Sony chased away insomniac? Subtle jabs taken

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darkangel115

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#51  Edited By darkangel115
Member since 2013 • 4562 Posts
@Chutebox said:

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

MS doesn't? Who owns Halo? Why wouldn't the company who is FUNDING the projects want rights to said project?

Bungie owned halo. But MS owned Bungie, Bungie wanted to break away and do other things (destiny) MS let them do it in exchange to the halo IP. Same way Epic owned Gears of War until a few months ago when MS purchased the IP. There is a difference in owning the rights to the project compared to owning the IP. When MS funds a game like DR3, Ryse, Sunset Overdrive etc the own the project not the IP

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lglz1337

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#52  Edited By lglz1337
Member since 2013 • 4959 Posts

this is what MS always do promise and be nice, but when you're inside their world you die!

just like vanguard games they where up and coming after MS stepped into their world they died!

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SelfReflect

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#53 SelfReflect
Member since 2014 • 117 Posts

@Supabul said:

@gago-gago: Thats why everyone is leaving Naughty Dog also

Out of over 250 employees at Naughty Dog, only 4 have left. Thats not even more then 1% of Naughty Dog employees leaving. Xbots just searching and reaching for neagtive Sony news

Also, for every time another developer illegally poaches Naughty Dog's talent, there is another super talent who wants to work with Naughty Dog who Sony will hire and bring into the prestigious Naughty Dog family

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Animal-Mother

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#54 Animal-Mother
Member since 2003 • 27362 Posts

@Vatusus said:

@Animal-Mother said:

@Vatusus said:

@gago-gago: True. Thats why they made that masterpiece called Fuse without Sony.

Oh, wait...

Their biggest and more popular franchises are (were, in case of Spyro) Sony brands. Once they stepped down from Sony they only made a shit game. As far as we know, they made nothing worthwhile without Sony's help. Lets see how they do with Sunset Overdrive

JUST QUOTE ME NEXT TIME BRO.

Sorry. I have the tendency of responding before reading the next comments

I like where your head's at. Keep it up

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chikenfriedrice

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#55  Edited By chikenfriedrice
Member since 2006 • 13561 Posts

@Heil68 said:

I don't see any jab towards SONY.

Look again

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B4X

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#57 B4X
Member since 2014 • 5660 Posts

@selfreflect said:

Insomniac hasnt made a good game since Ratchet and Clank A Crack in Time. Im glad Sony isnt working with them anymore. Fuse proved that Insomniac is garbage without Sony. Leave it to incompetent clueless Microsoft to pick up declining developers. Mean while Sony develops all the best first parties, nurtures them and works together with them as a team to make the best games

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darkangel115

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#58 darkangel115
Member since 2013 • 4562 Posts
@kuu2 said:

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

Oh, this is gunna rustle some jimmies.

Jimmies were rustled over at neoGAF already. so much so that insomniac felt the need to comment what i quoted to the people. Most were saying that it was a slap in the face to insomniac fans that they are making this game an xbox one exclusive

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shellcase86

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#60 shellcase86
Member since 2012 • 6890 Posts

TC, that's a stretch.

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Gue1

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#61  Edited By Gue1
Member since 2004 • 12171 Posts

@darkangel115 said:

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

because of what happened with crash and spyro. Sony invested tons of money on making those games to raise the popularity of PlayStation and then a few years later Universal took them and sold them to another studio. All that money Sony put toward marketing and development as PS exclusives was in vain, so now they don't fund any IP that they don't own. They might help to publish it but no money would come from them for marketing or development.

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darkangel115

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#62 darkangel115
Member since 2013 • 4562 Posts

@kuu2 said:

@selfreflect said:

@Supabul said:

@gago-gago: Thats why everyone is leaving Naughty Dog also

Out of over 250 employees at Naughty Dog, only 4 have left. Thats not even more then 1% of Naughty Dog employees leaving.

Uh oh, must have ran out of fingers.

lol 1.6% is no longer more then 1%. confirmed by @selfreflect

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#63  Edited By Kjranu
Member since 2012 • 1802 Posts
@darkangel115 said:
@Chutebox said:

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

MS doesn't? Who owns Halo? Why wouldn't the company who is FUNDING the projects want rights to said project?

