Something Sony and Microsoft fans have to really think about......

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massAttack2k

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#1 massAttack2k
Member since 2007 • 690 Posts
This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende? They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3. The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles. When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Sony fans will Rejoice and Microsoft fans am Cry to sleep.
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Zero-G_basic

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#2 Zero-G_basic
Member since 2002 • 1879 Posts
This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende?  They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3.  The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles.  When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Cows will Rejoice and Lemmings am Cry to sleep.massAttack2k
Oh boy :rolls:
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massAttack2k

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#3 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"]This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende? They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3. The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles. When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Cows will Rejoice and Lemmings am Cry to sleep.Zero-G_basic
Oh boy :rolls:

Is that Denial dripping out of your Eyes? :lol:
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zeonne

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#4 zeonne
Member since 2003 • 5600 Posts
[QUOTE="Zero-G_basic"][QUOTE="massAttack2k"]This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende? They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3. The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles. When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Cows will Rejoice and Lemmings am Cry to sleep.massAttack2k
Oh boy :rolls:

Is that Denial dripping out of your Eyes? :lol:

it apperas that way...but seriously the point you made really isnt arguable so dont expect this thread to grow too much
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Arsuz

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#6 Arsuz
Member since 2003 • 2318 Posts
One flaw in your argument, PS3 is NOT superior.
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SpruceCaboose

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#7 SpruceCaboose
Member since 2005 • 24589 Posts
    You pay attention. There is no mythical reserve of power in the PS3. Neither in the 360. From flat out hardware specs, the two systems are so close in terms of raw power, that they are nearly identical.
    Multi-platform games will look the same on the two, save for minor details here and there.
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iceberg_shorty

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#8 iceberg_shorty
Member since 2006 • 1843 Posts

Prepare to be...........

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too_much_eslim

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#9 too_much_eslim
Member since 2006 • 10727 Posts

[QUOTE="Zero-G_basic"][QUOTE="massAttack2k"]This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende? They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3. The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles. When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Cows will Rejoice and Lemmings am Cry to sleep.massAttack2k
Oh boy :rolls:

Is that Denial dripping out of your Eyes? :lol:

I actually think it is a good thing PS3 becomes the main platform. It is hard to make a game from the 360 work on the PS 3 because its gpu is inferior just like last gen.

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Nedemis

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#10 Nedemis
Member since 2002 • 10715 Posts
why in the world would developers make the game first for the system that's the most difficult to program for when they can make the 360 and PC version in tandum at roughly the cost of making one game? Point is, developers won't create their games on the PS3 first. It's not cost effective to do so. Thanks to the XNA developer tools that MS offers, developers can create one game for 2 platforms at the same time. That cuts their overhead cost and doubles their profits by letting 2 different sets of gamers have access to the same game.
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Tasman_basic

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#11 Tasman_basic
Member since 2002 • 3255 Posts
motorstorm GOTY HAHAHAHAHAHAHAHAHA
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massAttack2k

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#13 massAttack2k
Member since 2007 • 690 Posts
Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownosusfaith
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.
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massAttack2k

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#14 massAttack2k
Member since 2007 • 690 Posts
why in the world would developers make the game first for the system that's the most difficult to program for when they can make the 360 and PC version in tandum at roughly the cost of making one game? Point is, developers won't create their games on the PS3 first. It's not cost effective to do so. Thanks to the XNA developer tools that MS offers, developers can create one game for 2 platforms at the same time. That cuts their overhead cost and doubles their profits by letting 2 different sets of gamers have access to the same game.Nedemis
FYI PS3 is easier to develop for than PS2 and look how strongly the PS2 was supported. The difficulty of PS3's programming decreases overtime and results in better looking games. Developers all of a suddent dont forget the tricks of the trade they learn.
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SpruceCaboose

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#15 SpruceCaboose
Member since 2005 • 24589 Posts
    One other flaw in your arguement, the whole power lie not-with-standing.
    Developers will develop for the platform that has the largest installed base first. They have no loyalty, as they care about money! That is what they make games for. So their main focus will be the system that has the most out there so that it has the largest chance of selling well.
    Power makes no difference at all in their decisions. That is why the PS2 had such great support. It had the largest install base by far.
    And so far, this gen, its the 360 with the largest installed base.
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SpruceCaboose

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#16 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownmassAttack2k
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.


