@nyadc said:
Not really... Not at all actually... How do you think an online infrastructure and a backend network functions? How do you think a console can be continually updated and changed via software? Do you think that hosting is magic? Do think that this all works because we want to will it into existence? No, it works because there are server farms hosting these games online, people creating content and maintaining these systems, hosting downloadable content and games, all of this has to be paid for by someone...
Why would the platform creators pay for this and do work for free? They're not making use of these things, the community is, and as a result the community has to pay for it to continue existing. This isn't rocket science, this isn't a PC platform where developers float online costs due to a continued revenue stream or allow the community to supply its own servers. It's a service being provided to the community, a service that has massive costs associated with it which must be paid for.
You people are so ridiculously ignorant, this is brazen stupidity and a total lack of understanding of how the world works, nothing is free...
Lets see MS charged from 2002 to 2010 $50 dollars for P2P gaming the only servers they had were for matchmaking and stats keep you don't need azure or even close to do that,now Azure is other thing is a great investment so those $60 can be some how justify alone side games with gold.
P2P gaming doesn't require all that much since you are using your own connection and your own console to host the game,Now that we clear that let me educate you on this.
How do you think that sony was able to run Resistance with 20 vs 20 players online and smooth.?
How do you think Resistance 2 support 60 players at once,or 8 players co-op you do know no xbox or xbox 360 game had 8 players co-op right.? It wasn't until the xbox one and sun set over drive that MS got one.
Sony had more servers dedicated to games than MS many of the PS3 big games on the beginning ran on servers,hell Socom on PS2 ran on dedicated servers and was free to play online,gaming online on PS3 was also free and had more dedicated servers than MS on its games.
Not only that but sony supported cross platform play with PC something MS didn't with the 360,and even supported mods,had Home which ran on servers and was free as well where you could play games and launch games from it.
All freeee... It was MS constant charging what justify for sony to charge for online play period,why do you think sites say nothing when sony started charging.? How could they when many didn't complain about xbox live.
MS charged for live because on 2002 it was a way to get back something and not loss everything,just like they charged people if you wanted to see movies as well and had to pay for a remote to unlock it.
So yeah his post was total perfection and he hit the mark clearly all lemmings here defended xbox live,from those who use to justify it by saying party chat to those who didn't want to press a damn button to sync something.
P2P doesn't require even close to the cost of running all in dedicated servers or something like azure.
@babyjoker1221 said:
Lol at the stupid cows who actually think this is defendable.
Lol even more at the ones who are trying to blame MS for Sony requiring PS+ to play online.
Microsoft Explains Why Its Xbox Live Price Hike Is Good, And Good For You.
Now in 2002, it was strictly multiplayer gaming. Now we get those Call of Duty map packs before anybody else does. We’ve got Gears and Halo, of course, as exclusives. We continue to get exclusives on the service as well. And we’ve gone from 400,000 members in our first year to 25 million.
http://consumerist.com/2010/11/03/microsoft-explains-why-its-xbox-live-price-hike-is-good-and-good-for-you/
As easy to defend as this...hahahahaaaaaaaaaaaaaaaaaaaaaaaaaa
How fast they forget the good old days when it was MS only charging and hiking the price so they could give the extra $10 to activision and get those map packs 2 months before any one else,so not only were you payed for the maps you also payed for the exclusivity.
Well now sony has that exclusivity so yeah that is probably the reason for the price hike,alto they didn't raise the 1 year subscription,unlike MS which hiked all prices on all packages.
@CanYouDiglt said:
What a dumb statement with the not bowing down and whatnot. Most Xbox fans were never happy to pay but the usual response was at least we got the better service out of it, which we Xbox fans still have the better online service. The only real defense from Xbox fans was you get what you pay for and since PSN was free it was crap. Sony is charging now and still PSN is down all the damn time. They are not only charging now but raising the price on such a subpar service. PS4 has been out around a year and a half and they are already increasing the price on PSN.
So why not take your own advice and as a Sony fan why don't you not bow down refusing to pay until Sony is free again or at the very least a better service. Or let me guess you would then realize how dumb that is.
Bullsh**.
I argued lemmings to the end not only they defend xbox live using Party chat as excuse,also using Netflix, or what ever lame excuse they could find.
Arguments like you pay for online to your ISP to justify it was the order of the day,specially from Blackace,arguments like you pay for electricity Hahahahaahaaaaaaaaaa man those were the good old days,not only they defend xbox live but they also defend the price hike from $50 to $60 in 2010,you were here already so either you have short term memory problems or you are playing dumb.
PSN is not down all the and live is also down to.
Oh please MS charged people for P2P for 11 years,it wasn't until azure on 2013 that things changed and still many games are P2P and don't use azure as using azure is not mandatory.
You defend it xbox live on xbox 360 so stop your damage control dude,fact is live hiked the price first and you people defend that.
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