Bungie owned halo. But MS owned Bungie, Bungie wanted to break away and do other things (destiny) MS let them do it in exchange to the halo IP. Same way Epic owned Gears of War until a few months ago when MS purchased the IP. There is a difference in owning the rights to the project compared to owning the IP. When MS funds a game like DR3, Ryse, Sunset Overdrive etc the own the project not the IP

Microsoft would have slaved Bungie employees to death. It had gotten to a point they were willing to give up their most successful franchise to Microsoft just so they could get away and do something else. Good god. That goes to show just how terrible of a company Microsoft is. Microsoft used to reward creativity and independent thought. Not anymore, it hasn't for a very long time.

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darkangel115

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#64  Edited By darkangel115
Member since 2013 • 4562 Posts
@Gue1 said:

@darkangel115 said:

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

because of what happened with crash and spyro. Sony invested tons of money on making those games to raise the popularity of PlayStation and then a few years later Universal took them and sold them to another studio. All that money Sony put toward marketing and development as PS exclusives was in vain, so now they don't fund any IP that they don't own. They might help to publish it but no money would come from them for marketing or development.

Be that as it may, turning down game projects unless the dev hands over their hard work and soul, doesn't sound very gamer friendly. I mean all the slack MS gets for their parity clause? yet this is ok? cow logic

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Gue1

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#65  Edited By Gue1
Member since 2004 • 12171 Posts

@KiZZo1 said:
@misterpmedia said:

Insomniac own the IP. Sunset Overdrive 2 could be on PS4. Think about that for a second. But who knows.

:]

Why 2? Even the first one can be on PS4, it's not like MS is famous for its exclusivity retention ...

there must be some kind of contract that prevents them from porting the game to the PS4. MS are not so stupid as to fund an IP that could appear on a competitor's console. Just look at Gears, that's one IP they funded but never let it go. Games like Mass Effect and Ninja Gaiden are an entirely different story because those were only published by them not funded.

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#66  Edited By B4X
Member since 2014 • 5660 Posts

@darkangel115 said:
@kuu2 said:

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

Oh, this is gunna rustle some jimmies.

Jimmies were rustled over at neoGAF already. so much so that insomniac felt the need to comment what i quoted to the people. Most were saying that it was a slap in the face to insomniac fans that they are making this game an xbox one exclusive

The poor lives of the scorned and abused.

You can't make this shit up. /classic

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darkangel115

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#67 darkangel115
Member since 2013 • 4562 Posts
@Kjranu said:
@darkangel115 said:
@Chutebox said:

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

MS doesn't? Who owns Halo? Why wouldn't the company who is FUNDING the projects want rights to said project?

Bungie owned halo. But MS owned Bungie, Bungie wanted to break away and do other things (destiny) MS let them do it in exchange to the halo IP. Same way Epic owned Gears of War until a few months ago when MS purchased the IP. There is a difference in owning the rights to the project compared to owning the IP. When MS funds a game like DR3, Ryse, Sunset Overdrive etc the own the project not the IP

Microsoft would have slaved Bungie employees to death. It had gotten to a point they were willing to give up their most successful franchise to Microsoft just so they could get away and do something else. Good god. That goes to show just how terrible of a company Microsoft is. Microsoft used to reward creativity and independent thought. Not anymore, it hasn't for a very long time.

Making a game developer make a game for a nice wage is slaving? Bungie had planned for halo to be a trilogy. They were done after halo 3. But the franchise was too big and MS wanted them to make more. then there was reach and ODST and wars, but bungie wanted to make different games. MS wanted them to make halo and MS was the boss. MS was nice enough to let them walk in exchange for the IP that bungie had no more interest in anyway. Its no different then EA and Bioware and Mass Effect 4 coming out. Also the point of this whole thread was MS supported insomniac to make the game of their vision, same way the supported respawn and titanfall, and crytek and ryse, and funded DR3. What has sony done lately to bring games to PS4? Because my PS4 barely gets touched outside of my kids playing the lego movie game

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NFJSupreme

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#68 NFJSupreme
Member since 2005 • 6605 Posts

This is business not personal. MS had the better offer so they went with that. Same thing happened with Titanfall. Sony wanted it on vita to save that sinking pos but respawn wanted none of that. Welcome to the gaming industry.