    So wait, using your own arguements, the PS2 had more support because it had a higher install base. Yet this gen, the developers will switch and develop for the system with the most power (even though the systems are pretty even). Does your logic make sense to you? I don't see how it could.
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massAttack2k

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#17 massAttack2k
Member since 2007 • 690 Posts
One other flaw in your arguement, the whole power lie not-with-standing.
Developers will develop for the platform that has the largest installed base first. They have no loyalty, as they care about money! That is what they make games for. So their main focus will be the system that has the most out there so that it has the largest chance of selling well.
Power makes no difference at all in their decisions. That is why the PS2 had such great support. It had the largest install base by far.
And so far, this gen, its the 360 with the largest installed base.
SpruceCaboose
There is only 7 Million difference in install base between PS3 and 360. That is not enough for Devs to not support PS3 nor support 360. That number will shrink over the year to maybe 4-5 Million. And be even some time in 2008. There is no incentive for developers to program on the 360 first even on the install base front. THe PS3 is selling well so far at $600 price tag and will only curve up at any price drop.
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TheCrazed420

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#18 TheCrazed420
Member since 2003 • 7661 Posts

Well this thread deserves a...

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massAttack2k

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#19 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"][QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownSpruceCaboose
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.


So wait, using your own arguements, the PS2 had more support because it had a higher install base. Yet this gen, the developers will switch and develop for the system with the most power (even though the systems are pretty even). Does your logic make sense to you? I don't see how it could.

Its a mix of both. The incentive to develop for PS3 first is the Power since the Install base is not that big in difference as it was for PS2 and Xbox. 360 needed to be at about 15-20mln ahead rite now to secure Target platform development. They didnt achieve that.
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SpruceCaboose

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#20 SpruceCaboose
Member since 2005 • 24589 Posts
    And for yout info, the PS3 is averaging 500,000 units sold a month since launch. The 360 in its first year averaged 667,000 units a month from November 2005 - November 2006. So no, the PS3 is not on pace to out-do the 360 in sales.
    Do some research before you post things please.
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SpruceCaboose

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#21 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"] One other flaw in your arguement, the whole power lie not-with-standing.
Developers will develop for the platform that has the largest installed base first. They have no loyalty, as they care about money! That is what they make games for. So their main focus will be the system that has the most out there so that it has the largest chance of selling well.
Power makes no difference at all in their decisions. That is why the PS2 had such great support. It had the largest install base by far.
And so far, this gen, its the 360 with the largest installed base.
massAttack2k
There is only 7 Million difference in install base between PS3 and 360. That is not enough for Devs to not support PS3 nor support 360. That number will shrink over the year to maybe 4-5 Million. And be even some time in 2008. There is no incentive for developers to program on the 360 first even on the install base front. THe PS3 is selling well so far at $600 price tag and will only curve up at any price drop.


    7 million when compared to 120 million is not big. 7 million compared to 10 million, though, is huge! You have no idea how to argue your point, and you look silly doing it. Please stop.
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massAttack2k

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#22 massAttack2k
Member since 2007 • 690 Posts
And for yout info, the PS3 is averaging 500,000 units sold a month since launch. The 360 in its first year averaged 667,000 units a month from November 2005 - November 2006. So no, the PS3 is not on pace to out-do the 360 in sales.
Do some research before you post things please.
SpruceCaboose
Thats just 2 Territories though. Your not figuring Europe which is 1/3rd. 1/3rd of 500,000 is 170,000 so 500,000+170,000 = 670,000. And its been more than 500,000 a month for PS3. More like 550,000. So thats well over 700,000 a Month if we factor modest 1/3rd of sales out of Europe when it was 40% for last gen. You=Owned
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osusfaith

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#23 osusfaith
Member since 2006 • 7398 Posts
[QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownmassAttack2k
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.

