@kuu2 said:
When you are out of buildings what else are you going to do. Where are Sony's financials? This must be a desperate attempt to make the company's losses not look as bad.
Nothing looks worse to investors, especially not really keeping track of what everything actually is, then a STEALTH sell of an asset.
@Desmonic said:
ITT: People not realizing SOE was never focused on the PS consoles.
I'm actually surprised they took this long to sell them. I mean they produced content mostly for PC...there is nothing wrong with that, but when you have consoles to sell it doesn't make much sense. Hopefully the sale means they will able to continue to make awesome games and perhaps venture a bit more into the console world (the new EverQuest looks pretty cool).
Also somewhat surprised EA or Acti didn't get them.
Considering it was Stealth, I think Sony already had someone in mind.The reason they didn't sell them before is because they were not bleeding ink.
@StormyJoe said:
It's just one studio. It's not even as big of a deal as when MS sold off Bungie.
I don't think people here actually realize what situation SOny is in and how this Stealth sell is actually not going to do them any favors with investors. It also shows that it was bleeding and they needed to cut it, for a company shifting to mostly entertainment with Movies and Playstation while cutting off or shrinking other areas, cutting out a game division is pretty bad.
@Wasdie said:
SoE has been operating as an independent studio under Sony for years. They aren't tied to Playstation in any way and have their own online network connecting their products. Furthermore SoE has been operating in the red for the last few years. Planetside 2 had just become profitable this year but the team was operating in the red by porting to the PS4. They also are developing two other games at the same time.
Sony really loses nothing by selling them. I'm more interested in the future of games like Planetside 2 and Everquest Next. This probably means Xbox One versions of their games too as now they have no reason not to support every console.
The reason why they kept them while in the red was because of potential profits, clearly they can no longer wait and had to cut the division off. It was also a stealth acquisition. I don't understand this theory as if Sony loses nothing by getting rid of them. Outside decent selling games, it's not the company itself it's the reason why they cut the company off that's the problem. As well as the fact that they are not cutting out assets related to their restructuring vision, which will be looked at as bad despite what the long-term effect may or may not be,
@GarGx1 said:
SOE are primarily a PC games developer so going indie isn't going to affect Sony or PS very much other than losing revenue from their existing games. It may even be a good thing for consoles over all.
As I said above in the many quotes, no, they will have some issues for doing this in general, stop looking at it like it's some small PS change only.
@Flubbbs said:
@RR360DD said:
Sonys first party just keeps getting smaller
SOE wasnt even apart of SCE Worldwide Studios
You are correct, BUT there are people here not looking at the big picture on both sides however.
@CanYouDiglt said:
The Sony fanboys will now think Planetside 2 and H1Z1 are trash since it is also going to be on Xbox.
This is interesting because games they imply that were on the PS3 are coming to the Xbox One, and those games aren't on the PS4, because they are already on the PS3. Then you have PS2 coming on Xbox One possibly, So it's like SOE never happened for the last couple years as an advantage. Which is why this decision pretty much means they had no choice.
@musicalmac said:
@StormyJoe said:
It's just one studio. It's not even as big of a deal as when MS sold off Bungie.
I think we're talking about different situations here.
Bungie MADE the Xbox for Microsoft. Without Bungie, that original Xbox would likely have suffered through some even greater growing pains attempting to break into an already well-established market. Bungie was hugely profitable and the split was motivated by entirely different things.
This is, I think, a sign of the times for Sony.
Yes, it's not really surprising looking at the company as a whole.
Log in to comment