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darkangel115

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#69  Edited By darkangel115
Member since 2013 • 4562 Posts

@NFJSupreme said:

This is business not personal. MS had the better offer so they went with that. Same thing happened with Titanfall. Sony wanted it on vita to save that sinking pos but respawn wanted none of that. Welcome to the gaming industry.

Basically sony is passing on bringing good games to the PS4 for business reasons?

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Kashiwaba

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#70 Kashiwaba
Member since 2005 • 8059 Posts

So insomniac is a good dev now lol that's some good news

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#71  Edited By Pray_to_me
Member since 2011 • 4041 Posts

Good for them. Even though sunset overdrive looks mad corny I'm sure someone will enjoy it.

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#72 blackace
Member since 2002 • 23576 Posts

@gago-gago said:

It sounded like Sony held them back all these years. Finally Insomniac can make great games thanks to MS and Xbox One.

Insomniac was never owned by Sony anyways. I think Sony published Insomniac's games and therefore took ownership of the IP, since they were paying them to make the games. Microsoft allows Insomniac to make the game and keep ownership of it, but make it exclusive to their platform. I would love to see what else Insomniac has planned.

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SelfReflect

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#73 SelfReflect
Member since 2014 • 117 Posts

@darkangel115 said:

@kuu2 said:

@selfreflect said:

@Supabul said:

@gago-gago: Thats why everyone is leaving Naughty Dog also

Out of over 250 employees at Naughty Dog, only 4 have left. Thats not even more then 1% of Naughty Dog employees leaving.

Uh oh, must have ran out of fingers.

lol 1.6% is no longer more then 1%. confirmed by @selfreflect

I said OVER 250, dummie

Regardless, funny how you xbots only focus on one petty irrelevant point while ignoring the jest of what was said

only 4 out of OVER 250 Naughty Dog employees has left, thats not even enough to create a ripple in a puddle .

Thats the POINT

And my other points is that, it doesnt matter who leaves, for every 1 Naughty Dog talent that gets disgustingly poached by another developer THERE IS another talent who wants to work at Naughty Dog who fill in the shoes.

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#74  Edited By lamprey263
Member since 2006 • 45460 Posts

Insomniac is partnering with MS to publish Sunset overdrive because Microsoft will allow Insomniac to keep ownership of that game, whereas Sony will not. IMO that's kind of been a weakness of MS ever since the Xbox 360, they funded and/or published IPs only for them to be made available on other systems. Though good for the developers, the licenses, and gamers in general, it wasn't a smart move on their end for how it was handled. They never secured exclusivity as anything more than timed. In hindsight, the move they should have made was to secure full exclusivity, or allow the studios to retain rights on the grounds MS retains a substantial amount of non-dilutable shares, to continue to profit off of future revenues of the IP on other systems, which is a more fair exchange since they basically financed development and publishing but it gives the studio freedom to take the game to other systems. MS seems to have learned some from their mistakes with the Xbox 360, I heard they made stronger contracts with titles like Dead Rising 3 and Titanfall so it won't end up on the PS4, so I'm curious as to why they were so lax on more secured exclusivity when it comes to Sunset Overdrive.

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SelfReflect

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#75  Edited By SelfReflect
Member since 2014 • 117 Posts

Here is the difference

Microsoft takes over declining studios and RUINS them (Rare, Bungie with Halo, Insomniac)

Sony develops their own first party talent, nurthers them and grows them into first party power houses while letting them make the great games they want and giving them the time (Proof: Naughty Dog with Last of Us, Sucker Punch with Infamous Second Son etc)

Microsoft lets developers own their IP because Microsoft wants to control everything else like dictators...and most of the time Microsoft ruins that studio anyway

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TheShensolidus

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#76 TheShensolidus
Member since 2013 • 224 Posts

@darkangel115 said:

In the official 1st look trailer of sunset overdrive, They mention "this is the game we were building up to for 20 years" this led to that comment being called out on NeoGAF with comments trashing their decision. So james stevenson (the community lead) at insomniac replied with

sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.

In all of those regards, Microsoft has been a terrific partner in making Sunset Overdrive reality.