Okay so sales matter when it's PS2 and Xbox, but not when it's 360 and PS3. Gotcha lol Again you fail at life.
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massAttack2k

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#24 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"][QUOTE="SpruceCaboose"] One other flaw in your arguement, the whole power lie not-with-standing.
Developers will develop for the platform that has the largest installed base first. They have no loyalty, as they care about money! That is what they make games for. So their main focus will be the system that has the most out there so that it has the largest chance of selling well.
Power makes no difference at all in their decisions. That is why the PS2 had such great support. It had the largest install base by far.
And so far, this gen, its the 360 with the largest installed base.
SpruceCaboose
There is only 7 Million difference in install base between PS3 and 360. That is not enough for Devs to not support PS3 nor support 360. That number will shrink over the year to maybe 4-5 Million. And be even some time in 2008. There is no incentive for developers to program on the 360 first even on the install base front. THe PS3 is selling well so far at $600 price tag and will only curve up at any price drop.


7 million when compared to 120 million is not big. 7 million compared to 10 million, though, is huge! You have no idea how to argue your point, and you look silly doing it. Please stop.

Most of that 7 Million comes from the PS3 coming out a year later though, you have no logic. Go to sleep lol
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rocktimusprime

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#25 rocktimusprime
Member since 2006 • 3721 Posts
This is very important, so pay attention! :idea:

Publishers in the future will NEED not want...NEED to keep the games they fund and market up to par with competing games graphically. Comprende? They will naturally gravitate towards the Playstation 3 as it is the superior hardware and port down to the 360, because the 360 will be limiting the games too much graphically to continue supporting the 360 as the lead platform any further.

The only reason some 360 Multiplatform games theoretically have looked better on the 360 is because the PS3 1 year delay, publishers and devs decided to go with the 360 as target and port down to the PS3. The future this wont be the case and heads will roll when Playstation 3's superiority starts to shine through on Multiplat titles like it already does with First Party titles. When all the important games start as PS3 target platform like Burnout 5, Resident Evil 5, GTA IV, Army of Two....etc, Cows will Rejoice and Lemmings am Cry to sleep.massAttack2k
so explain why they didnt gravitate to the xbox when it was the superior console hardware wise. since that is what your saying. so technically devs should have ditched ps2 long ago and done all thier developing on the xbox first..
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SpruceCaboose

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#26 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"] And for yout info, the PS3 is averaging 500,000 units sold a month since launch. The 360 in its first year averaged 667,000 units a month from November 2005 - November 2006. So no, the PS3 is not on pace to out-do the 360 in sales.
Do some research before you post things please.
massAttack2k
Thats just 2 Territories though. Your not figuring Europe which is 1/3rd. 1/3rd of 500,000 is 170,000 so 500,000+170,000 = 670,000. And its been more than 500,000 a month for PS3. More like 550,000. So thats well over 700,000 a Month if we factor modest 1/3rd of sales out of Europe when it was 40% for last gen. You=Owned


    You are assuming about Europe, since it has not launched. Assumptions are not facts. And no, it has 2 million sold in 4 months. That is 500,000.
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massAttack2k

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#27 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"][QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownosusfaith
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.

Okay so sales matter when it's PS2 and Xbox, but not when it's 360 and PS3. Gotcha lol Again you fail at life.

They do matter, i didnt say they dont. The difference is too small between 360 and PS3 in sales looking forward that it wont make Publishers/Developers choose 360 when they have more powerful hardware in PS3. Write that down you been schooled
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Manly-manly-man

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#28 Manly-manly-man
Member since 2006 • 3477 Posts
One problem, the PS3 is not stronger hardware wise then the 360. The GPU is actually weaker. The CPU is stronger, sure, but the GPU is weaker. The game with the better graphics is the game with the better software.
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SpruceCaboose

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#29 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"][QUOTE="massAttack2k"][QUOTE="SpruceCaboose"] One other flaw in your arguement, the whole power lie not-with-standing.
Developers will develop for the platform that has the largest installed base first. They have no loyalty, as they care about money! That is what they make games for. So their main focus will be the system that has the most out there so that it has the largest chance of selling well.
Power makes no difference at all in their decisions. That is why the PS2 had such great support. It had the largest install base by far.
And so far, this gen, its the 360 with the largest installed base.
massAttack2k
There is only 7 Million difference in install base between PS3 and 360. That is not enough for Devs to not support PS3 nor support 360. That number will shrink over the year to maybe 4-5 Million. And be even some time in 2008. There is no incentive for developers to program on the 360 first even on the install base front. THe PS3 is selling well so far at $600 price tag and will only curve up at any price drop.


