@Pedro: It has lots of good games, like any other system. What does it have to do with what i said?!
My main problem is that they aren't as diverse as they once were between PS1-PS3. They go from family friendly (Crash, Spyro, early Jak and Daxter), teen oriented (Jak circa II, Ratchet and Clank, Uncharted), and mature (God of War, Last of Us, Getaway) to only pushing to appeal to the mature audience with nothing but Tsushimas and Last of Us, besides Spider-Man, the upcoming Wolverine, and maybe Uncharted remasters, but that's about it... and anything younger they may have, they just don't care.
@omegamaster: PS2 must be the most overrated console of all time! Promoted as capable of Toy Story graphics, sold well thanks to the (deserved) success of PS1, lasted almost 2 years to get its first great exclusives, was hard to develop for and weaker that its competitors.
Sony was way more transparent with PS4 and PS5.
I was told that the PS2 offered much more than just gaming for its price point at the time. It had PS1 backward compatibility, DVD player and CD player. I heard it was a good deal back then.
But yeah, the PS4 and PS5 sucks.
my only issue with Sony is their slow (yet inevitable) walk towards expanding their ecosystem..
Microsoft/Xbox is firmly established on PC and is leading the way on game streaming.. If the market makes a few key adjustments in the future, Sony will be playing a game of extreme catch-up..
but, that said, Sony is currently the market leader and it's hard to argue against a strategy that's currently working so well for them..
@PAL360: Either I'm just oblivious or you need to grab a Snickers (not necessarily mutually exclusive), because I think you're being a bit excessive with the PS2 bashing.
No good exclusives for (almost) two years? Armored Core 2, Timesplitters, SSX, Twisted Metal Black, GT3, SOCOM... plus the (timed) exclusives like GTA3. Agreed, some don't hold up that well, but I wasn't hurting for something fun to play back then.
It was objectively less powerful than the rest, but where was that a problem. I could probably even agree that it's overrated, but it's not like the others were just mind-blowing with their superiority. They certainly weren't with their sales. GameCube had great looking games, but didn't excite anyone I knew, so I barely played it. Plus it had one of the worst controllers of all time. Dreamcast was cool, but I didn't know anyone with one for years after the fact. Xbox had Halo... the reason it still exists. PS2 had a ton of good games, dvd, cds, and it dropped $100 off the price within two years. Seems to be that they made exactly the right choices with that console. PS3 (my favorite Playstation) on the other hand;)... might have stumbled a little, but came back swinging!
@dimebag667: The reason PS2 is so overrated is because so many people believes it's the best console ever made. It wasn't a bad console by any means (i'm one of the few who bought the 32X). It was just inferior to its direct competitors.
Of course graphics and performance are not all that matters, but back then the differences could be huge. Games like Chaos Theory are almost one generation apart between PS2 and Xbox. It's limitations also stopped it from getting many PC beasts from the era like Morrowind, Half Life 2 or DOOM 3. PS2 games in general looked very low res, even compared to Dreamcast that was technically inferior. No problem with having limitations, but it was praised and promoted as a monster, like the PS3.
Exclusives wise, of course it got some from the start, any console does, but it took too long for it to get it's first Mario 64 or Halo CE. I remember buying Zone of the Enders, a game i wasn't a big fan of, just to play the demo of MGS2 over and over.
It ended up as a good console with many games, but it was mostly due to hype and the success of its predecessor. I don't think that a console from any other company could have survived the first year at that price and with no killer games.
I'd say PS5 still lacks a lot of QoL features. You can't jump between PS4/PS5 versions of games and follow their progress with the same ease as you can with Xbox games, and there's no cross-platform permissions or progression system built in like UWP does. And since they're porting their games to PC, they're simply not set up as UWP for users to purchase titles, have access across multiple devices, and the infrastructure to support it. I think it will be next time. The development of their first party titles on PC was already the first milestone. They will have to get around to developing these games on a similar schedule next time. Then hopefully a claim bridge with consoles/PC at the end of it.
If they ever to the days of adding the first party to their subscription services, then that could be great, or stop the $70 BS game, or offer some real Smart Delivery-like features, whatever that would be only made it better.
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@PAL360: You're not saying anything wrong, but at the end of the day, I played more games that I liked, and was more entertained with PS2 overall than I was with any of the other consoles. But they all had something good to offer.
But the singular most fun thing I did that generation was easily Halo CE LANs.
@pg1298: you know……I don’t know why like half of my threads get overtaken by spambots. Then the likelihood of a lock of thread increases.
Please be respectful enough and don’t do that anymore. You’re more than welcome to be a contributing member of the forums and come up with you’re own ideas. Thanks.
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