Seems like a subtle jab at sony? discuss

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

MS actually does it too when they can, so I wouldn't go off thinking its a Sony only practice. In fact, Sony was publishing games while letting the devs retain rights to their IP decades ago. In regards to why a publisher would ask for IP rights, the answer is simple:

A publisher of a game inherits all of the financial 'risk' when it comes to publishing a game. Considering just how many articles we've seen of how bad Sony's finances are, its no wonder that Sony would want to retain the rights to any IP they put out. When analyzing Insomniac, they've already had this very same deal with Overstrike/FUSE. EA inherited all the financial losses on that game, while Insomniac got to keep the rights to the IP. When making new IP there is absolutely no guarantee that it'll be successful on any level.

Insomniac as a company has been interested in IP retention in publishing deals prior to Overstrike/FUSE, so it comes as no surprise they would prefer working with a publisher who would give them that. As for why MS would do it, I imagine they did it mostly to disarm Sony from one of their principle content makers. If Insomniac pitched to both, and one was willing to give them the deal (MS) while the other wasn't (Sony), then Sony loses one of its principle developers.

As to why Sony wouldn't publish a game with that kind of deal, its probably more due to Insomniac's latest output (Remember, outside of Fuse, they have published every Insomniac game, and probably know best as to how well they can expect it to perform commercially). If I were a publisher, i'd argue to keep IP rights in a publishing deal with Insomniac. And nothing i've seen of Sunset Overdrive so far would make me change my mind; nothing shown yet indicates that it'll be a major console mover, or that it'll move major software.

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#77 Salt_The_Fries
Member since 2008 • 12480 Posts

@selfreflect said:

Here is the difference

Microsoft takes over declining studios and RUINS them (Rare, Bungie with Halo, Insomniac)

Sony develops their own first party talent, nurthers them and grows them into first party power houses while letting them make the great games they want and giving them the time (Proof: Naughty Dog with Last of Us, Sucker Punch with Infamous Second Son etc)

Microsoft lets developers own their IP because Microsoft wants to control everything else like dictators...and most of the time Microsoft ruins a studio...

I feel sorry for idiotic Sony fanboys like you. The best years for PS 1st party are long over. They disappeared along with the their UK-based studios. Ever since PS2, they had less and less of "that distinctive feel" their UK studios had in PS1 era, and instead of that, they heavily relied on 3rd party exclusives. But since MS wasn't such a big player back then, it was of course perfectly OK in the eyes of gamers. So OK that there are still IDIOTS like you not realizing this.

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#78  Edited By SelfReflect
Member since 2014 • 117 Posts

@Kashiwaba said:

So insomniac is a good dev now lol that's some good news

Tell me about it

When Insomniac was with Sony, they were proclaimed as a mediocre developer by most xbox fanboys

But NOW that Insomniac is working with Microsoft, those same xbos fanboys are now saying that Insomniac is great all the sudden and that SunSet Over Drive will be good

Xbots flip flopped 180 harder then Microsoft did on DRM. ZING!

Its transparent all in all, and you can practically smell the BS from the xbot drones

Xbox fanboys are the worst most hypocrtical scumbag fanbase on the planet. Its no suprise that theyd flock to a corrupt shady Microsoft

Gaming would be soo much better without xbots and the anti-consumer xbox brand

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darkangel115

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#79 darkangel115
Member since 2013 • 4562 Posts

@Kashiwaba said:

So insomniac is a good dev now lol that's some good news

No, they have still made a ton of crappy games, but even a blind squirrel gets an acorn and this might be theirs

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B4X

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#80  Edited By B4X
Member since 2014 • 5660 Posts

@selfreflect:

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SelfReflect

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#81 SelfReflect
Member since 2014 • 117 Posts

@darkangel115 said:

@Kashiwaba said:

So insomniac is a good dev now lol that's some good news

No, they have still made a ton of crappy games, but even a blind squirrel gets an acorn and this might be theirs

What a convenient excuse and bs attempt at spin

"Oh Insomniac only made bad games when they were with Sony"......"bu bu bu bu now that they are with Microsoft they will get lucky and make a good one"

You cant have your cake and eat it too xbot

And if anything, FUSE PROVED that Insommiac is garbage without Sony

Sunset Over Drive looks like Microsoft's cheap knock off imitation of Infamous by a declining Insomniac