7 million when compared to 120 million is not big. 7 million compared to 10 million, though, is huge! You have no idea how to argue your point, and you look silly doing it. Please stop.

Most of that 7 Million comes from the PS3 coming out a year later though, you have no logic. Go to sleep lol


    AND THE 360 WAS OUT A YEAR AND A HALF AFTER THE PS2! Stop making lame excuses and spinning facts. You are worse than a politician.
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massAttack2k

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#30 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"][QUOTE="SpruceCaboose"] And for yout info, the PS3 is averaging 500,000 units sold a month since launch. The 360 in its first year averaged 667,000 units a month from November 2005 - November 2006. So no, the PS3 is not on pace to out-do the 360 in sales.
Do some research before you post things please.
SpruceCaboose
Thats just 2 Territories though. Your not figuring Europe which is 1/3rd. 1/3rd of 500,000 is 170,000 so 500,000+170,000 = 670,000. And its been more than 500,000 a month for PS3. More like 550,000. So thats well over 700,000 a Month if we factor modest 1/3rd of sales out of Europe when it was 40% for last gen. You=Owned


You are assuming about Europe, since it has not launched. Assumptions are not facts. And no, it has 2 million sold in 4 months. That is 500,000.

2 Million in 3 1/2 Months actually. Europe loves Sony why would it be any different this gen? They hate microsoft there and love sony. And 1/3rd (33%) is 7% less than 40% they did last gen. So they can easily pull off 33% at the minimum. Dont you hate when you get owned?
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Manly-manly-man

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#31 Manly-manly-man
Member since 2006 • 3477 Posts
And also, a 7million difference is a huge difference when there are only what? 10 million total units combined.
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osusfaith

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#32 osusfaith
Member since 2006 • 7398 Posts
[QUOTE="osusfaith"][QUOTE="massAttack2k"][QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownmassAttack2k
Thats because the factor of more PS2 outs than Xbox 1s. At even sales of say Xbox 360 and PS3...the target platform will default to Playstation 3 due to technical superiority and the need to keep with the Curve of other games coming out and especially Sony's First Party. Publishers see the Playstation 3 is selling well with 2 Million already sold and on track to do as good or better than the 360's first year in sales so they are already shifting towards the PS3 as far as Sales goes. The Technical side is no brainer from the start.

Okay so sales matter when it's PS2 and Xbox, but not when it's 360 and PS3. Gotcha lol Again you fail at life.

They do matter, i didnt say they dont. The difference is too small between 360 and PS3 in sales looking forward that it wont make Publishers/Developers choose 360 when they have more powerful hardware in PS3. Write that down you been schooled

Look at it this way though, 360 has outsold PS3 in North America month on month since it's launch, and even if it's only by a few consoles, that means PS3 isn't catching up, it's falling further behind.
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massAttack2k

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#33 massAttack2k
Member since 2007 • 690 Posts
One problem, the PS3 is not stronger hardware wise then the 360. The GPU is actually weaker. The CPU is stronger, sure, but the GPU is weaker. The game with the better graphics is the game with the better software.Manly-manly-man
Yah but the CELL nullifies any weakness if there is one in RSX. They are built to work together well, the same cant be said about Xenon and Xenos. Xenon is built like a PC CPu and doesnt have any special skills in getting the most out of the GPU like Cell does. So what RSX lacks which is very little compared to Xenos, the Cell more than makes up for it. Making PS3 the superior HArdware. You have been owned.
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TheCrazed420

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#34 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="Manly-manly-man"]One problem, the PS3 is not stronger hardware wise then the 360. The GPU is actually weaker. The CPU is stronger, sure, but the GPU is weaker. The game with the better graphics is the game with the better software.massAttack2k
Yah but the CELL nullifies any weakness if there is one in RSX. They are built to work together well, the same cant be said about Xenon and Xenos. Xenon is built like a PC CPu and doesnt have any special skills in getting the most out of the GPU like Cell does. So what RSX lacks which is very little compared to Xenos, the Cell more than makes up for it. Making PS3 the superior HArdware. You have been owned.

