it ends at that too.:) Although, Sorcery did look nice... I'd enjoy it more if they used the Harry Potter IP and made episodic content or each year with Move controls only.:P
Besides that, mehh Move. I have a Wii already and if I need some motion action, I'd go there way before I decide to shell out $100+ for the whole Move set.:P
Yeah,you're quite right.I played that mini game collection with swordfighting,disc throwing and such and KZ3.It was quite good.[QUOTE="mmmwksil"]
[QUOTE="Lto_thaG"]
So..it's doing quite well.
Although it doesn't have many games.Lto_thaG
People like their funny little toys. :P
As long as they don't like their Move too much...if ya catch me drift :oIf it lights them up, who are we to say anything? :P
Actually what is fun is that tech had some how stop at that figure,i haven't see any more sales numbers since that,and i haven't see any more Kinect sales since that either,which tell me both are just as doom,MS and sony are hiding the numbers now to not show how much they fail with each tech,and how many where right about not been standard like the wii and be destine to fail.Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
peterw007
[QUOTE="Lto_thaG"]
So..it's doing quite well.
Although it doesn't have many games.W1NGMAN-
Depends, do Move compatible games count? If so I think it has plenty so far.
If Move compatible games count, so do Kinect compatible games at the end of the day, (Forza 4, Ghost Recon, Mass Effect 3 for ex.). Obviously there is more to it when it's Move compatible than Kinect compatible since it's actually a new form of control rather than some added feature with voice or hand waving though, but still.:P
If those numbers are accurate, looks like Move tapered off some, but is selling at a steady pace, but kinect basically died after the second month. That's assuming those numbers are accurate though.Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
peterw007
I like the Move because you can play core games with it =]. Killzone 3, SOCOM 4, RE5, and Resistance 3 have Move support. Yeeeaahh and Infamous 2 will have it later this month. For me, it's about playing games that I care about in a new way.
If those numbers are accurate, looks like Move tapered off some, but is selling at a steady pace, but kinect basically died after the second month. That's assuming those numbers are accurate though.[QUOTE="peterw007"]
Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
ianuilliam
At the rate Xboxes are selling right now, I'm pretty sure it's 2:1 in Kinect to Move sales right now. Still an assumption though.:P
[QUOTE="Lto_thaG"]
So..it's doing quite well.
Although it doesn't have many games.sanim02
I'm happy it ends at that too.:) Although, Sorcery did look nice... I'd enjoy it more if they used the Harry Potter IP and made episodic content or each year with Move controls only.:P
Besides that, mehh Move. I have a Wii already and if I need some motion action, I'd go there way before I decide to shell out $100+ for the whole Move set.:P
You missed out, Gamestop was having a sale ... 50% off Move controller and Nav, so I ended up paying 40 (Already owned a PSEye)
[QUOTE="sanim02"]
[QUOTE="Lto_thaG"]
So..it's doing quite well.
Although it doesn't have many games.W1NGMAN-
I'm happy it ends at that too.:) Although, Sorcery did look nice... I'd enjoy it more if they used the Harry Potter IP and made episodic content or each year with Move controls only.:P
Besides that, mehh Move. I have a Wii already and if I need some motion action, I'd go there way before I decide to shell out $100+ for the whole Move set.:P
You missed out, Gamestop was having a sale ... 50% off Move controller and Nav, so I ended up paying 40 (Already owned a PSEye)
Dirty Americans. There was a sale here for $79.99, but dude I already own a Wii.:P The only Move enabled game I have right now is Resistance 3 anyways.:P Oh and Infamous 2 since it's getting that patch lol.
Exactly! That's the only reason I bought it ... I figured whats the harm I'm gonna buy these games regardless so why not try to play them in a different way. I played and beat R3 the first time with my gamepad now on my second play through co oping with Sanim I'm playing it with my Move controls and it feels like a slight different experience and I'm enjoying it.I like the Move because you can play core games with it =]. Killzone 3, SOCOM 4, RE5, and Resistance 3 have Move support. Yeeeaahh and Infamous 2 will have it later this month. For me, it's about playing games that I care about in a new way.
The-Magus-D
[QUOTE="The-Magus-D"]Exactly! That's the only reason I bought it ... I figured whats the harm I'm gonna buy these games regardless so why not try to play them in a different way. I played and beat R3 the first time with my gamepad now on my second play through co oping with Sanim I'm playing it with my Move controls and it feels like a slight different experience and I'm enjoying it.I think it's cool. Its like have a Wii-mote for PS3 games lol. Why wouldn't you like that as an option? I think they should make more games for it though... =/I like the Move because you can play core games with it =]. Killzone 3, SOCOM 4, RE5, and Resistance 3 have Move support. Yeeeaahh and Infamous 2 will have it later this month. For me, it's about playing games that I care about in a new way.
W1NGMAN-
If those numbers are accurate, looks like Move tapered off some, but is selling at a steady pace, but kinect basically died after the second month. That's assuming those numbers are accurate though.[QUOTE="ianuilliam"]
[QUOTE="peterw007"]
Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
sanim02
At the rate Xboxes are selling right now, I'm pretty sure it's 2:1 in Kinect to Move sales right now. Still an assumption though.:P
Considering that MS a company who love to play with sales figures and number to make see they doing great i doubt it,they hype 8 million and 10 million,but since early march 2011,MS went into a silent crusade with Kinect numbers,in fact you see them parade 360 sales basically monthly when NPD comes out,but Kinect not even on E3 which is were they show numbers ans stats,if like the tech stagnated hard. The first 4 months they sold 8 million,but it took them another 2 months to reach 10,which mean the sales dropped quite hard,and probably had continue to do so.Ultimately, I don't care if motion control stays around as long as it does not become the mandatory control scheme for every game. Controllers definitely have their place.
[QUOTE="peterw007"]Actually what is fun is that tech had some how stop at that figure,i haven't see any more sales numbers since that,and i haven't see any more Kinect sales since that either,which tell me both are just as doom,MS and sony are hiding the numbers now to not show how much they fail with each tech,and how many where right about not been standard like the wii and be destine to fail. I think the number are pretty impressive. If PS3 & 360 are currently on like 50 million sales (last time I heard it was about 50 million), then that implies that around 1/5th of the install base owns the peripherals.Let's put this in perspective:
Move:
2.5 million units sold = first month
4.1 million units sold = first two months
8.8 million units sold = first nine months
Kinect:
2.5 million units sold = first month
8 million units sold = first two months
10 million units sold = first four months
It looks like both platforms are tapering off in terms of sales.
tormentos
How is our sex toy shaped motion controller doing?
I see a lot of Kinect talk but no PsMove talk.Why?Are there no games?Is it failing?
I don't know.
So,what's up with this thing?Lto_thaG
I just realized that you changed your sig and profile pic. Whats up man?
Lol...I don't know.You liked the previous one better?[QUOTE="Heroldp813"]
I just realized that you changed your sig and profile pic. Whats up man?
Lto_thaG
NoI like the new look.
I think it sold around 8 million units or something like that.
Certainly not many core gamers want anything to do with it :P It's not that it doesn't work, there just aren't any games for it.
I simply don't care for it, and i'm glad sony isn't focusing heavily on it like MS is doing. I've noticed that they're just implementing Move functions in some games.
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