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darkangel115

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#82  Edited By darkangel115
Member since 2013 • 4562 Posts

@selfreflect said:

@darkangel115 said:

@Kashiwaba said:

So insomniac is a good dev now lol that's some good news

No, they have still made a ton of crappy games, but even a blind squirrel gets an acorn and this might be theirs

What a convenient excuse and bs attempt at spin

"Oh Insomniac only made bad games when they were with Sony"......"bu bu bu bu now that they are with Microsoft they will get lucky and make a good one"

You cant have your cake and eat it too xbot

And if anything, FUSE PROVED that Insommiac is garbage without Sony

Sunset Over Drive looks like Microsoft's cheap knock off imitation of Infamous by a declining Insomniac

a convenient spin was your lame attempt at justifying your terrible math skills earlier in the thread ;)

Also what convenience are we talking about here? I have a POS3,PS4, Xbox one, and 360, and a gaming PC. as long as a game isn't a wii u exclusive (cough bayonetta 2) I can play it. This game looks fun, its simple and its why so many cows are over at GAF pissed at insomniac right now. Also I borrowed my friends copy of infamous. platinum-ed it in 3 days. It was ok, but not worth dropping 60 bucks on. Not when you can do everything in 3 days. Its fun, just short and not much to do. This looks alot better. and it has MP and uses the cloud.

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SelfReflect

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#83  Edited By SelfReflect
Member since 2014 • 117 Posts

@Salt_The_Fries said:

@selfreflect said:

Here is the difference

Microsoft takes over declining studios and RUINS them (Rare, Bungie with Halo, Insomniac)

Sony develops their own first party talent, nurthers them and grows them into first party power houses while letting them make the great games they want and giving them the time (Proof: Naughty Dog with Last of Us, Sucker Punch with Infamous Second Son etc)

Microsoft lets developers own their IP because Microsoft wants to control everything else like dictators...and most of the time Microsoft ruins a studio...

I feel sorry for idiotic Sony fanboys like you. The best years for PS 1st party are long over. They disappeared along with the their UK-based studios. Ever since PS2, they had less and less of "that distinctive feel" their UK studios had in PS1 era, and instead of that, they heavily relied on 3rd party exclusives. But since MS wasn't such a big player back then, it was of course perfectly OK in the eyes of gamers. So OK that there are still IDIOTS like you not realizing this.

Youre delusional

The PS3 destroyed the 360 in exclusives by every measure

The PS3 had a much greater vatiety of exclusives to chose from and on average PS3 exclusives were much higher rated

Its one of the big reasons why people stuck with PS4, because they know Sony will bring the exclusives, like they always have

While Microsoft has faltered and failed miserably to bring any kind of interesting exclusive library to the xbox....just generic declining dude bro shooters like Halo, Gears, Halo, Gears....another generic dude bro shooter in TitanFall....and Forza Forza Forza...

And the first party studios Microsoft does have ARE ALL unproven too

Sony has the MUCH greater stable of PROVEN respected First party developers

To deny that youre simply a delusional xbot in complete denial

Sony first party developers are some of the most highly regarded respected developers in the industry

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darkangel115

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#84 darkangel115
Member since 2013 • 4562 Posts

@selfreflect said:

@Salt_The_Fries said:

@selfreflect said:

Here is the difference

Microsoft takes over declining studios and RUINS them (Rare, Bungie with Halo, Insomniac)

Sony develops their own first party talent, nurthers them and grows them into first party power houses while letting them make the great games they want and giving them the time (Proof: Naughty Dog with Last of Us, Sucker Punch with Infamous Second Son etc)

Microsoft lets developers own their IP because Microsoft wants to control everything else like dictators...and most of the time Microsoft ruins a studio...

I feel sorry for idiotic Sony fanboys like you. The best years for PS 1st party are long over. They disappeared along with the their UK-based studios. Ever since PS2, they had less and less of "that distinctive feel" their UK studios had in PS1 era, and instead of that, they heavily relied on 3rd party exclusives. But since MS wasn't such a big player back then, it was of course perfectly OK in the eyes of gamers. So OK that there are still IDIOTS like you not realizing this.