Yeah, but because of bandwidth and memory limitations in the ps3 you will never get to tap the full power of that Cell processor you hold so dear. The 360 has a better architecture which is why it's so much easier to develop for. Ownage denied.
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rocktimusprime

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#35 rocktimusprime
Member since 2006 • 3721 Posts
if they need to keep up with the best hardware, then why didn't they ditch the ps2 for xbox, since xbox was more powerful.
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#36 massAttack2k
Member since 2007 • 690 Posts
if they need to keep up with the best hardware, then why didn't they ditch the ps2 for xbox, since xbox was more powerful.rocktimusprime
Well the amount of Console sales supercedes the Power Argument. However if the Console sales are too close in #s the Power is next in line and in this case PS3 will be Target platform and look better on most Multiplats in the 2nd gen and 3rd gen and so on. Another thing to think about the 7 Million difference is far less since a lot of those 360's are out of commission ;) So its probably more like only 5-6 Million difference rite now and will be less by the end of 07.
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FearlessSpirit

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#37 FearlessSpirit
Member since 2007 • 2015 Posts
Some still don't seem to understand the X360 is more powerful running games. I wonder how this 'just wait' thing is going to last. I bet people in 2011 will still say: 'Just wait until next year, PS3 will have better looking games then!'

Not going to happen. If you like graphics so much get a PC.
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#38 _AsasN_
Member since 2003 • 3646 Posts
Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your ownosusfaith
Wow! Thanks for coming out. lol You seriously call that crap a post? Try to think a little before you let your fanboy rage get the best of you. Playstation had a much, much bigger following than Xbox, so it's pretty obvious why all the multi-plats were made with less powerful hardware. So, where's your argument? You said he doesn't have one, so where in that piece of garbage post do you have an argument? Oh yeah, and considering this a video game forum, that last comment you made was pretty sad.
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#39 rocktimusprime
Member since 2006 • 3721 Posts
[QUOTE="rocktimusprime"]if they need to keep up with the best hardware, then why didn't they ditch the ps2 for xbox, since xbox was more powerful.massAttack2k
Well the amount of Console sales supercedes the Power Argument. However if the Console sales are too close in #s the Power is next in line and in this case PS3 will be Target platform and look better on most Multiplats in the 2nd gen and 3rd gen and so on. Another thing to think about the 7 Million difference is far less since a lot of those 360's are out of commission ;) So its probably more like only 5-6 Million difference rite now and will be less by the end of 07.

ps3 isn't going to sell 10 million this year, not in thier dreams and we have the summer slump coming up, followed by a xbox 360 price drop with the new model coming out, and then halo 3. now do 5% of 10 million, then add in the fact 360 just sent out checks to people to buy new xbox's or sent them new ones, and there goes the "out of commision" arugement. ps3 needs a price drop before it reaches 10 mil, and it needs a huge xmas, but once again....halo 3.
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#40 Blackbond
Member since 2005 • 24516 Posts
Is this guy serious? :lol:

  • The console with the largest user base is the one that developers make the game on and then port to other systems.

  • 360 graphics are currently > PS3 graphics so I don't get why you say the 360 would hold devs back. The PS3 is what's holding devs back and that's why PS3 has lost so many exclusives.

  • Why port down when you can port up? If you port from weaker to a stronger system there shouldn't be any problems or sacrifices whether as if you port from a stronger to weaker system you have to cut corners and water the game down.

You obviously didn't learn anything from last gen with PS2 did you?
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rocktimusprime

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#41 rocktimusprime
Member since 2006 • 3721 Posts
Is this guy serious? :lol:

  • The console with the largest user base is the one that developers make the game on and then port to other systems.

  • 360 graphics are currently > PS3 graphics so I don't get why you say the 360 would hold devs back. The PS3 is what's holding devs back and that's why PS3 has lost so many exclusives.

  • Why port down when you can port up? If you port from weaker to a stronger system there shouldn't be any problems or sacrifices whether as if you port from a stronger to weaker system you have to cut corners and water the game down.

You obviously didn't learn anything from last gen with PS2 did you?
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Build the foundation, then the house, unfourtunately this guy can't figure out why his roof keeps falling down.
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massAttack2k

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#42 massAttack2k
Member since 2007 • 690 Posts
Porting down is easier than Porting up for the noobminded.
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#43 massAttack2k
Member since 2007 • 690 Posts
Im surprised Lemmings even gave this thread a shot even though I lined them up nice for ownage....too easy. :lol:
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#44 FearlessSpirit
Member since 2007 • 2015 Posts
Porting down is easier than Porting up for the noobminded.massAttack2k


So, that means they will develop for X360 and then port to PS3 since X360 is more powerful now.
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massAttack2k

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#45 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"]Porting down is easier than Porting up for the noobminded.FearlessSpirit


So, that means they will develop for X360 and then port to PS3 since X360 is more powerful now.

:lol: Misinformed FTL. Really does microsoft have the lemmings by the throat so hard that they think the 360 is superior in any way? A few multiplats that started on the 360 make 360 superior when the Hardware is inferior? Tooooo funny.
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#46 onewiththegame
Member since 2004 • 4415 Posts

[QUOTE="osusfaith"]Then why were 99% of multiplat games last gen made with the less powerful PS2 as it's base console? There goes your entire argument. You fail at life, so seriously considering ending your own_AsasN_
Wow! Thanks for coming out. lol You seriously call that crap a post? Try to think a little before you let your fanboy rage get the best of you. Playstation had a much, much bigger following than Xbox, so it's pretty obvious why all the multi-plats were made with less powerful hardware. So, where's your argument? You said he doesn't have one, so where in that piece of garbage post do you have an argument? Oh yeah, and considering this a video game forum, that last comment you made was pretty sad.

so kinda like 2mil compared to 10mil right

so again by cow logic the 360 will be getting the lead

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rocktimusprime

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#47 rocktimusprime
Member since 2006 • 3721 Posts
[QUOTE="massAttack2k"]Porting down is easier than Porting up for the noobminded.FearlessSpirit


So, that means they will develop for X360 and then port to PS3 since X360 is more powerful now.

this guys thread sucks lets play hungry hungry hippos
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#48 Blackbond
Member since 2005 • 24516 Posts
Porting down is easier than Porting up for the noobminded.massAttack2k


Porting down is harder how can you not realize this? If you port from a weaker system to a more powerful the game suffers no ill effects but if you port down from a more powerful to a weaker system the game has to be cut down and watered down. You are just self owning yourself.
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#49 FearlessSpirit
Member since 2007 • 2015 Posts
[QUOTE="FearlessSpirit"][QUOTE="massAttack2k"]Porting down is easier than Porting up for the noobminded.massAttack2k


So, that means they will develop for X360 and then port to PS3 since X360 is more powerful now.

:lol: Misinformed FTL. Really does microsoft have the lemmings by the throat so hard that they think the 360 is superior in any way? A few multiplats that started on the 360 make 360 superior when the Hardware is inferior? Tooooo funny.



I'm not a lemming. I just follow what developers say since I have no where near the time to read about all this computer technology. And as far as I've read they find the X360 easier to develop for, takes less time and can get more power out of it; in various articles. You've probably read them before but just don't believe them because you appear to be a fanboy.

But I take a developers word over that of a fanboy by default to be honest.
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#50 massAttack2k
Member since 2007 • 690 Posts
[QUOTE="massAttack2k"]Porting down is easier than Porting up for the noobminded.Blackbond


Porting down is harder how can you not realize this? If you port from a weaker system to a more powerful the game suffers no ill effects but if you port down from a more powerful to a weaker system the game has to be cut down and watered down. You are just self owning yourself.

It doesnt matter whether its hard or easy. Publishers want the best looking game they can get that is playable and to compete with other games. 360 wont have enough sales to support being the target platform and being the weaker hardware. In the HD era graphics are more important than ever for developers and publishers. 360 is limiting that.