Youre delusional

The PS3 destroyed the 360 in exclusives by every measure

The PS3 had a much greater vatiety of exclusives to chose from and on average PS3 exclusives were much higher rated

Its one of the big reasons why people stuck with PS4, because they know Sony will bring the exclusives, like they always have

While Microsoft has faltered and failed miserably to bring any kind of interesting exclusive library to the xbox....just generic declining dude bro shooters like Halo, Gears, Halo, Gears....another generic dude bro shooter in TitanFall....and Forza Forza Forza...

And the first party studios Microsoft does have ARE ALL unproven too

Sony has the MUCH greater stable of PROVEN respected First party developers

To deny that youre simply a delusional xbot in complete denial

Sony first party developers are some of the most highly regarded respected developers in the industry

Alot of that is pretty much all opinion. I liked the 360 exclusives better. UC2 was awesome for its time but UC3 sucked. God of war 3 was awesome but ascension sucked. Gears started on the 360 as a new IP and the 1st 3 were amazing, judgement sucked though. TLOU was average with crap laggy multiplayer. Sony didn't bring a new killer IP until 8 years into the gen with TLOU. that's a long time to wait. Sony used to have the top exclusives on the PS2. franchises like DMC, GTA, FF, MGS were the top franchises back then. All were 3rd party exclsuives that have now become multi platform. Sony doesn't have the 3rd party exclusives like it used to. Their only Dev that actually puts out high selling games is ND. GG just does crap KZ sequels, Team Ico hasn't made a game in forever. SSM does god of war. SP does infamous, I fail to see where their studios have done much (outside of ND) Every gen, most of the best games are cross platform. So far to start the new gen they had 1 new IP in knack. They have 1 new IP announced in The order (which looks awesome BTW) and that's all I've seen outside of some F2P cash grabs they are going for. MS is pushing new IPs so far this gen with SO, QB, Ryse, Titanfall etc. As far as recycling, both do it. UC4, GT7, Infamous SS, KZ:SF and MS has Forza, Gears, Halo, Fable, etc and reboots of KI. Which games are better are 100% pure opinion, however MS has invested alot more in bringing in new AAA games to the xbox one then sony has to the PS4 currently

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NathanDrakeSwag

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#85  Edited By NathanDrakeSwag
Member since 2013 • 17392 Posts

Insomniac is a shell of their former selves. Fuse was one of the biggest bombs last gen and their last 2 R&C games were basically shovelware. They will probably go bankrupt after Sunset Overdrive bombs.

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stuff238

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#86  Edited By stuff238
Member since 2012 • 3284 Posts

I don't understand the hype for this game. Looks terrible. Probably will sell worse than fuse.

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PS4hasNOgames

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#87  Edited By PS4hasNOgames
Member since 2014 • 2620 Posts

if it wasn't for sony, insomniac would be out of business. you fund a game, people get rich, why wouldn't anyone want to retain the rights for it?

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cainetao11

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#88 cainetao11
Member since 2006 • 38071 Posts

@Salt_The_Fries said:

I wouldn't look into this whole "Sony held them back" thing at all.

Agreed. Although I also am not going to write this company off the way many have here. You'd swear some posters are GOTY developers themselves.

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HalcyonScarlet

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#89 HalcyonScarlet
Member since 2011 • 13838 Posts

@ReadingRainbow4 said:

@gago-gago said:

It sounded like Sony held them back all these years. Finally Insomniac can make great games thanks to MS and Xbox One.

Just like Rare.

Why, have all the important key people at Insomniac left as well? I guess Sunset Overdrive is fucked then.

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GrenadeLauncher

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#90 GrenadeLauncher
Member since 2004 • 6843 Posts

Probably realised it was a stinker after the Fuse debacle and last few Ratchet and Clanks and didn't want to fund it. After looking at the gameplay videos and seeing its repetitive Dead Rising clone gameplay, I can understand why.

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hehe101

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#91 hehe101
Member since 2011 • 734 Posts
@slaves said:

I love how everyone thinks there's hatred between Insomniac and Sony when they are working on the Ratchet and Clank movie together. I'm sure they are also working on a new game as well.

Insomniac making a movie is obviously a good cash-in for them, it has nothing to do with them wanting to release a game with their vision and keep the rights.

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slaves

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#92  Edited By slaves
Member since 2004 • 1443 Posts

@hehe101: No doubt its a great cash-in for them but they're not just going to let the IP die. The games sell both companies know that, even the bad games sell. Hell Insomniac open the NC studio for the reason of making R&C games.

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xX0LDSCH00LXx

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#93 xX0LDSCH00LXx
Member since 2007 • 1423 Posts

@Salt_The_Fries said:

@ReadingRainbow4 said:

@gago-gago said:

It sounded like Sony held them back all these years. Finally Insomniac can make great games thanks to MS and Xbox One.

Just like Rare.

If you look at Kameo, Viva Pinata and Banjo Kazooie: Nuts-and-Bolts, one thing you cannot deny is that Microsoft didn't really deny them any freedom. And those games were simply superb. But then again there is a chance that you haven't even played any of them. Which would make you look really stupid.

Touché.

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ConanTheStoner

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#94  Edited By ConanTheStoner
Member since 2011 • 23838 Posts

@xboxdone74: @inb4uall:

Yeah guys, I'll admit I was a bit too harsh. Plenty of old school devs flat out sucked last gen, but Insomniac doesn't really deserve those words.

I just felt that the Resistance games were pretty much meh. I don't expect too much from launch titles these days, but I still felt like an idiot for buying the first one. Then foolish old me, I bought the sequel... bleh.

The Ratchet games were pretty decent though. Guess I just had my fill of those on the PS2 and thought they could have been much better on the PS3. They weren't bad by any means, just nothing exceptionally fun imo.

This new game looks good though. It looks like what I would expect from Insomniac on top of their game... which kind of sucks since up to this point I've had no interest whatsoever in any Xbone exclusives.

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LJS9502_basic

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#95 LJS9502_basic
Member since 2003 • 180189 Posts

@ghostwarrior786 said:

@gago-gago said:

Why are people bringing up Fuse? Sunset Overdrive is exclusive and published by Microsoft. Insomniac was freed and was looking for better partners and EA was the first one to help them out with Fuse. Also I just looked up Fuse on MC and it's at 63 and a 7 here on GameSpot. I'm glad Insomniac left Sony, now their games can be appreciated with a wider range of appreciative gamers.

haha a 'wider range of appreciative gamers' haha u do realise x1 is getting slaughtered by ps4 dont u? if they wanted to appeal to wider audience they should have gone multiplat, not exclusive for the lowest selling console so far this gen

True. I'd say it's more about money than gamers....

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#96  Edited By Daious
Member since 2013 • 2315 Posts

I feel like the jab was at big third party publishers like EA. Fuse was essentially made twice when EA was its publisher. It was going to be called Overstrike. They had a trailer and gameplay. That version was scrapped due to issues with EA and then remade into Fuse. Fuse bombed hard. The game was far far from their original vision and concept.

I feel terrible about the drama that happened at Insomniac. I know MS will be a way better partner than EA could ever have been for them.

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AM-Gamer

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#97 AM-Gamer
Member since 2012 • 8116 Posts

There best games were PlayStation exclusives. There multiplatform was garbage and now there making a exclusive for trash hardware.

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XboxStache

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#98  Edited By XboxStache
Member since 2013 • 1530 Posts

This thread's as bad as MVC1's select screen BGM. Blegh!!!

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MetalEsback

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#99 MetalEsback
Member since 2013 • 30 Posts

@darkangel115 said:

Also why does sony force devs to give them rights to any IP they fund when MS doesn't do that? I thought they were for gamers and helped devs create wonderful worlds with great policies?

How about halo and gears of wars? last time i heard bungie don't own the ip rights even tho they created the game and were the original developers and now microsoft hired another developer for the franchise and want to make TV/ movies out off it and might do the same thing with gears after Epic had enough with it

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Evo_nine

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#100  Edited By Evo_nine
Member since 2012 • 2224 Posts

sony exec's are a real bunch of bastards......instead of making a great game all they care about is the rights.

by gamers for gamers? yeah my arse.

thankgod for Microsoft who don't have to lie and manipulate to make a buck.

imagine is sony had a monopoly again...the place would be a wasteland *spew* thankgod bill gates came along with the xbox.